The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?

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New Vanilla Server?

Yes, on latest stable version; with fun events & mini-games!
3
33%
Yes, on latest stable version; for consistency & community! (no plugins)
3
33%
Yes, on "snapshots"/development versions; bleeding edge! (definitely no plugins)
0
No votes
Yes, with Spigot/Bukkit/server "plugins" (or commands like /tpa, /home, etc.)
3
33%
Yes, but I'll post with my specific thoughts and ideas!
0
No votes
 
Total votes: 9

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Post Post #13475 (ISO) » Fri May 24, 2013 6:13 am

Post by EspeciallyTheLies »

How do you get them to go in the cart? And what do you breed them with? Flowers?
Art is cool.
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Post Post #13476 (ISO) » Fri May 24, 2013 6:16 am

Post by fuzzybutternut »

ETL: When a man villager and a...er...man villager love each other very much....
There is nothing either good or bad, but thinking makes it so.
GTKAFuzzy! Come ask me questions. :D
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Post Post #13477 (ISO) » Fri May 24, 2013 6:22 am

Post by Rhinox »

In post 13475, EspeciallyTheLies wrote:How do you get them to go in the cart? And what do you breed them with? Flowers?
They breed on their own based on the number of properly placed doors present. 3 doors per villager iirc. So you either need a lot of doors, or you need to keep shuffling some villages away from the doors to get them to keep breeding. I think there might be some kind of infinite villager breeding
bug
feature you could try as well but idk how it works without looking it up.

As for getting them into the cart, I think you could shove them in, or get them to fall in, or possibly use the vanilla fishing rod to drag them (not sure on the last one). Isn't there like a gravgun or portal gun or something in the modpack that grabs blocks to move them around? possibly you could use that to move villagers around as well?
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Post Post #13478 (ISO) » Fri May 24, 2013 6:23 am

Post by fuzzybutternut »

GraviGun mod is in it, I think.
There is nothing either good or bad, but thinking makes it so.
GTKAFuzzy! Come ask me questions. :D
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Post Post #13479 (ISO) » Fri May 24, 2013 6:24 am

Post by Rhinox »

In post 13476, fuzzybutternut wrote:ETL: When a man villager and a...er...man villager love each other very much....
:lol:

===================================================

I hope FTB gets our modpack working this weekend. Long weekend with the US memorial day holiday coming up means that on monday I have like all day free to do nothing but minecraft while my wife has to go to work :P :D
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Post Post #13480 (ISO) » Fri May 24, 2013 6:27 am

Post by fuzzybutternut »

lolololol Nice, Rhinox. x)
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Post Post #13481 (ISO) » Fri May 24, 2013 6:31 am

Post by EspeciallyTheLies »

Rhinox I am gonna make a village! And have a hidden door shrine so they have lots of babies.
Art is cool.
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Post Post #13482 (ISO) » Fri May 24, 2013 10:13 am

Post by Agge »

In post 13446, Rhinox wrote:
In post 13443, EspeciallyTheLies wrote:
In post 13441, Rhinox wrote:stained glass windows
:eek: I WANT.
I saw them in the NEI on the last FTB server so we had them before, but I don't think anyone made any.
In post 13447, EspeciallyTheLies wrote:I had NO IDEA.

PRETTY THINGS!!!!!!!! :twisted:
The stained glass in DW20 is from forestry and require medium level bee stuff to make. It exist one or two other mods that add stained glass and one of them is just 8 glass and one dye to make 8 stained glass.
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Post Post #13483 (ISO) » Fri May 24, 2013 10:16 am

Post by izakthegoomba »

Hey everyone! Just posting to let you know that MafiaCraft 1.0.3 has been approved and is now available in the FTB launcher! I'll be sending the code to everyone in the google doc in just a moment - if you're not on there but you've played on a previous MS minecraft server, feel free to PM me and I'll give you the code.

You can view the modlist and full credits here: https://docs.google.com/document/d/16M0 ... Wyr8ObTRb8

The server isn't quite ready just yet, but we'll be releasing the IP very soon.
(Mostly) on hiatus until further notice. Planet MafiaScum 2 will be modded by Inspi and JDGA - go check it out!
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Post Post #13484 (ISO) » Fri May 24, 2013 10:35 am

Post by izakthegoomba »

I'm putting the whitelist together - anyone know the MC names for Blake, Rhinox, JacobSavage, or Axel?
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Post Post #13485 (ISO) » Fri May 24, 2013 10:49 am

Post by Agge »

Izak, I am Axel. Minecraft name Axelse IRC name Agge.


From the IRC:

<Oso> blakewashere, Rhiox or the MC names for those 2 I belive.
<Oso> Rhinox^^
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Post Post #13486 (ISO) » Fri May 24, 2013 10:56 am

Post by Kcdaspot »

whitelist me too :>
A question that sometimes drives me hazy: am I or are the others crazy?
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Post Post #13487 (ISO) » Fri May 24, 2013 11:33 am

Post by Rhinox »

In post 13484, izakthegoomba wrote:anyone know the MC names Rhinox
Rhinox331 is my MC name
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Post Post #13488 (ISO) » Fri May 24, 2013 11:57 am

Post by blake5135 »

Mine is blakewashere
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Post Post #13489 (ISO) » Fri May 24, 2013 12:34 pm

Post by T-Bone »

Stop "setting up" the server and just let us get loose.

Whatever happened to the days where we didn't need to build a pretty spawn platform before we could allow players into the world?
My Top 40 Alt Songs of the Year!

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Post Post #13490 (ISO) » Fri May 24, 2013 12:54 pm

Post by blake5135 »

Can I get my code via PM?
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Post Post #13491 (ISO) » Fri May 24, 2013 1:02 pm

Post by izakthegoomba »

In post 13489, T-Bone wrote:Stop "setting up" the server and just let us get loose.

Whatever happened to the days where we didn't need to build a pretty spawn platform before we could allow players into the world?
Because of what you guys said, we scrapped the village idea. What we have this time is a spawn platform with some CC monitors for important stuff, like rules and credits (the latter of which we're legally obliged to have there) and a small clearing in the middle of a forest, lit up so that
Mist
creepers don't annihilate the aforementioned credits board. The starter kits are there because people want them, and they're completely optional - if you don't like them, don't take them. Even stopping to read all the monitors at spawn, at the very most it will take you 2-3 minutes to run off into the forest, at which point all this has literally no effect on how you play the game.
(Mostly) on hiatus until further notice. Planet MafiaScum 2 will be modded by Inspi and JDGA - go check it out!
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Post Post #13492 (ISO) » Fri May 24, 2013 1:12 pm

Post by izakthegoomba »

Regarding the issue some of you are having with the pack (launching as vanilla): I've asked the FTB team about it, but based on some recent forum posts it looks like this is an issue on their end that occurs somewhat inconsistantly and they're still working to resolve.
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Post Post #13493 (ISO) » Fri May 24, 2013 1:57 pm

Post by Rhinox »

izak, I didn't get a code :(
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Post Post #13494 (ISO) » Fri May 24, 2013 2:11 pm

Post by JacobSavage »

Jsav94

BTW.
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I don't have an opinion, everything is great.
"


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Post Post #13495 (ISO) » Fri May 24, 2013 2:14 pm

Post by Rhinox »

KLAZ YOU ARE BAD LUCK!

My comp just borked too... gotta be the graphics driver again. I just noticed mine was pushing an update yesterday. Do you have nvidea cards?
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Post Post #13496 (ISO) » Fri May 24, 2013 2:28 pm

Post by Klazam »

iMac.
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Post Post #13497 (ISO) » Fri May 24, 2013 2:51 pm

Post by Maruchan »

IM ABOUT TO START A SSP ON MY DESKTOP AND SHARE IT TO MAKE IT A "server" IF ANYONE WANTS IN HOP ON IRC
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Returning to modding after a nearly two year hiatus!
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Post Post #13498 (ISO) » Fri May 24, 2013 3:33 pm

Post by Maruchan »

24.11.128.246:25565

SHOULD BE UP UNTIL THE MAFAISCUM SERVER GOES LIVE, COME SCREW AROUND WITH US!!!!!!!!!!!
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Post Post #13499 (ISO) » Fri May 24, 2013 3:58 pm

Post by Claus »

So, yeah, I'm having this problem where it won't download the modpack, just Vanilla 1.5.1. Any ideas for workarounds?
http://www.youtube.com/watch?v=XVVmAG0RXmo

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