Haunted Mansion| GAME OVER (Feedback?)

For completed/abandoned Mish Mash Games.
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Post Post #350 (ISO) » Tue Jun 12, 2007 7:16 pm

Post by johhan »

It's the fact that he seems to have a solid reasoning for thinking that just having one other person in the room would keep his secret plan from working. I want to watch, for the betterment of the innocents, so I can give my take on things. I don't even have any items to mess you up with, Jdodge- the creepy ass doll was in my pocket when it came alive and ran off.
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Post Post #351 (ISO) » Tue Jun 12, 2007 7:17 pm

Post by johhan »

YagamiLight wrote:I still think everyone should just avoid me... I think Jdodge just wants to be the demonic clown.
Question- did your PMs say this clown thing was demonic in nature?
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Post Post #352 (ISO) » Tue Jun 12, 2007 7:21 pm

Post by YagamiLight »

After the attack part it says i found the Demonic Clown Mask, and that I'm now possessed by its ghost.
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Post Post #353 (ISO) » Tue Jun 12, 2007 7:23 pm

Post by johhan »

YagamiLight wrote:After the attack part
What attack part?
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Post Post #354 (ISO) » Tue Jun 12, 2007 7:25 pm

Post by johhan »

*grumbles* I lost my claymore to a freaking creepy dool, and now wizard has it...
move: great hall
May as well try to find something else useful in here.
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Post Post #355 (ISO) » Tue Jun 12, 2007 7:27 pm

Post by YagamiLight »

johhan wrote:
YagamiLight wrote:After the attack part
What attack part?
The attack part where it attacks from behind, knocking me down, attaches itself to my face, and possess/transforms me.
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Post Post #356 (ISO) » Wed Jun 13, 2007 12:20 am

Post by Blue Zebra »

Move: Great Hall


I didn't find a weapon last time, and this seems to be the best place to find one.
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Post Post #357 (ISO) » Wed Jun 13, 2007 1:49 am

Post by JDodge »

I have a weapon that does more damage to ghosts than anything else. I have a theory that if you get rid of Yagami's extra 3 HP, the mask detaches itself.
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Post Post #358 (ISO) » Wed Jun 13, 2007 2:33 am

Post by Mokina »

I have a weapon of similar nature. Care to attack together?
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Post Post #359 (ISO) » Wed Jun 13, 2007 2:38 am

Post by JDodge »

Not really. This is a precision thing more than anything, since I don't want to kill Yagami.
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Post Post #360 (ISO) » Wed Jun 13, 2007 3:12 am

Post by Mokina »

True... but the amount required to exorcise might be more than three. If your attack doesn't work I'll try next turn.
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Post Post #361 (ISO) » Wed Jun 13, 2007 3:43 am

Post by Xdaamno »

johhan wrote:It's the fact that he seems to have a solid reasoning for thinking that just having one other person in the room would keep his secret plan from working. I want to watch, for the betterment of the innocents, so I can give my take on things. I don't even have any items to mess you up with, Jdodge- the creepy ass doll was in my pocket when it came alive and ran off.
My gut feeling's getting stronger. It's rare (And I've never head of it) for an innocent (townie) to say: 'For betterment of the innocents (townies)'. it just seems like he's emphasizing what he's doing is pro-town, which townies shouldn't need to consciously do.
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Post Post #362 (ISO) » Wed Jun 13, 2007 4:15 am

Post by Shanba »

Really? I get a pro-town feel from him. Or a priest feel. It wouldn't surprise me if he was a priest. It would surprise me if he was a ghost though.
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Post Post #363 (ISO) » Wed Jun 13, 2007 4:16 am

Post by Xdaamno »

Hm... we'll see.
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Post Post #364 (ISO) » Wed Jun 13, 2007 4:20 am

Post by Shanba »

Actually, priest fits fairly well for his actions. I can't see an innocent going out of his way to hunt the ghosts, at least not at this stage of the game. That's a point against Mokina too.
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Post Post #365 (ISO) » Wed Jun 13, 2007 4:21 am

Post by Shanba »

Especially as I don't feel his actions mesh with being a ghost. WIFOM, I know, but it just doesn't seem very ghostly to tackle the issue in that way when he could have just ignored it.
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Post Post #366 (ISO) » Wed Jun 13, 2007 4:42 am

Post by CoolBot »

Move: Bloody Cage Room


Khel didn't even tell us how he was trapped. I'm going to see what happens to him this round.
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Post Post #367 (ISO) » Wed Jun 13, 2007 6:08 am

Post by Occult »

The Who's Where Update!


Wazzup
--------------------------------------------------------------------------
Greenhouse
-
JDodge, YagamiLight


Dining Room-
Wizardcat


Bathroom-
ROTW


Bloody Cage Room-
,Khelvaster, Coolbot

Servants quarters-
Omegasgiev, TheGreg, Pbug, HautBoy


Winery-
Mokina


Nursery-
Shanba


Mystery Room -
JordanA24, Xdaamno


Terrace-
ChaosOmega


Doll Room-
Eteocles, Hadhfang


Great Hall
-
Autoload, Grek, blackberry, Johhan, Blue Zebra, Creepy Ass Doll
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Post Post #368 (ISO) » Wed Jun 13, 2007 6:17 am

Post by JordanA24 »

I think one of you lot in the great hall should try taking out the Doll.
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Post Post #369 (ISO) » Wed Jun 13, 2007 6:18 am

Post by Blue Zebra »

I don't have a weapon. Does anyone else in the Great Hall have a weapon?
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Post Post #370 (ISO) » Wed Jun 13, 2007 6:59 am

Post by Hadhfang »

move nursery


nothing has happened so far so lets see where this leads me.
This space is left intentionally blank.
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Post Post #371 (ISO) » Wed Jun 13, 2007 9:47 am

Post by Mokina »

Nah... I'm just volunteering the ghost-slaying item I found. Remember the point is to survive, and the ghosts are the ones trying to kill us.
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Post Post #372 (ISO) » Wed Jun 13, 2007 9:51 am

Post by JDodge »

Mokina is a priest.
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Post Post #373 (ISO) » Wed Jun 13, 2007 9:52 am

Post by YagamiLight »

Mokina wrote:Nah... I'm just volunteering the ghost-slaying item I found. Remember the point is to survive, and the ghosts are the ones trying to kill us.
The thing is I'm not a ghost, I'm an innocent possessed by one, so the ghost damage may not be what is used, the innocent might.
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Post Post #374 (ISO) » Wed Jun 13, 2007 9:57 am

Post by JordanA24 »

JDodge wrote:Mokina is a priest.
Elaborate.
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