The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?
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fuzzybutternut Jack of All Trades
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I saw that. I lol'd a bit.
It was cute.There is nothing either good or bad, but thinking makes it so.
GTKAFuzzy! Come ask me questions.
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davesaz HeSurvivorHe
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fuzzybutternut Jack of All Trades
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tbh: I didn't know he was your son, but now it makes sense.There is nothing either good or bad, but thinking makes it so.
GTKAFuzzy! Come ask me questions.
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EspeciallyTheLies Survivor
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In post 17402, fuzzybutternut wrote:tbh: I didn't know he was your son, but now it makes sense.
why he's so incredibley adorable?Art is cool.-
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Osota Watcher
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fuzzybutternut Jack of All Trades
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In post 17404, Osota wrote:Is anyone doing the Extra Life event for charity tomorrow?
I've been thinking about it, but I'm not entirely sure.There is nothing either good or bad, but thinking makes it so.
GTKAFuzzy! Come ask me questions.
Come playmoddedMinecraft!-
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Osota Watcher
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fuzzybutternut Jack of All Trades
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If I can get some free time tomorrow, I'll do it. Neat that he's gonna be doing it on the MS server thoughThere is nothing either good or bad, but thinking makes it so.
GTKAFuzzy! Come ask me questions.
Come playmoddedMinecraft!-
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davesaz HeSurvivorHe
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Osota Watcher
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Charity event for gamers basically: http://www.extra-life.org/-
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fuzzybutternut Jack of All Trades
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It's a charity event where gamers stream to raise money for local children's hospitals. It's done year-round but most people really go all out in October.
http://www.extra-life.org/
P-Edit: Yeah, that.There is nothing either good or bad, but thinking makes it so.
GTKAFuzzy! Come ask me questions.
Come playmoddedMinecraft!-
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Untrod Tripod Fat and Sassy
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EspeciallyTheLies Survivor
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In post 17411, Untrod Tripod wrote:dead vanilla server is dead
yah..
but it's there if people want to play it. i'm hoping activity will pick up over the holiday. if it's still dead by the end of january, i'll likely shut it down and put up the world to download. it's not expensive, so i don't mind.Art is cool.-
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Klazam He/HimJack of All TradesHe/Him
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Osota Watcher
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Guys, Sometime today Gabe and his son and I will be logging on the MS server Vanilla Server and we are going to build a Hospital for the http://www.cliniccraft.com/ charity. If anyone wants to help out on this let me know. I'll keep you posted on what time.-
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Osota Watcher
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fuzzybutternut Jack of All Trades
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Gabe and his son are on now, building the clinic for the ExtraLife server. We'd love to have you guys on to help. We could definitely use it. Also, it's Vanilla and you guys loooooove VanillaThere is nothing either good or bad, but thinking makes it so.
GTKAFuzzy! Come ask me questions.
Come playmoddedMinecraft!-
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Maestro They/Them/AnyJack of All TradesThey/Them/Any
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Untrod Tripod Fat and Sassy
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EspeciallyTheLies Survivor
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In post 17371, Maestro wrote:Speaking of which:
There's the link, Osota. The purple text that lists the most recent update is a hyperlink that you can follow to the pack download. Ithinkit's got our configs included...? I'm not sure how much I tweaked; I don't think I changed tons from default but I honestly don't remember. That Google doc and that download are both 2 months old at this point. I might morph them into a 1.7.10 port for ETL's ScumCraft to see what she'd lose and what she'd gain from going 1.7.10.
Also, dav, it wouldn'tnecessarilyinvolve a new world, but as always it'd bemostmore stable to restart the world. And Ender Chests are an easy way to bump things over to 1.7.10.
amazing what they can do with technology these days...
the red things that say "not updated", are those included in the download still or no?Art is cool.-
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fuzzybutternut Jack of All Trades
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I don't know that fancy shmancy ender chest trick of yours, but, when we move to 1.7, I'd prefer a clean world anyway. That's just me.There is nothing either good or bad, but thinking makes it so.
GTKAFuzzy! Come ask me questions.
Come playmoddedMinecraft!-
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Maestro They/Them/AnyJack of All TradesThey/Them/Any
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In post 17419, EspeciallyTheLies wrote:In post 17371, Maestro wrote:Speaking of which:
There's the link, Osota. The purple text that lists the most recent update is a hyperlink that you can follow to the pack download. Ithinkit's got our configs included...? I'm not sure how much I tweaked; I don't think I changed tons from default but I honestly don't remember. That Google doc and that download are both 2 months old at this point. I might morph them into a 1.7.10 port for ETL's ScumCraft to see what she'd lose and what she'd gain from going 1.7.10.
Also, dav, it wouldn'tnecessarilyinvolve a new world, but as always it'd bemostmore stable to restart the world. And Ender Chests are an easy way to bump things over to 1.7.10.
amazing what they can do with technology these days...
the red things that say "not updated", are those included in the download still or no?
The notes section should explain. If it says "Not updated", it wasn't updated to 1.7.10 so I didn't include it at all since it wouldn't work. The row of information remains on the sheet for posterity and is probably outdated. If it says "SERVERSIDE", it's not included in the client download. If it says "Removed from server", there was something crashing the server and not the client for some reason OR it may or may not need to be removed for the pack to load a world.
EiraIRC is not in the download, IIRC.
In post 17420, fuzzybutternut wrote:I don't know that fancy shmancy ender chest trick of yours, but, when we move to 1.7, I'd prefer a clean world anyway. That's just me.
The "trick" is just dumping shit people want to keep into specifically-coded Ender Chests and emptying all others, copying the files that contain the data for all Ender Chests into the new world, then giving people back between 50-99% of what they had before depending on mod and ID continuity. If this was going to be attempted I would say make a pack as close as possible to the current one, but in 1.7.10, then migrate to that world on a back-up,THENswitch to the new pack. Syncs up ID changes with as little mod variability as possible, etc.-
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fuzzybutternut Jack of All Trades
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But doesn't 1.7 change the way items are registered? IE no more item ID's? So how would that work?There is nothing either good or bad, but thinking makes it so.
GTKAFuzzy! Come ask me questions.
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Maestro They/Them/AnyJack of All TradesThey/Them/Any
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What do you mean?
Right now, in your backwards 1.6.4 version ( ), "Stone" is "0". In our 1.7.10 pack, "Stone" is "minecraft:stone". In 1.8, "Stone" as you know it is "minecraft:stone" with metadata 0 (since you now have Andesite, Diorite, and Granite within other metadata values). Similar situations occur with "Dirt" and other blocks. "Iron Shovel" = 256 / "minecraft:iron_shovel" etc.
When you plug in some old world it doesn't just go "there's nothing here I recognize" - it still recognizes the old format, if just scoffs at it behind a cup of tea. Mods are and can't not-be coded the same way. If we put in a "241" into a 1.7 world (or even if we change the ID; it doesn't matter) if the game knew what was supposed to be there before (e.g. an "Ender Chest"), it'll know the same thing now.-
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fuzzybutternut Jack of All Trades
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But what I'm saying is, say we put in an item like a fluiduct, which is item ID (xxxx). In the new TE, it's known as Entity:Fluiduct. Would it be able to distinguish between the old and the new? I was under the impression they completely redid the system, erasing Item ID's completely. Not just hiding them behind an alias.There is nothing either good or bad, but thinking makes it so.
GTKAFuzzy! Come ask me questions.
Come playmoddedMinecraft!
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