1. SpyreX
^A player past his prime. He's basically by the book oldguard. He's charismatic, and with this playerlist that knows him well, that could be problematic, but his lack of familiarity with current site meta will drag him down. As a whole, mafiascum's quality of posting has gone to shit in the time he's been away, and that's not something a veteran can easily adjust to. Furthermore, he's someone who is naturally scummy from what I remember. The main threat I see here is him having a lolnuke on a pet scumread that turns out to be accurate, so he is someone we ideally want dead, but he's far from a priority. He's a potential mislynch, but by GOD be careful when approaching this because LORD if you try and fail it will backfire on you hardcore.
2. Papa Zito
^This dude's going for the vig kills this game. He's also reasonably competent at it. For that reason, do not underestimate him and be on your guard. He's a low-key player: he keeps things close to his chest, and then BAM. Unleashes a whole lotta pain. In another game he might be my top nightkill priority. Here he's someone we still want dead sooner rather than later, though I'm not sure
exactly
when. Just...soon. Because if we try it later, it'll be too late.
He
might
be possible to mislynch, but I wouldn't be too hopeful there. He's very good at obvtowning himself at the
precise
moment it is most inconvenient to the scumteam for him to have done so. And is another player who wagoning unsuccessfully is a bad idea.
3. RedCoyote
^Another oldguard player, and one who is mostly out of his element. This is an ideal mislynch target: he is not low-hanging fruit, so you can go after him. Yet because he's not up to par with current site meta, he won't respond well to being wagoned. In short, he
used
to be a good scumhunter. He used to be charismatic. I don't know about his scumhunting abilities these days, but he's lost his touch in swaying crowds, so if we push there, we can get a lynch.
4. MagnaofIllusion
^Basically like RedCoyote, but slightly less so, in that he has regained more experience than RedCoyote has, and is therefore more acclimated. He used to be an auto-nightkill for both accuracy and charisma. Nowadays he's at least so-so. Depending on what powers we get, and what his reads are, he MAY be worth nightkilling at some point in the game to prevent his voice from growing stronger (the later in the game, the better he gets), but otherwise, not a top threat.
You do want to be careful when engaging him though. While he might not be charismatic in the early game by himself, engaging him has a way of exposing yourself as being scum to others separate from his arguments. (In other words, by engaging him you might end up lynched for reasons which are unrelated to his points against you, because of how you handle the engagement.)
5. Nukebringer (Equinox + Firebringer)
^I'll be honest, I don't really know much about Equinox. But Firebringer I can tell you a bit about. He can be REALLY obviously town, but he's highly obnoxious. For that reason, don't bother with him. I'd also avoid trying to mislynch the slot because that'd just bring some unwanted attention onto you. Let him lynch himself, so to speak.
6. Accountant
^I haven't seen much of Accountant, but my impression there is thoroughly mediocre: not a stellar scumhunter, and not in any way charismatic. In the lategame, could be a wildcard which we don't want, but honestly, this is a prime mislynch candidate because Accountant doesn't qualify as low-hanging fruit.
7. McMenno
^McMenno, however, does. He's a known troll. Ideally, the town deals with him for us. He's a wildcard. I'd prefer having as few of those in the lategame as possible, but he's not someone I want dead. At all, by our hands. Avoid lynching him. Avoid killing him. Hope the town deals with him, but otherwise we'll have to live with him and hope we can tailor him, because in this playerlist there are simply too many good players that are far superior kills.
8. Lady Lambdadelta
^Prime example, LLD. She's absolutely charismatic and yet, to back that up, she's an excellent scumhunter to boot. She's rather good with mechanics, too, so she's not someone we even REMOTELY want close to endgame. I'd even consider her for our first kill. She's not without weaknesses, of course--her rageposting style can get her in trouble. She's stated that she's trying to tune that down, but because people actually expect her to ragepost, the lack of it could theoretically be used as a weapon against her. (Albeit a bit of a low-blow. In general, I would much prefer we not encourage rageposting.) That being said, it'll save us a massive headache if we just fucking kill her.
9. Untrod Tripod
^Honestly I know him more by reputation than not. Similar to Zito, he's a low-key player: someone who stays mostly in the background. Unlike Zito, he might be a viable mislynch: he doesn't have quite the same charm as Zito. Rather, he has plenty of charm (maybe even more than Zito), it's just that none of it makes people want to lynch him less. I don't think he'll be a problem even if he's not lynched, though. As far as I know, he's not a god-tiered scumhunter, and this game has plenty which we need gone.
11. Cheetory6
^My understanding of Cheetory is that he is a good player, but not a god player. He's probably not a mislynch we can get, and also not a high-priority kill. The main danger I see from Cheetory is that he has some skill in
uniting
towns. So while he might not have good reads himself, he might get players who have mostly good reads save for the one townie they keep tunneling on...to stop tunneling on the townie. If we see signs of that, yeah, he needs to go, otherwise, there are better kills we can make.
12. GuyInFreezer
^GiF is a bit past his prime, in that what he can do now isn't nearly as much as what he used to be able to do. I'd rate him at about Cheetory levels of skill: good, but not god. He's a bit of a low-key player, though, so unlike Cheetory, we can probably get a mislynch on him, if for no other reason than his lack of charisma.
13. xRECKONERx
^Another instakill this game. Reck might not be as good as he used to be, but it doesn't matter. He doesn't need to be in order to still be someone we want dead as soon as possible, and who we do NOT want locking onto us. So whatever you do, don't get on his bad side. He WILL end you. He's still charismatic so it doesn't matter if the rest of his reads are wrong. All it takes is one right read, and we're fucked. He dies as soon as convenient.
14. Errantparabola
^Errant's an okay player, but neither charismatic nor particularly competent. The main threat from Errant I see is if Errant lands a role we want gone, because then we have to deal with Errant in a playerlist choked full of extreme talent that would otherwise be far superior kills. I'm not sure if it'd be a good idea to push Errant as a mislynch, though--Errant might qualify as low-hanging fruit, which we should avoid. If no other viable options exist, though, it probably wouldn't be the end of the world.
15. Vaxkiller
^Honestly a blind spot. I don't know anything about Vax, so if any of you have experience, I'd love to hear. Basically a wildcard.
Toogeloo
^Toogeloo is somewhere between okay and good, in that Toog is decent at the game, but nowhere near charismatic and when Toogeloo goes down the wrong tangent, Toogeloo
really
goes down the wrong tangent. Toog, when not on the wrong tangent, can be fairly good, but it's easy to redirect Toogeloo to the wrong areas. The threat here is similar to Errant, in that if Toogeloo gets a role which allows Toogeloo to not easily be misled, we'd be in trouble. Otherwise, not someone to focus on. Possible mislynch, though like Errant, could potentially qualify as low-hanging fruit. And again, better than nothing (or bussing).
16. GreyICE
^Somewhere between Reck and LLD in INSTAKILL. I don't have much advice other than:
run
. And make him dead. Because, uh, yeah. He's good. He's charismatic. He knows his stuff. It's hard to mislynch him in any remotely competent town and this town most definitely is. So he needs to die.
19. hiplop
^hiplop is pretty similar to Cheetory in that he's someone who is good, but not god, and can synchronize towns. However, I don't think he's as much of a threat as Cheetory is in that regard. Also, he's easier to mislynch. Not someone we want to kill unless circumstances dictate it, and someone you can probably safely push.
20. Cephrir
^Cephrir a solid player. I hold him in great respect, but honestly, he's the kind of guy who's "more than the sum of his parts". Because he's not the best scumhunter in the world, though he's fairly decent; he's not the most charismatic in the world, though he's fairly decent. In spite of those traits, he's pretty good at the game anyway and a lot like me, actually. (There's a reason we work so well together as town.) He's someone who can sometimes obvtown himself, and sometimes end up as a mislynch. Regardless of which, though, he's one of the few players you can push without it backfiring on you either way. Probably not someone we want to nightkill, unless he's the SK. (Which, knowing my luck, he totally is.
)
21. Nahdia
^Nahdia is solid in mechanics and can be the glue holding a town team together, but otherwise, is a much better scum player than town: as town, Nahdia doesn't...really hold the same drive. As a result, Nahdia is neither the best scumhunter nor the best at being charismatic. The glue is the main threat from Nahdia, similar to the glue from Cheetory and hiplop. Is a possible mislynch, but that wildly depends on the circumstances. Pay close attention; it may or may not be viable. If not lynched, not a top-priority nightkill, but certainly not the worst kill possible. In another game, Nahdia'd probably even be high on the NK list. But here, not so much.
24. lrcher
^Ircher is low-hanging fruit. He's not a competent scumhunter and not charismatic, so the main dangers there are one, him being a wildcard, and two, pursuing him as a mislynch. Let the town do that. Don't touch him otherwise.
Fate
^We want Fate gone. He's an oldguard veteran, but unlike other oldguard veterans, his touch hasn't dulled. In spite of being rusty, his scumhunting skills are as sharp as ever. While he might come across as deceptively incompetent to the current site meta, he actually fits in rather nicely, and with the flip of a switch, he'll go from "nobody of note" to "guy-who-just-lynched-the-whole-scumteam". He's not impossible to lynch, but he's at or near the top of my nightkill priority list. And that says something on THIS playerlist.
SAD
^I remember him vaguely as a veteran, but I remember nothing about him, unfortunately. I think he was good in his day, but I haven't the slightest clue if he still is. He's a wildcard, to be on the watch for. He could be a mislynch, he could be a top kill priority, he could be neither, it all depends. We'll have to wait and see.