The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?

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New Vanilla Server?

Yes, on latest stable version; with fun events & mini-games!
3
33%
Yes, on latest stable version; for consistency & community! (no plugins)
3
33%
Yes, on "snapshots"/development versions; bleeding edge! (definitely no plugins)
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No votes
Yes, with Spigot/Bukkit/server "plugins" (or commands like /tpa, /home, etc.)
3
33%
Yes, but I'll post with my specific thoughts and ideas!
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No votes
 
Total votes: 9

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Post Post #15775 (ISO) » Thu Dec 05, 2013 4:06 am

Post by My Milked Eek »

Room for error/decorations :)
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Post Post #15776 (ISO) » Thu Dec 05, 2013 4:07 am

Post by Tierce »

While we are at it, is there really any benefit in making one's Nether-side portals accurate to Y? Building them near the roof sounds much safer, and easier to tunnel through since there are few holes reaching that high.
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Post Post #15777 (ISO) » Thu Dec 05, 2013 4:22 am

Post by Rhinox »

In post 15776, Tierce wrote:While we are at it, is there really any benefit in making one's Nether-side portals accurate to Y? Building them near the roof sounds much safer, and easier to tunnel through since there are few holes reaching that high.
Yes and no...

say your OW portal is 50 blocks below your nether portal in the Y. If someone else builds a portal on top of a mountain 40 blocks away from you in X,Z then it could break your nether to OW portal link.

In practice I'd say that's probably not very likely to happen often but it could in places like around spawn where people are building portals relatively close together. The tierce portal and spawn mountain portal come to mind as a pair relatively close together in the OW but on different Y elevations.
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Post Post #15778 (ISO) » Thu Dec 05, 2013 4:22 am

Post by izakthegoomba »

Last time I checked the y-coord makes no difference at all. But then, the portal code was significantly overhauled for 1.7, so that may have changed.
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Post Post #15779 (ISO) » Thu Dec 05, 2013 4:38 am

Post by Rhinox »

Y has to matter - otherwise if you stacked 2 portals on top of the overworld and only had one portal in the nether, the game wouldn't know which portal to spit you out of.

Basically it works like this. If a nether portal is at (10, 100, 10) to make it simple, it will want to spit you out in the overworld to the closest portal to (80, 100, 80). If there are only portals in the OW at (80, 50, 80) and (120, 100, 80), then it will choose the portal at X:120 since it is only 40 blocks away. The one at the same X,Z is 50 blocks away.

Image
Minecraft Wiki wrote:Zones of exclusion - The Nether portal spawning algorithm can only spawn portals that are within a 33x33 block column centered on the destination. This will often cause it to spawn a portal at a location significantly different than the corresponding location in the other world. The larger the distance between two linked portals, the larger the zone of exclusion. This zone is the area in each world where you cannot build another portal without breaking the link between the first two portals. One way to think of this zone is as spheres around each portal, each of a true radius equal to its distance to the other. For example, if the Normal world portal was at (0,50,0) and the Nether portal at (0,100,0), then each portal is 50 meters away from the other. In this (simple) case, if a Nether portal was built closer than 50 meters to (0,50,0), then the Normal World portal will now link to it.
If you wish to ensure that two portals link together, manually build portals as close as possible in all 3 coordinate axes. It doesn't have to be exact, or even all that close, if the player ensures that no other portals will be constructed in the exclusion zone created by the difference.
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Post Post #15780 (ISO) » Thu Dec 05, 2013 4:43 am

Post by Rhinox »

Y usually don't matter in practice though because portals are usually far enough apart in X and Z, OW portals are generally pretty close to the same Y anyways, and usually no one goes out of their way to be farther away in Y in the nether than they need to be (whereever the convenient open area for a portal is at the desired X,Z).
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Post Post #15781 (ISO) » Thu Dec 05, 2013 4:50 am

Post by Tierce »

In post 15777, Rhinox wrote:
In post 15776, Tierce wrote:While we are at it, is there really any benefit in making one's Nether-side portals accurate to Y? Building them near the roof sounds much safer, and easier to tunnel through since there are few holes reaching that high.
Yes and no...

say your OW portal is 50 blocks below your nether portal in the Y. If someone else builds a portal on top of a mountain 40 blocks away from you in X,Z then it could break your nether to OW portal link.

In practice I'd say that's probably not very likely to happen often but it could in places like around spawn where people are building portals relatively close together. The tierce portal and spawn mountain portal come to mind as a pair relatively close together in the OW but on different Y elevations.
Yeah, that's what I thought. By making it different in Y (or any other coord), it risks some other portal becoming closer. It can be a calculated risk.

By the by, that spawn mountain portal definitely has the wrong Y, my portal is below sea level. And I suspect Klaz's portal is heavily misplaced.
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Post Post #15782 (ISO) » Thu Dec 05, 2013 4:52 am

Post by Xalxe »

All of these problems can probably wait until we have a hub, as I imagine the portals will be moving anyway.
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Post Post #15783 (ISO) » Thu Dec 05, 2013 4:53 am

Post by Tierce »

Oh, yeah, didn't mean to imply otherwise.
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Post Post #15784 (ISO) » Thu Dec 05, 2013 6:14 am

Post by MauriceMoss »

We have a minecraft addiction in this house.
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Post Post #15785 (ISO) » Thu Dec 05, 2013 7:06 am

Post by EspeciallyTheLies »

OMG MOSS!!! whoever you are i love you.
Art is cool.
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Post Post #15786 (ISO) » Fri Dec 06, 2013 5:04 am

Post by Klazam »

Skelly Grinder is functional.

Just go to Bag end and follow the road inland.
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Post Post #15787 (ISO) » Fri Dec 06, 2013 6:06 am

Post by Rhinox »

Whats up with bag end by the way? is it no longer the spawn guest house? I couldn't find a way in yesterday :P

I got a bit of minecraftin' in before work this morning and started ghast-proofing my road between my village and spawn. Soon you'll be able to taunt all the silly ghasties safe behind glass block walls :P

Road currently goes from my village, through spawn, all the way to the desert/jungle village portal. After I finish ghast-proofing I'll start laying rails (but probably don't have enough yet). From there the tunnel will head west to the ice spike portal, and from there I'll need info from baldeagle to share any discoveries further west than that worth tunneling too.
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Post Post #15788 (ISO) » Fri Dec 06, 2013 6:07 am

Post by EspeciallyTheLies »

It just needs a door. If M or Tierce is ok with it, I'd be happy to spruce up the inside.
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Post Post #15789 (ISO) » Fri Dec 06, 2013 8:24 am

Post by Maestro »

I'll be furnishing Bag End soon, don't worry.
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Post Post #15790 (ISO) » Fri Dec 06, 2013 8:35 am

Post by EspeciallyTheLies »

:( ok.
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Post Post #15791 (ISO) » Fri Dec 06, 2013 8:55 am

Post by Maestro »

?
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Post Post #15792 (ISO) » Fri Dec 06, 2013 2:51 pm

Post by Tierce »

In post 15789, Maestro wrote:I'll be furnishing Bag End soon, don't worry.
When is "soon"?

I don't want to bug you and Klaz overmuch, but... you guys are barely on and occasionally decide to take up community projects that then get stuck for quite a while because you're not around. For the spawn shelter, this is quite important.
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Post Post #15793 (ISO) » Fri Dec 06, 2013 4:27 pm

Post by Klazam »

I finished my skel spawner!

<3 I know what you mean.
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Post Post #15794 (ISO) » Fri Dec 06, 2013 4:59 pm

Post by Claus »

I built an automated furnace :-)

It is not very efficient, but it is cool. AND automated :-P
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Post Post #15795 (ISO) » Fri Dec 06, 2013 9:48 pm

Post by My Milked Eek »

Cool going to check it out when home.
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Post Post #15796 (ISO) » Sat Dec 07, 2013 6:57 pm

Post by Tierce »

Hey, guys.

Stealing isn't nice. I had at least 40 leather, and now it's ALL gone. I notice quite a lot of my sugar cane has been converted into paper.

My house is not a community resource. Please put things back if you take them for any reason.

I wanted to enchant books tonight, but someone decided to take my resources that I worked on with my time. What the hell is wrong with you?
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Post Post #15797 (ISO) » Sat Dec 07, 2013 7:17 pm

Post by Maestro »

^

Thanks for bringing that to everybody's attention, Tierce.

I very much have the power to figure out who it was. Please step forward or I'm banhammering.

Been too many issues with stealing on our servers in recent memory and it's not happening again.
Please spread this word to those who play on the server but do not frequent this thread.
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Post Post #15798 (ISO) » Sat Dec 07, 2013 7:19 pm

Post by chesskid3 »

40 leather
you fcking n00b
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Post Post #15799 (ISO) » Sat Dec 07, 2013 8:01 pm

Post by Maestro »

<3

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