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Post Post #825 (ISO) » Wed Aug 20, 2014 2:15 pm

Post by xRECKONERx »

I'm considering crafting Cairne just so I can build this cool ass Shaman deck:

Shaman Cards

2x Earth Shock
2x Lightning Bolt
2x Ancestral Spirit
2x Reincarnate
2x Hex
2x Lightning Storm
2x Earth Elemental
2x Fire Elemental

Neutral Cards

1x Bloodmage Thalnos
2x Loot Hoarder
2x Harvest Golem
1x Baron Rivendare
1x Faceless Manipulator
1x Feugen
1x Loatheb
2x Sludge Belcher
1x Stalagg
1x Cairne Bloodhoof
1x Ragnaros the Firelord

Though I supposed Leeroy for Cairne wouldn't be so bad in that deck. I think I want to put Kel'Thazud in it somewhere.... it's just...

...Faceless Manipulator on Ragnaros... or Ancestral Spirit + Reincarnate + Baron Rivendare on Rag...

...Or Stalagg & Feugen wombos with Rivendare/Reincarnate... (three Thaddius sounds good)...

...Or Earth Elemental, Ancestral Spirit... Reincarnate it... then Kel'Thuzad...

...Or just recinarnate Cairne to get Cairne AND Baine back...

... Cairne + Ancestral Spirit + Reincarnate = 2x Cairne, 1x Baine
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Post Post #826 (ISO) » Thu Aug 21, 2014 12:48 am

Post by Human Destroyer »

I don't think Kel'Thuzad is very good, but it might be decent in that Reincarnate deck (I think he revives the minions you kill intentionally, right?)

Ancestral Spirit/Reincarnate/Reincarnate on Leeroy. Chaos shall ensue. (In fact, if my math is correct, that's 36 damage)

I also don't think Feugen and Stalagg are very good because you
have
to draw both of them for them to be good and Thaddius is extremely susceptible to hard removal as well as bounce effects like Sap and Freezing Trap (and Kidnapper). Although Feugen has a decent statline, Stalagg's is pretty bad since on Turn 5 it'll die to basically everything. If you had to take anything out for Kel'Thuzad, I'd look here (and add a second Faceless Manipulator).
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Post Post #827 (ISO) » Thu Aug 21, 2014 12:51 am

Post by Human Destroyer »

Rolkyr wrote:
8/15/14


  • A Deathrattle minion that has been affected by Silence will no longer trigger Baron Rivendare when destroyed
  • The activation of Voidcaller's Deathrattle while Baron Rivendare is on the battlefield will no longer lead to more than 7 minions in play.


Wait you could do these things? I missed all the fun, apparently.
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Post Post #828 (ISO) » Thu Aug 21, 2014 6:16 am

Post by xRECKONERx »

In post 826, Human Destroyer wrote:I also don't think Feugen and Stalagg are very good because you have to draw both of them for them to be good and Thaddius is extremely susceptible to hard removal as well as bounce effects like Sap and Freezing Trap (and Kidnapper). Although Feugen has a decent statline, Stalagg's is pretty bad since on Turn 5 it'll die to basically everything. If you had to take anything out for Kel'Thuzad, I'd look here (and add a second Faceless Manipulator).

As a counterpoint to that, I'm usually happy drawing either on T5. People panic and use removal/silence stuff on them. Plus, a ton of decks are running Feugen now on the ladder, so even just having Stalagg means I get to combo off of their shit.
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Post Post #829 (ISO) » Thu Aug 21, 2014 6:39 am

Post by Human Destroyer »

In post 828, xRECKONERx wrote:
In post 826, Human Destroyer wrote:I also don't think Feugen and Stalagg are very good because you have to draw both of them for them to be good and Thaddius is extremely susceptible to hard removal as well as bounce effects like Sap and Freezing Trap (and Kidnapper). Although Feugen has a decent statline, Stalagg's is pretty bad since on Turn 5 it'll die to basically everything. If you had to take anything out for Kel'Thuzad, I'd look here (and add a second Faceless Manipulator).

As a counterpoint to that, I'm usually happy drawing either on T5. People panic and use removal/silence stuff on them. Plus, a ton of decks are running Feugen now on the ladder, so even just having Stalagg means I get to combo off of their shit.

I would hate drawing Stalagg on T5 (Feugen would be fine).

Also why would they silence the first of the duo? I'm pretty sure you only need to silence the one that's actually summoning Thaddius (assuming they die at different times).

In terms of removal, Feugen is actually nice in that it's very difficult to remove (4/7 is amazing stats, see Injured Blademaster) but Stalagg is ridiculously frail and will probably die to Soulfire or Shadow Bolt or Spellpower Wrath/Frostbolt, not to mention that a lot of hard removal is made for high Attack minions rather than high Health minions.

I did forget that Feugen and Stalagg trigger off your opponent's Feugen and Stalagg though. That's too inconsistent for me to consider personally but it might work for some people I guess.
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Post Post #830 (ISO) » Thu Aug 21, 2014 8:48 am

Post by xRECKONERx »

this reddit thread is amazing

"I used to date a spider... but she's Maexxna."

"That was terrible. 10/10."
"Are you sure you don't mean 2/8?"
"I don't care about the numbers, I'm still dying."
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Post Post #831 (ISO) » Thu Aug 21, 2014 10:47 am

Post by Siveure DtTrikyp »

Knife juggler is such a counter to leeroy D:
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Post Post #832 (ISO) » Thu Aug 21, 2014 12:41 pm

Post by AngryPidgeon »

In post 831, Siveure DtTrikyp wrote:Knife juggler is such a counter to leeroy D:

Not really. Its just extremely lolzy when it actually works out that way.

In a 100% ideal scenario, you still have only a 25% chance of killing him with it.
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Post Post #833 (ISO) » Thu Aug 21, 2014 12:54 pm

Post by Siveure DtTrikyp »

Yeah.

Lost a game b/c I forgot about it and the knife juggler killed a 7/1

Worst bit is I had the extra damage to just kill the juggler first.
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Post Post #834 (ISO) » Thu Aug 21, 2014 1:21 pm

Post by Elmo TeH AzN »

In post 832, AngryPidgeon wrote:
In post 831, Siveure DtTrikyp wrote:Knife juggler is such a counter to leeroy D:

Not really. Its just extremely lolzy when it actually works out that way.

In a 100% ideal scenario, you still have only a 25% chance of killing him with it.

According to TAC: Its 50% ALWAYS 50%
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Post Post #835 (ISO) » Thu Aug 21, 2014 3:15 pm

Post by implosion »

Hello. I'm bored, so I'm going to say hi to this thread.

I'm at rank 3 atm, hoping to get legend (haven't gotten there before). Got there using (pretty) standard midrange hunter. But then i got
sick of perpetuating the meta
bored of it, so I just made this in reaction to seeing something similar and saying "this will probably be fun to play" (this is like the second draft):
Image

Thoughts? The senjin and harvest golem replacing I think 1x duplicate and 1x ethereal arcanist was a kneejerk reaction to a loss where it felt like I didn't have enough threats that I could play into an empty board.
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Post Post #836 (ISO) » Thu Aug 21, 2014 3:23 pm

Post by Dr Pants »

tbh it depends on how much you value loatheb and how consistently ethereal can snowball
personally Id swap ethereal and loatheb for rag and faceless
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Post Post #837 (ISO) » Thu Aug 21, 2014 3:29 pm

Post by xRECKONERx »

Sjow is actually running a secrets Mage deck and went from 100 to 6 using this list:

Sjow New Naxx Secret Mage Deck!



Removals:
-1 Flamestrike
-1 Water Elemental
-1 Mirror Image
-1 Polymorph
-1 Ice Block
-1 Sen'jin Shieldmasta
-1 Archmage Antonidas
-1 Pyroblast

Additions:
+2 Undertaker
+2 Loot Hoarder
+1 Harvest Golem
+1 Sylvanas
+1 Stalagg
+1 Feugen

The optional thing is to remove Stalagg/Feugen for 2x Sludge Belchers if you're not big on them.
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Post Post #838 (ISO) » Thu Aug 21, 2014 3:38 pm

Post by implosion »

I don't have rag yet (though I do have 2555 dust). I haven't actually drawn the ethereal since replacing one of them.

Sjow's deck is decisively more aggressive than mine. It also has a focus on different synergies. It's funny that all of the additions are undertakers and minions with deathrattle. I'm gonna mess around with it in a more controlly style a bit before inevitably deciding it's bad and going Sjow's route.
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Post Post #839 (ISO) » Thu Aug 21, 2014 4:10 pm

Post by xRECKONERx »

I've tried putting Undertaker + Deathrattle in almost every shell. It's so good.
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Post Post #840 (ISO) » Thu Aug 21, 2014 4:12 pm

Post by implosion »

Yeah, i may have already given up.
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Post Post #841 (ISO) » Thu Aug 21, 2014 4:16 pm

Post by implosion »

That awesome moment of mirror entity getting a sludge belcher leading to a turn-7 concede.
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Post Post #842 (ISO) » Thu Aug 21, 2014 8:08 pm

Post by Iecerint »

Iecerint#2993
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Post Post #843 (ISO) » Thu Aug 21, 2014 9:32 pm

Post by Oman »

I am loving building my own mage secrets deck right now.

I think full secrets might cop a little nerf (duplicate to 4-drop maybe?)
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Post Post #844 (ISO) » Fri Aug 22, 2014 4:22 am

Post by xRECKONERx »

They can't change any mana costs on the secrets, otherwise it defeats the purpose of the secret since people would know what you played if its mana cost was different.
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Post Post #845 (ISO) » Fri Aug 22, 2014 12:43 pm

Post by Human Destroyer »

In post 843, Oman wrote:I am loving building my own mage secrets deck right now.

I think full secrets might cop a little nerf (duplicate to 4-drop maybe?)

a) What reck said
b) None of the secrets are worth 4 mana
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Post Post #846 (ISO) » Fri Aug 22, 2014 1:07 pm

Post by chamber »

They could easily give mage a set of 4 mana secrets and tweak one or 2 of the existing ones to be at that cost instead. This would likely be a future expansion idea. right now it might be 1 for paladin 2 for hunter and 3 for mage, but there is no reason mage/hunter couldn't get a wider range of secret costs as long as their are multiple options at each.
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Post Post #847 (ISO) » Fri Aug 22, 2014 1:22 pm

Post by Siveure DtTrikyp »

Duplicate being nerfed to 4 mana won't change anything about it. It's either played late enough that the extra mana won't matter, way too slow anyway, or cheated out with mad scientist/kirin tor.

I don't think it'd be great to make 4 mana mage secrets because of kirin tor mage effectively allowing ramp into them.
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Post Post #848 (ISO) » Sat Aug 23, 2014 2:15 am

Post by Oman »

In post 844, xRECKONERx wrote:They can't change any mana costs on the secrets, otherwise it defeats the purpose of the secret since people would know what you played if its mana cost was different.


Understood. Thanks for explaining the obvious to me :D
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Post Post #849 (ISO) » Sat Aug 23, 2014 5:10 am

Post by Elmo TeH AzN »

Made it to rank 15 im.happy
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