Blitz 26: Maintaining Law, Order... (Game Over)
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lane0168 Jack of All Trades
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lane0168 Jack of All Trades
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Almost50 Monkey Business
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pisskop Survivor
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Im with lane here. This wagon has a small risk of issues, and is generating some talk. stop focusing on the wagon's 'theory' or 'principle', and start sorting it out.beeboy - Everyone thought this game was made to troll pie but it was really made to troll pisskop.
Almost50 pisskop: Overall, that's a townie slot. Don't ask for specifics because with PK everything can be interpreted either way. It's probably WHEN he says/does things that matter, so it's more of a matter of conception rather than solid reasoning.-
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pisskop Survivor
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vote: almost50beeboy - Everyone thought this game was made to troll pie but it was really made to troll pisskop.
Almost50 pisskop: Overall, that's a townie slot. Don't ask for specifics because with PK everything can be interpreted either way. It's probably WHEN he says/does things that matter, so it's more of a matter of conception rather than solid reasoning.-
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pisskop Survivor
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Scum for being overly concious about wagons in rvs.beeboy - Everyone thought this game was made to troll pie but it was really made to troll pisskop.
Almost50 pisskop: Overall, that's a townie slot. Don't ask for specifics because with PK everything can be interpreted either way. It's probably WHEN he says/does things that matter, so it's more of a matter of conception rather than solid reasoning.-
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Persivul Survivor
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No...and? I don't need to see something happen to recognize the potential danger. Further, I said that doing so is reckless. Both town and scum can be reckless. The reason for my vote is Dwlee's response. If he had saidI wanted to see if Ranger would really put someone at L-1 so early, orI wanted to see Titus's reaction to an early L-1, that would have indicated a town mindset. But, he said he did it just "for lolz," and that's not a town reason.
p-edit @ pisskop: see above.-
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Almost50 Monkey Business
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@Persy: My plan included a NO LYNCH on the first day. We enter N1 as 8 vs 2, and the scum cannot both arm bc it would mean 3 vs 2 entering D2 with BOTH SCUM confirmed. Automatic town win in other words. Now, even if only one arms we lose 3 town players at night, but automatically lynch one scum on D2, so entering N2 with 5 vs 1.
So, effectively we will enter D2 with 7 vs 2 (one confirmed town to the cop but yet unknown to the rest of us). And we get the game going as we see fit with a slight advantage.
So, the plan was designed to force the scum to NOT get armed on N1, thus giving the cop at least one result, unless the mafia are extremely lucky and they do target the cop on N1.
OK.. since the majority seems against it, I will no longer bring it up. It was just an idea that I saw fit to discuss. I thought going into D2 with one death & one confirmed looked much better than 2 deaths & one confirmed.-
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Titus She/herMoon WalkerShe/her
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VOTE: Almost50
No lynch D1? You can fry.ShowThe scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx
You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin
GTKTitus Part 2
Titus Academy
VLA Friday nights until Sunday morning.
All hail the Scum Empress!-
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Dwlee99 They/themSurvivorThey/them
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Almost50 Monkey Business
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@Titus: What's the difference between a NL on D1 + 1 NK & a mislynch on D1 & no NK? Except we know it'd be 1/9 chance to have a no NK (only if the JK targets the mafia member assigned to do the kill), so it's actually a mislynch AND a NK.
Lynching on D1 is a good idea >IN GENERAL< but there are exceptions, and I consider this setup to be one of them IF we were to follow my proposed plan. Otherwise, my plan is flawed for the very reason Persy brought up.
Now if you think a NL is such a horrible proposition regardless, then I welcome you to lynch whomever you see fit to lynch. Just keep in mind the probability of lynching scum is the same as lynching a PR (which is also the case in a matrix 6 beginners game) but in this setup the mafia can have multiple NKs which WILL come in play starting N2 and beyond.-
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Persivul Survivor
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In post 57, Almost50 wrote:@Persy: My plan included a NO LYNCH on the first day. We enter N1 as 8 vs 2, and the scum cannot both arm bc it would mean 3 vs 2 entering D2 with BOTH SCUM confirmed. Automatic town win in other words. Now, even if only one arms we lose 3 town players at night, but automatically lynch one scum on D2, so entering N2 with 5 vs 1.
In that case - neither scum arms, they get a kill, but we don't get a lynch - doesn't work.-
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Persivul Survivor
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Setup spec is common for Almost, and he's not pushing it, just talking out loud at this point.-
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Lucky2u Jack of All Trades
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In post 62, Persivul wrote:
Setup spec is common for Almost, and he's not pushing it, just talking out loud at this point.
so are you saying he does this often as town or as scum or as both? I don't have much experience with him.-
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Persivul Survivor
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In post 59, Dwlee99 wrote:Are your real rn, persivul? Did you ever think lulz is for a fun RVS wagon to get the game started?
Do you think getting the game started somehow exempts you from votes, questions, and reaction tests?-
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Dwlee99 They/themSurvivorThey/them
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In post 64, Persivul wrote:In post 59, Dwlee99 wrote:Are your real rn, persivul? Did you ever think lulz is for a fun RVS wagon to get the game started?
Do you think getting the game started somehow exempts you from votes, questions, and reaction tests?
So I'm gonna take that as a no. lol-
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Persivul Survivor
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In post 63, Lucky2u wrote:so are you saying he does this often as town or as scum or as both? I don't have much experience with him.
I haven't seen his scum game, but his posting so far is very consistent with a previous town game. In a game with multiple bus driving and various claims he was into sorting past actions and planning next actions.-
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Dwlee99 They/themSurvivorThey/them
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lane0168 Jack of All Trades
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Lucky2u Jack of All Trades
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GuiltyLion he/himSurvivorhe/him
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In post 20, Lucky2u wrote:I highly disagree with calling out targets.
Can you explain why it would be bad in this particular set up?"I think I no longer believe in monsters as faces in the floor or feral infants or vampires or whatever. I think at seventeen now I believe the only real monsters might be the type of liar where there's simply no way to tell. The ones who give nothing away"-
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GuiltyLion he/himSurvivorhe/him
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This is a terrible vote, my vote stays for now"I think I no longer believe in monsters as faces in the floor or feral infants or vampires or whatever. I think at seventeen now I believe the only real monsters might be the type of liar where there's simply no way to tell. The ones who give nothing away"-
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Dwlee99 They/themSurvivorThey/them
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GuiltyLion he/himSurvivorhe/him
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I have a number of townreads but nothing too strong by way of a scumread.
The danger in this set up is scum using the PGO and killing multiple people without us knowing who they are as a result. Therefore coordinating our targets seems like a pro-town plan to deprive scum of their strongest play, and ensure that at most one person gets NKd by a PGO shot."I think I no longer believe in monsters as faces in the floor or feral infants or vampires or whatever. I think at seventeen now I believe the only real monsters might be the type of liar where there's simply no way to tell. The ones who give nothing away"-
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Lucky2u Jack of All Trades
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In post 70, GuiltyLion wrote:In post 20, Lucky2u wrote:I highly disagree with calling out targets.
Can you explain why it would be bad in this particular set up?
I disagree with any plan in any game that attempts to game the setup. The simple answer is that with scum listening it's like trying to plan the landings at Normandy with the Germans listening. Even when I agree to the plans made by players during the day I usually don't follow them (as evidence by a recently ended town game of mine where I claimed vig and wasn't suppose to shoot at night at the command of other players but did anyway)
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