The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?

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New Vanilla Server?

Yes, on latest stable version; with fun events & mini-games!
3
33%
Yes, on latest stable version; for consistency & community! (no plugins)
3
33%
Yes, on "snapshots"/development versions; bleeding edge! (definitely no plugins)
0
No votes
Yes, with Spigot/Bukkit/server "plugins" (or commands like /tpa, /home, etc.)
3
33%
Yes, but I'll post with my specific thoughts and ideas!
0
No votes
 
Total votes: 9

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Post Post #14400 (ISO) » Sat Jun 29, 2013 2:24 pm

Post by Klazam »

In post 14395, EspeciallyTheLies wrote:Something weird going on with the FTB server. Didn't it used to restart every so often? I haven't seen it do that since we reset.

The problem I'm having (and Oso now too) is our Tinkers Construct smelteries wont activate, despite being configured correctly. Can an admin get online and help? I've googled and cannot find the answer.

Rhinox said there were other weird things too but I don't remember what he said.
Fixed.
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Post Post #14401 (ISO) » Sat Jun 29, 2013 3:21 pm

Post by EspeciallyTheLies »

Soo.... where there used to be some kind of traincraft ores, there are empty pockets underground. Monsters are spawning in there. Making mining impossible.

JSYK.
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Post Post #14402 (ISO) » Sat Jun 29, 2013 3:22 pm

Post by EspeciallyTheLies »

In post 14400, Klazam wrote:Fixed.
This is why I<3U klaz :)
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Post Post #14403 (ISO) » Sat Jun 29, 2013 4:35 pm

Post by Klazam »

In post 14401, EspeciallyTheLies wrote:Soo.... where there used to be some kind of traincraft ores, there are empty pockets underground. Monsters are spawning in there. Making mining impossible.

JSYK.
Naw, more fun that way

JSYK
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Post Post #14404 (ISO) » Sat Jun 29, 2013 5:10 pm

Post by EspeciallyTheLies »

<<<< plays on peaceful ;)
Art is cool.
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Post Post #14405 (ISO) » Sat Jun 29, 2013 6:05 pm

Post by Maestro »

uuuh...

"pockets of negative space underground spawning Monsters" vs. "permanently bugged and exponentially fucky world"

thought I explained why we got rid of Traincraft and why it is 100% viable as an alternative to any other possible solution, but cool :lol:
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Post Post #14406 (ISO) » Sat Jun 29, 2013 6:06 pm

Post by Maestro »

In post 14400, Klazam wrote:
In post 14395, EspeciallyTheLies wrote:Something weird going on with the FTB server. Didn't it used to restart every so often? I haven't seen it do that since we reset.

The problem I'm having (and Oso now too) is our Tinkers Construct smelteries wont activate, despite being configured correctly. Can an admin get online and help? I've googled and cannot find the answer.

Rhinox said there were other weird things too but I don't remember what he said.
Fixed.
talk to me - what was up?
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Post Post #14407 (ISO) » Sat Jun 29, 2013 6:09 pm

Post by Klazam »

We forgot to set Block.hidden in railcraft configs to 0.

This had the bug that prevented Tinker's smelters from working, along with several other things.

I changed it serverside, and it fixed it, so no worries. We just need to make sure we do that on 1.1.2
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Post Post #14408 (ISO) » Sat Jun 29, 2013 6:10 pm

Post by Maestro »

fuckin' RC hidden blocks...
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Post Post #14409 (ISO) » Sat Jun 29, 2013 6:32 pm

Post by EspeciallyTheLies »

In post 14405, Maestro wrote:uuuh...

"pockets of negative space underground spawning Monsters" vs. "permanently bugged and exponentially fucky world"

thought I explained why we got rid of Traincraft and why it is 100% viable as an alternative to any other possible solution, but cool :lol:
Mr Sass is so serious :P
Art is cool.
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Post Post #14410 (ISO) » Sat Jun 29, 2013 6:33 pm

Post by Maestro »

Mr Sass is sassy
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Post Post #14411 (ISO) » Sat Jun 29, 2013 6:34 pm

Post by Maestro »

I want that for a title
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Post Post #14412 (ISO) » Sat Jun 29, 2013 7:27 pm

Post by Maruchan »

hidden blocks?
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Post Post #14413 (ISO) » Sat Jun 29, 2013 9:12 pm

Post by Klazam »

Players create hidden blocks behind them when walking around.
The trackman's goggles lets players see the paths old players took.

Cool in concept, but in execution, it breaks a half dozen other mods...
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Post Post #14414 (ISO) » Sun Jun 30, 2013 4:47 am

Post by EspeciallyTheLies »

In post 14413, Klazam wrote:Players create hidden blocks behind them when walking around.
The trackman's goggles lets players see the paths old players took.

Cool in concept, but in execution, it breaks a half dozen other mods...
This is actually rather creepy lol...
Art is cool.
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Post Post #14415 (ISO) » Sun Jun 30, 2013 6:27 pm

Post by Maestro »

FOR MY OWN REFERENCE AND SO I DON'T NEED TO KEEP THE TABS OPEN, PLZ IGNORE, EEZ BORING SHIT

http://pastebin.com/TSpJ7qV2
http://www.mcportcentral.co.za/index.php?topic=5422.0
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Post Post #14416 (ISO) » Mon Jul 01, 2013 4:15 am

Post by Rob14 »

In post 14415, Maestro wrote:FOR MY OWN REFERENCE AND SO I DON'T NEED TO KEEP THE TABS OPEN, PLZ IGNORE, EEZ BORING SHIT

http://pastebin.com/TSpJ7qV2
http://www.mcportcentral.co.za/index.php?topic=5422.0
I think some stacks may have overflown.
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Post Post #14417 (ISO) » Mon Jul 01, 2013 5:56 am

Post by Maestro »

yessir
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Post Post #14418 (ISO) » Mon Jul 01, 2013 10:11 am

Post by EspeciallyTheLies »

Art is cool.
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Post Post #14419 (ISO) » Mon Jul 01, 2013 2:09 pm

Post by Maestro »

Thanks ETL, I knoooow - I'm looking into world fugliness and if things are fine and HPRPG/Greatest Idea don't take up every single minute of my time all week I'll update and F5 the shit out of the DevBukkit/MCPC pages to see if there're any updates on 1.6 compat
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Post Post #14420 (ISO) » Mon Jul 01, 2013 6:40 pm

Post by EspeciallyTheLies »

Js. <3 also figured I'd post for easy linking.
Art is cool.
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Post Post #14421 (ISO) » Tue Jul 02, 2013 8:09 pm

Post by Maestro »

Update:
In post 0, Maestro wrote:
The Official MafiaScum Vanilla Minecraft ServerThis is the Minecraft server currently running the most-updated version possible of the original game client and server. Cutting-edge, and just as Notch and Jeb intended. We update with the newest version/snapshot available for both client and server from the Mojang developers blog, so please check the thread for notifications and announcements.

To connect to the Vanilla Server, download the New Minecraft Launcher.
This link is for Windows. This link is for Macintosh. This link is for Linux and everything else.

Once you have the Launcher, double check that your version (in the upper right hand corner) matches the Server version.

The current Server version is Minecraft 1.6.1


The Server IP address comes in two forms:
share1mc.ms-hosting.org:25567
or
46.105.234.0:25567


Server Rules
  1. Don't be an ass.
  2. No griefing or stealing.
  3. No PvP without consent.
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Post Post #14422 (ISO) » Wed Jul 03, 2013 2:52 am

Post by fuzzybutternut »

That came a lot faster than I thought it would.
There is nothing either good or bad, but thinking makes it so.
GTKAFuzzy! Come ask me questions. :D
Come play
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Minecraft!
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Post Post #14423 (ISO) » Wed Jul 03, 2013 3:42 am

Post by JasonWazza »

/ego

Depending on how my laptop takes it i might play minecraft on the server.
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
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Post Post #14424 (ISO) » Wed Jul 03, 2013 1:59 pm

Post by Maruchan »

In post 14325, Klazam wrote:This config folder will be included in the v1.1.2 fix going out this week. After this week's fix, NO NEW MODS WILL BE ADDED AND NO UPDATES TO THE PACK WILL OCCUR FOR A SOLID MONTH. Period.
Quoted for prosperity

(Meaning to get davroe19 and rhinox331 to shut the fuck up and quit hounding me for asking a simple question)
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