Home with family for Christmas. Expecting to play a fair few games but, for variety's sake, wondering if anyone can suggest any good three- or four-player games that need only pen & paper, cards, dice or any combination thereof?
betrayal at the house on the hill is super fun! well, at least after the haunt, before it it's kind of "eh", but it's really awesome after it. (played it for the first time tonight)
"Don’t buy a dozen eggs if you just want a hardboiled egg. Don’t buy a head of lettuce if you just want a salad. Don’t buy eggs and lettuce if you want egg salad because those are not the right ingredients." -Julius Bloop
As mentioned in the Reckoning thread, polyhaus got the GOT board game, GOT card game, and Legendary (Marvel card game). Thoughts on any/all of the above?
"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees -
I've only played GOT a couple times, always with a full six players. It has fun mechanics, but some board positions are less interesting than others, like drawing Stark.
I don't know the card game version or Legendary.
My house got the expansion packs for Defenders of the Realm and the current complete Flash Point game via Kickstarter, so I'm booked for the next couple days...
In post 834, quadz08 wrote:As mentioned in the Reckoning thread, polyhaus got the GOT board game, GOT card game, and Legendary (Marvel card game). Thoughts on any/all of the above?
Got is just sooo fucking long. Ive only played it once though but that was my big problem. Marvel legendary looks excellent tho!
Playing hanabi atm! Its so awesome.
are you thinking of me when you're with somebody else?
Love Letter and Once Upon a Time for Christmas. The packaging for the latter is
astonishingly
wasteful - all it is is three small packs of cards and a rules sheet but the box is the size of a large hardback book. Can't wait to play it again, though.
I received Saboteur (english name I do not know) for Christmas. It is a fun game, but especially with more people and if people are good at it (for example, they pretend to be the saboteur when they are not, stuff like that). Otherwise, it can be dull. Very happy with it though as it's an easy game that can be taken anywhere.
My group likes Settlers of Catan, Libertalia, Survive!, Coloretto, Innovation, and Tobago. We've had difficulty with Stone Age because there are many options.
Should I get 7 Wonders or Kingsburg? I feel like Kingsburg is the perfect gateway worker placement because the dice restrict choices, but after the Stone Age failures I'm very hesitant to try another WP. Meanwhile, 7 wonders gets so much praise and I love the concept but there are those inklings of criticism which make me hesitant to get it.
There will be no kisses tonight
There will be no holding hands tonight
'Cause what is now wasn't there before and should not be
I've never played kingsburg. 7 Wonders seems to be at about the level of game you are looking for though. Despite its flaws its reasonably fun, its biggest issue is being low on interaction.
In post 844, quadz08 wrote:I quite enjoyed Lords of Waterdeep as an intro to worker placement games, as a note.
Stoneage is the other typical worker placement introduction game. Less flavorful but no more complex than Lords of Waterdeep, so if they found that too many options paralyzed them in Stoneage I suspect the genre just isn't theirs to enjoy.
See, I think Kingsburg is really underrated as a gateway worker placement, probably because people are hesitant to consider it a "true" WP because of the dice factor.
There will be no kisses tonight
There will be no holding hands tonight
'Cause what is now wasn't there before and should not be
I really like Kingsburg, but it's really a much better game with the expansion.
One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.
So, Legendary is Really Awesome. Glork and I played 3 or 4 games last night and had a blast.
It does seem a tad easy, but that might be because there were only two of us. (Although, the game booklet has some suggestions to increase the difficulty, and we've come up with a few cards we could conceivably remove from play to up the difficulty.) It might be a different story with 4 or 5 players, though. And regardless of difficulty, it seems very well-designed, and is both fun to play and has billions of replay value (and lots of built-in room for expansions as well).