The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?

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New Vanilla Server?

Yes, on latest stable version; with fun events & mini-games!
3
33%
Yes, on latest stable version; for consistency & community! (no plugins)
3
33%
Yes, on "snapshots"/development versions; bleeding edge! (definitely no plugins)
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No votes
Yes, with Spigot/Bukkit/server "plugins" (or commands like /tpa, /home, etc.)
3
33%
Yes, but I'll post with my specific thoughts and ideas!
0
No votes
 
Total votes: 9

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Post Post #18500 (ISO) » Tue Nov 24, 2015 7:32 pm

Post by Hinduragi »

That's me and I did this way before we did the boating project. It's part of the rails to the clay biome and was one of the first things I did. We can modify the bottom or go around it. Not a big deal at all.
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Post Post #18501 (ISO) » Tue Nov 24, 2015 8:15 pm

Post by aphix »

How do I get that texture pack?
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Post Post #18502 (ISO) » Tue Nov 24, 2015 8:26 pm

Post by Nexus »

In post 18339, EspeciallyTheLies wrote:Checked out vanilla. Looks amazing, and then I added the John Smith resource pack and it looked like WOWOWOW

https://www.johnsmithlegacy.co.uk/

Nice job yall - everything is super cute. I probably wont be active on there too much but I want to build a little house somewhere. If someone wants to point me to an appropriate spot I'll go there.
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Post Post #18503 (ISO) » Tue Nov 24, 2015 8:29 pm

Post by aphix »

THe Jim smith version or? Whats the difference?
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Post Post #18504 (ISO) » Tue Nov 24, 2015 9:41 pm

Post by davesaz »

Looks like the one on the left. Cobble is a lot smoother in the one on the right. You could just download both and use the one you like better. ;)
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Post Post #18505 (ISO) » Wed Nov 25, 2015 3:01 am

Post by EspeciallyTheLies »

I used the one on the left
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Post Post #18506 (ISO) » Wed Nov 25, 2015 3:05 am

Post by EspeciallyTheLies »

In post 18497, davesaz wrote:I think if there was any issue with the update rate, it would be that it was too slow. Though I do understand that it impacts some more than others and agree that we should not leave players behind because of updates.

lol I have heard that too. I try to keep servers going as long as possible to avoid constant rebuilding or broken mods etc. updating a live server can be disastrous
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Post Post #18507 (ISO) » Wed Nov 25, 2015 4:13 am

Post by Jackal711 »

Since the subject has come up, thought I'd share the texture pack I use:

DurzoCraft
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Post Post #18508 (ISO) » Wed Nov 25, 2015 4:14 am

Post by Rhinox »

In post 18500, Hinduragi wrote:That's me and I did this way before we did the boating project. It's part of the rails to the clay biome and was one of the first things I did. We can modify the bottom or go around it. Not a big deal at all.

ok cool. yeah not a big deal at all just wasn't sure who was working on it. I remember the elevated rail was there well before I started on the river but I didn't remember seeing the pillars underneath or the lattice supports area until now which is why I said something. They might have been there before and I just didn't notice.
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Post Post #18509 (ISO) » Wed Nov 25, 2015 4:15 am

Post by EspeciallyTheLies »

Interesting. It's very close to Vanilla but subtly smoother. Nice Jack
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Post Post #18510 (ISO) » Wed Nov 25, 2015 2:24 pm

Post by Jackal711 »

Yeah I like it. And some of the designs were inspired by suggestions I made. The idea started when he re-skinned leather armor to look like a straitjacket for a server we are both on, called Asylum
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Post Post #18511 (ISO) » Thu Nov 26, 2015 7:37 am

Post by EspeciallyTheLies »

Updating Regrowth server now.


Regrowth is now fully updated to 0.8.4. All you need to do to update your pack is select 0.8.4 from the version list at the top in the FTB launcher and then click launch. Backup your files if you wish, but you shouldn't need to.
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Post Post #18512 (ISO) » Thu Nov 26, 2015 8:17 am

Post by Klazam »

I really like the john smith texture pack, but im too much of a purist for vanilla textures
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Post Post #18513 (ISO) » Thu Nov 26, 2015 9:13 am

Post by EspeciallyTheLies »

In post 18511, EspeciallyTheLies wrote:
Updating Regrowth server now.


Regrowth is now fully updated to 0.8.4. All you need to do to update your pack is select 0.8.4 from the version list at the top in the FTB launcher and then click launch. Backup your files if you wish, but you shouldn't need to.

ATTENTION

If you had a sippy tower or other passive generation flowers (Botania hydroangeas, nightshades or dayblooms), it is likely that they withered and will need to be replaced. When the update happened, configs returned to default and the setting didn't take, so I will be going around and replacing any botania flowers that withered. Please let me know if I missed something or did it wrong.

Edit: Apparently, the update broke this setting somehow, so I can't disable the withering. I've set it so that it doesn't happen for 200 game days, but that's the best I can do. Just let me know if they wither and I'll replace them because fuck that stupid setting.
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Post Post #18514 (ISO) » Thu Nov 26, 2015 12:14 pm

Post by Klazam »

Next botania update completely gets rid of that config. Withering is hard coded
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Post Post #18515 (ISO) » Thu Nov 26, 2015 1:46 pm

Post by EspeciallyTheLies »

In post 18514, Klazam wrote:Next botania update completely gets rid of that config. Withering is hard coded

Yeah :( I found that out.

Stinkers. Party poopers.
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Post Post #18516 (ISO) » Thu Nov 26, 2015 4:01 pm

Post by Jackal711 »

(RE: Regrowth server)

Well I give up...

I was already so far behind it's depressing. Then I lost half the progress I HAVE made to a skeleton shooting me into lava.

So I quit. Anyone is welcome to whatever you might want of what I had. My base is at x -860 z 515

Note this does NOT mean I'm quitting MC entirely. I'll still be around on SP5 and Vanilla.
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Post Post #18517 (ISO) » Thu Nov 26, 2015 4:18 pm

Post by EspeciallyTheLies »

:( your stuff should be safe though. one of us can go clear the pit for you. was t near your base?
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Post Post #18518 (ISO) » Thu Nov 26, 2015 7:06 pm

Post by Nexus »

In post 18515, EspeciallyTheLies wrote:
In post 18514, Klazam wrote:Next botania update completely gets rid of that config. Withering is hard coded

Yeah :( I found that out.

Stinkers. Party poopers.


So what does this mean? Our botania plants will keep dying?
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Post Post #18519 (ISO) » Thu Nov 26, 2015 7:51 pm

Post by Klazam »

Just the passive flowers and hydros
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Post Post #18520 (ISO) » Thu Nov 26, 2015 9:03 pm

Post by Nexus »

So the most useful ones :P
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Post Post #18521 (ISO) » Thu Nov 26, 2015 10:10 pm

Post by Claus »

Nah, it is trivial to automate an endoflame garden, if you want to stick to low hanging fruit.

Automation of that flower that eats explosions (can't remember the name now), is equally easy by dropping activated TNT in water. You just need to worry about adjusting the timer and producing the TNT.

I just learned about this change today, but reading Vaskii's post on the matter, I can totally stand behind her reasoning.
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Post Post #18522 (ISO) » Fri Nov 27, 2015 12:20 am

Post by Jackal711 »

In post 18517, EspeciallyTheLies wrote::( your stuff should be safe though. one of us can go clear the pit for you. was t near your base?


There is no stuff to save, is the problem. The server lagged as I died and the lava burned my stuff before the game recognized I was dead and created the gravestone.
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Post Post #18523 (ISO) » Fri Nov 27, 2015 12:36 am

Post by Klazam »

That falls under admin replacement, i would say, espically since the issue came serverside
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Post Post #18524 (ISO) » Fri Nov 27, 2015 1:14 am

Post by Jackal711 »

I suppose we could try clearing the lava and see if my stuff IS in the gravestone, but it's at least 12 blocks deep and I have nowhere near enough gravel/sand for such a task.

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