In post 134, farside22 wrote:Is it normal for you to go with what the masses want? Have you ever played a small town game before?
I've never played in a small town game before (I have played in a micro before), and thought this set-up would be good for working on my mafia theory.
And no. I typically let the town do their thing and I do my thing (which is sometimes just me watching them do their thing while I look at some butterfly that passed me by). Something will eventually interest me and I'll prod at it for a bit and develop my reads.
I hardly consider letting the town decide to be going with the masses. The only two possibilities are a) the town decides to go with the plan that I support (and I've already stated so) or b) the town doesn't want to go through with it, in which case I get to use my ability how I want to (which still might be using it on N1). In either scenario, I get what I want.
I don't really think there's a discerning difference (because you wind up with the same overall end result), and stating so is weird to me. Which is why I was asking people about it. But if I had to choose a day to no lynch on, Day 1 makes more sense to me.
1) You no lynch Day 1. Day 2 is a fresh start and you can use a lynch to find scum and information for the investigation on N2.
2) You lynch Day 1 to find scum and information. You no lynch Day 2 because you already decided to have a no lynch. ???? Why? You might as well just continue scum-hunting and lynching people at that point.
In post 137, absta101 wrote: In post 133, Brian Skies wrote:
In post 131, Mitillos wrote:@jklash: Still not sure if I'm getting it. Did you think Brian was a vig? And that PrivateI would try to get him mislynched, if he didn't use his power on N1?
I can see why you would be confused with how jklash got from point A to point B, but don't you think he probably just had a small mental lapse? It's not like he tried to push it anywhere and he clearly realized his mistake immediately after you pointed it out to him.
Noted.
Do you disagree? What do you think about it?
In post 139, absta101 wrote:Btw @Brian, feel free to state the town intent in answering the question (that Mit presented) for Jklash.
I don't understand what it is you're asking me to do.
In post 140, Mitillos wrote:As for jklash, it's possible, sure. It's not like I'm calling him scum for it. I just didn't like the way he wasn't explaining clearly where he got the idea of a mislynch (being evasive, as I said). Transparency is pro-town.
Transparency is pro-town. Sure. But I don't really know what you're expecting to get out of it. It's possible he just had a complete mental lapse and realized his mistake. Even if he can't thoroughly explain his thought process, it's something that town are just as likely to do as scum.
And there's nothing he can say that will grant a favorable response except "oh wow, that's some really weird derp logic you got going on." And I find players of both alignments go through those moments.
In post 141, absta101 wrote:There you go Mit, proving exactly what I said in the beginning. You'll be less likely to vote the important PRs.
Why does this matter? I thought the idea of this set-up was to use the roles available to try and squeeze out the scum-team.
In post 149, Micc wrote:The day 2 no lynch would only be viable if we mislynched day 1 and were potentially in MyLo. Yiley is the cop, and I am fairly confident that between Tiershift, jklash, and I we can read him accurately. Getting to that night 2 cop investigation without losing excessive town players could be the difference in the game.
Okay. This makes sense.
In post 154, farside22 wrote:it's odd but I need to see how much experience he has before I call it scummy
I have 20+ games, two of which are scum-games. But my town play is a bit erratic.
Anyhow, I don't really know you guys and meta-diving isn't my thing (I have done it, but it's a last resort).