Each GF had a one-shot immunity which passed down should the GF be lynched. Kison lost his the second night. Sage inherited his from the lynched GF.
Actually, if there had been no successful doc protect last night, one of the following might have happened:
1) Clubs kills one Spades, Spades kills the doc, and Sage would have a extra life. Then the day would start with one Spades and the doc dead, leaving 1:1 scum. But since Sage has an extra life, I would've given him the win.
Clubs win
.
2) Spades and Clubs cross-kill. One spade dies, Sage loses the bonus life. Game starts 1:1:1 Spade:Club:Town. Lynch town,
Scum tie
.
3) Spades and Clubs cross-kill. One spade dies, Sage loses the bonus life. Game starts 1:1:1 Spade:Club:Town. Lynch Spade,
Clubs win
.
4) Spades and Clubs cross-kill. One spade dies, Sage loses the bonus life. Game starts 1:1:1 Spade:Club:Town. Lynch Club,
Spades win
.
5) Spades and Clubs cross-kill. One spade dies, Sage loses the bonus life. Game starts 1:1:1 Spade:Club:Town. No lynch, Scum crosskill.
Town wins
.
6) Spades and Clubs cross-kill. One spade dies, Sage loses the bonus life. Game starts 1:1:1 Spade:Club:Town. No lynch, Spades kills Clubs kills town.
Spades win
.
7) Spades and Clubs cross-kill. One spade dies, Sage loses the bonus life. Game starts 1:1:1 Spade:Club:Town. No lynch, Clubs kills Spades kills town.
Clubs win
.
8) Spades and Clubs cross-kill. One spade dies, Sage loses the bonus life. Game starts 1:1:1 Spade:Club:Town. No lynch, Spades and Clubs doublekill town.
Scum tie
.
Thus, if it weren't for the lucky doc protection, it was still anyone's game..