RPG: SOTU (Chapter 1 - Fated Meeting) Battle 2 (Z is lazy)

For completed/abandoned Mish Mash Games.
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Post Post #150 (ISO) » Mon Apr 20, 2015 6:41 pm

Post by ZZZX »

In post 126, T-Bone wrote:Are we declaring actions here or in our PT?

PT
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Post Post #151 (ISO) » Mon Apr 20, 2015 7:00 pm

Post by Espeonage »

OOC: I have no idea what's happening.
Don't @ me.
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Post Post #152 (ISO) » Mon Apr 20, 2015 7:01 pm

Post by eyestott »

In post 151, Espeonage wrote:OOC: I have no idea what's happening.

currently in resolution of first round of combat, I believe.
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Post Post #153 (ISO) » Mon Apr 20, 2015 8:45 pm

Post by ZZZX »

In post 119, ZZZX wrote:You can move a number of blocks (left right top down)equal to your natural agi + any modifiers

natural AGI is the number of crosses in your stats guys, not the number,,
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Post Post #154 (ISO) » Tue Apr 21, 2015 7:43 pm

Post by McMenno »

*Simon seems to wake up*

"What's happening? Oh, just some ol' bandits."

He charges to bandit e1, fearless as he is.
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Post Post #155 (ISO) » Tue Apr 21, 2015 11:46 pm

Post by ZZZX »

Combat phase:

Current Map:
Image

Note: Will post the moves if requested. also if you have any question feel free to ask.
please submit your action within (expired on 2015-04-23 06:46:49)
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Post Post #156 (ISO) » Wed Apr 22, 2015 12:02 am

Post by Tatsuya Kaname »

What's that blue squares?
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Post Post #157 (ISO) » Wed Apr 22, 2015 3:16 am

Post by Framm 18 »

Is anyone else in range to hit someone? I can attack e2.
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Post Post #158 (ISO) » Wed Apr 22, 2015 3:32 am

Post by ZZZX »

@tatsuya asking VII is the fastest way to know exactly, but its passable terrain that blocks bullets
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Post Post #159 (ISO) » Wed Apr 22, 2015 4:00 am

Post by McMenno »

Could you number the squares like a chessboard? So I could say "go to E3" or something like that.
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Post Post #160 (ISO) » Wed Apr 22, 2015 4:28 am

Post by GuyInFreezer »

I'm gonna move up twice and attack e2. But I'd really have someone In front of me because I can't take the hit very well.
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Post Post #161 (ISO) » Wed Apr 22, 2015 5:12 am

Post by Framm 18 »

I can try to drag aggro so you you attack behind me.I can hit from where I am standing.
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Post Post #162 (ISO) » Wed Apr 22, 2015 6:23 am

Post by ZZZX »

In post 159, McMenno wrote:Could you number the squares like a chessboard? So I could say "go to E3" or something like that.

okey, i will do that in the next map, but generally the layout is

10 - - - - - - - - - -
9 - - - - - - - - - -
8 - - - - - - - - - -
7 - - - - - - - - - -
6 - - - - - - - - - -
5 - - - - - - - - - -
4 - - - - - - - - - -
3 - - - - - - - - - -
2 - - - - - - - - - -
1 - - - - - - - - - -
a b c d e f g h i j
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Post Post #163 (ISO) » Wed Apr 22, 2015 6:24 am

Post by ZZZX »

In post 160, GuyInFreezer wrote:I'm gonna move up twice and attack e2. But I'd really have someone In front of me because I can't take the hit very well.

you cant move at the combat phase.
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Post Post #164 (ISO) » Wed Apr 22, 2015 7:37 am

Post by T-Bone »

Like I said, I was gonna shield the truck, so I did. Everyone saw my bulky droid move up and deploy a shield in front of the truck.
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Post Post #165 (ISO) » Wed Apr 22, 2015 11:03 am

Post by ZZZX »

Note: I will get to writing up scenes in every battle phase but I have not been too free for the last weekend. :)

if anyone has any questions tho feel free to ask
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Post Post #166 (ISO) » Wed Apr 22, 2015 11:08 am

Post by MonkeyMan576 »

I will attack e3 with my bow and arrow.
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Post Post #167 (ISO) » Wed Apr 22, 2015 7:57 pm

Post by eyestott »

"Framm, I have a plan. Can you lure one of the soldiers in front of you?
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Post Post #168 (ISO) » Wed Apr 22, 2015 10:57 pm

Post by ZZZX »

In post 166, MonkeyMan576 wrote:I will attack e3 with my bow and arrow.

if this an action please submit it in your private topic.

-ZZZX
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Post Post #169 (ISO) » Thu Apr 23, 2015 12:18 am

Post by Framm 18 »

On It.


Framm aims his Crossbow at e2.
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Post Post #170 (ISO) » Thu Apr 23, 2015 1:42 am

Post by ZZZX »

Artie uses Quagmire on A5-A7 by rolling an 18
Rob Idles
Tanuel Stands guard to dodge enemy fire.
Framm tries to take a shot at bandit e2 but misses by a meter
Simon Idles
Tatsuya starts working on something.
Blackberry idles
Espeon does... nothing.
Monkeyman tries to shoot e2 but then figures he cant shoot something so far he is barely able to see...
Bandit e2 usese suppressive fire on Framm <V> , Framm's speed and accuracy drops.
Bandit e1 tries to use suppressive fire on Artie <I> but the shield blocks all bullets, Shield's hp drops by 35
Bandits e6,e7,e8 do nothing
Bandit e3 throws a molotov on h4 burning <X> for 37 damage.Casey <X> is on fire!
Bandit e4 fires at Espeon <III>
Bandit e5 fires at <IV>
Espeon <III> takes 20 damage (lowered because of the cover)
e5 misses
Image
(blue is the quagmire/ Red is the motov)
Movement phase 2 starts now.
(expired on 2015-04-24 08:42:12) until the end of movement phase 2
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Post Post #171 (ISO) » Thu Apr 23, 2015 5:23 am

Post by GuyInFreezer »

What does quagmire do?

Also I'm gonna move all the way right + move up once and use quick draw on e8. My quick draw does double damage btw
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Post Post #172 (ISO) » Thu Apr 23, 2015 6:17 am

Post by GuyInFreezer »

Ne-ver mind about moving!
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The true enlightenment was realizing that they are the same thing."
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Post Post #173 (ISO) » Thu Apr 23, 2015 9:30 am

Post by Framm 18 »

I'm standing still.
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Post Post #174 (ISO) » Thu Apr 23, 2015 9:40 am

Post by MonkeyMan576 »

I said e3, not e2.

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