Mini 1776: Evolution Mafia (Game Over)


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Post Post #750 (ISO) » Wed Mar 23, 2016 6:12 am

Post by Persivul »

In post 1, wgeurts wrote:Each Day players may also vote to give another player an antimutagen besides the regular lynch-votes. This is done through posting "Antimutagen: -Player-" or "AM: -Player-". The mod will keep track of all votes in the votecounts, and the player who has the most votes on him at the end of a Day is prevented from mutating the next Day. This means that if they were a member of the lynch-wagon the same day they received the antimutagen they may still mutate, the Day afterwards however they will not. In the case of a tie the player who was voted first takes priority.

mod, can you clarify this?


Example: I'm on the lynch wagon D1 and receive the most AM votes D1. As I understand it:
- N1 I
will
still get to choose a mutation
- N2 I will
not
get to choose a mutation, even if I was on the D2 lynch wagon

Is that correct?
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Post Post #751 (ISO) » Wed Mar 23, 2016 6:38 am

Post by Heat »

In post 749, Iecerint wrote:So, I'm inclined to hammer Shiro to get abilities, but the AM on hiplop has no function if we hammer right now as he's not voting Shiro, and I can't change the AM to a player on the Shiro wagon right now. We would need 3 AMs on someone to make it not-hiplop because he has 2 votes, and earliest maximum wins with ties.

I'll hammer Shiro before deadline if no one else changes AM. It might be wise to change your AM to your least favorite player on the Shiro wagon (plus me, plus whoever you suspect will snake in and hammer), unless you just think the Shiro wagon is all town.

Hiplop would be unable to mutate tmrw, AM doesnt change the mutation of the immediate day
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Heat why do you replace into a game and then do jack shit - spiffeh
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Post Post #752 (ISO) » Wed Mar 23, 2016 6:38 am

Post by Heat »

AM: Persivul

He's the one on the Shiro wagon that I like the least IMO
YOU ARE AWFUL - DGB
Heat why do you replace into a game and then do jack shit - spiffeh
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Post Post #753 (ISO) » Wed Mar 23, 2016 6:40 am

Post by Heat »

tbh I don't see scum getting a weak fruit vendor ability thru mutations

I think shiro is town
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Heat why do you replace into a game and then do jack shit - spiffeh
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Post Post #754 (ISO) » Wed Mar 23, 2016 6:57 am

Post by lane0168 »

Well, guess you all are settled on Shiro then. I'm not feeling it. But good luck with the flip!
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Post Post #755 (ISO) » Wed Mar 23, 2016 6:58 am

Post by lane0168 »

Although, being on the wagon makes me unkillable... Maybe I should hammer
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Post Post #756 (ISO) » Wed Mar 23, 2016 7:01 am

Post by hiplop »

am lane

IEC, go here too. And I will hammer shiro
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Post Post #757 (ISO) » Wed Mar 23, 2016 7:01 am

Post by hiplop »

am lane

IEC, go here too. And I will hammer shiro
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Post Post #758 (ISO) » Wed Mar 23, 2016 7:02 am

Post by lane0168 »

am hiplop
screw you
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Post Post #759 (ISO) » Wed Mar 23, 2016 7:02 am

Post by hiplop »

~_~

Dude, I have a super good role that really can't be blocked.

if you'd prefer
AM persivul


come with me now
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Post Post #760 (ISO) » Wed Mar 23, 2016 7:13 am

Post by Persivul »

In post 758, lane0168 wrote:
am hiplop
screw you

Yeah really.

AM: hiplop


Besides, you just don't get it. You'll still get your mutation tonight if you're on the wagon.
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Post Post #761 (ISO) » Wed Mar 23, 2016 7:15 am

Post by Persivul »

In post 755, lane0168 wrote:Although, being on the wagon makes me unkillable... Maybe I should hammer

We only have ~2 hours. Just sayin'...
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Post Post #762 (ISO) » Wed Mar 23, 2016 7:16 am

Post by hiplop »

omfg

I DONT GET MY ABILITY TOMORROW BECAUSE OF YOUR STUPID ATTITUDE
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Post Post #763 (ISO) » Wed Mar 23, 2016 7:17 am

Post by Persivul »

You're...not...reading...it...right...
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Post Post #764 (ISO) » Wed Mar 23, 2016 7:18 am

Post by hiplop »

In post 1, wgeurts wrote:This means that if they were a member of the lynch-wagon the same day they received the antimutagen they may still mutate, the Day afterwards however they will not.

YES I FUCKING AM
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Post Post #765 (ISO) » Wed Mar 23, 2016 7:18 am

Post by hiplop »

climate change is real, and so is what I'm saying. Holy fuck you short toe-nailed toad
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Post Post #766 (ISO) » Wed Mar 23, 2016 7:21 am

Post by Persivul »

Plus, if you're town, scum are probably going to kill you tonight anyway the way you're crowing about your great role. I mean WTF, didn't you think of that? Or are you scum?
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Post Post #767 (ISO) » Wed Mar 23, 2016 7:21 am

Post by hiplop »

I was more concerned with being nerfed forever because of shit like you roleblocking me tomorrow
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Post Post #768 (ISO) » Wed Mar 23, 2016 7:22 am

Post by hiplop »

fuck this shit

VOTE: shiro

sorry shiro, this town is pedestrian
at best
. You're not gonna live and I might as well evolve and win this game for these nerds
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Post Post #769 (ISO) » Wed Mar 23, 2016 7:23 am

Post by Persivul »

Happy anniversary BTW. :D
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Post Post #770 (ISO) » Wed Mar 23, 2016 7:24 am

Post by hiplop »

I hope your desire to stare at the sun burns out your retinas
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Post Post #771 (ISO) » Wed Mar 23, 2016 7:29 am

Post by wgeurts »

In post 750, Persivul wrote:
In post 1, wgeurts wrote:Each Day players may also vote to give another player an antimutagen besides the regular lynch-votes. This is done through posting "Antimutagen: -Player-" or "AM: -Player-". The mod will keep track of all votes in the votecounts, and the player who has the most votes on him at the end of a Day is prevented from mutating the next Day. This means that if they were a member of the lynch-wagon the same day they received the antimutagen they may still mutate, the Day afterwards however they will not. In the case of a tie the player who was voted first takes priority.

mod, can you clarify this?


Example: I'm on the lynch wagon D1 and receive the most AM votes D1. As I understand it:
- N1 I
will
still get to choose a mutation
- N2 I will
not
get to choose a mutation, even if I was on the D2 lynch wagon

Is that correct?

Yes.
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i agree we should have a rule against wgeurts
" -
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"
let's have 2 rules against wgeurts
" -
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Post Post #772 (ISO) » Wed Mar 23, 2016 7:59 am

Post by wgeurts »

"I am not apt to follow blindly the lead of other men."
-Charles Darwin


VOTECOUNT 1.8

Shiro (7):
Edgar Allan Pro, Specter Deflectors, Apricity, SirCakez, Persivul, Flubbernugget, hiplop
[
LYNCH!
]

SirCakez (2):
lane0168, Shiro
Apricity (1):
zakk
Specter Deflectors (1):
Iecerint

Not Voting (2):
Heat, Hellhound

Spoiler: Antimutagen
hiplop (4):
SirCakez, Flubbernugget, lane0168, Persivul
Persivul (2):
Heat, hiplop
Specter Deflectors (1):
Iecerint
lane0168 (1):
Edgar Allan Pro
Edgar Allan Pro (1):
Hellhound

With 13 Votes, it takes 7 to Lynch.
Deadline
: (expired on 2016-03-23 16:35:07)
Antimutagen: hiplop
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i agree we should have a rule against wgeurts
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let's have 2 rules against wgeurts
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Post Post #773 (ISO) » Wed Mar 23, 2016 8:17 am

Post by wgeurts »

Cynognathus crateronotus' time was coming to an end. After roaming the lands for many years the competition had become too hard. A warming climate had lead to an outburst of competing species, many of which shared the same food sources. As the supplies dropped, as did the numbers. It looked like they could narrowly scrape by for a while, however nature wasn't in a merciful mood. A drought dealt the final blow, the last specimen died starving under the scorching sun.


Shiro was lynched, she was "Cynognathus crateronotus" aligned with the Town!

Spoiler: Role PM
Greetings, Shiro, and welcome to
Evolution Mafia
!

Image

Cynognathus crateronotus

Vanilla Townie

Aligned with the Town

Cynognathus crateronotus is an extinct therapsid, a group of species containing the ancestors of all mammals, that arose roughly 247 million years ago in various places all over the world such as South Africa, China and South America. It had various traits still found in mammals and may be an ancestor of some around today.



Abilities:

Vanilla
- You have your vote and your mind, which you can use to lynch and catch players during the day.

Mutation Abilities:

You can pick between the following two abilities if you mutate:

1-Shot Weak-Fruitvendor
- During the night you can choose to target a player, if they aren't aligned with the town you will die. You may use this ability as many times as you have shots left of it.

1-Shot Neighbouriser
- During the night you can choose to target a player to have them join you in a Private Topic which can be used to discuss anything during days and nights. You may use this ability as many times as you have shots left of it.

Win Condition:

Town
- You win when all threats to your win-condition have been eliminated.

Please respond to this Role PM stating that you understand your role and the mechanics involved this game. The game thread can be found here: http://forum.mafiascum.net/viewtopic.php?f=23&t=65750

Night 1 begins now, you have (expired on 2016-03-25 15:17:45) to send in any actions and/or mutation choices.
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let's have 2 rules against wgeurts
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Post Post #774 (ISO) » Fri Mar 25, 2016 10:59 am

Post by wgeurts »

Times were changing in the natural world. The changing climates may have lead to an outburst of diversity, they also however brought along many more hungry mouths. Gerobatrachus hottoni was a small, slow animal that was relatively easy to prey on. Naturally, others exploited this flaw and swiftly the numbers dropped to dangerous levels. The hottinis would live for a few more years, possibly a couple decennia, yet their extinction was inevitable. Yet another species caught in the crossfire.


Iecerint was killed, he was "Gerobatrachus hottoni" aligned with the Town!

Spoiler: Role PM
Greetings, Iecerint, and welcome to
Evolution Mafia
!

Image

Gerobatrachus hottoni

Town Miller

Aligned with the Town

Gerobatrachus hottoni was an 11 centimetre long amphibian that lived during the Early Permian roughly 290 million years ago around modern-day Texas. It is the oldest known relative of the clade Batrachia; the group which contains all modern frogs and salamanders.



Abilities:

Miller
- Upon investigation by a cop you appear to be aligned with the Mafia.

Mutation Abilities:

You can pick between the following two abilities if you mutate:

2-Shot Commuter
- During the night you can choose to activate this ability to prevent any abilities from targeting you, this takes priority over all other abilities (so regardless of what someone else's ability does or says it
will
be blocked if they target you with this activated). You may use this ability as many times as you have shots left of it.

Odd-Night Bulletproof
- On odd nights you are immune to all kills.

Win Condition:

Town
- You win when all threats to your win-condition have been eliminated.

Please respond to this Role PM stating that you understand your role and the mechanics involved this game. The game thread can be found here: http://forum.mafiascum.net/viewtopic.php?f=23&t=65750
"
i agree we should have a rule against wgeurts
" -
Davsto

"
let's have 2 rules against wgeurts
" -
DeathRowKitty

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