Mini 429: Planar Chaos Mafia- Finally over (thanks ABR!)


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Post Post #750 (ISO) » Fri Oct 26, 2007 11:15 am

Post by AniX »

All I can offer on this subject is that Quag redirecting me would make sense, as would Lowell's maze, since I targeted Quag, but got mazed. Seeing as those two abilities seem pretty powerful in addition to being mafia, and seeing as that Ecto was blocked and there was no kills, I can draw but one conclusion.

Ecto is scum.

It looks like your crazytown refusal to let me investigate you might have just won us the game, Cody.

I will, however, hold off my vote to avoid putting us in a risky bad situation.
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Post Post #751 (ISO) » Sat Oct 27, 2007 2:27 am

Post by Lowell »

vote ecto


That's good enough for me.
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Post Post #752 (ISO) » Sun Oct 28, 2007 10:00 am

Post by Ectomancer »

Wow, you really think that a Goon, a roleblocker and a rolechooser (whatever that is) is balanced by
two
untargetable townies (Quag just redirects), 2 flavors of cop, Nocmen's strongman role and a Doc/Roleblocker?

Alrighty then...
I have a degree in bullshit. I have patents on entire lines of bullshit. So don't sit here and feed me a line of bullshit and think that I'm not going to recognize it as one.

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Post Post #753 (ISO) » Mon Oct 29, 2007 12:36 pm

Post by Quagmire »

Ectomancer wrote:Wow, you really think that a Goon, a roleblocker and a rolechooser (whatever that is) is balanced by
two
untargetable townies (Quag just redirects), 2 flavors of cop, Nocmen's strongman role and a Doc/Roleblocker?

Alrighty then...
I think so. Not to mention the plethora of things that point to you that we just can't ignore.
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Post Post #754 (ISO) » Fri Nov 02, 2007 3:35 am

Post by Quagmire »

Anybody home?
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Post Post #755 (ISO) » Fri Nov 02, 2007 4:15 am

Post by Lowell »

I've already placed my vote. I'm ready to get this show on the road.

Even if I'm wrong about Ecto, we have a 50% chance of winning anyway. I'll be able to block one person's actions tonight, so if I guess right we'll still win.
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Post Post #756 (ISO) » Fri Nov 02, 2007 4:16 am

Post by Lowell »

... although, technically, even if wrong the game ought to end in a tie... since presumably I'll be able to cast my maze on whoever's left.
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Post Post #757 (ISO) » Fri Nov 02, 2007 4:17 am

Post by Lowell »

no wait, cuz scum will attack me tonight...

Nevermind. Sorry for triple post.
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Post Post #758 (ISO) » Fri Nov 02, 2007 4:40 am

Post by Ectomancer »

We can't win with Quag as scum unless we lynch him today. That's the bottom line. I realize that
he
sees nothing wrong with the balance of the setup if I were scum, but that's a rather stacked deck for town. Point of fact is, I don't think scum could even win at all with that setup. 2 untargetable townies plus all the rest? The mods on this site are better at balancing games than that, and PWS is no n00b.
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Post Post #759 (ISO) » Mon Nov 05, 2007 12:35 pm

Post by Quagmire »

Ectomancer wrote:We can't win with Quag as scum unless we lynch him today. That's the bottom line. I realize that
he
sees nothing wrong with the balance of the setup if I were scum, but that's a rather stacked deck for town. Point of fact is, I don't think scum could even win at all with that setup. 2 untargetable townies plus all the rest? The mods on this site are better at balancing games than that, and PWS is no n00b.
I don't know what most of these roles do. Also, I have no idea if my ability has anything to do with kills -- I haven't been targeted with a kill at all this game.

So, I think AniX should hammer Ecto, because of what's been mentioned earlier.

Lowell, be tricky. Keep the scum off balance if possible by masking your choice.
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Post Post #760 (ISO) » Tue Nov 06, 2007 3:52 am

Post by Ectomancer »

Quag = scum = we lose today by lynching me.

Ecto = scum = we lose nothing by lynching Quag.

Despite needing to use equations for you here, I am town. It's a bad move to lynch me today and leave the 2nd claimed untargetable townie alive. Seriously, the first one was already confirmed town. How would scum possibly win with those 2 in the game unless they were morons?
I have a degree in bullshit. I have patents on entire lines of bullshit. So don't sit here and feed me a line of bullshit and think that I'm not going to recognize it as one.

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Post Post #761 (ISO) » Thu Nov 08, 2007 3:59 am

Post by Quagmire »

Ectomancer wrote:Quag = scum = we lose today by lynching me.

Ecto = scum = we lose nothing by lynching Quag.

Despite needing to use equations for you here, I am town. It's a bad move to lynch me today and leave the 2nd claimed untargetable townie alive. Seriously, the first one was already confirmed town. How would scum possibly win with those 2 in the game unless they were morons?
How would we lose today if you were lynched, actually are the roleblocker, and I'm scum? Lowell's targeting me, so if I were to kill, I'd get blocked.

Ecto I'm very sure now that you're our last mafia. If Anix would post (or get replaced, we could finish the game.
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Post Post #762 (ISO) » Thu Nov 08, 2007 12:07 pm

Post by AniX »

Yeah, I was ready to lynch Ecto until he made that statement, then I held back and eventually I forgot that I should decide whether or not to do it. Quag makes a good enough point though.

Vote Ecto.
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Post Post #763 (ISO) » Thu Nov 08, 2007 12:32 pm

Post by Ectomancer »

It's about time.
I have a degree in bullshit. I have patents on entire lines of bullshit. So don't sit here and feed me a line of bullshit and think that I'm not going to recognize it as one.

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Post Post #764 (ISO) » Sat Nov 17, 2007 4:16 am

Post by MeMe »

Quick update
:

I prodded PlaysWithSquirrels a week ago & he said he'd been too busy to get a lynch scene up. Re-prodded two days ago and he's yet to pick up that one.

I'll give him another 48 hours before taking action on the game.
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Post Post #765 (ISO) » Sun Nov 18, 2007 8:01 pm

Post by PlaysWithSquirrels »

Flavor to be added retroactively.

Ectomancer is dead. He was
Ovinomancer
, Mafia Roleblocker
.

It is now Night 6. Please send me your night actions.
Oh hai.
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Post Post #766 (ISO) » Sat Dec 08, 2007 3:26 pm

Post by MeMe »

I hate to give up on this game in endgame, but PWS seems intent on putting me off with "I'm on it" replies. I may be a sucker, but even
I'm
not buying it now that this night has lasted a full month.

Thread is unlocked so that you three can tell me whether or not you care to continue. If you don't, I'll officially "call" it. If you do, I'll keep after PWS for you.
Remember...It's not a lie if you believe it. -- G. Costanza
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Post Post #767 (ISO) » Sat Dec 08, 2007 6:32 pm

Post by AniX »

I'll just as soon continue as give up on it, so whatever my co-players would like is fine with me.
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Post Post #768 (ISO) » Sat Dec 08, 2007 6:37 pm

Post by Thestatusquo »

I'll take over modding the endgame if PWS needs me to.
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Post Post #769 (ISO) » Mon Dec 10, 2007 6:04 am

Post by Quagmire »

I'd like to continue.
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Post Post #770 (ISO) » Mon Dec 10, 2007 6:08 am

Post by Lowell »

Sure, I'm here. Let's do it.
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Post Post #771 (ISO) » Wed Dec 12, 2007 5:36 pm

Post by MeMe »

OK -- I'll hand the reins to Tsq (thanks!). Send him your particulars -- he's your new mod.


I've been informed that PWS doesn't want help with this game. If he doesn't resolve things within one week of this post (I can't believe I'm extending it AGAIN), I'll just be forced to call it. I have no idea how else to handle a game with a mod who will neither run the game NOR allow it to be run by someone else... :?
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Post Post #772 (ISO) » Thu Dec 13, 2007 4:09 pm

Post by MeMe »

It's been called to my attention that saying I'll call the game if PWS doesn't show up within a week wouldn't be fair when we have 1) someone willing to run it and 2) players willing to play it.

If he doesn't show, I'll open it back up and a replacement mod will take over.
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Post Post #773 (ISO) » Thu Dec 20, 2007 12:31 pm

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OK -- here's what I'm gonna do:

1) contact Tsq and let him know that another week has gone by and PWS still isn't running the game.
2) watch this topic for one more week and if it still hasn't been started back up by SOMEONE, I will officially call it abandoned (if Tsq passes and someone else wants to mod it, feel free to contact me and let me know -- I'm just getting tired of expending energy for this one game).
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Post Post #774 (ISO) » Thu Dec 20, 2007 4:24 pm

Post by Thestatusquo »

K. Everyone send me your roles, and we'll get this going. I'm going to confirm the roles with Nick, so no one try to pull any fast ones. Lets get this game over with.
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