As long as you are alive, the lynch threshold is equal to 2/3 of the number of living players (exactly if it's a whole number, or rounded up otherwise), rather than "more than half".
You can voluntarily leave the game at any point (keeping your town win condition, but no longer counting as alive and thus putting the lynch threshold back to normal).
Isn't that a negative utility role for town? I can't think of any way for it to benefit town aside from avoiding some mislynches but then again 50% already does the job...
Waiting for the day I can come back and mod games.
As long as you are alive, the lynch threshold is equal to 2/3 of the number of living players (exactly if it's a whole number, or rounded up otherwise), rather than "more than half".
You can voluntarily leave the game at any point (keeping your town win condition, but no longer counting as alive and thus putting the lynch threshold back to normal).
Isn't that a negative utility role for town? I can't think of any way for it to benefit town aside from avoiding some mislynches but then again 50% already does the job...
Yes, it's intentional negative utility. The ability to suicide is actually slight positive utility if you place it on a VT (you activate it if you're about to be mislynched, to effectively skip the night), but I don't think it outweighs the (3:2) lylo liability.
As long as you are alive, the lynch threshold is equal to 2/3 of the number of living players (exactly if it's a whole number, or rounded up otherwise), rather than "more than half".
You can voluntarily leave the game at any point (keeping your town win condition, but no longer counting as alive and thus putting the lynch threshold back to normal).
Isn't that a negative utility role for town? I can't think of any way for it to benefit town aside from avoiding some mislynches but then again 50% already does the job...
Yes, it's intentional negative utility. The ability to suicide is actually slight positive utility if you place it on a VT (you activate it if you're about to be mislynched, to effectively skip the night), but I don't think it outweighs the (3:2) lylo liability.
Still mostly negative, but this IS what you had in mind so yeah, you succeeded.
Waiting for the day I can come back and mod games.
At the start of each DP, if more than half of all players have spoken before you, you die.
upon your death you may select another player to die with you.
At the start of each Dp you must write an intimate, steamy and erotic love poem/story directed at another player. You cannot post until you do. If it is clearly not R18+, you die.
Mod note: Don't actually use this role, it would break site rules. -KK
Before the start of Dp1, send your nudes to the mod. If you mislynch a player, a nude will be revealed at the start of the next day, but without your name attached to it.
Mod note: Don't actually use this role, it would break site rules.
Before the game begins, organize with your friends and family to post tributes to your social media accounts at your request. Upon your death, the mod will reveal that you have in fact, died irl. Cue your friends to mourn your passing as the mod posts links to your social media to invite the other players to mourn as well.
Each night, you may choose a player. In the morning you will learn whether or not that player had the ability to perform an active night action that night (including a factional action), but chose not to use it. (Being out of shots on an X-shot action, having an odd-night action on even nights, etc., do not count as having the ability to perform an action. JOAT-like roles have the possibility to perform any of their actions, but can only use one, and thus will necessarily choose not to use the others.) Possible results are "your target has an action that they did not use", "your target had no actions or used all their actions", and "your action failed, and you did not get a result".
Each night, you may choose a player. Investigations into that player's role will return results as though they were a Werewolf. (Note that this does not necessarily imply that there are any Werewolves in the game.)
You may kill one player each night.
You win if you are lynched in mylo or lylo. If you are nightkilled, or lynched earlier, you lose. In the rare case that the game somehow enters mylo or lylo but is not in mylo or lylo on a subsequent day, then any subsequent lynch on you allows you to win.
Once per game, at night, you may pick another player. They become the only player able to vote for a lynch for the next day, and their vote instantly hammers its target.
Waiting for the day I can come back and mod games.
Once per game, at night, you may pick another player. If they are town, they become the only player able to vote for a lynch for the next day, and their vote instantly hammers its target. If they are not town, they shoot you instead.
Waiting for the day I can come back and mod games.