A VERY-ill-advised text-based adventure

For completed/abandoned Mish Mash Games.
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Post Post #225 (ISO) » Thu Jun 23, 2016 10:22 am

Post by Felissan »

Try to create a link between my location and the rest of the world by singing the teapot song.
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"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
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"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
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Post Post #226 (ISO) » Thu Jun 23, 2016 10:24 am

Post by Felissan »

Oh, wait, right, no sound.
Lick my hand to see if there's any taste in this place.


Ponder the meaning of existence.
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
- DeathRowKitty 2022
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Post Post #227 (ISO) » Thu Jun 23, 2016 10:30 am

Post by Ircher »

Pickpocket the nearest guard (if there isn't a guard nearby, then the nearest prisoner.)


Note: Looking for things like keys and items that can be used as weapons, especially heavy, blunt items.

Edit:
To clarify, I will distract whoever I'm pickpocketing with a loud, obnoxiously high-pitched, voice.
Last edited by Ircher on Thu Jun 23, 2016 10:48 am, edited 2 times in total.
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Post Post #228 (ISO) » Thu Jun 23, 2016 10:35 am

Post by KingdomAces »

Raise bucket.


Drop bucket in well, then raise it once it hits the bottom.
Never be sorry for your little time.

It's not when you get there, it's always the climb.
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Post Post #229 (ISO) » Thu Jun 23, 2016 10:39 am

Post by Cheery Dog »

Explore house
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Post Post #230 (ISO) » Thu Jun 23, 2016 1:38 pm

Post by Kublai Khan »

Promptly follow the guards to meet their captain who appears to be in control of this castle. Salute their captain.

Also, wonder why the teapot song is stuck in my head.
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Post Post #231 (ISO) » Thu Jun 23, 2016 1:39 pm

Post by itlepip »

leave house.
w
w
w
w
w
w
n
n
grab all
inventory.
Predictable, really I suppose. It was an act of purest optimism to have posed the question in the first place.

"Show him the fucking bread"
-Ether June 12, 2016, at 11:14 pm EST
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Post Post #232 (ISO) » Thu Jun 23, 2016 1:47 pm

Post by lalaladucks »

had to try all those actions at once :p

Code: Select all

go over to well and jump into it
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Post Post #233 (ISO) » Thu Jun 23, 2016 2:18 pm

Post by Annadog40 »

CURSE THE DISTRACTION, Attempt again to loot guard of everything and not let my superstitions get in the way.
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Post Post #234 (ISO) » Thu Jun 23, 2016 7:26 pm

Post by McMenno »

>I jump into the well... As well! Then I congratulate myself on my clever pun.
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Post Post #235 (ISO) » Thu Jun 23, 2016 7:54 pm

Post by ConManMick »

I grab the unconscious guard, tie some rope around us, and jump into the well, launching into the power ballad of the teapot song as I do so, such that it echoes magnificently up the well to my fellow players.
"As everyone knows there is a special guardian angel for drunkards and lovers"
- Alexandre Dumas
TÁL
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Post Post #236 (ISO) » Fri Jun 24, 2016 6:17 am

Post by Aronis »

In post 222, Randomnamechange wrote:
Follow the guards, looking for nearby people and buildings
RESULTYou follow the guards down a hallway and up some stairs . . . Until you finally arrive and see the captain. Along your journey you noticed a few guards and a plethora of rooms that would probably be a delight to explore if you were to get the opportunity. One of the guards that escorted you and the captain take a moment to themselves to talk, presumably about your fate.

ENTER ACTION: __________

In post 223, KuroiXHF wrote:
I will follow Cheery Dog and keep him amused by continually asking, "Are we there yet," not specifying where 'there' is.
RESULTYou follow "Cheery Dog" around the house constantly asking the player "Are we there yet?" in an attempt to amuse or more likely annoy.

ENTER ACTION: __________

In post 224, Klazam wrote:
Be confused, and see if there's any horses or personal conveyances i can steal
RESULTYou are confused by the strange tendencies of the well and decide to see if there are any horses. You are in luck as you venture around to the back of the house you started in where you discover a stable. You see three horses and a small carriage parked off to the side. You also notice a villager tending to one of the horses, he has not noticed you yet.

ENTER ACTION: __________

In post 225, Felissan wrote:
Try to create a link between my location and the rest of the world by singing the teapot song.
In post 226, Felissan wrote:Oh, wait, right, no sound.
Lick my hand to see if there's any taste in this place.


Ponder the meaning of existence.
RESULTYou try to sing and lick your hand but cannot. Your disoriented state grows worse as you linger in this area as you begin getting feelings similar to that of sea sickness.

ENTER LOCATION: __________

In post 227, Ircher wrote:
Pickpocket the nearest guard (if there isn't a guard nearby, then the nearest prisoner.)


Note: Looking for things like keys and items that can be used as weapons, especially heavy, blunt items.

Edit:
To clarify, I will distract whoever I'm pickpocketing with a loud, obnoxiously high-pitched, voice.
RESULTThere are no guards in the building you are in at the moment, so you decide to pickpocket "Elekitu", unfortunately they don't have any items on them that would be of use to you.

ENTER ACTION: __________

In post 228, KingdomAces wrote:
Raise bucket.


Drop bucket in well, then raise it once it hits the bottom.
RESULTYou drop the bucket in the well and then slowly raise it up full of water.

ENTER ACTION: __________

In post 229, Cheery Dog wrote:Explore house
RESULTYou look around the house. You appear to have entered into their main living space. It's similar to the house you started in, just with a lot more furniture. You notice a pot hanging over the fireplace, which probably contains some type of food. You also notice a staircase leading to an upstairs area. There are no people in sight, but judging by the condition of the house they are probably hiding somewhere nearby.

ENTER ACTION: __________

In post 230, Kublai Khan wrote:
Promptly follow the guards to meet their captain who appears to be in control of this castle. Salute their captain.

Also, wonder why the teapot song is stuck in my head.
RESULTYou follow the guards down a hallway and up some stairs . . . Until you finally arrive and see the captain. You salute the captain, which seems to amuse him more than anything. One of the guards that escorted you and the captain take a moment to themselves to talk, presumably about your fate.

ENTER ACTION: __________

In post 231, itlepip wrote:leave house.
w
w
w
w
w
w
n
n
grab all
inventory.
RESULTYou leave the house through the front door.

ENTER ACTION: __________

In post 232, lalaladucks wrote:had to try all those actions at once :p

Code: Select all

go over to well and jump into it
RESULTYou walk over to the well and jump into it falling down into the cold water.

ENTER ACTION: __________

In post 233, Annadog40 wrote:CURSE THE DISTRACTION, Attempt again to loot guard of everything and not let my superstitions get in the way.
RESULTYou decide to loot the guard of
everything
.

ENTER ACTION: __________

In post 234, McMenno wrote:>I jump into the well... As well! Then I congratulate myself on my clever pun.
RESULTYou walk over to the well and jump into it falling down into the cold water. Oh and you congratulate yourself on your "clever" pun.

ENTER ACTION: __________

In post 235, ConManMick wrote:
I grab the unconscious guard, tie some rope around us, and jump into the well, launching into the power ballad of the teapot song as I do so, such that it echoes magnificently up the well to my fellow players.
RESULTYou grab one of the unconscious guards and drag him over to the well with you. You are unable to tie any rope around the both of you due to you not having any rope. But that does not stop you from leaping into the well with the guard while singing your teapot song. You and the guard fall into the cold water which wakes the guard who starts screaming and flailing about, struggling to stay afloat.

ENTER ACTION: __________
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Post Post #237 (ISO) » Fri Jun 24, 2016 6:21 am

Post by Ircher »

Exit the house through the front door and search for a map.


Code: Select all

IF map_found == TRUE THEN
    read_map()
ELSE
    search_for_paper_and_something_to_write_with()
    look_around_area_in_front_of_the_front_door()
    make_map_as_i_look_around()
ENDIF
Last edited by Ircher on Fri Jun 24, 2016 6:26 am, edited 2 times in total.
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Post Post #238 (ISO) » Fri Jun 24, 2016 6:23 am

Post by KuroiXHF »

I decide that Cheery Dog is the one for me and I ask him for his hand in marriage.
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Post Post #239 (ISO) » Fri Jun 24, 2016 6:35 am

Post by Felissan »

Try doing the following actions in order, stopping if one of those gets me out:
Wake up.
Meditate.
Sleep.
"Dammit Felissan, making someone lose the game is NOT NICE"
- DeathRowKitty 2016
"Also, the me in your signature just made the me in this thread lose the game and I'm not sure how to feel about this."
- DeathRowKitty 2018
"You've made me make myself lose the game so many times that I feel like it's an entirely new game I'm losing"
- DeathRowKitty 2022
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Post Post #240 (ISO) » Fri Jun 24, 2016 6:41 am

Post by Kublai Khan »

Stand at attention, awaiting fate. Try hard to remember who I was and what I was doing before the blindfold room.
Occasionally intellectually honest

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Post Post #241 (ISO) » Fri Jun 24, 2016 6:47 am

Post by Elekitu »

Cry, hoping someone will hear me and give me some water
"Some things are hard to understand, like jellyfish. Do you understand jellyfish? People are like jellyfish for me : I don't understand"
~ Rin Tezuka, Katawa Shoujo

The Ambidex Game, a game of alliance, betrayal and manipulation.
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Post Post #242 (ISO) » Fri Jun 24, 2016 6:51 am

Post by Kublai Khan »

Are randomidget & I the only ones with the guards?
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Post Post #243 (ISO) » Fri Jun 24, 2016 6:54 am

Post by McMenno »

>I telepathise some water to Elekitu, then I explore the well.
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Post Post #244 (ISO) » Fri Jun 24, 2016 6:57 am

Post by Randomnamechange »

In post 242, Kublai Khan wrote:Are randomidget & I the only ones with the guards?
I think Radja is with us. He was with us in the carriage
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Post Post #245 (ISO) » Fri Jun 24, 2016 6:58 am

Post by Randomnamechange »

In post 240, Kublai Khan wrote:Stand at attention, awaiting fate. Try hard to remember who I was and what I was doing before the blindfold room.
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Post Post #246 (ISO) » Fri Jun 24, 2016 6:59 am

Post by Klazam »

Walk up to the villager-

IF he notices me: "Hey, the lord has need of those two horses. Thank you for your service, here's some gold for your inconvenience. You can go to the village bursar to get more reimbursement if you wish, tomorrow morning" Take the most healthiest two.

IF he doesnt: Stab him in the back and clap my hand over his mouth to prevent him screaming. Make sure he's dead, check his pockets for any valuables. Hitch the horses to the carriage, and get on.


(not sure how much actions i can take beyond this point. My intent is to bring the horses and/or the carriage to kingdom aces, pick him up, and head off to the castle, enjoying a much deserved sip of cool water from his well bucket.)
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Post Post #247 (ISO) » Fri Jun 24, 2016 7:22 am

Post by Annadog40 »

Check to see what I looted from the guards.
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Post Post #248 (ISO) » Fri Jun 24, 2016 7:58 am

Post by KingdomAces »

I guess the portal only has room for one person at a time, or something. Oh well, I think I'll just wait to see if Klazam gets those horses.

Check the nearby area for a more convenient container.
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Post Post #249 (ISO) » Fri Jun 24, 2016 10:35 am

Post by Cheery Dog »

Reject KuroiXHF's offer.
Taste the food from the pot.
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