How does it, the mafia only need one stray vote, and they can prevent a lynch on any one buddy.shaft.ed wrote:That stills leaves entrants with a 50% chance of winning the game. Odds don't get any more even than that.Kelly Chen wrote:This game starts with scum having fulfilled their win condition.Lol Nightless
10 Mafia
10 Town
[OLD] Open Setup Discussion and Nominations
-
-
Oman NK Immune Miller Vig
- NK Immune Miller Vig
- NK Immune Miller Vig
- Posts: 7014
- Joined: June 19, 2007
It's unfortunate that good oral sex excuses bad chemistry. - Korts-
-
Oman NK Immune Miller Vig
- NK Immune Miller Vig
- NK Immune Miller Vig
- Posts: 7014
- Joined: June 19, 2007
-
-
Kelly Chen Open-Minded
- Open-Minded
- Open-Minded
- Posts: 2150
- Joined: November 25, 2005
- Location: in the party
It's a 50% chance of winning before you receive your role.Oman wrote:
How does it, the mafia only need one stray vote, and they can prevent a lynch on any one buddy.shaft.ed wrote:
That stills leaves entrants with a 50% chance of winning the game. Odds don't get any more even than that.Kelly Chen wrote:
This game starts with scum having fulfilled their win condition.Lol Nightless
10 Mafia
10 Town-
-
PookyTheMagicalBear Pooky got your back
- Pooky got your back
- Pooky got your back
- Posts: 40596
- Joined: August 17, 2003
Espionage Mafia
7 Townies
1 President of the Republic(Triple Voter, Unnightkillable as long as a Secret Service Agent is Alive)
1 Director of the CIA(Cop/Vig, may use both actions, Unnightkillable as long as a CIA Agent is alive)
1 Mith, Lord Godfather of the North Atlantic(Vigilante/Super Saint, Unnightkillable as long as a Minion is alive)
7 TOP SECRET ROLES(Randomly distributed between Secret Service, Minion, CIA)
The largest group of secret roles and their designated unnightkillable are the bad guys and aligned against the rest of the players in the game, they may nightkill in addition to their normal role actions if their group starts at size 4, they may not nightkill otherwise.Show"I hope one day I can openly play as wolfy as Pooky and get zero pressure for it grumble grumble."
-MariaR
"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
-Norwee-
-
IH Always Scum
- Always Scum
- Always Scum
- Posts: 4247
- Joined: August 7, 2006
- Location: Atlanta, Ga
Colbert mafia:
3 democrats
9 republicans
The players nominate a colbert, who then accuses a person of being a democrat. That democrat is then killed, and it goes to night.
This was not a ripoff of a setup and renamed with different rolenames and flavor.Untrod Tripod (7:27:18 PM): you enjoy whoring
xcaykex (7:27:24 PM): yes
xcaykex (7:27:26 PM): i know that-
-
pablito Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 3739
- Joined: January 5, 2006
- Location: en route somewhere else
-
-
PookyTheMagicalBear Pooky got your back
- Pooky got your back
- Pooky got your back
- Posts: 40596
- Joined: August 17, 2003
-
-
Xythar Townie
- Townie
- Townie
- Posts: 29
- Joined: October 17, 2007
I should think you'd want to prohibit no-lynch for that game, given that it gives the cop infinite investigations with no penalty. Although there's also the mafia vig to take out the cop if so, of course, but the town could get a bunch of investigations in if the vig wasn't around.
But no lynch is breaking with or without the vig since they could just begin the game with 12 no lynches and basically win. I'd say that if you prohibit no lynch then it sounds fine. What's the governor for, though? That seems similarly breaking due to the lack of penalty for no lynch.-
-
Zindaras Mr(s) Popularity
- Mr(s) Popularity
- Mr(s) Popularity
- Posts: 4343
- Joined: April 13, 2006
- Location: The Netherlands
The one-shot Dayvig?PookyTheMagicalBear wrote:what would prevent the town from autowinning by NLing every day after the investigator claims?
The point is that the Town should No lynch before the investigator claims. Give him enough Days to investigate everyone, then you're set.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed-
-
Sarcastro Sarcastric
- Sarcastric
- Sarcastric
- Posts: 1623
- Joined: June 2, 2006
- Location: Monkey Island
Back when I actually won games occasionally. Good times.Kelly Chen wrote:I ran a setup with this mechanic, although the double days were called "morning" and "afternoon" of the same day. (Mini 330.)
It is basically a boost to the town.
I'd support Too Much Scum (or a variation) as an open game.[color=darkblue]If there's anything more important than my ego around, I want it caught and shot now.[/color]-
-
pablito Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 3739
- Joined: January 5, 2006
- Location: en route somewhere else
Who the hell no-lynches these days? I want blood. I thought that having an investigation immune godfather would also make the cop have less importance.Xythar wrote:I should think you'd want to prohibit no-lynch for that game, given that it gives the cop infinite investigations with no penalty. Although there's also the mafia vig to take out the cop if so, of course, but the town could get a bunch of investigations in if the vig wasn't around.
But no lynch is breaking with or without the vig since they could just begin the game with 12 no lynches and basically win. I'd say that if you prohibit no lynch then it sounds fine. What's the governor for, though? That seems similarly breaking due to the lack of penalty for no lynch.
Well we could also make the daycop like two-shot. and the mafia two-shot dayvig. Because dayvigs are fun.Sup, later.-
-
xyzzy they/themcomical third optionthey/them
- comical third option
- comical third option
- Posts: 4970
- Joined: April 19, 2007
- Pronoun: they/them
- Location: northern VA
9 Committee Doctors
3 Scum
During night, the CD's each send a vote for who they want to receive protection. The person who receives the most votes receives the protection. People are requested to vote for a tie-breaker if there is a tie; if there'sstilla tie, no one is protected.
Comments? Praise? Requests to have my children?-
-
JDodge Accept it
- Accept it
- Accept it
- Posts: 5926
- Joined: May 6, 2005
- Location: Atop my cloud
You left out requests to keep you from reproducingxyzzy wrote:9 Committee Doctors
3 Scum
During night, the CD's each send a vote for who they want to receive protection. The person who receives the most votes receives the protection. People are requested to vote for a tie-breaker if there is a tie; if there'sstilla tie, no one is protected.
Comments? Praise? Requests to have my children?-
-
Draux Goon
- Goon
- Goon
- Posts: 155
- Joined: August 9, 2007
-
-
Xythar Townie
- Townie
- Townie
- Posts: 29
- Joined: October 17, 2007
-
-
Kelly Chen Open-Minded
- Open-Minded
- Open-Minded
- Posts: 2150
- Joined: November 25, 2005
- Location: in the party
4:8 (which it almost is, due to the traitor) is almost unheard of due to how little it takes for scum to win. It seems like you're aware of that and have tried to balance it by giving the town a ridiculous amount of power.Draux wrote:
Don't ask me why it's called Hummingbird, I don't know. It was originally an espionage concept (with the Vig being licensed-to-kill and all), but Pooky already took that name. It's probably severely unbalanced as of now. Any thoughts?
As an open setup without any townies, it seems prone to mass claim. Each scum would have to claim tracker or watcher, and the town would gradually figure out who's legit. Plus given the nature of the tracker and watcher roles, it's easy for the town to verify whether someone can actually target at night. I guess scum would frequently have to claim they forgot to send their move in...
I guess that if scum win this setup at all, they do it fast and right away, with two mislynches. I think if they can't pull that off then the town will most likely collect so much information that they're able to lynch right every day.-
-
xyzzy they/themcomical third optionthey/them
- comical third option
- comical third option
- Posts: 4970
- Joined: April 19, 2007
- Pronoun: they/them
- Location: northern VA
-
-
xyzzy they/themcomical third optionthey/them
- comical third option
- comical third option
- Posts: 4970
- Joined: April 19, 2007
- Pronoun: they/them
- Location: northern VA
Sarnath'd!Kelly wrote: As an open setup without any townies, it seems prone to mass claim.-
-
Draux Goon
- Goon
- Goon
- Posts: 155
- Joined: August 9, 2007
-
-
xyzzy they/themcomical third optionthey/them
- comical third option
- comical third option
- Posts: 4970
- Joined: April 19, 2007
- Pronoun: they/them
- Location: northern VA
Almost anything the scum claims will be counter-claimed, and the only useful watcher/tracker data they'll have will be about their buddies, who coincedentally are watchers or trackers targetting THEM.Draux wrote:The original concept is built on Watchers and Trackers. I guess I got a bit carried away with adding weird power roles. And Xyzzy, not all massclaims break setups.
...As in, it's broken by massclaim.-
-
pickemgenius Jack the Tripper
- Jack the Tripper
- Jack the Tripper
- Posts: 2471
- Joined: April 27, 2007
- Location: Pepsi Center
PICKING COMPLICATION
3 MAFIA GROUP A
3 MAFIA GROUP B
2 SKS(NO IMMUNITIES)
4 COPS(2 SANE(results of guilty would be Guilty-A,Guilty-B, 1 NAIVE, 1 SK COP)
2 DOCS
1 Jester
1 Vig
2 Millers
2 Townies
This is totally all wtfbbq.ShowRumpelstiltskin Grinder
(1:55:11 AM) ahallucinogenic: it's ok drench
(1:55:21 AM) ahallucinogenic: it's perfectly normal for young children to walk in on their parents making love
(1:55:31 AM) Drench394: i can't wait
STREAMING:
www.twitch.tv/xxxpickemgenius-
-
Oman NK Immune Miller Vig
- NK Immune Miller Vig
- NK Immune Miller Vig
- Posts: 7014
- Joined: June 19, 2007
-
-
Xythar Townie
- Townie
- Townie
- Posts: 29
- Joined: October 17, 2007
Heh, that kinda reminds me of a setup that was used on SA a while back (The Betrayer designed it, waar modded it). I think it was something like 3 cops, 2 millers, 3 docs, 1 scum and a few vanillas (don't remember how many). Scum did not kill the player he targeted at night but rather made them permanently insane if they were a cop or doc (insane cops got the opposite result on whoever they investigated and insane docs killed whoever they tried to protect). It was quite interesting.-
-
Oman NK Immune Miller Vig
- NK Immune Miller Vig
- NK Immune Miller Vig
- Posts: 7014
- Joined: June 19, 2007
-
-
Simenon Entitled
- Entitled
- Entitled
- Posts: 3496
- Joined: October 11, 2006
- Location: Chicago
Copyright © MafiaScum. All rights reserved.