569 Adel's Nightmare -- Game Over!


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Post Post #375 (ISO) » Tue Mar 25, 2008 3:29 am

Post by Guardian »

DrippingGoofball wrote:Excuse me for wanting to make sure that townies are being brought back from the dead. That's a huge advantage. If alignments flip, it becomes a huge advantage for the scum.
I wrote:3) Either you or DGB could flip with a % chance or on a period. Neither of these would be resolved by lynching Streeflo.
4) Maybe each player has an inherent cycle. Adel may have mapped out what each of our alignments would be if revived on a given day. Again not resolved with a Streeflo lynch.
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Post Post #376 (ISO) » Tue Mar 25, 2008 4:18 am

Post by cicero »

Im not much persuaded by Guardian.

Adel has pretty much already said she won't use a %mechanism in a mod note.

And Guardians number four seems to be trying to argue against a reasonably inferable game twist with a less reasonably inferable game twist.

DGB what do you think of the idea that we kill Streetflo and then not use our powers anymore.

Guardian - how about we have it both ways. We'll lynch streetflo and I'll attempt to kill Quantum Fruit with my bear hands in the night. Seriously. Let's talk about me just ripping that tatoo right off Adel's sleeping arm.

Have our cake and eat it to?

What say you all?
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Post Post #377 (ISO) » Tue Mar 25, 2008 4:21 am

Post by Guardian »

I'm mildly ok with this, except that I am still pondering QF.

Assuming lynch Streeflo:

Streeflo town, --> DGB revives Sparky, you kill QF (or Occult.ed).
Streeflo scum, --> you revive Sparky.

I think Sparky is more important than many are allowing for.
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Post Post #378 (ISO) » Tue Mar 25, 2008 4:36 am

Post by Guardian »

The thing is, if you lynch Streeflo, and he is town, which I think by far is most likely, you'll want to lynch me then.

This is such a monumental waste of effort.

If you lynch me first, then you'll want to lynch Streeflo -- and if you lynch me, you can't have DGB revive me, cuz then you'll think maybe DGB revives people as scum.

This plan is just a waste of available resources. Let's lynch one of the 5.
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Post Post #379 (ISO) » Tue Mar 25, 2008 4:38 am

Post by DrippingGoofball »

TWO SCENARIOS

Streeflo lynch

Streeflo town --> DGB revives Sparky, cicero kills QF.
Streeflo scum --> DGB revives a dead scum to flip alignment? cicero revives sparky or kills QF.

Guardian lynch

Guardian town --> DGB revives Guardian, cicero revives sparky or kills QF.
Guardian scum --> DGB revives Guardian (alignment flips back to town), cicero revives sparky or kills QF.
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Post Post #380 (ISO) » Tue Mar 25, 2008 4:41 am

Post by Guardian »

See that's the thing, if you revive scum, you don't know what to do, except to do nothing.

If cicero revived me as scum, what's to say DGB reviving me would flip me back?
What's to say cicero would?

There are too many things we just don't know:

HOWEVER, by looking at me and Streeflo's play, and... SCUM HUNTING... in MAFIA... I think it LOOKS by far most likely that Streeflo and I are TOWN -- and we should lynch the 5 by logic ANYWAYS...
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Post Post #381 (ISO) » Tue Mar 25, 2008 5:01 am

Post by DrippingGoofball »

Guardian wrote:HOWEVER, by looking at me and Streeflo's play, and... SCUM HUNTING... in MAFIA... I think it LOOKS by far most likely that Streeflo and I are TOWN -- and we should lynch the 5 by logic ANYWAYS...
Nah... too simple.
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Post Post #382 (ISO) » Tue Mar 25, 2008 5:17 am

Post by shaft.ed »

*
headdesk
*
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Post Post #383 (ISO) » Tue Mar 25, 2008 5:38 am

Post by shaft.ed »

I find it very uncomfortable that revivers are getting a completely free pass in this game.
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Post Post #384 (ISO) » Tue Mar 25, 2008 6:44 am

Post by Guardian »

Well, I investigated DGB, and all she did was revive.

Cicero resurrected me-town, so I'm fairly certain he's town as well.

Streeflo posted what seemed very innocent to me, so I think he's town.

roffman's survivor role seems plausible, too.

Really, QF seems like *the* lynch, with shaft.ed being next.

:?
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Post Post #385 (ISO) » Tue Mar 25, 2008 9:56 am

Post by shaft.ed »

Guardian wrote:Well, I investigated DGB, and all she did was revive.

Cicero resurrected me-town, so I'm fairly certain he's town as well.

Streeflo posted what seemed very innocent to me, so I think he's town.

roffman's survivor role seems plausible, too.

Really, QF seems like *the* lynch, with shaft.ed being next.

:?
You don't think scum revivers are going to want some kind of cover? If cicero is a town side reviver and DGB knows that already. If she brings back scum, it's going to look very bad on her come mass claim. Conversely cicero was already outed as a reviver with no knowledge of a second what's he going to say when only Aborted Elephant come back today? I'd call it reverse bus'ing and an easy way to get a ton of town cred.
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Post Post #386 (ISO) » Tue Mar 25, 2008 10:11 am

Post by cicero »

Guardian is telling you that she didn't submit a kill, I believe, Shaft.ed.

But she might be a cult type leader with the resurrected dead as her cult.

If she is reverse bussing, Shaft.ed, how is that ANY kind of argument NOT to kill Streetflo again immediately?
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Post Post #387 (ISO) » Tue Mar 25, 2008 10:20 am

Post by shaft.ed »

cicero wrote:Guardian is telling you that she didn't submit a kill, I believe, Shaft.ed.
OK I see the point now. There is good evidence DGB is town from Guardian's investigation. As long as revivers can't kill and revive on the same night, which I'd deem unlikely. Thus if Guardian were busy reviving she couldn't have used her time killing, since we're most likely to have one scum left (maybe two given the heavy protown roles). Then Guardian is saying since he's town cicero must be. I'd rather have a discussion on the merits of that one myself. As I've said I don't think it's a terrible play for a scum reviver to bring back a townie.
cicero wrote:If she is reverse bussing, Shaft.ed, how is that ANY kind of argument NOT to kill Streetflo again immediately
I think my point got convoluted when I tried to be cute using the term "reverse bus'ing." What I'm saying is that reviving a townie as scum would give them large town cred while going against their ultimate goal. I call it reverse bus'ing because here scum would be bringing a townie to life instead of sending a scum to death. Both work largely against their win condition, but lend a large amount of trust. I find it pretty interesting that she would revive a player than immediately turn around and want them dead again. Seems like a way to get the credit for reviving a townie whilst wasting a lynch for the town making it closer to the Eight day. But if I were to believe Guardian, which I see no reason not to, this is more likely DGB being herself than scum.
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Post Post #388 (ISO) » Tue Mar 25, 2008 10:58 am

Post by cicero »

OK DGB,

You still havent promised me not to resurrect anybody anymore. I am making that promise.

All the scum need to be dead by day eight. We may have DGB or myself as some kind of cult recruiter who raises dead. If you think I'm that instead of DGB feel free to kill me int he night. I'm living on borrowed time anyway and refuse to resurrect any more.

Two scum are dead. There is a third scum out there and maybe DGB or me as a dangerous cult recruiter. She may not even know she is one. *I* may not know I is one.

Since we have a very good handle on who the last scum likely are, I am not inclined to keep bringing people back from the dead. It is entirely possible that DGBs strategy is designed to help run out the clock until the "Eight" day. I hadnt considered that but should have.

This is an order of operations problem. :/
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Post Post #389 (ISO) » Tue Mar 25, 2008 11:26 am

Post by roffman »

you are forgetting the fact that lynching all the scum might not mean a town win. for all we know, you have to do something totally different to wake adel up.
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Post Post #390 (ISO) » Tue Mar 25, 2008 11:33 am

Post by cicero »

So you think we aren't actually playing Mafia? I'll be sure to ask Mith to put this game in Mish Mash.
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Post Post #391 (ISO) » Tue Mar 25, 2008 11:45 am

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˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚
the dead still include: Aborted Elephant (Ghostwriter), Sparky (Rigel), Cold Fairy (ChaosOmega), Dark Child (Porochaz)


˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚


votecount as of post 390


with 7 alive, 4 will lynch before deadline

˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚
¬Streeflo
: 2 : cicero, DrippingGoofball
QuantumFruit
: 1 : QuantumFruit

No Lynch
:
none


not voting
: 4 : roffman, Streeflo, shaft.ed, Guardian


˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚˚


Day 2 deadline is April 13th
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Post Post #392 (ISO) » Tue Mar 25, 2008 1:11 pm

Post by shaft.ed »

I'm not sure where to go here but I'd consider lynching QF, roffman or cicero today. If we're going on town utility QF is the obvious choice, but I got burned pretty bad playing that game in Heroes. I need to get a reread in on roff and cic. I'd have to see a much better argument for Guardian or Streeflo.
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Post Post #393 (ISO) » Tue Mar 25, 2008 1:12 pm

Post by shaft.ed »

*EBWOP: should reat where to go FROM here
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Post Post #394 (ISO) » Tue Mar 25, 2008 2:28 pm

Post by roffman »

@cicero: i never meant we weren't playing mafia, but what happens if scum have a self resurrection role that they have decided not to use, or what if there is still a dormant SK? all i'm saying is that even if we hit all the mafia, the game might not be over. As well as this, town only wins if adel wakes up, which could come from an entirely different result.
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Post Post #395 (ISO) » Tue Mar 25, 2008 3:00 pm

Post by cicero »

What if Adel never planned around two scum lying dead at our feet night zero?

Basically the game is the same. We hunt scum. If the number of dead scum equals 4 and the game isnt over, we'll cross that bridge when we come to it. Besides what do you care? Long as you live to the end, you win, right? You are suddenly saying "we" like you're on the town's side now?

Anway, what's the application of your statement. How should we behave differently. That isnt clear to me. You are saying "Ah... but Cicero..." but I don't understand the relevant play implications.
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Post Post #396 (ISO) » Tue Mar 25, 2008 4:00 pm

Post by roffman »

for starters, there are no play implications, i just want everyone to keep it in mind. Also, i use we as a generic meaning for everyone playing the game. As a final note, i don't want everyone to be satisfied with just lynching the scum, i also want people to consider alternate routes of victory for either scum or town, or any possible third factions.
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Post Post #397 (ISO) » Wed Mar 26, 2008 11:08 am

Post by shaft.ed »

Sorry this game isn't getting my usual attention. I still haven't figured out what Adel is trying to do to us. I should have time for a substantive post tommorow.
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Post Post #398 (ISO) » Wed Mar 26, 2008 6:19 pm

Post by Streeflo »

roffman wrote:for starters, there are no play implications, i just want everyone to keep it in mind. Also, i use we as a generic meaning for everyone playing the game. As a final note,
i don't want everyone to be satisfied with just lynching the scum
, i also want people to consider alternate routes of victory for either scum or town, or any possible third factions.
I disagree and believe the opposite.

How about we stop worrying about game-specific schematics and start hunting scum. Yesterday town was lynched within an hour by an extremely quick bandwagon. I'd rather just ignore mechanics for now and just HUNT SCUM.
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Post Post #399 (ISO) » Thu Mar 27, 2008 3:14 am

Post by Guardian »

I owe this game a re-read. Within a week?
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