In post 524, bv310 wrote:I didn't mind it, but it felt so out of place in the context of the narrative. I liked the Broken Steel ending slightly more.
The Fallout 3 ending was incredibly frustrating for me because
I couldn't send Fawkes when he's IMMUNE TO RADIATION
.
Plus, it just felt like a very predictable, fairly boring story, while New Vegas was far more interesting to me.
jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow
no, shut up, buy the entire thing right now, this is a fantastic bundle. excited to see if they can keep it up when games are added next week, but it's already more than worth the average price as is.
In post 529, Parama wrote:no, shut up, buy the entire thing right now, this is a fantastic bundle. excited to see if they can keep it up when games are added next week, but it's already more than worth the average price as is.
THIS
The Swapper is SO GOOD YOU GUYS
I play Monaco. Hit me up if you want a game.
I'll explain it to you. You have to get someone else to understand it for you.
I've slowly come to the realization that maybe Bethesda games just aren't for me. I hear these stories of people losing themselves in the worlds of Fallout and Elder Scrolls for hundreds of hours... and I don't really get it, at all. I played the fuck out of Oblivion because it was like the first game I ever played after I got a 360 and new television, but the games lose their charm very quickly for me and I wind up never going back to them. There's just so much... NOTHINGNESS going on in them. I guess that open exploration is part of the appeal? I dunno, I don't really like it.
Fallout 3 has that "nothingness" feeling for me, and Skyrim also has this to a lesser extent, but New Vegas and Oblivion felt populated by some relatively memorable characters.
I still enjoyed Skyrim, though, and I liked Fallout 3 enough to soldier through the platinum PS3 trophy.
In post 524, bv310 wrote:I didn't mind it, but it felt so out of place in the context of the narrative. I liked the Broken Steel ending slightly more.
The Fallout 3 ending was incredibly frustrating for me because
I couldn't send Fawkes when he's IMMUNE TO RADIATION
.
Plus, it just felt like a very predictable, fairly boring story, while New Vegas was far more interesting to me.
I think they patched that with Broken Steel.
Well, sort of.
You could send him in, but apparently it's "selfish" to do so, and "the bad ending", which doesn't make any sense. It's smart. Nobody's getting hurt at all, but apparently, because the point of that whole stupid thing is "selflessness" you're supposed to "sacrifice yourself" unnecessarily.
jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow
You could send him in, but apparently it's "selfish" to do so, and "the bad ending", which doesn't make any sense. It's smart. Nobody's getting hurt at all, but apparently, because the point of that whole stupid thing is "selflessness" you're supposed to "sacrifice yourself" unnecessarily.
Spoiler:
I didn't really pay much attention to whether it was the good or bad ending, what was important to me was that my the decision to send Fawkes meant no one had to die. If that's a bad ending, I don't get it.
In post 534, xRECKONERx wrote:I've slowly come to the realization that maybe Bethesda games just aren't for me. I hear these stories of people losing themselves in the worlds of Fallout and Elder Scrolls for hundreds of hours... and I don't really get it, at all. I played the fuck out of Oblivion because it was like the first game I ever played after I got a 360 and new television, but the games lose their charm very quickly for me and I wind up never going back to them. There's just so much... NOTHINGNESS going on in them. I guess that open exploration is part of the appeal? I dunno, I don't really like it.
try Dishonored
I'll explain it to you. You have to get someone else to understand it for you.
I think I only played though Fallout 3's story twice. Once as a goodie once as a badie and never again. The main quest is the weakest point of that whole game. I used to love just exploring the whole map and finding little random things that would surprise me. That is pretty much where all my time went in that game.
In post 541, Sotty7 wrote:I think I only played though Fallout 3's story twice. Once as a goodie once as a badie and never again. The main quest is the weakest point of that whole game. I used to love just exploring the whole map and finding little random things that would surprise me. That is pretty much where all my time went in that game.
Agree with this. The quest with Harold really stands out. I didn't even find it til my 3rd or 4th playthrough.
In post 534, xRECKONERx wrote:I've slowly come to the realization that maybe Bethesda games just aren't for me. I hear these stories of people losing themselves in the worlds of Fallout and Elder Scrolls for hundreds of hours... and I don't really get it, at all. I played the fuck out of Oblivion because it was like the first game I ever played after I got a 360 and new television, but the games lose their charm very quickly for me and I wind up never going back to them. There's just so much... NOTHINGNESS going on in them. I guess that open exploration is part of the appeal? I dunno, I don't really like it.
In post 533, Umbrage wrote:BTW does anyone want my spare Monaco/Swapper?
I would gladly take that off your hands.
As the king of all cosmos remarked "is it really fun? or that it let's you forget yourself?"
aceofspades is the worst poster on site and anyone that hasn't got him on ignore is doing themselves a disservice ~N
V/LA weekends
I'll have to replay Fallout 3 but I don't remember any "bad writing" I also loved exploring.
Of all tyrannies,a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep but those who torment us for our own good will torment us without end they do so with the approval of their own conscience.
In post 534, xRECKONERx wrote:I've slowly come to the realization that maybe Bethesda games just aren't for me. I hear these stories of people losing themselves in the worlds of Fallout and Elder Scrolls for hundreds of hours... and I don't really get it, at all. I played the fuck out of Oblivion because it was like the first game I ever played after I got a 360 and new television, but the games lose their charm very quickly for me and I wind up never going back to them. There's just so much... NOTHINGNESS going on in them. I guess that open exploration is part of the appeal? I dunno, I don't really like it.
try Dishonored
'power slide' is actually one of the most useful moves
jumping on enemies can work, but it's too weak to be a viable strategy
I'll explain it to you. You have to get someone else to understand it for you.