Mini 1859: D&D Curse of Strahd Mafia - Game Over


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Post Post #125 (ISO) » Fri Dec 02, 2016 8:09 pm

Post by drealmerz7 »

In post 122, Dunnstral wrote:Nobody said it was a ring
things

I read rings

oops

yeah

give it to themiller, that is cool by me, really, UNLESS HE'S ACTUALLY SCUM

fuck we need more players active

I'ma leave this for now
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Post Post #126 (ISO) » Fri Dec 02, 2016 8:11 pm

Post by Shaziro »

We really should wait for more players to come around, yeah. I'll occupy myself trying to figure out what mafia-effect the three things it might be could have.
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Post Post #127 (ISO) » Fri Dec 02, 2016 8:11 pm

Post by JasonWazza »

VOTE: JasonWazza


I have a decent idea what it is, and i'd be willing to take it.

And as a side note, assuming Mafia knows what places are bad/what places have items, we have to suspect anyone who wanted to stay in the woods/Go to the shops.
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Post Post #128 (ISO) » Fri Dec 02, 2016 8:15 pm

Post by drealmerz7 »

have to, eh?
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Post Post #129 (ISO) » Fri Dec 02, 2016 8:16 pm

Post by JasonWazza »

Yes considering prior knowledge of the locations, that would imply that anyone saying we should go to the woods/shops were going for worse outcomes.
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Post Post #130 (ISO) » Fri Dec 02, 2016 8:18 pm

Post by JasonWazza »

that Being said, Probably a safe case to give it to someone who didn't vote for either Shops/Woods as a precaution seen as we have very little info right now.
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Post Post #131 (ISO) » Fri Dec 02, 2016 8:22 pm

Post by drealmerz7 »

well you keep going down that assume path of having to scumread of poor logic and I'll SR you some more (:

I would sooner think scum's maneuver and motivations would be like that of shaz - if shaz is scum - "oh hey, I have this knowledge and can gain trust this way but I can hope for bad things too and play it either way"

your thought only maybe works if you ASSUME that only scum would have such knowledge, and we know they don't (because it was shared openly in the thread)
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Post Post #132 (ISO) » Fri Dec 02, 2016 8:25 pm

Post by JasonWazza »

In post 131, drealmerz7 wrote:your thought only maybe works if you ASSUME that only scum would have such knowledge, and we know they don't (because it was shared openly in the thread)
First off the mod has said that the locations have been randomized.

Second do you really think that the mod would use randomness to decide on items and whatnot, and then not have anyone know what is waiting down any of the quest's pathes?

Because if you think the second is wrong, then this game is just super fucking swingy, and probably not the most well designed game.
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Post Post #133 (ISO) » Fri Dec 02, 2016 8:27 pm

Post by drealmerz7 »

it says the game is really swingy

and yes, I think the mod would have everyone not know what is down any of the quest paths

absolutely that
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Post Post #134 (ISO) » Fri Dec 02, 2016 8:27 pm

Post by JasonWazza »

Well i don't.
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Post Post #135 (ISO) » Fri Dec 02, 2016 8:29 pm

Post by drealmerz7 »

that seems rather unfair to me

any events I've had in games have been completely unknown by all parties until "entered"
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Post Post #136 (ISO) » Fri Dec 02, 2016 8:34 pm

Post by Dunnstral »

Why are you assuming scum know all the paths?

Why are you assuming this item is good?
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Post Post #137 (ISO) » Fri Dec 02, 2016 8:38 pm

Post by JasonWazza »

In post 136, Dunnstral wrote:Why are you assuming scum know all the paths?

Why are you assuming this item is good?
Informed Minority, and makes sense for the game mechanic.

I know what the item is, and it benefits my class well if i'm right as to what it does.
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Post Post #138 (ISO) » Fri Dec 02, 2016 8:38 pm

Post by Dunnstral »

Btw I don't think they would know

Also you're assuming the shop/woods would both be worse than whatever we got
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Post Post #139 (ISO) » Fri Dec 02, 2016 8:40 pm

Post by JasonWazza »

Do you guys realize that you guys saying "no your wrong" doesn't really affect my thinking?

Also how can you get better then what we got?/How can you not get worse then what we got?
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Post Post #140 (ISO) » Fri Dec 02, 2016 8:41 pm

Post by drealmerz7 »

"your logic is flawed" is that better?
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Post Post #141 (ISO) » Fri Dec 02, 2016 8:41 pm

Post by Shaziro »

In post 137, JasonWazza wrote:
In post 136, Dunnstral wrote:Why are you assuming scum know all the paths?

Why are you assuming this item is good?
Informed Minority, and makes sense for the game mechanic.

I know what the item is, and it benefits my class well if i'm right as to what it does.
Ravens?
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Post Post #142 (ISO) » Fri Dec 02, 2016 8:42 pm

Post by drealmerz7 »

depraven craven ravens?!
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Post Post #143 (ISO) » Fri Dec 02, 2016 8:42 pm

Post by JasonWazza »

Exactly how is my logic flawed?

Because you say so?

Doesn't seem like a good reason.
Shaziro wrote:
In post 137, JasonWazza wrote:
In post 136, Dunnstral wrote:Why are you assuming scum know all the paths?

Why are you assuming this item is good?
Informed Minority, and makes sense for the game mechanic.

I know what the item is, and it benefits my class well if i'm right as to what it does.
Ravens?
Yeah.
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Post Post #144 (ISO) » Fri Dec 02, 2016 8:42 pm

Post by Shaziro »

In post 142, drealmerz7 wrote:depraven craven ravens?!
If he and I are on the same track he'll get it.
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Post Post #145 (ISO) » Fri Dec 02, 2016 8:43 pm

Post by drealmerz7 »

I figured as much
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Post Post #146 (ISO) » Fri Dec 02, 2016 8:43 pm

Post by JasonWazza »

In post 141, Shaziro wrote:
In post 137, JasonWazza wrote:
In post 136, Dunnstral wrote:Why are you assuming scum know all the paths?

Why are you assuming this item is good?
Informed Minority, and makes sense for the game mechanic.

I know what the item is, and it benefits my class well if i'm right as to what it does.
Ravens?
As an aside, i'm not a class that can use this to it's full effect, but i believe i can use it well enough.

/beingcryptic
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Post Post #147 (ISO) » Fri Dec 02, 2016 8:44 pm

Post by Shaziro »

Yeah, he got it. Alright, makes sense. I definitely think it's nerfed, if you get me. There's no way we'd get -that- much this early, you know? Unless more gets unlocked later...

I can probably use it equally well, if it's that.
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Post Post #148 (ISO) » Fri Dec 02, 2016 8:45 pm

Post by drealmerz7 »

*headdessk*
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Post Post #149 (ISO) » Fri Dec 02, 2016 8:46 pm

Post by drealmerz7 »

I'd be up for voting for both of you!!!

if it was for getting LYNCHED

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