Robot Prisoner's Dilemma - Mccoyn Wins - Round 2 in Limbo
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JDodge Accept it
- Accept it
- Accept it
- Posts: 5926
- Joined: May 6, 2005
- Location: Atop my cloud
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Albert B. Rampage Survivor
- Survivor
- Survivor
- Posts: 27261
- Joined: April 8, 2007
- Location: Albuquerque, New Mexico
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Sudo_Nym Pseudo Newbie
- Pseudo Newbie
- Pseudo Newbie
- Posts: 1144
- Joined: March 12, 2007
- Location: Washington
Damn, now my name sounds dull. It it too late to change my robot's name to "Hammer of Mokina"?One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.-
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Mokina It's a Trap!
- It's a Trap!
- It's a Trap!
- Posts: 493
- Joined: May 24, 2007
- Location: Iowa, U.S.A. Role: Mason Vigilante
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Khelvaster Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 1265
- Joined: May 5, 2007
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mccoyn Watcher
- Watcher
- Watcher
- Posts: 0
- Joined: September 16, 2005
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Mokina It's a Trap!
- It's a Trap!
- It's a Trap!
- Posts: 493
- Joined: May 24, 2007
- Location: Iowa, U.S.A. Role: Mason Vigilante
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JDodge Accept it
- Accept it
- Accept it
- Posts: 5926
- Joined: May 6, 2005
- Location: Atop my cloud
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Mokina It's a Trap!
- It's a Trap!
- It's a Trap!
- Posts: 493
- Joined: May 24, 2007
- Location: Iowa, U.S.A. Role: Mason Vigilante
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Occult
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Fritzler More /in than you!
- More /in than you!
- More /in than you!
- Posts: 6043
- Joined: July 26, 2005
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Pie_is_good Massclaim_is_Good
- Massclaim_is_Good
- Massclaim_is_Good
- Posts: 1346
- Joined: December 21, 2003
- Location: under your umbrella ella ella eh eh eh
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Guardian Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 4703
- Joined: March 28, 2007
- Location: Warning: Always looks scummy. Is town.
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Mokina It's a Trap!
- It's a Trap!
- It's a Trap!
- Posts: 493
- Joined: May 24, 2007
- Location: Iowa, U.S.A. Role: Mason Vigilante
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PookyTheMagicalBear Pooky got your back
- Pooky got your back
- Pooky got your back
- Posts: 40771
- Joined: August 17, 2003
/in My Robot's Name is "The Crimson King"Show"I hope one day I can openly play as wolfy as Pooky and get zero pressure for it grumble grumble."
-MariaR
"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
-Norwee-
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Samruc Goon
- Goon
- Goon
- Posts: 607
- Joined: June 20, 2007
- Location: Sweden
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Pie_is_good Massclaim_is_Good
- Massclaim_is_Good
- Massclaim_is_Good
- Posts: 1346
- Joined: December 21, 2003
- Location: under your umbrella ella ella eh eh eh
The Competitors!
If you actually expected me to dig through the thread to find your Robot Name, you get laughed at. People who included it in their PM have been duly cited.Mokinabot, by Mokina wrote:IF it's the last round choose "foe." Always.
ELSEIF it is past the 3rd round and the opponent has never yet chosen "friend", consider them an eternal foe.
ELSEIF it is past the 3rd round and the opponent shows an alternating pattern starting with "Friend," always defect.
ELSEIF it is past the 3rd round and the opponent shows an alternating pattern starting with "Foe," always defect.
ELSE choose "friend"Blackberry wrote:* FIRST ROUND: ALWAYS FRIEND
* AFTER FIRST ROUND:
--> IF OPPONENT'S PREVIOUS CHOICE WAS FRIEND, THEN CHOOSE FRIEND
--> IF OPPONENT'S PREVIOUS CHOICE WAS FOE, THEN CHOOSE FOE
* LAST ROUND: ALWAYS FOEBrutal Assassin wrote:Foe all 10 times.Crub wrote:My robot will always choose Foe.flubbot, by Khelvaster wrote:Choose foe unless the last three inputs from my opponent were friend.Sudo_Nym wrote:Rounds 1 and 2, I defect. For rounds after 3, I do what my opponent did the last round.JDodge wrote:Going foe all the way.xyzzy wrote:1: Defect
2: Store a value of 0 for X
3: If Opponent defects, subtract 1 from X
4: If Opponent cooperates, add 1 to X
5: If X>0, cooperate
6: If X<0, defect
7: If X=0, return to line 1
8: Return to line 3mccoyn wrote:Round 1: Always friend
Round 2-6: If both players picked friend last round choose friend again. Otherwise, choose foe.
Round 7-10: Always foeFritzler wrote:so, foe 24/7Empath, by Guardian wrote:Each round, start out with Friend.
Then, until the last choice, do whatever the opponent did last round.
Then, the last choice, defect.SamBot, by Samruc wrote:choose 'foe', unless opponent has chosen 'friend' for both of the last two rounds.The Crimson King, by PookyTheMagicalBear wrote:Cooperate,
then Choose the same thing the other person chose last time.
Then on the Last one defect
...stay tuned; results posted shortly!Albert B. Rampage wrote:Start with friend
Continue with friend if opponent chose friend the last turn
If at any point opponent chooses foe, proceed with foe all the way until the 9th time, then my robot will choose friend, then foe the turn right after.
Always choose foe on the 10thLast edited by Pie_is_good on Fri Jul 06, 2007 9:46 pm, edited 1 time in total.I am a stand-up dude of genuine flyness.-
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Pie_is_good Massclaim_is_Good
- Massclaim_is_Good
- Massclaim_is_Good
- Posts: 1346
- Joined: December 21, 2003
- Location: under your umbrella ella ella eh eh eh
The BBC-Code-A-Riffic-Showdown!
If anybody catches any mistakes, post them.
Mokinabot, by Mokina
vs. Mokinabot (Mokina):+0
vs. Blackberry:+9
vs. Brutal Assassin:-9
vs. crub:-9
vs. flubbot (Khelvaster):-7
vs. SudoNym:+3
vs. JDodge:-9
vs. xyzzy:+7
vs. mccoyn:-3
vs. Fritzler:-9
vs. Empath (Guardian):+9
vs. SamBot (Samruc):+3
vs. The Crimson King (Pooky):+9
vs. Albert B. Rampage:+9
Total: +3
Blackberry
vs. Mokinabot (Mokina):+9
vs. Blackberry:+0
vs. Brutal Assassin:-3
vs. crub:-3
vs. flubbot (Khelvaster):-3
vs. SudoNym:-3
vs. JDodge:-3
vs. xyzzy:-5
vs. mccoyn:+3
vs. Fritzler:-3
vs. Empath (Guardian):+9
vs. SamBot (Samruc):-3
vs. The Crimson King (Pooky):+9
vs. Albert B. Rampage:+9
Total: +13
Brutal Assassin
vs. Mokinabot (Mokina):+6
vs. Blackberry:+2
vs. Brutal Assassin:+0
vs. crub:+0
vs. flubbot (Khelvaster):+0
vs. SudoNym:+0
vs. JDodge:+0
vs. xyzzy:+0
vs. mccoyn:+2
vs. Fritzler:+0
vs. Empath (Guardian):+2
vs. SamBot (Samruc):+0
vs. The Crimson King (Pooky):+2
vs. Albert B. Rampage:+4
Total: +18
crub
vs. Mokinabot (Mokina):+6
vs. Blackberry:+2
vs. Brutal Assassin:+0
vs. crub:+0
vs. flubbot (Khelvaster):+0
vs. SudoNym:+0
vs. JDodge:+0
vs. xyzzy:+0
vs. mccoyn:+2
vs. Fritzler:+0
vs. Empath (Guardian):+2
vs. SamBot (Samruc):+0
vs. The Crimson King (Pooky):+2
vs. Albert B. Rampage:+4
Total: +18
Flubbot (Khelvaster)
vs. Mokinabot (Mokina):+3
vs. Blackberry:+2
vs. Brutal Assassin:+0
vs. crub:+0
vs. flubbot (Khelvaster):+0
vs. SudoNym:+0
vs. JDodge:+0
vs. xyzzy:+0
vs. mccoyn:+2
vs. Fritzler:+0
vs. Empath (Guardian):+2
vs. SamBot (Samruc):+0
vs. The Crimson King (Pooky):+2
vs. Albert B. Rampage:+4
Total: +15
SudoNym
vs. Mokinabot (Mokina):+8
vs. Blackberry:+2
vs. Brutal Assassin:+0
vs. crub:+0
vs. flubbot (Khelvaster):+0
vs. SudoNym:+0
vs. JDodge:+0
vs. xyzzy:+0
vs. mccoyn:+2
vs. Fritzler:+0
vs. Empath (Guardian):+2
vs. SamBot (Samruc):+0
vs. The Crimson King (Pooky):+2
vs. Albert B. Rampage:+4
Total: +20
JDodge
vs. Mokinabot (Mokina):+6
vs. Blackberry:+2
vs. Brutal Assassin:+0
vs. crub:+0
vs. flubbot (Khelvaster):+0
vs. SudoNym:+0
vs. JDodge:+0
vs. xyzzy:+0
vs. mccoyn:+2
vs. Fritzler:+0
vs. Empath (Guardian):+2
vs. SamBot (Samruc):+0
vs. The Crimson King (Pooky):+2
vs. Albert B. Rampage:+4
Total: +18
xyzzy
vs. Mokinabot (Mokina):+7
vs. Blackberry:-5
vs. Brutal Assassin:+0
vs. crub:+0
vs. flubbot (Khelvaster):+0
vs. SudoNym:+0
vs. JDodge:+0
vs. xyzzy:+0
vs. mccoyn:-1
vs. Fritzler:+0
vs. Empath (Guardian):-5
vs. SamBot (Samruc):+0
vs. The Crimson King (Pooky):-5
vs. Albert B. Rampage:+1
Total: -8
mccoyn
vs. Mokinabot (Mokina):+14
vs. Blackberry:+8
vs. Brutal Assassin:-3
vs. crub:-3
vs. flubbot (Khelvaster):-3
vs. SudoNym:-3
vs. JDodge:-3
vs. xyzzy:-1
vs. mccoyn:+0
vs. Fritzler:-3
vs. Empath (Guardian):+8
vs. SamBot (Samruc):-3
vs. The Crimson King (Pooky):+8
vs. Albert B. Rampage:+10
Total: +28
Fritzler
vs. Mokinabot (Mokina):+6
vs. Blackberry:+2
vs. Brutal Assassin:+0
vs. crub:+0
vs. flubbot (Khelvaster):+0
vs. SudoNym:+0
vs. JDodge:+0
vs. xyzzy:+0
vs. mccoyn:+2
vs. Fritzler:+0
vs. Empath (Guardian):+2
vs. SamBot (Samruc):+0
vs. The Crimson King (Pooky):+2
vs. Albert B. Rampage:+4
Total: +18
Empath (Guardian)
vs. Mokinabot (Mokina):+9
vs. Blackberry:+9
vs. Brutal Assassin:-3
vs. crub:-3
vs. flubbot (Khelvaster):-3
vs. SudoNym:-3
vs. JDodge:-3
vs. xyzzy:-5
vs. mccoyn:+3
vs. Fritzler:-3
vs. Empath (Guardian):+0
vs. SamBot (Samruc):-3
vs. The Crimson King (Pooky):+0
vs. Albert B. Rampage:+9
Total: +13
SamBot (Samruc)
vs. Mokinabot (Mokina):+8
vs. Blackberry:+2
vs. Brutal Assassin:+0
vs. crub:+0
vs. flubbot (Khelvaster):+0
vs. SudoNym:+0
vs. JDodge:+0
vs. xyzzy:+0
vs. mccoyn:+2
vs. Fritzler:+0
vs. Empath (Guardian):+2
vs. SamBot (Samruc):+0
vs. The Crimson King (Pooky):+2
vs. Albert B. Rampage:+4
Total: +20
The Crimson King (PookyTheMagicalBear)
vs. Mokinabot (Mokina):+9
vs. Blackberry:+9
vs. Brutal Assassin:-3
vs. crub:-3
vs. flubbot (Khelvaster):-3
vs. SudoNym:-3
vs. JDodge:-3
vs. xyzzy:-5
vs. mccoyn:+3
vs. Fritzler:-3
vs. Empath (Guardian):+9
vs. SamBot (Samruc):-3
vs. The Crimson King (Pooky):+0
vs. Albert B. Rampage:+9
Total: +13
Albert B. Rampage
vs. Mokinabot (Mokina):+9
vs. Blackberry:+9
vs. Brutal Assassin:-6
vs. crub:-6
vs. flubbot (Khelvaster):-6
vs. SudoNym:-6
vs. JDodge:-6
vs. xyzzy:-4
vs. mccoyn:+0
vs. Fritzler:-6
vs. Empath (Guardian):+9
vs. SamBot (Samruc):-6
vs. The Crimson King (Pooky):+9
vs. Albert B. Rampage:+0
Total: -10Last edited by Pie_is_good on Fri Jul 06, 2007 10:20 pm, edited 1 time in total.I am a stand-up dude of genuine flyness.-
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Pie_is_good Massclaim_is_Good
- Massclaim_is_Good
- Massclaim_is_Good
- Posts: 1346
- Joined: December 21, 2003
- Location: under your umbrella ella ella eh eh eh
The Results!
14th: Albert B. Rampage, with -10
13th: Xyzzy, with -8
12th: Mokina and her MokinaBot, with +3
Tie for 9th: Blackberry, Guardian (and his Empath), and PookyTheMagicalBear (and his Crimson King), with +13
8th: Khelvaster and his flubbot, with +15
Tie for 4th: Brutal Assassin, Crub, Fritzler, and JDodge with +18
Tie for 2nd: Sudo_nym and Samruc (and his Sambot), with +20
1st: mccoyn, with +28!
Congratulations to Mccoyn, and to Sudo_nym and Samruc as runners up!Last edited by Pie_is_good on Fri Jul 06, 2007 10:21 pm, edited 1 time in total.I am a stand-up dude of genuine flyness.-
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Samruc Goon
- Goon
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- Location: Sweden
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Pie_is_good Massclaim_is_Good
- Massclaim_is_Good
- Massclaim_is_Good
- Posts: 1346
- Joined: December 21, 2003
- Location: under your umbrella ella ella eh eh eh
Oh man. This game is a BITCH to resolve. 14x14x10 games to figure out and calculate... ugh.
Anyways, I was happy to see the All-Foe bots lose; more than one person claimed that they had broken the game by submitting that bot.
Samruc and Sudonym had practically the same bot, which played quite interestingly - it was very, very cautious; it never lost points, but if the opponent trusted it for long enough, it scored big. Nice design, but both could have been improved by a "Always Foe on the last round" clause.
Mccoyn's bot was a very nice idea. It accepted the minimal losses from the All-Foe designs in exchange for repeated, large scoring against the trusting bots. Then, it played the inevitable backstab at six - cashing out on the extra points before the opponent defects anyways for the tenth round. Another important point of this bot was a subtle difference in wording - the bot only cooperated ifbothplayers chose friend on the previous round. This allowed the bot to sidestep pitfalls that Blackberry, Guardian, and Pooky fell into against Xyzzy's bot - In the setups, the two would alternate between Foe/Friend and Friend/Foe such that they would both lose a significant amount of point. With Mccoyn's bot, though, that didn't happen - the cycle would be cut off once Mccoyn dinged xyzzy for two of the points back.
For the next round, I guess I'll mod it again. Any suggestions for changes in point value, now that we've had a game under our belt? Any requests for rules mutations? Let me know.
PieI am a stand-up dude of genuine flyness.-
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Samruc Goon
- Goon
- Goon
- Posts: 607
- Joined: June 20, 2007
- Location: Sweden
Glad you want to mod it again, Pie. I suggest we limit the number of bots in each round to maybe eight or ten, to keep it on a reasonable amount of games.
I thought this was great fun. You might want to reduce the penalty of -3 to -2, to get some friendlier bots (or would the symmetry be a problem?). Besides, I probably would change the rules for the last round, to be +2/-0for backstabbing, otherwise the scoring seems just fine.
I'm up for a new round, whatever the rules.-
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Xdaamno I love you
- I love you
- I love you
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If you do a new round, definatly /in. I'd probably keep -3 as -3."This should be an absolute car crash, but let's try it." - CDB
"did you get ces to look disgusted by their offer? i thought that might work" - Patrick
Cracking Idea Mafia-
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Brutal Assassin Goon
- Goon
- Goon
- Posts: 602
- Joined: July 4, 2006
Yeah, I was going to change my bot to exactly what McCoyn had the day before but I was curious how the "All foe" bot would resolve. Thing is, if more bots had opted to program randomly, or with a set pattern, then McCoyns idea would have been shot to hell. But with everyone doing either "Always" or "If then, Always" it worked out perfectly for him.-
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mccoyn Watcher
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I hadn't even considered an all-foe opponent. Basically, I thought friendlies would be popular so I started out friendly. To minimize damage from people trying to manipulate my program I lock on to defect if I'm back-stabbed just once. And of course, with two friendlies whoever back-stabs first wins! I would have lost if there were too many friendly bots that waited longer to back-stab.
I could mod some games. I think it would be easy to write a program to run the games. I'll let Pie run this round though so that everyone gets a chance at taking me out.
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