Thespival Mafia (Denouement)


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Post Post #1025 (ISO) » Wed Feb 20, 2008 6:40 pm

Post by RossWilliam »

Ameliaslay wrote: And this is a good thing why?
he was obnoxious. Just a personal oberservation. In actuality though, I know as well as the next person that it's a bad thing because he was town, but I didn't like him, and won't miss his posts. Just a personal comment, nothing to be bent out of shape over.
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Post Post #1026 (ISO) » Wed Feb 20, 2008 10:52 pm

Post by Battle Mage »

just a thought, has Farside claimed who he targetted last night yet?

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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #1027 (ISO) » Thu Feb 21, 2008 4:36 am

Post by RossWilliam »

not yet. I think she should straight away.
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Post Post #1028 (ISO) » Thu Feb 21, 2008 4:59 am

Post by Holy »

farside22 wrote:I'm not sure why Thesp would have 2 doctors. I never went to Thesp game before or looked anything up, but that's just my word and I had no clue another doctor would be out there.
Since there is little I can say in my defense on this matter I would look at Holy and Pooky after my lynch. Holy sent my scum radar off with her lack of comments and quick vote.
For those saying the mafia didn't kill me last night, why would they when Monkey came up doctor. I make a perfect target for today. You can say WIFOM all you want, but that is what I'm reading from some people and why they are voting against me.
I don't think this game is so flavorful and need to have 2 doctors able to save at night at the same time, I'm not ignoring the possibility of a backup doctor in large game, but it's more likely there's a doc and a nurse than 2 docs since the beginning.
Are you trying shifting suspicion to me, there? ~.^
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Post Post #1029 (ISO) » Thu Feb 21, 2008 5:20 am

Post by Beep! Beep! »

Holy wrote:I don't think this game is so flavorful and need to have 2 doctors able to save at night at the same time, I'm not ignoring the possibility of a backup doctor in large game, but it's more likely there's a doc and a nurse than 2 docs since the beginning.
Are you trying shifting suspicion to me, there? ~.^
Both claimed Doctors claimed Star Trek's McCoy. There is no indication that either is a backup, or that one is a nurse.

Both claims are for full Doctors, same character, same card.

Do you believe the game has two full powered Doctor McCoy's?
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Post Post #1030 (ISO) » Thu Feb 21, 2008 5:48 am

Post by Battle Mage »

RossWilliam wrote:not yet. I think she should straight away.
that alone is suspicious. A real doc would usually have their previous night action in mind immediately as the game reopens for day.

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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #1031 (ISO) » Thu Feb 21, 2008 5:49 am

Post by farside22 »

I protected RossWilliam because as I said before he defend himself well and I didn't get the impression he was scum. Plus I thought about what people said about protecting those who were not an obvious target.
@Holy:
When I came in I had you on my list of suspects. I just figure most people are going to lynch me and I want them to remember you when I'm lynched.
Sarcasm is just a way of saying how stupid you think someone is but in a more polite way.
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Post Post #1032 (ISO) » Thu Feb 21, 2008 10:19 am

Post by Beep! Beep! »

farside22 wrote:I thought about what people said about protecting those who were not an obvious target.
I am intrigued by the strategy of a doctor deciding not to protect the most obvious, and therefore most valuable targets - choosing instead a peripheral player that is unlikely to be targeted, and who might be scum (not cop-cleared, claimed, or the like).

Should all doctors do this all the time? If not, what percentage of the time? Does the number of killing factor influence this number? If yes, in what way?

If the doctor is to protect a target that is not obvious (claimed cop for example), should the doctor choose a player that
defends himself
well, or a player that
scumhunts
aggressively?
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Post Post #1033 (ISO) » Thu Feb 21, 2008 10:20 am

Post by Beep! Beep! »

Error...

I meant killing FACTIONS, not factors.
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Post Post #1034 (ISO) » Thu Feb 21, 2008 10:27 am

Post by PookyTheMagicalBear »

Hello

I've been thinking for a while about how to play this information but I've decided I might as well just come out and say it.

I watched my beloved Talitha last night.

2 Players targetted her,

One or both may be the killer.

However with 3 kills occuring, I would wager only one of these players is indeed the killer.

I'm pretty sure the protown player targetting Tali other than the killer isn't a cop or doc for obvious reason(view graveyard). So yes, I'm going to give them a chance to claim, come clean about targetting Tali and why you've done so and we can lynch the other person.

Heck the other person might even claim vig and then we can direct a vig around at night.

Either way the information is out in the open.

In 48 hours I am going to assume that the players have no interest in coming clean and I will reveal both names.

Ball in your court.

and honestly, I hate whichever one of you killed her.
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Post Post #1035 (ISO) » Thu Feb 21, 2008 10:37 am

Post by Beep! Beep! »

It's not me, being vanilla and all.

Pooky, have you weighed in on the farside issue?
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Post Post #1036 (ISO) » Thu Feb 21, 2008 11:06 am

Post by PookyTheMagicalBear »

she's scum

duh

i said it yesterday
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Post Post #1037 (ISO) » Thu Feb 21, 2008 11:17 am

Post by Beep! Beep! »

PookyTheMagicalBear wrote:she's scum

duh

i said it yesterday
Great. With farside and Talitha's killer, we should have two scum to lynch/vig tonight and/or tomorrow. I'm looking forward to the new developments.
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Post Post #1038 (ISO) » Thu Feb 21, 2008 11:30 am

Post by PookyTheMagicalBear »

Nice peppy attitude beep beep
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Post Post #1039 (ISO) » Thu Feb 21, 2008 11:31 am

Post by PookyTheMagicalBear »

are you an HD btw? i forgot
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"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."

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Post Post #1040 (ISO) » Thu Feb 21, 2008 11:37 am

Post by Beep! Beep! »

I am not a Harley Davidson nor am I in High Definition.
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Post Post #1041 (ISO) » Thu Feb 21, 2008 3:04 pm

Post by Iammars »

Ameliaslay wrote:
iammars wrote:I have no clue what effects Beep Beep's readings. I just gave an example as to what affects my readings.
Not to be nitpicky, but if the two are unrelated-- Beep Beep's reasons, and an example of your own-- why connect them-- why make that statement?
I was giving an example of what I was talking about.
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Post Post #1042 (ISO) » Thu Feb 21, 2008 5:54 pm

Post by Ameliaslay »

Pooky wrote:I watched my beloved Talitha last night
And you didna watch to see who killed my alky? *sniffs* Poooky
When I hear any man talk of an unalterable law, the only effect it produces upon me is to convince me that he is an unalterable fool.
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Post Post #1043 (ISO) » Fri Feb 22, 2008 1:47 am

Post by Battle Mage »

ooi, Pooky, do you think it is worthwhile for the town to lose 2 power roles at this stage of the game when things are already looking grim, in exchange for 1 scumbag?

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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #1044 (ISO) » Fri Feb 22, 2008 2:22 am

Post by Beep! Beep! »

Battle Mage wrote:ooi, Pooky, do you think it is worthwhile for the town to lose 2 power roles at this stage of the game when things are already looking grim, in exchange for 1 scumbag?
It's important that we get rid of some scum today, so that we can have scum alignments confirmed, and we have some material to look back upon to find more scum.

With whomever Pooky points to, and farside, we might have two scum hits very soon.

Pooky's decision to out himself is correct. With 3 nightkills per night, he shouldn't wait to die with his information, which is a very likely scenario. Since Pooky himself came out, I am free to point out that I noticed that he was cleared by the dead cop. Pooky is a dead teddy bear walking.
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Post Post #1045 (ISO) » Fri Feb 22, 2008 4:25 am

Post by Thesp »

Official D3 Vote Count

Note:
Cult of the Couch Members:
1 (tyhess)


farside22 - 5
(petroleumjelly, RossWilliam, Mastermind of Sin, Holy, Beep! Beep!)
Beep! Beep! - 1
(curiouskarmadog)

Not Voting - 8
(
Cult of the Couch (1)
, AmeliaSlay, Battle Mage, farside22, hasdgfas, Iammars, MeMe, PookyTheMagicalBear)


With 14 alive, it's 8 to lynch.
Last edited by Thesp on Thu Apr 03, 2008 6:25 am, edited 1 time in total.
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Post Post #1046 (ISO) » Fri Feb 22, 2008 4:29 am

Post by RossWilliam »

unvote


Until pooky's information is revealed.
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Post Post #1047 (ISO) » Fri Feb 22, 2008 4:33 am

Post by Beep! Beep! »

RossWilliam wrote:
unvote
Note to self:

Farside claims Doctor #2, but doesn't get nightkilled.
Farside claims having targeted Ross Williams for protection because he was not a likely target.
Ross Williams shows up in my analysis as likely scum.
Ross Williams unecessarily rushes to unvote Farside in anticipation of Pooky's information.
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Post Post #1048 (ISO) » Fri Feb 22, 2008 4:47 am

Post by curiouskarmadog »

RW, I agree. Beep Beep, your theory is that because the mafia didnt kill farside this proves that he is scum? Really? Because wouldnt it be a good idea for the mafia to target someone else and push to kill farside today? Right, why are you dismissing that fact? Better to wait a bit to see what information Pooky provides, for a have a feeling my vote is going to change.

unvote
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Post Post #1049 (ISO) » Fri Feb 22, 2008 4:47 am

Post by MeMe »

Beep! Beep! wrote:I am free to point out that I noticed that he was cleared by the dead cop.
Where?
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