2x Sowers of Chaos
2x Indecisive Cops
2x Indecisive Trackers
2x Indecisive Roleblockers
2x Indecisive Mason Vigs (work like a Mafia team)
1x Indecisive Roleblocker
1x Indecisive Rolefinder
1x Indecisive Tracker
1x Sower of Chaos
*All Indecisive Roles target two people; only one of those two is affected, chosen randomly. Trackers will learn about both targets.
*The Sowers of Chaos are Bus Drivers - they switch the places of two people.
*One Mafia will have to give up their role to kill - which is also Indecisive. The other three can use their abilities additionally.
*Sower of Chaos abilities are handled first by order of sending, then everything else afterwards.
To make it a 12-person game, could probably cut 2 Sowers of Chaos (one from town and one from mafia). That'd make it a little more simple, too.