Mini 1524: Olympian Gods Mafia - Game Over


User avatar
Wisdom
Wisdom
Of the One
User avatar
User avatar
Wisdom
Of the One
Of the One
Posts: 51319
Joined: September 20, 2012

Post Post #1900 (ISO) » Thu Dec 12, 2013 12:56 pm

Post by Wisdom »

Grim, you just described why a scum neighborizer could be used in a game.

What I want you to explain to me is why 2 town 1 scum is more likely than 3 town in this game.
User avatar
Grimgroove
Grimgroove
Mafia Scum
User avatar
User avatar
Grimgroove
Mafia Scum
Mafia Scum
Posts: 3538
Joined: March 27, 2013

Post Post #1901 (ISO) » Thu Dec 12, 2013 12:59 pm

Post by Grimgroove »

First of all, because aside from set-up specualation, MattP's claim is scummy of itself.
Second of all, because aside from set-up speculation MattP's behavior has been scummy.
Thirdly, because three pro-town neighborizers is actually anti-town. With a QT-Cop (assuming it's true), these are three anti-town roles in town's ranks. It's almost like starting a game with three millers.

You need toe xplain why my assumption ISN'T logical. I don't car eif you did it already. you need to do it again in direct reply to my .
"What truffles are to pigs so are these charlatans and pettifoggers to my mental acuity." - Frasier
User avatar
Wisdom
Wisdom
Of the One
User avatar
User avatar
Wisdom
Of the One
Of the One
Posts: 51319
Joined: September 20, 2012

Post Post #1902 (ISO) » Thu Dec 12, 2013 1:02 pm

Post by Wisdom »

Only your "thirdly" is an answer.
To which I'll tell you - what difference does it make action-wise if the third neighborizer is town or scum? Still three anti-town actions.
User avatar
Grimgroove
Grimgroove
Mafia Scum
User avatar
User avatar
Grimgroove
Mafia Scum
Mafia Scum
Posts: 3538
Joined: March 27, 2013

Post Post #1903 (ISO) » Thu Dec 12, 2013 1:06 pm

Post by Grimgroove »

Why is only my thirdly an answer? Suddenly what MattP matters not? The stuff we've been talking about the last 50 pages has been smitten into irrelevance?

I'm also still expecting answers from Malakittens. Ther eis a lot of stuff that doesn't add up.

If you want to scumhunt and townread entiurely based on set-up speculation, go ahead. You want to call that logical, go ahead. I've stopped caring about your swingy reads for a long time and al just looking at facts, arguments, motivations.

You are sadly mistaking yourself for a townleader. Again. First try to hold on to a read for longer than a page and then come talk to me.
"What truffles are to pigs so are these charlatans and pettifoggers to my mental acuity." - Frasier
User avatar
shos
shos
Survivor
User avatar
User avatar
shos
Survivor
Survivor
Posts: 17862
Joined: November 28, 2011

Post Post #1904 (ISO) » Thu Dec 12, 2013 1:07 pm

Post by shos »

That takes one slot from scum to town. Instead of 6 antitowns there are 5.

Readmalas iso 0 1 16 21. Its been 2000 posts since and nothing changed if you ever played townmala youd know thar aintit.
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
User avatar
Grimgroove
Grimgroove
Mafia Scum
User avatar
User avatar
Grimgroove
Mafia Scum
Mafia Scum
Posts: 3538
Joined: March 27, 2013

Post Post #1905 (ISO) » Thu Dec 12, 2013 1:07 pm

Post by Grimgroove »

In post 1902, Wisdom wrote:Only your "thirdly" is an answer.
To which I'll tell you - what difference does it make action-wise if the third neighborizer is town or scum? Still three anti-town actions.
And to reply to this in a more factual fashion: imagine a world where none of these claims had occurred.
"What truffles are to pigs so are these charlatans and pettifoggers to my mental acuity." - Frasier
User avatar
Wisdom
Wisdom
Of the One
User avatar
User avatar
Wisdom
Of the One
Of the One
Posts: 51319
Joined: September 20, 2012

Post Post #1906 (ISO) » Thu Dec 12, 2013 1:08 pm

Post by Wisdom »

Because 1)my question is about the setup and 2) I think that Matt is town even if I disregard the claim for reasons I mentioned earlier.
User avatar
shos
shos
Survivor
User avatar
User avatar
shos
Survivor
Survivor
Posts: 17862
Joined: November 28, 2011

Post Post #1907 (ISO) » Thu Dec 12, 2013 1:09 pm

Post by shos »

Lol gg dont be pissed youre rightbut dont go ill not be inline alot this weejend :(
*buddybuddy* haha gotta love being drunk
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
User avatar
Wisdom
Wisdom
Of the One
User avatar
User avatar
Wisdom
Of the One
Of the One
Posts: 51319
Joined: September 20, 2012

Post Post #1908 (ISO) » Thu Dec 12, 2013 1:10 pm

Post by Wisdom »

In post 1905, Grimgroove wrote:
In post 1902, Wisdom wrote:Only your "thirdly" is an answer.
To which I'll tell you - what difference does it make action-wise if the third neighborizer is town or scum? Still three anti-town actions.
And to reply to this in a more factual fashion: imagine a world where none of these claims had occurred.
We'd have 3 neighborization attempts, regardless of whether the third one is town or scum. Which is my point.
User avatar
shos
shos
Survivor
User avatar
User avatar
shos
Survivor
Survivor
Posts: 17862
Joined: November 28, 2011

Post Post #1909 (ISO) » Thu Dec 12, 2013 1:11 pm

Post by shos »

In post 1905, Grimgroove wrote:
In post 1902, Wisdom wrote:Only your "thirdly" is an answer.
To which I'll tell you - what difference does it make action-wise if the third neighborizer is town or scum? Still three anti-town actions.
And to reply to this in a more factual fashion: imagine a world where none of these claims had occurred.
Soopir osom pawint
Game is designed to not have massckaim d1. That kinda breaks malas role into pieces in the size of a nipple.
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
User avatar
shos
shos
Survivor
User avatar
User avatar
shos
Survivor
Survivor
Posts: 17862
Joined: November 28, 2011

Post Post #1910 (ISO) » Thu Dec 12, 2013 1:12 pm

Post by shos »

In post 1908, Wisdom wrote:
In post 1905, Grimgroove wrote:
In post 1902, Wisdom wrote:Only your "thirdly" is an answer.
To which I'll tell you - what difference does it make action-wise if the third neighborizer is town or scum? Still three anti-town actions.
And to reply to this in a more factual fashion: imagine a world where none of these claims had occurred.
We'd have 3 neighborization attempts, regardless of whether the third one is town or scum. Which is my point.
I repeat: amount of anti towns: 6v5. 5 is more likely.
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
User avatar
shos
shos
Survivor
User avatar
User avatar
shos
Survivor
Survivor
Posts: 17862
Joined: November 28, 2011

Post Post #1911 (ISO) » Thu Dec 12, 2013 1:13 pm

Post by shos »

Alright ya know what* ihave had enough
Im a neighbourizet too
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
User avatar
Grimgroove
Grimgroove
Mafia Scum
User avatar
User avatar
Grimgroove
Mafia Scum
Mafia Scum
Posts: 3538
Joined: March 27, 2013

Post Post #1912 (ISO) » Thu Dec 12, 2013 1:13 pm

Post by Grimgroove »

To return to set-up speculation then: do you think it's logical to have a set-up where the one thing hampering a town PR (Mala) are three other town-PR's?

Where does scum come in? They just sit there and watch town get crazy all over each other?

You either scumread MAla, or at leasdt one of the neighborizers, or both.

What you're doing is walking away from this smelly pile of scumshit and start some half-baked case on someone else. Well, you do that. Could be good for the long-term. But this shit needs tog get sorted. And I'll handle this stuff. You can thank me later.
"What truffles are to pigs so are these charlatans and pettifoggers to my mental acuity." - Frasier
User avatar
Wisdom
Wisdom
Of the One
User avatar
User avatar
Wisdom
Of the One
Of the One
Posts: 51319
Joined: September 20, 2012

Post Post #1913 (ISO) » Thu Dec 12, 2013 1:16 pm

Post by Wisdom »

Scum might have other powers we are not thinking of now. The point is they don't necessarily need a neighborizer so assuming one of them must be scum is faulty logic.
User avatar
Wisdom
Wisdom
Of the One
User avatar
User avatar
Wisdom
Of the One
Of the One
Posts: 51319
Joined: September 20, 2012

Post Post #1914 (ISO) » Thu Dec 12, 2013 1:18 pm

Post by Wisdom »

And when setup sspec can't help you without resorting to faulty logic, you leave it aside and scumhunt. It's not like there are no ultra scummy people. Where do you disagree with my case on mirari?
User avatar
shos
shos
Survivor
User avatar
User avatar
shos
Survivor
Survivor
Posts: 17862
Joined: November 28, 2011

Post Post #1915 (ISO) » Thu Dec 12, 2013 1:19 pm

Post by shos »

So wis you think scum are even MOAR POWERFUL

why not givem 6 dayvigs
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
User avatar
shos
shos
Survivor
User avatar
User avatar
shos
Survivor
Survivor
Posts: 17862
Joined: November 28, 2011

Post Post #1916 (ISO) » Thu Dec 12, 2013 1:21 pm

Post by shos »

Four neis with all town dont make sense. Tgats why mala is lying and another nei is
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
User avatar
Wisdom
Wisdom
Of the One
User avatar
User avatar
Wisdom
Of the One
Of the One
Posts: 51319
Joined: September 20, 2012

Post Post #1917 (ISO) » Thu Dec 12, 2013 1:22 pm

Post by Wisdom »

Yeah because neighborizers that ruin a single person's job is so powerful. It's not like we are killing each other. Not to mention it cam be broken easily when neighborizers start claiming.
User avatar
Wisdom
Wisdom
Of the One
User avatar
User avatar
Wisdom
Of the One
Of the One
Posts: 51319
Joined: September 20, 2012

Post Post #1918 (ISO) » Thu Dec 12, 2013 1:23 pm

Post by Wisdom »

You're serious about being neighborizer too? Flavor?
User avatar
shos
shos
Survivor
User avatar
User avatar
shos
Survivor
Survivor
Posts: 17862
Joined: November 28, 2011

Post Post #1919 (ISO) » Thu Dec 12, 2013 1:24 pm

Post by shos »

Dun remember the name some goddess
In post 836, Lucky2u said:

Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.
User avatar
Grimgroove
Grimgroove
Mafia Scum
User avatar
User avatar
Grimgroove
Mafia Scum
Mafia Scum
Posts: 3538
Joined: March 27, 2013

Post Post #1920 (ISO) » Thu Dec 12, 2013 1:25 pm

Post by Grimgroove »

Look it up.
"What truffles are to pigs so are these charlatans and pettifoggers to my mental acuity." - Frasier
User avatar
Wisdom
Wisdom
Of the One
User avatar
User avatar
Wisdom
Of the One
Of the One
Posts: 51319
Joined: September 20, 2012

Post Post #1921 (ISO) » Thu Dec 12, 2013 1:26 pm

Post by Wisdom »

Well go and see it when you can

Also what kind of neighborizer? Any limits?
User avatar
Wisdom
Wisdom
Of the One
User avatar
User avatar
Wisdom
Of the One
Of the One
Posts: 51319
Joined: September 20, 2012

Post Post #1922 (ISO) » Thu Dec 12, 2013 1:28 pm

Post by Wisdom »

Btw we have like the half playerlist claimed by now. Maybe we should just massclaim, partial claims like this only help scum.
User avatar
Grimgroove
Grimgroove
Mafia Scum
User avatar
User avatar
Grimgroove
Mafia Scum
Mafia Scum
Posts: 3538
Joined: March 27, 2013

Post Post #1923 (ISO) » Thu Dec 12, 2013 1:28 pm

Post by Grimgroove »

No massclaim.
"What truffles are to pigs so are these charlatans and pettifoggers to my mental acuity." - Frasier
User avatar
Grimgroove
Grimgroove
Mafia Scum
User avatar
User avatar
Grimgroove
Mafia Scum
Mafia Scum
Posts: 3538
Joined: March 27, 2013

Post Post #1924 (ISO) » Thu Dec 12, 2013 1:29 pm

Post by Grimgroove »

Only if there's more neighborizers or virgins they should claim.
"What truffles are to pigs so are these charlatans and pettifoggers to my mental acuity." - Frasier

Return to “Completed Mini Theme Games”