The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?

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New Vanilla Server?

Yes, on latest stable version; with fun events & mini-games!
3
33%
Yes, on latest stable version; for consistency & community! (no plugins)
3
33%
Yes, on "snapshots"/development versions; bleeding edge! (definitely no plugins)
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No votes
Yes, with Spigot/Bukkit/server "plugins" (or commands like /tpa, /home, etc.)
3
33%
Yes, but I'll post with my specific thoughts and ideas!
0
No votes
 
Total votes: 9

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Post Post #16325 (ISO) » Tue Jan 28, 2014 8:25 am

Post by Maruchan »

In post 16324, Maestro wrote:For Modded folks:
In [url=http://www.quicktopic.com/50/H/MKpcxaF549dv]the Scumpack QT[/url], M wrote:
Scumpack v1.1 Release


Changelog:

- Fixed Metallurgy trading / Mariculture jewelry item ID conflicts and weirdness.
- Fixed Factorization machine / Project: Red multipart item ID conflicts.
- Updated to Mystcaft v0.10.12.01 (from v0.10.11.00) since it was labeled "hotfix" and assumed crucial.
Also,
NEW WRITING DESK MODEL!

- Updated to OpenBlocks v1.2.4 (from v1.2.2) to fix a crucial issue with gravestones.
(
NOTE: previous change, now implemented in linked download.
)
- After testing, removed Galacticraft and all associated dependencies.
(
NOTE: back-up was made in case ETL wants to revert.
)

As always, the updated download link is in the spreadsheet.
Could we get a section added to the end of the spreadsheet for .zips that JUST contain the changed files for each version shift? So that those of us on metered $5 a gig internet don't have to waste said internet re-downloading files we already have? It should be really easy and simple to do every time you update
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Post Post #16326 (ISO) » Tue Jan 28, 2014 8:27 am

Post by Maruchan »

(also blake says the new 1.1 includes openblocks 1.2.2 not 1.2.4)
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Post Post #16327 (ISO) » Tue Jan 28, 2014 9:40 am

Post by Maruchan »

qt down?
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Post Post #16328 (ISO) » Tue Jan 28, 2014 9:44 am

Post by Tierce »

Mind you, the new update makes every item frame in Vanilla pop out.
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Post Post #16329 (ISO) » Tue Jan 28, 2014 9:49 am

Post by Maruchan »

trolololololololol mojang b trollin' us
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Post Post #16330 (ISO) » Tue Jan 28, 2014 12:11 pm

Post by Maruchan »

2014-01-28 17:59:33 [INFO] [TConstruct] [TConstruct] Natura, what are we going to do tomorrow night?
2014-01-28 17:59:33 [INFO] [TConstruct] [Natura] TConstruct, we're going to take over the world!

This is what happens when initializing the modpack and tconstruct notices you have natura involved. trololololololol


EDIT: I'm going to make this a collection of interesting things i find in startup.

2014-01-28 17:59:33 [SEVERE] [TConstruct] [Environment Checks] Gelatinous iceberg dead ahead! Entering Greggy waters! Abandon hope all ye who enter here! (No, seriously, we don't support GT. Don't report any issues. Thanks.)
2014-01-28 17:59:33 [SEVERE] [TConstruct] [Environment Checks] A NOTE TO THE USER: Gregtech has been known to crash the game with Metallurgy and for certain specific 'banished' players.
2014-01-28 17:59:33 [SEVERE] [TConstruct] [Environment Checks] For this reason, the TCon dev team urge you to seek your tedium fix from someone else, as Greg disobeys
2014-01-28 17:59:33 [SEVERE] [TConstruct] [Environment Checks] the basic tenets of good modders conduct. We log this message rather than sabotage. We'd hope he'd do the same.
2014-01-28 17:59:33 [SEVERE] [TConstruct] [Environment Checks] In the meantime, we recommend not playing anything but IC2 alongside Gregtech. ~ Sunstrike
2014-01-28 17:59:33 [SEVERE] [TConstruct] [Environment Checks] GT Appendum I: And now he's going after Forge Mod Loader too...
2014-01-28 17:59:33 [SEVERE] [TConstruct] [Environment Checks] http://forum.industrial-craft.net/index ... post138551 ~ SlimeKnights
2014-01-28 17:59:33 [SEVERE] [TConstruct] [Environment Checks] Optifine detected. This is a Bad Thing(tm) and can crash Minecraft due to an Optifine bug during TCon armor renders!






2014-01-28 18:00:01 [INFO] [ForgeModLoader] Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
Last edited by Maruchan on Tue Jan 28, 2014 12:46 pm, edited 1 time in total.
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Post Post #16331 (ISO) » Tue Jan 28, 2014 12:30 pm

Post by Maestro »

Maru...just check the QT for the changelog and plz don't spam shit we see every time we load up our pack. :P
Apologies, Tierce - that wasn't even mentioned in the logs I checked on Mojira.

Is this a huge problem for anyone besides you...? I will spawn in any Item Frames/Framed Items which despawn from dropping off and being kept loaded with players online.
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Post Post #16332 (ISO) » Tue Jan 28, 2014 1:48 pm

Post by Tierce »

In post 16331, Maestro wrote:Maru...just check the QT for the changelog and plz don't spam shit we see every time we load up our pack. :P
Apologies, Tierce - that wasn't even mentioned in the logs I checked on Mojira.

Is this a huge problem for anyone besides you...? I will spawn in any Item Frames/Framed Items which despawn from dropping off and being kept loaded with players online.
It's fine. I just logged in on my storage area and there were items everywhere; I've already fixed it. Then went on a hunt for more Easter Zombies. That was a glorious purge.

The maps are buggy now, though, when you put one on a frame it doesn't show the map, just a resized frame background. That'll probably have to wait for a fix.

Another thing: dropped items aren't visible until the moment you pick them up. THAT is annoying.
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Post Post #16333 (ISO) » Tue Jan 28, 2014 1:59 pm

Post by Maestro »

HMMM. >:(
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Post Post #16334 (ISO) » Thu Jan 30, 2014 3:36 am

Post by Untrod Tripod »

In post 16162, Maestro wrote:
In post 16157, Untrod Tripod wrote:I just want my plantation back
This can be arranged at some point maybe.
ssoooo0o0o0o0o0o0ooooooo00o0o0ooooo
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Post Post #16335 (ISO) » Thu Jan 30, 2014 4:26 am

Post by Maestro »

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Post Post #16336 (ISO) » Thu Jan 30, 2014 5:59 am

Post by Untrod Tripod »

maestro plz
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Post Post #16337 (ISO) » Thu Jan 30, 2014 7:23 am

Post by Maruchan »

UT, i can't get it on the server, but I have the map of your plantation you can download if you want it
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Post Post #16338 (ISO) » Thu Jan 30, 2014 7:30 am

Post by Untrod Tripod »

why can't it get on the server :(:(:(:(:(:(:(
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Post Post #16339 (ISO) » Thu Jan 30, 2014 7:44 am

Post by Maruchan »

cuz i not an admin. M might be able to, but i'm offering a planB
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Post Post #16340 (ISO) » Thu Jan 30, 2014 2:54 pm

Post by Who »

I'm not very good at SMP.

There just seems to be less pressure than SSP, and I'm not very good at doing things without the constant drive for more stuff. For some reason it just isn't there, so I can get absolutely nothing done.
Who said that?
Chamber. It's all a conspiracy.
Or is it?
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Post Post #16341 (ISO) » Thu Jan 30, 2014 5:11 pm

Post by Maestro »

...pressure?

Also UT, it seemed like a silly request so I met it with a silly answer.
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Post Post #16342 (ISO) » Thu Jan 30, 2014 5:23 pm

Post by Who »

In post 16341, Maestro wrote:...pressure?
You don't have to do everything yourself. Some infrastructure is already present.
Who said that?
Chamber. It's all a conspiracy.
Or is it?
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Post Post #16343 (ISO) » Thu Jan 30, 2014 5:28 pm

Post by Maestro »

You can choose to do everything for yourself...?
Don't mistake availability for a dictation of free will, yo. :P
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Post Post #16344 (ISO) » Thu Jan 30, 2014 5:30 pm

Post by Who »

In post 16343, Maestro wrote:You can choose to do everything for yourself...?
Don't mistake availability for a dictation of free will, yo. :P
But then what's the point of playing MP to start with?
Who said that?
Chamber. It's all a conspiracy.
Or is it?
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Post Post #16345 (ISO) » Thu Jan 30, 2014 6:00 pm

Post by Klazam »

LOOK AT DOSE COOL STUFFS I BUILT

Thats the point, haha
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Post Post #16346 (ISO) » Thu Jan 30, 2014 6:03 pm

Post by Maestro »

*** interaction with other players =/= using all available infrastructure instead of making your own if that's what causes you to lose motivation ***

The motivation for playing SMP is the former - it's pretty obvious when you think about the difference between
SINGLE
player and
MULTI
player.
You seem to be saying you're losing motivation for doing something that's your choice, that's all I'm saying. :P sounds kinda silly...
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Post Post #16347 (ISO) » Thu Jan 30, 2014 6:07 pm

Post by Untrod Tripod »

In post 16341, Maestro wrote:...pressure?

Also UT, it seemed like a silly request so I met it with a silly answer.
so is it gonna happen or....
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Post Post #16348 (ISO) » Thu Jan 30, 2014 6:15 pm

Post by EspeciallyTheLies »

In post 16344, Who wrote:
In post 16343, Maestro wrote:You can choose to do everything for yourself...?
Don't mistake availability for a dictation of free will, yo. :P
But then what's the point of playing MP to start with?
To talk, build, adventure, explore, and play with other people doing the same thing. :mrgreen:
Art is cool.
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Post Post #16349 (ISO) » Thu Jan 30, 2014 6:28 pm

Post by Maruchan »

^^^ Many people enjoy going off ten thousand blocks on their own and playing a SSP mindset on SMP because the chat function allows them to be a"around" other minecraft lovers, and discuss things, and learn from/teach others knowledge someone didn't previously have about a feature of the game. I'd say modded moreso than vanilla for us is especially liek this. Sure every once in awhile (excluding myself who does it constantly) people will ask others if they have seen/have extra of something, but typically we all just kinda do our own thing with a little bit of interaction

(except for me I'm always in others' area looking at their cool stuff and begging for free passouts for the coolstuff i want to do)
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