I just think it's not that much fun when put into practice. The joker has no incentive to keep his identity hidden (and can't) and just sides with the faction that's doing best. Random kills aren't fun, btw. Nothing to screw up your day as extremely well-playing scum as dying due to random luck.
And yes, people who receives parcels will be notified what they received.
Then town might be the only ones that honestly want the Joker around, because the Poison can be used as a second lynch (Person with poison claims, town votes to save or not save, if they aren't saved (scum would have the only slight motive to do this) then joker claims and says who had the heal)
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
This is a concept that is based on using backups as opposed to regular roles. While there are less roles that are active at a time, it is harder for Mafia to get rid of these roles.
Role list:
Godfather
2-Shot Strongman
Mafia Universal Backup
Cop
Doctor
Backup Cop
Backup Doctor
Universal Backup
Vanilla Townie x4
Mechanics:
[*]Daystart
[*]Backups are not informed of their role
[*]Backup roles are revealed upon death
Possibly confusing things I have to clarify:
The Universal Backup will assume the position of a role as soon as the role
AND
its backup are dead. E.g. The Universal Backup will become a cop when both the cop and the backup cop are dead.
So, thoughts?
Last edited by DeltaFlame on Wed Apr 08, 2015 11:24 pm, edited 9 times in total.
I like it, but I'd get rid of the framer or the godfather. You don't need two counters to a cop. That makes it so the results cannot be trusted at all. One counter seems appropriate, so just a framer, I think.
I like your idea of not telling the backups that they are backups. They need to flip as backup though.
In post 7957, TierShift wrote:I like it, but I'd get rid of the framer or the godfather. You don't need two counters to a cop. That makes it so the results cannot be trusted at all. One counter seems appropriate, so just a framer, I think.
I like your idea of not telling the backups that they are backups. They need to flip as backup though.
Replaced Framer with a Goon.
I do know that I would have to announce that a player was a backup upon death, otherwise it would be considered to be bastard modding.
Having a Framer instead of a Godfather would also be a setup to consider now that I think about it, so I'll just allow for both to be possible (but only one to be used per game)
In post 7961, TierShift wrote:I'd suggest just using one. This unnecessarily complicates the setup and makes the results of each game harder to compare.
Choose the gf if you want simplicity; framer if you want a wifom element.
I think I would like to sample both before I make my choice.
In post 7956, DeltaFlame wrote:Role list:
Godfather/Framer
2-Shot Strongman
Mafia Goon
Cop
Doctor
Backup Cop
Backup Doctor
Universal Backup
Vanilla Townie x4
Is it Godfather or Framer? Do mafia choose or is it random?
The big issue I see is that you literally have five power roles for the town. And if the 2-shot Strongman dies, the mafia are basically fucked.
If you eventually only want one, having a Godfather is probably better than having a Framer cause it makes Cops question the innocents. If cops don't question the innocents you can ltierally go into day 2, massclaim and have like 6 confirmed town.
Maybe make Mafia Goon a Mafia Backup, who takes on the role of the first mafia to die.
@thesupertriomusical on Instagram, come see it if you’re in LA area, I wrote it!
In post 7961, TierShift wrote:I'd suggest just using one. This unnecessarily complicates the setup and makes the results of each game harder to compare.
Choose the gf if you want simplicity; framer if you want a wifom element.
I think I would like to sample both before I make my choice.
it's not really going to run that often.
@bbmolla: the advantage of keeping backups hidden is that massclaim doesn't work.
It seems so much in favor of Mafia that I wouldn't bother playing it. Chance of Cop and Tailor targeting the same person : 1 / (Nb of townies + Nb of Mafioso - 1)² or 1 / 49 on N1, 1 / 25 on N2, 1 / 9 on N3. Doesn't look significant enough to alter the dynamic of a 7-2 Mountainous. And the Desperado is a lesser Vig since it's just one shot with a considerable drawback. And Mafia have Day-talk.
Otolia, your math is wrong. It assumes a specific person, while it can be any person. The chance of targeting the same person is actually 1 in [amount of players]. So 1 in 9 for N1, 1 in 7 (likely) for N2, etc.
Anyway, tailor plus vengekill is much too strong. Take away tailor and replace cop with tracker and you got yourself a setup.
This setup is now a game about choosing wether to frame people or make themselves appear innocent at the cost of not taking a night-kill. If only one mafia remains he can target himself to look innocent sacrificing the night kill or target another player with the tailor and take the night-kill with the risk of a cop targeting him.
The desperado makes it all better with this paranoia.
Explanation for everything:
The desperado means that a vig won't accidentally kill a cop. However the penalty of loosing a town is still there (and he could confirm town with it potentially, if he claims before the shot and dies the people will know that his target is town.)
The deputy allows the cop to survive a little longer, 1-Shot BP would be too weak however.
If one mafia remains he can gamble between framing and killing with the risk of being targeted by or cop or not killing and looking innocent.
The venge-kill can be used to kill a claimed cop if a cop claims guilty on someone, it also makes an otherwise near impossible situation a little more possible to win as scum. If you think it's not that powerful.