In post 619, cassielle wrote:i have offsite experience (not a ton but enough) and ive read a lot of games, both in realtime and otherwise
im not an alt, but i am (i guess, in a sense) experienced, i just havent been drowned in site meta much so occasionally i come off the opposite (noob)
i dont usually like pre-flip associatives unless i scumread all slots involved, and then its to say "and which one of these is the best for today", but heres the gist of where that goes:
hapa is active, not making a very good showing for himself, and generally stinks of scumplay
creature is lurky, pushing other folks wagons with no original reasoning, and playing to his scum meta (which most players here seem unaware of)
this means hapa will not be much harder to point at d2, and creature can probably hide among the townies d2, not to mention that a scum slot defending creature d2 could very well push "lurking is nai" (true but irrelevant) and save his slot from the lynch before we recognized what was happening. on the other hand hapa is so widely scumread that i'd bet even bucks his non-creature partner was already on wagon when creature joined (and that both will be on wagon if hes the lynch du jour)
i scumread them both, and creature and hapa have been distancing in a very artificial way (as you yourself noticed) from game start, and hapa is getting the short end of the stick there
this tells me hapa is the designated scumteam scapegoat, and that tells me that creature is the one to take out of the two due to the scumteam thinking hes a stronger player for them -- IF my scumreads are both correct.
however, its important to note, i dont think its incredibly super important of the order. id like creature d1 but if he coasts i dont think town suffers much now that ive pointed at why it would be risky, and hapas the easy lynch with scum quite possibly helping push it. my preference for the creature wagon isnt strong, it just exists