Mini Normal 1609: The Case Of Doctor Pepper (Game Over)


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Post Post #2525 (ISO) » Mon Sep 29, 2014 7:20 am

Post by Wake1 »

Nothing she's said is verifiable unless she's lynched.

I wonder how longer she could go unverified.
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Post Post #2526 (ISO) » Mon Sep 29, 2014 7:21 am

Post by Wake1 »

Mason, Mason-Neighbor, Vengeful-Neighbor, and Tracker. Balanced?
"It's wise to be... cautious... with Wake."
— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #2527 (ISO) » Mon Sep 29, 2014 7:22 am

Post by FakeGod »

In post 2526, Wake1 wrote:Mason, Mason-Neighbor, Vengeful-Neighbor, and Tracker. Balanced?

Tad underpowered for town.

About where the NRG would put it, I reckon.
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Post Post #2528 (ISO) » Mon Sep 29, 2014 7:23 am

Post by Anatole Kuragin »

that's under the assumption that every town PR has claimed on day 1 though
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Post Post #2529 (ISO) » Mon Sep 29, 2014 7:23 am

Post by FakeGod »

In post 2524, Green Crayons wrote:That's why I'm willing to wait on Boon to see if later, at the appropriate time (because of a result or death), another investigative role comes to light. If so, I would be happy to lynch Boon 100%.

If there is another investigative role, he should have counterclaimed boons.
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Post Post #2530 (ISO) » Mon Sep 29, 2014 7:24 am

Post by FakeGod »

In post 2528, Anatole Kuragin wrote:that's under the assumption that every town PR has claimed on day 1 though

5 town PR in a Mini Normal is nearly unheard of.
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Post Post #2531 (ISO) » Mon Sep 29, 2014 7:26 am

Post by Wake1 »

In post 2527, FakeGod wrote:
In post 2526, Wake1 wrote:Mason, Mason-Neighbor, Vengeful-Neighbor, and Tracker. Balanced?

Tad underpowered for town.

About where the NRG would put it, I reckon.


I'd like to know when these claims should be taken seriously.

If none of them die this Night, but another player(s) do, there will be trouble.
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Post Post #2532 (ISO) » Mon Sep 29, 2014 7:27 am

Post by Wake1 »

13-player w/Masons and Cop = not possible. NRG is strict.
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— House*
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— Nosferatu*
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Post Post #2533 (ISO) » Mon Sep 29, 2014 7:27 am

Post by FakeGod »

Why is it not possible?
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Post Post #2534 (ISO) » Mon Sep 29, 2014 7:28 am

Post by Wake1 »

In post 2528, Anatole Kuragin wrote:that's under the assumption that every town PR has claimed on day 1 though


Correct.
"It's wise to be... cautious... with Wake."
— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #2535 (ISO) » Mon Sep 29, 2014 7:28 am

Post by Wake1 »

In post 2533, FakeGod wrote:Why is it not possible?


Why should it be possible?
"It's wise to be... cautious... with Wake."
— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #2536 (ISO) » Mon Sep 29, 2014 7:29 am

Post by FakeGod »

In post 2535, Wake1 wrote:
In post 2533, FakeGod wrote:Why is it not possible?


Why should it be possible?

2 Masons + Cop vs Godfather is a balanced setup, for example.
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Post Post #2537 (ISO) » Mon Sep 29, 2014 7:30 am

Post by TellTaleHeart »

In post 2535, Wake1 wrote:
In post 2533, FakeGod wrote:Why is it not possible?


Why should it be possible?


Because when you believe in yourself,
anything is possible
, Wake.
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Post Post #2538 (ISO) » Mon Sep 29, 2014 7:31 am

Post by Wake1 »

In post 2536, FakeGod wrote:
In post 2535, Wake1 wrote:
In post 2533, FakeGod wrote:Why is it not possible?


Why should it be possible?

2 Masons + Cop vs Godfather is a balanced setup, for example.


With a Tracker?

And the supposed Masons attached to a supposed Neighbor (who let's assume is Town) that can Venge a player?
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— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #2539 (ISO) » Mon Sep 29, 2014 7:31 am

Post by Wake1 »

In post 2537, TellTaleHeart wrote:
In post 2535, Wake1 wrote:
In post 2533, FakeGod wrote:Why is it not possible?


Why should it be possible?


Because when you believe in yourself,
anything is possible
, Wake.


Empty answer, Scum.
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— House*
"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #2540 (ISO) » Mon Sep 29, 2014 7:32 am

Post by FakeGod »

I don't see why that setup shouldn't be allowed.
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Post Post #2541 (ISO) » Mon Sep 29, 2014 7:32 am

Post by Wake1 »

In post 2540, FakeGod wrote:I don't see why that setup shouldn't be allowed.


Which one?
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Post Post #2542 (ISO) » Mon Sep 29, 2014 7:34 am

Post by Doogal121 »

In post 2520, TellTaleHeart wrote:Alright, Doogal. Once again from the top.

Your argument is that
scum
would've made the
verifiable
claim while
town
would've made the
much-less-verifiable
claim. In other words, BBT, who made a claim that
would leave him high and dry down the road
, is scum while Boonskiies, who made a claim that
can't be verified
and whose results can be easily faked, is town.

Do I have this all correct, or is there something I'm missing?


You have that correct. I believe that BBT would lie about mason in order to avoid being hung and later on, have a scum partner also claim mason. I don't believe there are actually masons in this game. We'll find out.

In post 2523, TellTaleHeart wrote:
In post 2522, Anatole Kuragin wrote:He's saying in that situation, you're trading what would be a confirmed mislynch for a kill without much to go on. IE. probably another dead townie.


Well...

That's nice, I suppose? I still don't know what you want me to say about that.

If you want to lynch me and tell me to
not
use my vengeshot, you've got another thing coming, Mister.

Nobody said to lynch you and have you hold your shot, everybody is saying, if you are indeed town, the last thing you should do is lynch yourself so you can use your shot. You pushed for your own lynch just so you could use your power. Why? How does lynching a townie help us, shot or no? Why can't we just lynch the scummy player you would have shot and have you around so you can still use your vote and give us reads and help point out what we have missed? How is killing you, so somebody the town decides dies, a good idea?
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Post Post #2543 (ISO) » Mon Sep 29, 2014 7:34 am

Post by FakeGod »

In post 2526, Wake1 wrote:Mason, Mason-Neighbor, Vengeful-Neighbor, and Tracker. Balanced?

This setup.
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Post Post #2544 (ISO) » Mon Sep 29, 2014 7:36 am

Post by Wake1 »

I agree with Doogal about BBT.

Disagree with him on TTH.

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Post Post #2545 (ISO) » Mon Sep 29, 2014 7:37 am

Post by Wake1 »

In post 2543, FakeGod wrote:
In post 2526, Wake1 wrote:Mason, Mason-Neighbor, Vengeful-Neighbor, and Tracker. Balanced?

This setup.


Not or ?
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"What Wake lacks in charisma, he makes up for it in pure analytic power."
— Nosferatu*
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Post Post #2546 (ISO) » Mon Sep 29, 2014 7:37 am

Post by Wake1 »

Is Rufflig still alive?
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Post Post #2547 (ISO) » Mon Sep 29, 2014 7:38 am

Post by FakeGod »

Those setups, too.
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Post Post #2548 (ISO) » Mon Sep 29, 2014 7:38 am

Post by Wake1 »

FakeGod, how does Rufflig rate currently?
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Post Post #2549 (ISO) » Mon Sep 29, 2014 7:38 am

Post by TellTaleHeart »

In post 2542, Doogal121 wrote:Nobody said to lynch you and have you hold your shot, everybody is saying, if you are indeed town, the last thing you should do is lynch yourself so you can use your shot. You pushed for your own lynch just so you could use your power. Why? How does lynching a townie help us, shot or no? Why can't we just lynch the scummy player you would have shot and have you around so you can still use your vote and give us reads and help point out what we have missed? How is killing you, so somebody the town decides dies, a good idea?


Who said I was letting "the town" decide anything? I'm not obligated to shoot leading wagon candidates nor am I bound by any kind of democratic vote.

If you see me ask a specific player about a read, it's because I value his opinion. It's not because I'm letting popular opinion dictate my shot.

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