Mini 1694 -- Zodiac Mafia II (Game Over)


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Post Post #150 (ISO) » Thu Jul 02, 2015 2:15 am

Post by farside22 »

In post 149, Mainez wrote:so... if nothing happens, does that mean scum didn't pick the day kill?

(oh now you guys know i didn't get the day kill too lol)


Yes.
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Post Post #151 (ISO) » Thu Jul 02, 2015 2:37 am

Post by lane0168 »

Welp back to scumhunting.

Farside you didn't have to do the daykill. You for sure didn't have it.

Maybe farside lied, which I will 90% dismiss.

More likely scum is much smarter than I am cause I was thinking daykill would be the obvious choice at first to use at endgame.
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Post Post #152 (ISO) » Thu Jul 02, 2015 2:40 am

Post by farside22 »

In post 151, lane0168 wrote:Welp back to scumhunting.

Farside you didn't have to do the daykill. You for sure didn't have it.

Maybe farside lied, which I will 90% dismiss.

More likely scum is much smarter than I am cause I was thinking daykill would be the obvious choice at first to use at endgame.



there was good and bad about this talk.
one we know scum thought about what to take and the in's and out's
two it got us out of rvs and people posted to get reads on.
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Post Post #153 (ISO) » Thu Jul 02, 2015 2:44 am

Post by lane0168 »

In post 89, elusive wrote:Ok, now I get what Ricastle meant by "popcorn" the daykill...although being clear usually helps:

daykill: Marquis


It makes sense although I would say it would probably be best for town to choose a specific player (the scummiest or lurkiest bastard) and have players target one players and then wait to see if anything happens, then the next player target that scummy lil monkey, etc.

Yes?

I'm not sure why Ricastle is being read as scummy tho so explanamations.

Farside, I actually am a Leo although some cusp thing is in Libra. I get along with Leo women and Libra guys\girls (for the most part there's always that one person who was switched at birth) :P

Is marquis your top scumread?
In post 93, elusive wrote:
In post 91, Ricastle wrote:Waiting for the mod will take ages, as I believe they're barely ever on. It'd be much quicker to just target different players.

Daykill: Metal Sonic



Yeah, I see what you mean although we'll still have to wait on the Mod. I just hate the risk of killing a town player obviously.

do not like the last line of this. I think the obviously at the end is kinda screwy
In post 95, elusive wrote:VOTE: Aronis

Daykill me, bro

This shows a completely different mindset that I was thinking in at the time. I thought aronis not going along with her daykill might mean they had one. Therefore I told aronis not to daykill me. This post looks like elusive had no fear of being daykilled by the person they just voted for not using their 'daykill'. Before we all knew there wasn't a daykill. Makes me think elusive picked something other than the daykill
In post 139, elusive wrote:Why is Nacho making up rules that doesn't exist? :O


What rules is he making up?

VOTE: elusive
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Post Post #154 (ISO) » Thu Jul 02, 2015 2:44 am

Post by farside22 »

Nacho: how much do you remember from the last run of this game?
Same question to Aronis
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Post Post #155 (ISO) » Thu Jul 02, 2015 2:45 am

Post by Metal Sonic »

In post 127, elusive wrote:More setup spec, yawn.

In post 32, elusive wrote:Am I the only Kitty Kat?

RVS Questions!
1. What about your sign do you know that is true to your personality\outlook?
2. Pick a player you have played with before in the game and describe their town\scum meta
3. What is town's optimal choice if they receive a fortunate horoscope and why?


I don't read horoscopes. I think they're bullshit. A super generic description that's
meant
for 1/12 of the people on the planet? Doesn't work out for me.

Nachomamma I have played with quite a number of times. He's much more furtive as scum than as town -- he obvtowns pretty fast too, but one should not mistake him doing so as scum. Honestly, I'm not crystal clear myself :p

<3 nachos

Daykill is the best. To shoot scum with.
oopsies! haha!

I've updated my wiki! Check it out!
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Post Post #156 (ISO) » Thu Jul 02, 2015 2:45 am

Post by farside22 »

vote: elusive
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Post Post #157 (ISO) » Thu Jul 02, 2015 2:50 am

Post by lane0168 »

The more I think about ricastle's farside confscum comment the more it sketches me out. Possible it was completely genuine. But also possible he thought daykill was obvious choice in pregame as scum, his scum partner explained it better and chose something different, but still figured he could get farside mislynched using the logic.

I'm still on the side that he was genuine, but it's definitely an ongoing debate in my head. I guess the rest of his play will tell
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Post Post #158 (ISO) » Thu Jul 02, 2015 3:09 am

Post by Marquis »

heh.

will read this game after my flight.
link in bio
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Post Post #159 (ISO) » Thu Jul 02, 2015 3:10 am

Post by Ricastle »

The entirety of my play thus far has been based on the misconception of an all-vanilla setup. Therefore most of what I've said and done has been largely irrelevant...anyway, moving on.

In post 152, farside22 wrote:there was good and bad about this talk.
one we know scum thought about what to take and the in's and out's
two it got us out of rvs and people posted to get reads on.
What was the bad?

Keeping my vote on start for now. I don't like how he immediately came to the conclusion that my vote was a reaction test when it was just late RVS. His latest three posts also reek of trying to look useful.
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Post Post #160 (ISO) » Thu Jul 02, 2015 3:12 am

Post by farside22 »

In post 157, lane0168 wrote:The more I think about ricastle's farside confscum comment the more it sketches me out. Possible it was completely genuine. But also possible he thought daykill was obvious choice in pregame as scum, his scum partner explained it better and chose something different, but still figured he could get farside mislynched using the logic.

I'm still on the side that he was genuine, but it's definitely an ongoing debate in my head. I guess the rest of his play will tell



I just thought with the topic that scum would know what was picked and use the opportunity to frame me for outing them. I get paranoid sometimes.
One post ric made did make me step back a bit on him.

I didn't like Tammy entrance in the game and I have a ping on Metal Sonic currently but right now those are just gut calls.
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Post Post #161 (ISO) » Thu Jul 02, 2015 3:12 am

Post by farside22 »

In post 159, Ricastle wrote:The entirety of my play thus far has been based on the misconception of an all-vanilla setup. Therefore most of what I've said and done has been largely irrelevant...anyway, moving on.

In post 152, farside22 wrote:there was good and bad about this talk.
one we know scum thought about what to take and the in's and out's
two it got us out of rvs and people posted to get reads on.
What was the bad?

Keeping my vote on start for now. I don't like how he immediately came to the conclusion that my vote was a reaction test when it was just late RVS. His latest three posts also reek of trying to look useful.


People are going to be paranoid of me now.
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Post Post #162 (ISO) » Thu Jul 02, 2015 3:13 am

Post by farside22 »

Also when I looked at the last game it was all vanilla game.
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Post Post #163 (ISO) » Thu Jul 02, 2015 3:21 am

Post by Ricastle »

Oh, really? Hm. If that was the case here, though, then I don't know why on earth scum would choose anything other than Dayvig. Strange indeed...
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Post Post #164 (ISO) » Thu Jul 02, 2015 3:28 am

Post by lane0168 »

In post 163, Ricastle wrote:Oh, really? Hm. If that was the case here, though, then I don't know why on earth scum would choose anything other than Dayvig. Strange indeed...


Because a 1 for 1 trade is not a good trade off for scum.

What's the difference between blue townie and green vanilla townie though?
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Post Post #165 (ISO) » Thu Jul 02, 2015 3:48 am

Post by Ricastle »

At least the daykill can be used to end game in Lylo. The protectives are useless, the roleblock is nigh-useless, and Neighborizer is a scumclaim.

There is no difference. :P That's what had me confused.
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Post Post #166 (ISO) » Thu Jul 02, 2015 3:52 am

Post by lane0168 »

They can use those in townies that roll a fortunate. They can be used any day. Use them later? I was under the impression it's 2 scum and 10 townies like the last game. But I guess that's not a guarantee
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Post Post #167 (ISO) » Thu Jul 02, 2015 4:04 am

Post by KayP »

Sorry guys, I'm preoccupied at the moment... I promise I'll give this game a good once-over this weekend. :)
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Post Post #168 (ISO) » Thu Jul 02, 2015 4:13 am

Post by Mainez »

was looking back at some posts and this caught my attention:
In post 93, elusive wrote:
In post 91, Ricastle wrote:Waiting for the mod will take ages, as I believe they're barely ever on. It'd be much quicker to just target different players.

Daykill: Metal Sonic



Yeah, I see what you mean although we'll still have to wait on the Mod. I just hate the risk of killing a town player obviously.

the second sentence seems to imply that elusive is aware of a certain risk in killing a town player.
firstly, if someone had the daykill, it's either me or scum because i got the fortunate horoscope and scum might have chosen it based on farside's unfortunate horoscope.
so essentially, there is no risk involved for town because scum will wanna kill a town player; obviously there is high risk for scum because that person will be claiming scum should the daykill go through.

i think someone mentioned about elusive adding the word "obviously" at the end, the high modality is kind of over-doing it.
i may be jumping to conclusions but the feeling i'm getting from this post is that elusive has prior-knowledge of the daykill not existing.
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Post Post #169 (ISO) » Thu Jul 02, 2015 4:14 am

Post by Mainez »

i'm probably over-analysing things but
@elusive what kind of risk were you thinking about?
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Post Post #170 (ISO) » Thu Jul 02, 2015 5:52 am

Post by Tammy »

What didn't you like about my opening far side?

Also I think I understand now. I thought the scum team decided which role we got from the horoscope, but far side getting the alternate empowered was completely random as was the getting the unfortunate in the first place, right? Please let me know if Ii've got things right now so I can stop worrying about the mechanics and actually read the game
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Post Post #171 (ISO) » Thu Jul 02, 2015 6:03 am

Post by lane0168 »

I can't tell if you got it right lol. But its pretty much over now. We're moving on to normal scumhunting
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Post Post #172 (ISO) » Thu Jul 02, 2015 6:08 am

Post by Tammy »

I don't care if it's over, I care that I understand The setup.
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Post Post #173 (ISO) » Thu Jul 02, 2015 6:35 am

Post by lane0168 »

Each day one random person gets a random fortunate horoscope/action and one random person gets a random unfortunate horoscope/action.
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Post Post #174 (ISO) » Thu Jul 02, 2015 6:42 am

Post by farside22 »

In post 170, Tammy wrote:What didn't you like about my opening far side?

Also I think I understand now. I thought the scum team decided which role we got from the horoscope, but far side getting the alternate empowered was completely random as was the getting the unfortunate in the first place, right? Please let me know if Ii've got things right now so I can stop worrying about the mechanics and actually read the game



You came across as insincere. Like right now it takes no effort to go to the first page, read the rules and it clearly states the horoscope given out is random.
Your talking to someone phone posting with ADD and I did that much
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