Mini 437 - Hacker Mafia - Game Over


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Post Post #400 (ISO) » Thu May 31, 2007 1:54 pm

Post by Nocmen »

Lynching a townie today will not guarantee a scum win. However, lyncing the SK will. As much Albert is guilty, We cant NOT lynch the SK today.

Theres 8 left, presumably 4 town, 3 scum, 1 SK.

We lynch town today.
3 town, 3 scum, 1 sk going into night.
Worst case scenario, both hit townies, scum win.
If SK-Scum cross-kill, we get 3 town, 2 scum going into tomorrow.
Or if scum hit town and SK hits scum, left is 2 town, 2 scum, 1 sk.

We lynch SK today.
4 town, 3 scum go into night
Scum hits town, 3-3, scum wins.

If the SK is lynched today, this is an auto-lose for town. By lynching anyone else, we are pressing our luck with hopes that cross-kills and/or same-kills go through.

Now...if you were a townie, would you rather take the auto-loss, or let the NKs decide our fate? I would still like to move on, even if we are fighting a losing battle, we have a slim chance for success.
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Post Post #401 (ISO) » Thu May 31, 2007 2:45 pm

Post by TonyMontana »

But this all depends on Albert being the SK, which you are just taking as good fish.

I'm not contesting that lynching the SK means auto-lose, I'm contesting that albert is that SK.

He came up with the argument that the town's victory depended on the SK surviving, then claimed that position.

Are you gonna leave this night in the hands of a 50-50 shot that the SK kills a mafia?


Since I'm going to sleep now, and don't wanna wake up dead, I'll do a full claim

I'm
harold.parker/User/Townie

That's why I made this remark about alberts claim:
TonyMontana wrote:
Albert B. Rampage wrote:No, that's my name. What kind of trap is this, Nocmen ? This is indeed my username and I dismiss your accusation because I am 100% sure that the other townies have that same role as me.
Well, now you just signed your death order... :D

Someone kill this scum, already

Albert's made a great case for keeping the SK alive, I just think his claim of being the SK is false.
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Post Post #402 (ISO) » Thu May 31, 2007 3:02 pm

Post by Occult »

Wait, don't hammer yet. this is extreamly risky day. First, I don't trust Al, AT ALL. The odds are against the town, he will most likly go for a joint mafia win. I'll post again in little bit with more details, but trusting Al should not be our first choice. Tony may be scummy but we need to make sure he is the one we want to lynch.
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Post Post #403 (ISO) » Thu May 31, 2007 3:19 pm

Post by Nocmen »

I'm not saying I actually trust Al either. I just know that the possibility of him being the SK is so real, we need to be cautious regarding him.
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Post Post #404 (ISO) » Thu May 31, 2007 3:28 pm

Post by Occult »

See I don't like how close we are to lynching TM. If there are three scum and we lynch tony and Al turns around and kills another townie, we lose. Its really tricky at this point.
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Post Post #405 (ISO) » Thu May 31, 2007 4:34 pm

Post by Haut Boy »

Oh snap, a lot's happened...o_0

Unvote
while I go back over all this again. I'm pretty darn confused right now, yes...
I'm less likely to check MS on weekends than on weekdays. If I've disappeared on a weekend, it's normal.

Limited access for a week or so. I can read and post, but don't expect a lot.
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Post Post #406 (ISO) » Thu May 31, 2007 8:32 pm

Post by yellowbounder »

Starting arraymerge
[DEBUG]

* warning: array_merge() [function.array-merge]: Argument #2 is not an array in /home/.../includes/common.inc on line 1929.
* warning: Invalid argument supplied for foreach() in /home/.../includes/common.inc on line 1962.
* warning: array_merge() [function.array-merge]: Argument #2 is not an array in /home/.../includes/common.inc on line 1929.
* warning: Invalid argument supplied for foreach() in /home/.analyst/.../includes/common.inc on line 1962.
[FAILED]


Starting arraymerge
[DEBUG]

* warning: array_merge() [function.array-merge]: Argument #2 is not an array in /home/.../includes/common.inc on line 1929.
* warning: Invalid argument supplied for foreach() in /home/.../includes/common.inc on line 1962.
* warning: array_merge() [function.array-merge]: Argument #2 is not an array in /home/.../includes/common.inc on line 1929.
* warning: Invalid argument supplied for foreach() in /home/.analyst/.../includes/common.inc on line 1962.
[FAILED]


The system has suffered a critical error. Please contact your local system administrator.

Vote Count


1 - Albert B. Rampage (TonyMontana)
3 - TonyMontana (JordanA24, DYH, Nocmen)


4 - None (Occult, Silmiriel, Albert B. Rampage, Haut Boy)

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Post Post #407 (ISO) » Fri Jun 01, 2007 4:23 am

Post by Silmiriel »

Hello everyone! i'm here and trying to catch up.
Hockety...pockety??
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Post Post #408 (ISO) » Fri Jun 01, 2007 5:15 am

Post by JordanA24 »

Hi Sil.
Please delete my comment from your sig...such an awful joke- Battle Mage


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Post Post #409 (ISO) » Fri Jun 01, 2007 6:19 am

Post by Albert B. Rampage »

Nocmen wrote:Lynching a townie today will not guarantee a scum win. However, lyncing the SK will. As much Albert is guilty, We cant NOT lynch the SK today.

Theres 8 left, presumably 4 town, 3 scum, 1 SK.

We lynch town today.
3 town, 3 scum, 1 sk going into night.
Worst case scenario, both hit townies, scum win.
If SK-Scum cross-kill, we get 3 town, 2 scum going into tomorrow.
Or if scum hit town and SK hits scum, left is 2 town, 2 scum, 1 sk.

We lynch SK today.
4 town, 3 scum go into night
Scum hits town, 3-3, scum wins.

If the SK is lynched today, this is an auto-lose for town. By lynching anyone else, we are pressing our luck with hopes that cross-kills and/or same-kills go through.

Now...if you were a townie, would you rather take the auto-loss, or let the NKs decide our fate? I would still like to move on, even if we are fighting a losing battle, we have a slim chance for success.
I enjoy watching how he completely disregarded his doctor ability.

Is this a slip, or is this a clever mafiate that claimed the right thing at the right time ? I tell you guys, I'm getting extremely bad vibes from this guy too.
Guard your honor. Let your reputation fall where it will. And outlive the bastards.
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Post Post #410 (ISO) » Fri Jun 01, 2007 6:47 am

Post by Occult »

That is a good point.

Any comments Nocman?
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Post Post #411 (ISO) » Fri Jun 01, 2007 6:48 am

Post by Occult »

PS,

I still don't trust you Al, but that is a good catch.
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Post Post #412 (ISO) » Fri Jun 01, 2007 7:47 am

Post by Nocmen »

There is an easy way out for the scum to kill not having to worry about my ability. Take into account the restrictions of the doctor, and you will understand what I mean. There is a way to easily negate the possibility of hitting someone who is doc protected.
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Post Post #413 (ISO) » Fri Jun 01, 2007 7:48 am

Post by Occult »

I'm gonna be honest. We're screwed IMO.
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Post Post #414 (ISO) » Fri Jun 01, 2007 7:51 am

Post by Albert B. Rampage »

Nocmen wrote:There is an easy way out for the scum to kill not having to worry about my ability. Take into account the restrictions of the doctor, and you will understand what I mean. There is a way to easily negate the possibility of hitting someone who is doc protected.
Paraphrase please. At this point, we should get all the information we can get. Also, I might NK you if it is something that should be taken into account.
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Post Post #415 (ISO) » Fri Jun 01, 2007 7:55 am

Post by JordanA24 »

Occult wrote:I'm gonna be honest. We're screwed IMO.
Not yet.
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Post Post #416 (ISO) » Fri Jun 01, 2007 9:25 am

Post by TonyMontana »

Yeah.. The town can still have a shot if we kill a mafia.

Are you all gonna say that Albert's SK claim is more believable than mine?
I'm at -1 now (I'm not counting the lynching vote, since albert is waiting to jump on it) And for what? because the scumbag pointed me out?
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Post Post #417 (ISO) » Fri Jun 01, 2007 9:30 am

Post by Albert B. Rampage »

As I said, I would be satisfied with both Nocmen and TM deaths. Look at their history, it is evident that something's gotta give, and it is highly probable that one of these two are mafia.

I would like to know your thoughts on the 3rd, tough.
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Post Post #418 (ISO) » Fri Jun 01, 2007 9:54 am

Post by TonyMontana »

How bout I give you my thoughts on the 1st and 2nd.

I, obviously, believe I'm a townie. As for Nocmen, I see no reason to doubt he's a doctor. Not only did it make sense that the mod would pass on the modkilled doctor's powers, seeing as the balance for a set-up of a 12-player game is very fragile. But the fact that he called you out on your townie claim because he had a different townie name, and seeing as I have a human townie name as well pretty much confirmed him as pro-town to me.

I know nocmen was trying to be coy about why there's no need to count in the doc ability, but i don't think it's a secret: If the mafia should choose to kill a pro-town, instead of going for the SK tonight, the obvious choice is killing the doc. And if Mafia kills town, then it's all left up to a toin-coss of the SK killing either scum or town.
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Post Post #419 (ISO) » Fri Jun 01, 2007 10:16 am

Post by Nocmen »

TM basically said what I was trying not to say. Doc's can't self-prot, and my role is no different. The scum/SK could easily take me out without worrying who I protect.
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Post Post #420 (ISO) » Fri Jun 01, 2007 10:18 am

Post by Albert B. Rampage »

First of all, mafia may have safe-claims.

Second of all, even if he can't self-protect, he can protect someone else tonight, and thus prevent a kill.
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Post Post #421 (ISO) » Fri Jun 01, 2007 10:23 am

Post by JordanA24 »

I'm with TM on Nocmen being the doc, it seems completely believable, as does Albert's claim, but TM townie, common scum claim, especially considering we have an outed doc and mason. But then again, if I were scum, I'd probs claim cop to try to get the real cop to come out and try to frame a pro-town by claiming to get a guilty on them, with the situation being as delicate as it is, if scum did that, that'd probs be the killing blow for the town.

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Post Post #422 (ISO) » Fri Jun 01, 2007 10:28 am

Post by Albert B. Rampage »

Albert B. Rampage wrote:
I would like to know your thoughts on the 3rd, tough.
This applies to everybody. I would like everyone to re-read everything and post an analysis, if possible.
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Post Post #423 (ISO) » Fri Jun 01, 2007 11:43 am

Post by TonyMontana »

Albert B. Rampage wrote:First of all, mafia may have safe-claims.
Do you? well, obviously, you didnt...
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Post Post #424 (ISO) » Fri Jun 01, 2007 12:12 pm

Post by DYH »

Albert B. Rampage wrote:First of all, mafia may have safe-claims.

Second of all, even if he can't self-protect, he can protect someone else tonight, and thus prevent a kill.
You're missing the point. The mafia will kill the doctor. He's not going to prevent anything.

Unvote


I'm really tempted to go back to ABR based on his recent contributions and take my chances there aren't three scum and a serial killer in a 12 player game.

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