Penalty Box Mafia - Eagles. Game over. Scum wins (0-1)


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Post Post #175 (ISO) » Mon Oct 22, 2007 5:56 pm

Post by Primate »

Mastermind of Sin wrote:I would like to propose something. Not for this day, perhaps, but for future days. I propose that whoever Primate puts on the ice gets immunity from lynch. I propose it for these reasons:

a) This allows Primate more control over who gets lynched, since he doesn't have a vote. Sure, he can tell us what he thinks, but scum can still argue against him if they have to. This way, he makes some of the calls for sure.

b) This allows us to focus more on a smaller group of players and hopefully apply good pressure to force the scum out. This is not to say that we will ignore other players on the ice if they do something really scummy, but the discussion should be focused around scrutinizing the scummy players not on the ice. The players on the ice still need to actively contribute and analyze people, because they could find themselves taken off the ice the next day if they try to skate by without helping the town. This forces activity out of the players as well as putting focused pressure on scummy players to get them to shape up or ship out.

c) Most importantly, this means that we don't lynch anyone who is currently on the ice. Since I'm not sure how the mechanics work for that, I'm going to assume that it would be beneficial for us to end each day with a full number of players on the ice, in order to keep the other team from scoring. This plan allows us to not only make sure that we have all those players on the ice, but that also the people on the ice are the ones who look more innocent anyways, since Primate is putting them there for that reason.
No, just no.

#1: I think I covered that if I want to lynch someone and the rest of the town doesn't, I can act as king and just order the town to lynch that person. That gives me all the say I will ever need, really, and as far as self-enforced rules go, it's better than one that encourages us to ignore half the players.

#2: 'focus on players not on the ice' is another way of saying 'ignore the players on the ice' except your way actively encourages us to do less whilst my way encourages the town to do more things. And I think the 'post or you get taken off the ice' threat is there regardless of whether we're focusing on the non-icers, so that's irrelevant too. So the second part of the plan is something that's going to happen regardless, so it's a bit misleading you try and put it across as an advantage of your plan.

#3: Is BS too. If someone is sufficiently scummy we should lynch them regardless. I admit we need to consider the ice, seeing as how goals are paramount, but it's a bit stupid just saying that we're going to ignore all the people on the ice cause it could lose them the game.

Arbitrarily tying our shoelaces together is not the play.
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Post Post #176 (ISO) » Mon Oct 22, 2007 5:58 pm

Post by Primate »

Oman wrote:If Killerbob is not on the ice I support this plan.
killerbob is on the ice.
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Post Post #177 (ISO) » Mon Oct 22, 2007 6:00 pm

Post by Oman »

:(

Plan fails.
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Post Post #178 (ISO) » Mon Oct 22, 2007 8:30 pm

Post by Foolster41 »

One of the refree blows his whistle. BREEE!
"Number 7, Oman. Smashing. He will receive a 2 minute penalty."
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Post Post #179 (ISO) » Mon Oct 22, 2007 9:57 pm

Post by Oman »

A few questions about that foolster:

1) Does my vote still count and I just can't shift it, or is it removed?

2) does the required to lynch drop during to my absense?

3) Why was I penalised? If its about the image you stated afterwards that it would not apply retroactivly. If its about the smiley I shall laugh :lol:

4) Who's time are we going off? Its currently 1857 over here in Aus.

5) Goooo Team! Next time I'm elbowing.
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Post Post #180 (ISO) » Tue Oct 23, 2007 2:52 am

Post by Lowell »

vote oman
. I'll jump on the WIFOM. Why the hell not.
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Post Post #181 (ISO) » Tue Oct 23, 2007 4:35 am

Post by Shanba »

See, I reckon that's more likely to be a scum doing it to Oman than Oman doing it.
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Post Post #182 (ISO) » Tue Oct 23, 2007 5:47 pm

Post by creampuffeater »

hi?
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Post Post #183 (ISO) » Tue Oct 23, 2007 5:54 pm

Post by Flameaxe »

Hey. What's up? Great weather we're having, huh?
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Post Post #184 (ISO) » Tue Oct 23, 2007 7:57 pm

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"1) Does my vote still count and I just can't shift it, or is it removed? "
It's still there, but you can't shift it.

"[2) does the required to lynch drop during to my absense? "
No.

"3) Why was I penalised? If its about the image you stated afterwards that it would not apply retroactivly. If its about the smiley I shall laugh "
It wasn't any rule you broke perse, but one of the hidden "penltys" I hinted at in the explination in the first post. Your task is to figure out what they are and avoid them. :evil:

"4) Who's time are we going off? Its currently 1857 over here in Aus. "
Your time works. Just 24 hours from when the penalty was called.
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Post Post #185 (ISO) » Wed Oct 24, 2007 11:59 pm

Post by The Venerable Zorg »

Do the mafia know what the penalties are?

are the penalties the same in both simultaneously running games?
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Post Post #186 (ISO) » Thu Oct 25, 2007 12:08 am

Post by The Venerable Zorg »

Primate wrote:
The Venerable Zorg wrote:Sorry about my absence guys-i only just got back from a week's holiday.

Lowell wrote:I have no idea. I guess it would be nice if one perosn from each position could claim. As in, take positions one by one and find one person to claim, while others stay silent.

Again, I don't really understand the game dynamics, but it seems probable that having the right people in the right positions helps us.
Quickly reading, i don't agree with this post. Could well be a scum slip-up in my opinion.
Vote: Lowell
I actually thought that was an OK post. What didn't you agree with from it and what do you think he slipped up regarding?
I could've sworn i responded to this last time i was on. Put simply, i'm not sure whether that comment corresponds to recieving the town role pm.

I'm not convinced by Masterminds plan either. Primate's responses made alot of sense, except the bit about 'if i think someone could be scum, you must do as i say'. Whilst of course, as Captain, we know you are on our side, that doesn't necessarily mean you are always right. So, whilst we should take your opinion into account, i don't think just going along with whatever you say is a great way to play the game. But maybe that's just me.
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Post Post #187 (ISO) » Thu Oct 25, 2007 12:48 am

Post by Oman »

I'm back
Unvote Vote Lowell


Obviously looking for a really really oppertunistic way to jump on someone.

:(
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Post Post #188 (ISO) » Thu Oct 25, 2007 1:45 am

Post by Lowell »

Mostly I can see mafia wanting to try out their powers on each other before they try them out on others.
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Post Post #189 (ISO) » Thu Oct 25, 2007 2:00 am

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Yeah, and not unvoting after this: "It wasn't any rule you broke perse, but one of the hidden "penltys" I hinted at in the explination in the first post. Your task is to figure out what they are and avoid them. "

Where it states it was something I did (which, if I get penalised again, I've figured out).
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Post Post #190 (ISO) » Thu Oct 25, 2007 4:09 am

Post by Shanba »

Yes, that would prove it Oman, though I'm not sure it was wise to do it again - repeated penalties may have worsening effects.
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Post Post #191 (ISO) » Thu Oct 25, 2007 4:47 am

Post by creampuffeater »

I THINK PODPRIM SHOULD HAVE US KILL SOMEBODY /wagon MOS
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Post Post #192 (ISO) » Thu Oct 25, 2007 7:29 am

Post by Shanba »

personally, I think killerbob is an essentil part of every healthy day 1 lynch.
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Post Post #193 (ISO) » Thu Oct 25, 2007 8:40 am

Post by Mastermind of Sin »

Primate wrote:
Mastermind of Sin wrote:I would like to propose something. Not for this day, perhaps, but for future days. I propose that whoever Primate puts on the ice gets immunity from lynch. I propose it for these reasons:

a) This allows Primate more control over who gets lynched, since he doesn't have a vote. Sure, he can tell us what he thinks, but scum can still argue against him if they have to. This way, he makes some of the calls for sure.

b) This allows us to focus more on a smaller group of players and hopefully apply good pressure to force the scum out. This is not to say that we will ignore other players on the ice if they do something really scummy, but the discussion should be focused around scrutinizing the scummy players not on the ice. The players on the ice still need to actively contribute and analyze people, because they could find themselves taken off the ice the next day if they try to skate by without helping the town. This forces activity out of the players as well as putting focused pressure on scummy players to get them to shape up or ship out.

c) Most importantly, this means that we don't lynch anyone who is currently on the ice. Since I'm not sure how the mechanics work for that, I'm going to assume that it would be beneficial for us to end each day with a full number of players on the ice, in order to keep the other team from scoring. This plan allows us to not only make sure that we have all those players on the ice, but that also the people on the ice are the ones who look more innocent anyways, since Primate is putting them there for that reason.
No, just no.

#1: I think I covered that if I want to lynch someone and the rest of the town doesn't, I can act as king and just order the town to lynch that person. That gives me all the say I will ever need, really, and as far as self-enforced rules go, it's better than one that encourages us to ignore half the players.
I wish it worked that way.
The Venerable Zorg wrote: I'm not convinced by Masterminds plan either. Primate's responses made alot of sense, except the bit about 'if i think someone could be scum, you must do as i say'. Whilst of course, as Captain, we know you are on our side, that doesn't necessarily mean you are always right.
So, whilst we should take your opinion into account, i don't think just going along with whatever you say is a great way to play the game.
But maybe that's just me.
#2: 'focus on players not on the ice' is another way of saying 'ignore the players on the ice' except your way actively encourages us to do less whilst my way encourages the town to do more things. And I think the 'post or you get taken off the ice' threat is there regardless of whether we're focusing on the non-icers, so that's irrelevant too. So the second part of the plan is something that's going to happen regardless, so it's a bit misleading you try and put it across as an advantage of your plan.
Fair enough. I mean, I guess it's a given that you would put people you trust the most on the ice. I didn't really think that through.
#3: Is BS too. If someone is sufficiently scummy we should lynch them regardless. I admit we need to consider the ice, seeing as how goals are paramount, but it's a bit stupid just saying that we're going to ignore all the people on the ice cause it could lose them the game.

Arbitrarily tying our shoelaces together is not the play.
From the way I understand the game, getting goals are *more* paramount than lynching scum. Sure, we want to lynch scum, but I think it would be more beneficial for us to have a scum on the ice than to take them off the ice and play shorthanded. Assuming this game is supposed to simulate an actual hockey game, the scum can't sabotage the game *too* obviously, because we'd see it. However, playing shorthanded is a strong recipe for the other team to score. So I disagree that we should just "consider the ice". I would propose that having players on the ice is the most important aspect of the game.
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Post Post #194 (ISO) » Thu Oct 25, 2007 8:53 am

Post by Primate »

I wish it worked that way.
Erm, well if the town agrees, if can work that way.

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Post Post #195 (ISO) » Fri Oct 26, 2007 8:38 am

Post by Mastermind of Sin »

Primate wrote:
I wish it worked that way.
Erm, well if the town agrees, if can work that way.

YOUR WISHES CAN COME TRUE, MOS, THEY CAN COME TRUE!
I'm clearly in agreement.

Do you agree with my proposition about the ice, or is there some mechanic we don't know about (that you know) that makes the ice less important?
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Post Post #196 (ISO) » Fri Oct 26, 2007 1:41 pm

Post by Oman »

Hey, hey, shanba. If you help me lynch Lowell I will help you lynch killerbob when the time comes.
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Post Post #197 (ISO) » Fri Oct 26, 2007 5:08 pm

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Tweet! The whistle is again blown and another time Oman is called for smashing, and is sent to the penalty box. You may not post for 24 hours.
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Post Post #198 (ISO) » Fri Oct 26, 2007 5:25 pm

Post by Flameaxe »

Oman is terrible at this game.
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Post Post #199 (ISO) » Fri Oct 26, 2007 8:39 pm

Post by Mastermind of Sin »

Lol, in 24 hours he can tell us what the penalty is.
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