Ultimate Videogame Topic 3: The Next Generation

This forum is specifically for discussing non-Mafia games
(board, card, video, we're not picky)
.
Playing
such games should happen in the Mish Mash forum, of course.
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Post Post #2250 (ISO) » Tue Dec 01, 2015 11:35 am

Post by Ythan »

Best Zelda game hands down aesthetically. Contender on most everything else.
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Post Post #2251 (ISO) » Tue Dec 01, 2015 3:23 pm

Post by Ythan »

I'm playing Nethack. The first level of this dungeon has three altars, one of each alignment.
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Post Post #2252 (ISO) » Tue Dec 01, 2015 4:23 pm

Post by Chevre »

um excuse me Skyward Sword was masterpieceful on all fronts
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'Cause what is now wasn't there before and should not be
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Post Post #2253 (ISO) » Tue Dec 01, 2015 4:26 pm

Post by Ythan »

huh
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Post Post #2254 (ISO) » Tue Dec 01, 2015 4:26 pm

Post by Ythan »

Were you 12 when it came out?
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Post Post #2255 (ISO) » Tue Dec 01, 2015 4:31 pm

Post by Chevre »

I think I was like 19 or so

but now I am kidding, though I would like to play it (I only watched someone else play it)
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Post Post #2256 (ISO) » Wed Dec 02, 2015 12:11 am

Post by Om of the Nom »

In post 2243, Natirasha wrote:(An Untitled Story)

Finally someone else knows this game. Literally so much of my love is for this game it is truly a gem.
“Leftover lady, let alone the strongest to be subdued.
If I only had the magic key that would unlock the realms to the plateau of the highest me.
Even though I’ve been badly bruised, living in a house to become a popular muse.”

hey beautiful ! how was your day ?
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Post Post #2257 (ISO) » Wed Dec 02, 2015 4:04 am

Post by xRECKONERx »

In post 2247, hasdgfas wrote:
In post 2246, xRECKONERx wrote:
In post 2241, Ythan wrote:You finally find a memory card?

Wii U HD remake

I will say I'm frustrated w/ it because it just straight up doesn't tell you where to go sometimes. It's why LTTP frustrated me, but it feels less frustrating in this game for some reason

but still like...
I beat the Tower of the Gods or whatever and got the Master Sword then was just like.....where the fuck do I go? Then I happened upon the Forsaken Fortress and beat the bird thing and then revealed Zelda and was like.....okay now I can't even get on these islands to get the last temples because I need some item I don't have. And there was nothing ANYWHERE to suggest where to get the items


Have you tried talking to the King of Red Lions? IIRC, he usually is pretty good with advice.

yeah he was just like "SURELY SOMEBODY KNOWS WHAT'S GOING ON AROUND HERE"

also Skyward Sword had
bomb bowling
and "one to one motion controls"....(lol)
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Post Post #2258 (ISO) » Wed Dec 02, 2015 8:33 am

Post by Ythan »

Stop skipping dialogue.
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Post Post #2259 (ISO) » Wed Dec 02, 2015 9:01 am

Post by xRECKONERx »

I didn't even.
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Post Post #2260 (ISO) » Wed Dec 02, 2015 9:07 am

Post by hiplop »

skyward sword was like unplayable for me
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Post Post #2261 (ISO) » Sat Dec 05, 2015 10:56 am

Post by Untrod Tripod »

Baldur's Gate II is way too low on the list, but shrug

nothing I didn't really know.
Spoiler:
1 EarthBound
2 Super Mario RPG
3 Zelda: A Link to the Past
4 Shovel Knight
5 Super Metroid
6 Deus Ex
7 Dragon Age: Origins
8 Planescape: Torment
9 Super Mario Bros. 3
10 Chrono Trigger
11 Minecraft
12 Portal
13 Zelda: Majora's Mask
14 Portal 2
15 Half-Life
16 Sonic the Hedgehog 2
17 Star Wars: KOTOR
18 Age of Empires II
19 Pokemon Red/Blue
20 Fallout 3
21 Super Mario World
22 Super Mario 64
23 Oblivion
24 Binding of Isaac Rebirth
25 BioShock Infinite
26 Fallout: New Vegas
27 Perfect Dark
28 Zelda: Ocarina of Time
29 Baldur's Gate II
30 DK Country 2
31 Banjo-Kazooie
32 Paper Mario
33 Silent Hill 2
34 Shadow of the Colossus
35 Team Fortress 2
36 Metal Gear Solid
36 Splatoon
38 BioShock
39 Starcraft
40 Tetris
41 Undertale
41 GTA: Vice City
41 Final Fantasy VIII
41 Animal Crossing New Leaf
41 GoldenEye 007
46 Half-Life 2
47 Skyrim
48 Metroid Prime
49 Ratchet & Clank 3
49 Dragon Quest VIII
49 Persona 3
49 Mega Man X
49 Smash Bros. Melee
49 Pokemon Gold/Silver
49 World Ends with You
49 Metal Gear Solid 4
49 Kingdom Hearts II
49 The Last of Us
49 Halo 3
49 Final Fantasy VI
49 Assassin's Creed II
49 Paper Mario: TYD
49 Tales of Symphonia
49 Zelda: The Wind Waker
49 Pokemon X/Y
49 Smash Bros. Wii U
49 Super Mario Galaxy 2
49 Mass Effect
49 Halo: Combat Evolved
49 Final Fantasy VII
49 Journey
49 Uncharted 2
49 The Walking Dead
49 Life is Strange
49 Mass Effect 3
49 Diablo II
49 Hearthstone
49 Suikoden II
49 Monster Hunter 4U
49 Okami
49 Warcraft III
49 Final Fantasy IX
49 Kingdom Hearts
49 Xenoblade Chronicles
49 Fire Emblem: Awakening
49 Super Mario Maker
49 Castlevania: SOTN
49 Phoenix Wright: Trials
49 Cave Story
49 Final Fantasy IV
49 Metal Gear Solid V
49 Dark Souls
49 Civilization V
49 Super Mario Galaxy
49 Bloodborne
49 Final Fantasy XII
49 Valkyria Chronicles
49 Grand Theft Auto V
49 Shenmue
49 GTA: San Andreas
49 World of Warcraft
49 Chrono Cross
49 The Witcher 3
49 Metal Gear Solid 2
49 Resident Evil
49 Resident Evil 4
49 Borderlands 2
49 Red Dead Redemption
49 Bayonetta 2
49 Mother 3
111 Morrowind
112 Batman: Arkham City
112 Final Fantasy X
112 Xenogears
112 Phoenix Wright
112 Demon's Souls
112 Mario Kart 8
112 Final Fantasy Tactics
112 Resident Evil 2
112 Zelda: Twilight Princess
112 Skies of Arcadia
112 Persona 4
112 999
112 Metal Gear Solid 3
112 Destiny
112 Mass Effect 2
127 Call of Duty 4
127 Virtue's Last Reward
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Post Post #2262 (ISO) » Sat Dec 05, 2015 12:04 pm

Post by Ythan »

Man smrpg sure is good.
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Post Post #2263 (ISO) » Sat Dec 05, 2015 12:18 pm

Post by Untrod Tripod »

I just replayed it last week

hell yeah it is
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Post Post #2264 (ISO) » Sat Dec 05, 2015 12:31 pm

Post by Vi »

In post 2263, Untrod Tripod wrote:hell yeah it is
This.

I think the tier list of Mario RPGs looks like

M&L: Superstar Saga
Super Mario RPG
|
Paper Mario TTYD
M&L: Bowser's Inside Story
|
Paper Mario <I'd anti-recommend anything below this>
M&L: Dream Team
|
Super Paper Mario
<I'm told Sticker Star goes here>
M&L: Partners in Time

I've heard good things about Paper Jam but etc.
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Post Post #2265 (ISO) » Sat Dec 05, 2015 3:23 pm

Post by Untrod Tripod »

my actual list of games would have Nethack, BG2, and System Shock 2 in the top 8ish I think
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Post Post #2266 (ISO) » Sat Dec 05, 2015 3:29 pm

Post by Ythan »

Playing nethack literally as we speak. Will still be playing it in another thirty years Crom willing.
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Post Post #2267 (ISO) » Mon Dec 07, 2015 10:34 am

Post by Gammagooey »

Vi wrote:
In post 2263, Untrod Tripod wrote:hell yeah it is
This.

I think the tier list of Mario RPGs looks like

M&L: Superstar Saga
Super Mario RPG
|
Paper Mario TTYD
M&L: Bowser's Inside Story
|
Paper Mario <I'd anti-recommend anything below this>
M&L: Dream Team
|
Super Paper Mario
<I'm told Sticker Star goes here>
M&L: Partners in Time

I've heard good things about Paper Jam but etc.


Sticker Star is sooo bad though. Let's just take this cool badge and combat system and replace it with every single attack using an item, so you're constantly micromanaging your stickers every few battles instead of actually playing through the game, that sounds FUN.
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Post Post #2268 (ISO) » Mon Dec 07, 2015 10:35 am

Post by Ythan »

It's a very different style of play than the other Mario RPGs but there are a number of great games like that, ie mmbn.
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Post Post #2269 (ISO) » Mon Dec 07, 2015 10:42 am

Post by hasdgfas »

Sticker star is far, far worse than most
games
I've played, let alone Mario RPGs.

I'd also recommend Super Paper Mario much higher than Vi, because I really enjoyed it, but I know that's a losing battle.
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Post Post #2270 (ISO) » Mon Dec 07, 2015 10:42 am

Post by Ythan »

I should clarify that I'm not defending SS, I just think that's an unkind criticism when games like mmbn exist.
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Post Post #2271 (ISO) » Mon Dec 07, 2015 10:51 am

Post by Gammagooey »

hasdgfas wrote:I'd also recommend Super Paper Mario much higher than Vi, because I really enjoyed it, but I know that's a losing battle.


Yeah I liked it too- from vague memories of it, it was probably the weakest between it, paper mario, and thousand year door, but I enjoyed playing through all of them a lot.
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Post Post #2272 (ISO) » Mon Dec 07, 2015 1:05 pm

Post by Vi »

In post 2269, hasdgfas wrote:I'd also recommend Super Paper Mario much higher than Vi, because I really enjoyed it, but I know that's a losing battle.
yes it is


It basically microwaved all of the good jokes and gimmicks from the previous two Paper games and beat them like dead horses, totally half-assed most of the things that could potentially have been good about the game, and spent most of the three-dozen hours of gameplay blatantly wasting the player's time. I'm not sure which is worse, the five minutes of critical plot point that you don't get to see unless you watch the entire opening sequence or the ten minutes of noncritical unskippable cutscene that starts the game off. We can talk about gameplay if you really want but that was literally broken too - the Pixl that shrinks you has no downside but makes every enemy lose track of you and revert to their idle animation, even the secret boss. I played through the whole thing because that's how I roll, but I spent almost all of those 40 hours hating it.

I will note that whoever did the names of enemies and places deserves a medal, though. I lost it at "Underwhere", and then lost it again at Barribad followed by its stronger form Sobarribad. Also 3-4 was the undisputed high point of the game because meta.



Also I guess this means Sticker Star gets to be at the bottom of the list because I actually can name one good thing about Partners in Time - it had the best Bros. Items in the series. Also for a series that spends its free time taking the piss out of Luigi, the scene with the star door stands out in my memory.

The boss theme was probably the strongest in the series as well(?)
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Post Post #2273 (ISO) » Sun Dec 13, 2015 5:57 pm

Post by Ythan »

I couldn't remember whether Cave Story had a neat soundtrack so I gave it a listen.

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Post Post #2274 (ISO) » Mon Dec 14, 2015 8:12 am

Post by Natirasha »

In post 2244, Parama wrote:>visual novel preference
>where's 999

I've somehow sadly never played any Zero Escapes. It's on my list for some century to play through, right after
Little Busters
,
The Fruit of Grisaea
,
Rose Guns Days
and
Asphyxia
.

----

As to Mario RPGs, it goes for me.

Paper Mario TTYD
Paper Mario
Mario & Luigi SSS
--
Bowser's Inside Story
SMRPG
--
Super Paper Mario
Dream Team
--
Partners in Time
--
Random Flash Games
--
Super Smash Bros 3DS run-around-and-get-powerups mode playing as Mario
--
dressing up as mario and running around in your backyard
--
Sonic the Hedgehog: Battle
--
Modding Fallout or Skyrim to have Mario replace the character model
--
Using Mario stickers to roleplay
--
Paper Mario: Sticker Star


To this day, Sticker Star is still the single worst game I have ever played. In part because of the disappointment with the Paper Mario name, but also in part because the game is so ridiculously hodgepodged together and all the mechanics make zero sense and have no real purpose for being in the game at all except to appease Miyamoto.

EDIT: Here is a way-too-long response post I wrote about Paper Mario: Sticker Star 2 and a half years ago.

Spoiler:
Alright, I think Sticker Star is a well-made game that suffers from not having a soul.
First off, I will say that I am fine with the battle system, the world map and lack of partners--if they wanted to try it that way, that's cool. I played through Riviera: The Promised Land, which had a similar system for battling and dear god this is much more managable than Riviera's item system. The graphics and sound I completely agree with--this is the most beautiful game of the year(and anyone who plays this without the 3d is missing out), and the best-sounding one also.
However, the thing that kills me is how white-washed the game is, and how paradoxical it makes the game feel. Need I say that this is the game that actively punishes you for battling. You can talk about how the game stresses efficiency and effectiveness, but when the best strategy is to walk right past them or, if you're somehow dragged into battle, that running is the most cost-efficient option is a complete failure. Bosses felt cheapened because you could run from them, and they were just large mooks--none of them ever felt, you know, like bosses. Let's take the first boss fight of the first Paper Mario and Sticker Star--they're pretty similar. First off, the Koopa Bros taunt you throughout the chapter, popping up in Toad Town to hinder your progress and generally bumbling around to mess with you. In Sticker Star, the chapter is just walking through the field, setting you up to fight Bowser JR, then what? You get to this big castle(which, I should mention, consists of all of 5 rooms), and bam! This random fucking Goomba horde. There is nothing about the boss that makes him interesting. He doesn't say anything interesting. He is just a random mook. While the Koopa Bros had mook qualities, it sets them up to be an antagonist, doesn't play bait-and-switch with an actually interesting antagonist, and proceed to be funny. The boss fights themselves also both introduce new ways of fighting, but where the Shiny Goomba's puzzle elements and abilities simply are "hey, did you find this sticker and bring it?", the Koopa Bros involved destroying the Bowser Mech, then figuring out how to knock them out of their stack for maximum damage--a far more interesting task than casting one spell and winning. I could repeat this point for all of the bosses in Sticker Star--they're glorified puzzles.
However, that is the game's one redeeming grace gameplay-wise: the puzzles are inventive and great. I was genuinely stumped for a while at some parts(Drybake Stadium, fuck you), and you seriously have to put some lateral thinking skills to use. The levels that push the puzzle-solving part of the game are consistently the best levels(the Enigmansion comes to mind). My only problem is that the game often leads you on, allowing you to solve puzzles and find all these secret paths which you think are optional. Needless to find out, nearly every single one is not optional and is necessary for the completion of the game. While some might find this a good thing, I felt like it cheapened all these experiences where I find something I think is secret, but really wasn't.
However, viewing it as an adventure game brings in a different set of problems. Adventure games run off their ability to have a clear, consistent reason for playing. Professor Layton, Phoenix Wright, Walking Dead, they all have good stories and dialogue. Paper Mario has none of that. I mean, the decision to make Bowser completely mute, then not have him doing anything at all is dumb. In previous Paper Marios(and Mario & Luigi, for that matter), Bowser had an identity--a sort of bumbling idiot who, when he put his mind to it, could get shit done. Even when he was the primary antagonist in Paper Mario 1, he was likable and generally painted as sympathetic. This game goes against all of that characterization, putting him more in-line with the NSMB games than the series he's actually in.
The other characters don't fare any better. Kamek is reduced to, like, two scenes, and does the same joke both times. It was funny once. Bowser Jr is the other villain to get any lines, and he is just a boring fuck. Then we come to the final main character(who isn't mute)--Kersti. And she's the least likable of the bunch. Here's a transcript of most scenes between Kersti and a villain.
Bowser Jr: Ha ha ha ha! You'll never beat us, Mario.
Kersti: Oooh, I hate you so much!
Bowser Jr: See our power? Watch as I remove this part of the environment for you to go chase down!
Kersti: You jerk! Watch as I make a sassy comment, this is characterization!
Bowser Jr: I'm outta here! Smell ya later!
Kersti: I hate that guy! Better go find that part.
Let's just say that when the character's defining moment is calling someone a hipster that you've failed in your humor. In general, she serves as the game's navigation fairy, but her hints are next to worthless most of the time, so very similar to Navi I didn't care an inkling for her. Which, when she ends up sacrificing herself to beat Bowser, I found it ridiculous Mario cared enough about her to bring her back.
The dev team said that, since they couldn't introduce many new characters, they made the toads the star of the show. Here's a hint: they didn't. If anything, the older game's toads had more personality--between all the punny names(Tayce T. the cook, Fice T. guard of the woods, Vanna T. game show assistant) and they're general quirky lines, they had more distinguished personality, more lines of dialogue, and--what I find most hilarious--they weren't pallette swaps of each other. Seriously, almost every toad in PMSS has the same sprite. For a game that relies on toads that much, it's a shame.
In all, I was left wanting more. The game is technically fine, and the puzzles carried me through to the end of the game, but the game just had no soul. It's such a shame, too, because in a few moments you can see the old Paper Mario through the cracks--Enigmansion, as mentioned before, is probably the single best level in the game, Sniffit or Whiffit, too, brought back memories of the older games, or when you got the Goat sticker, but those are fleeting moments and, if anything, make me bemoan Sticker Star's fate all the more.
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