Regular Season Tiebreaker. In the event that multiple teams are tied 7.3.2in the standings at the conclusion of either Regular Season split (as defined as having the same winning percentage), then any teams so tied will be seeded by head-to-head record. If said teams have identical head-to-head records (as defined as each team winning 50% of games between the two teams), said teams will play one tiebreaker game to determine the final standings.
Tiebreaker games will be played following the final game of the Regular Season, but prior to the first day of the Playoffs. Tied teams will compete against each other until there is a winner.
If three or more teams are tied, the head-to-head record of all teams against all other teams involved in the tiebreaker will be considered. If a single team owns a winning record (as defined as winning more than 50% of the games) against every other team in the tiebreaker, they are automatically granted the highest seed available in the tiebreaker, and a new tiebreaker is declared amongst the remaining teams.
If no team in a tiebreaker holds a winning record against all other teams, the following structures will be used:
Three-way tie: A single round-robin will be played among the three 7.3.3teams. If this does not result in a hierarchical ranking of teams (i.e., distinct 2-0, 1-1, and 0-2 team records), then the three teams will be randomly drawn into a single-elimination bracket where one team has a bye into the finals.
Four-way tie: The teams will be randomly drawn into a “Korean-style” 7.3.4or “dual” bracket, where teams play Bo1 matches throughout the tournament. The four teams will be split into two first-round matches;
Version 2.03; June 26, 2015 31
the winners will then face off in Game 3 while the losers face off in Game 4. The winner of Game 3 will be declared the top seed; the loser of Game 3 will face the winner of Game 4 in a contest to determine 2nd/3rd place; and the loser of Game 4 will be declared 4th place.
Five-way tie: The teams will be randomly drawn into a single-7.3.5elimination bracket, where there is a play-in between two teams for the fourth semi-final spot. The tournament will require a 3rd-place match to determine seeding.
Six-way tie: The teams will be randomly drawn into a single-7.3.6elimination bracket, where two teams have byes into the semi-finals. The tournament will require a 3rd-place match and 5th-place match to determine seeding.
Seven-way tie: The teams will be randomly drawn into a single-7.3.7elimination bracket, where one team has a bye into the semi-finals. The tournament will require a 3rd-place match and loser’s bracket to determine seeding.
Eight-way tie: The teams will be randomly drawn into a single-7.3.8elimination bracket. The tournament will require a 3rd-place match and loser’s bracket (including 7th-place match) to determine seeding.
Nine-way tie: The teams will be randomly drawn into a single-7.3.9elimination bracket, where there is a play-in between two teams for the final spot. The tournament will play out until all seeds are determined one through nine.
Ten-way tie: The teams will be randomly drawn into a single-7.3.10elimination bracket where there are two play-in matches among four teams. The tournament will play out until all seeds are determined one through ten.
Side selection for all tiebreaker games will be determined by a coin flip.
Ok, so my understanding is that since Element is 2-0 against GMB and ROC
Roccat lose: Element gets 6th, tiebreaker for 7th between roc and gambit
Roccat Win: Tie for 5, element 7 gambit 8
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"If ROC loses va ORG, EL will place in 6th place ahead of ROC and GMB (4-0 head-to-head overall) and only 1 tie-break match will be played today betwen ROC and GMB for 7th"
so basically just a sad, sad tiebreaker to avoid the potential for relegation.
If ROCCAT wins I think they play off for that 5th spot, which is important to avoid Fnatic, although honestly maybe they'd rather play UoL instead of H2K to get to the 3rd place match and get the maximum circuit points to help in the gauntlet.
That's actually an interesting question. If you're ROCCAT or Giants, who have zero circuit points so far, do you care whether you're 5th or 6th seed?
If you're ROCCAT or Giants, you probably want at least 4th place to enter the gauntlet, which requires a win against either H2K (for the 6th seed) or UoL (for the 5th seed). If you do that, you assure at least a 4th place finish. I think it's very unlikely either can beat Origen or Fnatic in a best of 5, but obviously you'd prefer Origen.
In post 4079, zoraster wrote:That's actually an interesting question. If you're ROCCAT or Giants, who have zero circuit points so far, do you care whether you're 5th or 6th seed?
If you're ROCCAT or Giants, you probably want at least 4th place to enter the gauntlet, which requires a win against either H2K (for the 6th seed) or UoL (for the 5th seed). If you do that, you assure at least a 4th place finish. I think it's very unlikely either can beat Origen or Fnatic in a best of 5, but obviously you'd prefer Origen.
Both are in gauntlet no matter what - all 6 playoff teams are the only ones with circuit points due to 8th and below forfeiting all points. With 6 teams, one wins playoffs, one wins points, and the other 4 are gauntlet.
I rate the best chance as playing UoL and then Fnatic if only because it puts your fate more in your hands if I make my assumption that neither team can beat Origen (or Fnatic)
The reason is that I think there's a gap between Origen and H2K, which is only marginally stronger than UoL. The problem is that if UoL get to the second round, they qualify on points BEFORE Origen, even if Origen gets second place. That places Origen in the Gauntlet, which makes the Gauntlet really hard to win. However, if ROC beat UoL, H2K loses to Origen, and ROC beat H2K then Origen makes it in points leaving the Gauntlet as something like:
1. H2K
2. UoL
3. ROC
4. GIA
That's still really hard to climb as it requires ROC or GIA to win 3 best of 5s, but at least they're in games that they can plausibly win.
The path of beating H2K followed by beating Origen would be really hard, but even then it DOESN'T MATTER unless (a) UoL lose their first match or (b) you can beat Fnatic for the win of it all. That's because UoL will have 110 points if they make it to the semis, more than the 90 you get for a second place finish.
no
4 way between liquid, impulse, gravity and clg
tsm is 1 game behind.
tomorrow though...
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-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts
TL and TIP play each other tomorrow. So, we can only have a 3-way tie for 1st after tomorrow. If it's TL/GV/CLG, GV gets 1st and CLG/TL have to play a tiebreak. If it's TIP/GV/CLG, it's a 3-way tie.
TSM still owns at least 50% records against every team above them, though, so if they beat C9 at the very least they should be guaranteed a 3rd-place tiebreaker. It requires CLG, TiP, and Gravity to lose, though, but that should make it only a tie with TiP and Gravity because they'd automatically seed higher than CLG due to a 2-0 record, or even auto-2nd since only they(?) have a 2-0 record against one of those teams.
2011 scummies winner (BTS help) and participant;
coming back to Mafia...slowly. Keep an eye for me as a mod.
Also keep an eye for setup review requests.
In post 4089, BROseidon wrote:TL and TIP play each other tomorrow. So, we can only have a 3-way tie for 1st after tomorrow. If it's TL/GV/CLG, GV gets 1st and CLG/TL have to play a tiebreak. If it's TIP/GV/CLG, it's a 3-way tie.
GV doesn't have a winning record against CLG, so it would be a 3way tie regardless.
I want TL and TSM to win and GV and CLG to lose so we can have a 4way tie for 2nd tho!
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-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts
Well.
It's harder to hate C9 now that Meteos is gone.
But they're not really "likeable" either.
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-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts
I'd probably like C9 less if I'd followed in since S3.
When I joined in S4, I was really impressed by how much better they seemed to understand the game. Other teams (especially Evil Geniuses in S4) looked like 5 people playing the game on their own. C9 would do creative things that impressed me.
I think Balls is the most boring C9 member, though. Not that he's bad, just relatively little that makes him flashy.
Edit: Let me rephrase that. He wasn't bad season 3/4. But I have no idea what has gotten to him because he's terrible right now. Like he provides nothing spectacular, and in fact has a lot of bad plays (and tends to get killed a lot). If you literally stick anyone like Cris right now they would achieve the same thing.
vezokpiraka: If you are playing on EUNE we can duo.
chesskid3: I play on NA because i enjoy my freedom.