The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?

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New Vanilla Server?

Yes, on latest stable version; with fun events & mini-games!
3
33%
Yes, on latest stable version; for consistency & community! (no plugins)
3
33%
Yes, on "snapshots"/development versions; bleeding edge! (definitely no plugins)
0
No votes
Yes, with Spigot/Bukkit/server "plugins" (or commands like /tpa, /home, etc.)
3
33%
Yes, but I'll post with my specific thoughts and ideas!
0
No votes
 
Total votes: 9

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Post Post #13150 (ISO) » Fri May 17, 2013 2:57 pm

Post by blake5135 »

Just inactivity honestly, and a bit of your attitude toward rob.
That was something that an admin should not say at all..
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Post Post #13151 (ISO) » Fri May 17, 2013 3:20 pm

Post by Maestro »

In post 13139, Maestro wrote:Posting this now to respond to Rob's thoughts on GregTech...
Shit, never did this...and it's less serious and definitely less related to the issue at hand but here goes...

Basically yeah, I am semi-in tolerant of GregTech since I've been using its "Normal Mode" on Aperture FTB in the FTB Ultimate Pack. To be completely honest, izak and Blake's inability to directly articulate what was so cool about it may have contributed (OMG SEMIFLUID GENERATOR WTF GUYS?!?), but the main issue at stake for me RE: GregTech is my slow realization that in one thing GregoriusT is exactly correct: IndustrialCraft is unbalanced.

So unbalanced, in fact, that if the Mod author's themselves will not change it overpowered armor, oversimplified machines, or quick endgame pathway, somebody sure as hell should do it. And though that somebody turned out to be an arrogant little shithead (c'mon izak, even you gotta agree Greg is a dick), the Mod has taken me in and I would just like to apologize for any ranting I ever did about GregTech.

That being said, my contribution to the IC2 discussion doesn't change - Rob and others would still have a problem with IC2 + GregTech, which is the only way I'd want it in. Having to "relearn" Modded Minecraft with or without IndustrialCraft 2 is one of Rob's main opposition points anyway, and GregTech would influence this just as much as the removal of IC2 would (or almost as much anyway...).

P.S. Things I like about GregTech: SemiFluid Generators - A USE FOR ALL THAT FUCKING CREOSOTE!!! Advanced Machines (Rotary Macerator, Singularity Compressor, Centrifuge Extractor) - very well done machines. why was the Induction Furnace so special in the first place anyway? These should be in Vanilla IC2! (this technically isn't GT but whatever, just realized this...) Industrial Blast Furnaces - even though they're expensive as fuck, I love Multiblock structures of all kinds. the more realistic "temperature" gauge and requirement is interesting too. Yeah...bet y'all are back to arguing so I'll P-Edit now I guess...

P-Edit: Huh. Because it's something that I as a player would say. So if you disagree with that, I guess I understand. Admins aren't allowed to have abrasive/rude opinions...interesting thought. Answer me this though - since we both lapsed in playing, how much more often has Klaz been on the server than I have?

Serious question, because I'm not 100% sure. If you are, definitely say so.

And I'm done for the night I think.
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Post Post #13152 (ISO) » Fri May 17, 2013 3:59 pm

Post by blake5135 »

Well anyway. I figured this was coming tonight but oh well.
I'm leaving the server.
Bye everyone. some of you have my skype, i'll try to be on that.
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Post Post #13153 (ISO) » Fri May 17, 2013 4:02 pm

Post by Maruchan »

everyone's quitting everyone's mad, nobody wants this, nobody wants change, change is needed or this will rhape my machine etc....

Currently I have about $90 worth of my space dedicated to this. waste of ninety dollars, MASS PILGRIMAGE BACK TO VANILLA?!?!?!?
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Post Post #13154 (ISO) » Fri May 17, 2013 4:04 pm

Post by Maestro »

k
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Post Post #13155 (ISO) » Fri May 17, 2013 4:08 pm

Post by fuzzybutternut »

Guys, with all due respect, can we please STOP ACTING LIKE FUCKING KINDERGARTENERS?
While I do not completely agree with the way Maru runs his server, in the end, it's always going to be
his
server, so there isn't much we can do about it, and throwing temper tantrums isn't going to help any. Yes, I understand that you may have a problem with it. Yes, I may understand that it can be difficult to deal with, but that's
life
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EVER
. No one is pushing anything down anyone's throats. No one is being forced to do anything that they don't want to do. When it comes down to it, we are playing on this server for
free
. I've come to terms with these facts, and so can all of you. Now, I'd hate, and I mean absolutely hate, to see anyone stop playing because of this, so please think about these things rationally.
There is nothing either good or bad, but thinking makes it so.
GTKAFuzzy! Come ask me questions. :D
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Post Post #13156 (ISO) » Fri May 17, 2013 4:10 pm

Post by Maruchan »

well we've already lost rob13 and blakewashere.
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Post Post #13157 (ISO) » Fri May 17, 2013 4:11 pm

Post by Maruchan »

oh yeah and apparently M and Klaz quit admin, and since izak hasn't ever been really active in-game even when he was more-active, that leaves just me, and i haven't actually PLAYED in about 2 months.
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Post Post #13158 (ISO) » Fri May 17, 2013 4:11 pm

Post by fuzzybutternut »

*sigh* they will come back, i'm sure.

p-edit: *double sigh*
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Post Post #13159 (ISO) » Fri May 17, 2013 4:15 pm

Post by Rob14 »

In post 13157, Maruchan wrote:oh yeah and apparently M ... quit admin
If that stands, I'll give the next modpack a shot.
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Post Post #13160 (ISO) » Fri May 17, 2013 4:19 pm

Post by Lurker »

I don't even know what happened, I'm going to look up this tinker thingy:

IT HAD BETTER BE AWESOME.

Wait, Is it just IndustrialCraft being removed or that and buildcraft? Because if so, that really hurts my plans for forestry.

I have so much to catch up on now.
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Post Post #13161 (ISO) » Fri May 17, 2013 4:22 pm

Post by fuzzybutternut »

Tinkers is awesome.
There is nothing either good or bad, but thinking makes it so.
GTKAFuzzy! Come ask me questions. :D
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Post Post #13162 (ISO) » Fri May 17, 2013 4:22 pm

Post by Lurker »

Wait, M and Maruchan are 2 different people?
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Post Post #13163 (ISO) » Fri May 17, 2013 4:23 pm

Post by Lurker »

I am going to feel so stupid if the answer is yes.
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Post Post #13164 (ISO) » Fri May 17, 2013 4:23 pm

Post by fuzzybutternut »

........
*facepalm*
yes.
M=Maestro
Maruchan=Maruchan
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Post Post #13165 (ISO) » Fri May 17, 2013 4:24 pm

Post by Rob14 »

In post 13160, Lurker wrote:I don't even know what happened, I'm going to look up this tinker thingy:

IT HAD BETTER BE AWESOME.

Wait, Is it just IndustrialCraft being removed or that and buildcraft? Because if so, that really hurts my plans for forestry.

I have so much to catch up on now.
Just IC2, but IC2 takes with it MANY child mods, including solars. Anything that runs on EU/t is gone.
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Post Post #13166 (ISO) » Fri May 17, 2013 4:24 pm

Post by fuzzybutternut »

What mod adds Electric Engines?
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Post Post #13167 (ISO) » Fri May 17, 2013 4:25 pm

Post by Lurker »

In post 13165, Rob14 wrote:
In post 13160, Lurker wrote:I don't even know what happened, I'm going to look up this tinker thingy:

IT HAD BETTER BE AWESOME.

Wait, Is it just IndustrialCraft being removed or that and buildcraft? Because if so, that really hurts my plans for forestry.

I have so much to catch up on now.
Just IC2, but IC2 takes with it MANY child mods, including solars. Anything that runs on EU/t is gone.

Wait, with soul shards and IC2 gone, How will i get my infinite coal?

I MUST FIND A WAY!
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Post Post #13168 (ISO) » Fri May 17, 2013 4:27 pm

Post by blake5135 »

Forestry adds Electrical Engines
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Post Post #13169 (ISO) » Fri May 17, 2013 4:28 pm

Post by Lurker »

In post 13168, blake5135 wrote:Forestry
YAY!

This means I can still power things like Sawmills!

(I want a sawmill now)
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Post Post #13170 (ISO) » Fri May 17, 2013 4:29 pm

Post by Maestro »

In post 13159, Rob14 wrote:
In post 13157, Maruchan wrote:oh yeah and apparently M ... quit admin
If that stands, I'll give the next modpack a shot.
so after all this, it's just me you have a problem with?
on a personal level now, just because of one comment I didn't mean to be taken seriously?
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Post Post #13171 (ISO) » Fri May 17, 2013 4:30 pm

Post by Lurker »

In post 13151, Maestro wrote:
In post 13139, Maestro wrote:Posting this now to respond to Rob's thoughts on GregTech...
Shit, never did this...and it's less serious and definitely less related to the issue at hand but here goes...

Basically yeah, I am semi-in tolerant of GregTech since I've been using its "Normal Mode" on Aperture FTB in the FTB Ultimate Pack. To be completely honest, izak and Blake's inability to directly articulate what was so cool about it may have contributed (OMG SEMIFLUID GENERATOR WTF GUYS?!?), but the main issue at stake for me RE: GregTech is my slow realization that in one thing GregoriusT is exactly correct: IndustrialCraft is unbalanced.

So unbalanced, in fact, that if the Mod author's themselves will not change it overpowered armor, oversimplified machines, or quick endgame pathway, somebody sure as hell should do it. And though that somebody turned out to be an arrogant little shithead (c'mon izak, even you gotta agree Greg is a dick), the Mod has taken me in and I would just like to apologize for any ranting I ever did about GregTech.

That being said, my contribution to the IC2 discussion doesn't change - Rob and others would still have a problem with IC2 + GregTech, which is the only way I'd want it in. Having to "relearn" Modded Minecraft with or without IndustrialCraft 2 is one of Rob's main opposition points anyway, and GregTech would influence this just as much as the removal of IC2 would (or almost as much anyway...).

P.S. Things I like about GregTech: SemiFluid Generators - A USE FOR ALL THAT FUCKING CREOSOTE!!! Advanced Machines (Rotary Macerator, Singularity Compressor, Centrifuge Extractor) - very well done machines. why was the Induction Furnace so special in the first place anyway? These should be in Vanilla IC2! (this technically isn't GT but whatever, just realized this...) Industrial Blast Furnaces - even though they're expensive as fuck, I love Multiblock structures of all kinds. the more realistic "temperature" gauge and requirement is interesting too. Yeah...bet y'all are back to arguing so I'll P-Edit now I guess...

P-Edit: Huh. Because it's something that I as a player would say. So if you disagree with that, I guess I understand. Admins aren't allowed to have abrasive/rude opinions...interesting thought. Answer me this though - since we both lapsed in playing, how much more often has Klaz been on the server than I have?

Serious question, because I'm not 100% sure. If you are, definitely say so.

And I'm done for the night I think.
The only Thing I want from Gregtech Is Quantam Storage units so I can hold 2 billion cobblestone.

HOORAY!
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Post Post #13172 (ISO) » Fri May 17, 2013 4:30 pm

Post by blake5135 »

Buildcraft is staying.
Buildcraft adds engines.
Thermal expansion, buildcrafts add-on, adds engines.
Forestry adds engines.
Railcraft adds engines
Traincraft..? (not sure)
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Post Post #13173 (ISO) » Fri May 17, 2013 4:33 pm

Post by Lurker »

In post 13172, blake5135 wrote:Buildcraft is staying.
Buildcraft adds engines.
Thermal expansion, buildcrafts add-on, adds engines.
Forestry adds engines.
Railcraft adds engines
Traincraft..? (not sure)
So long as I can still power things efficently with solar power, or get infinite coal, I am perfectly fine without this mod.

Wait, do we still get power armor? I know quantum is out of the picture, but I never used that stuff anyway.
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Post Post #13174 (ISO) » Fri May 17, 2013 4:34 pm

Post by Maruchan »

In post 13159, Rob14 wrote:
In post 13157, Maruchan wrote:oh yeah and apparently M ... quit admin
If that stands, I'll give the next modpack a shot.
and if you guys are all at each otehrs' throats I'll just ban you all and not look back.

Serious, be bitchy to each other in PMs if you want, but keep it private. if you cant be civil, ignore each other.
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