Huggles for my other head.
Go town. Please don't do this again tomorrow; at least go easy enough on the "easy kill" so that the
I was catching up with the thread and by the time I had reached the final posts, I had made up my mind to ====[]. Sadly, the final post was thestatusquo's hammah. I just threw in a vote, so that if a mistake had been made, I would get the ========[].petroleumjelly wrote:3.) CES/Mgm, why did you vote for Pooky/Adele after you already knew they were lynched? Why exactly were you voting Bogre for the entirity of D3?
and this:petroleumjelly wrote:1.) Spec/Kleb, do you have any useful results for us?
were indications of a claimed Cop.spectrumvoid wrote:vote: Glork/MoS
Scum.
This reads as an admission of scum to me. A townsperson would have said "If you'reGlork wrote:...If you're a third cop, and you're confident that you're sane, just come out and state it directly, along with any living innocent results you have...
Really? What in particular makes you think there are up to 3 mafia scum left? MBL and I had a brief discussion on this last night, and decided that balance-wise, 4 mafia v 1 SK seemed heavily weighed against the SK to an extent that we thought it unlikely.Glork wrote:There are 2-3 Mafiatesand a Serial Killer out there, it seems.
I'll get back to you on this one. Like I said, I have no reason to claim anything until I understand why I'm nearing lynch.petroleumjelly wrote:This reads as an admission of scum to me. A townsperson would have said "If you'reGlork wrote:...If you're a third cop, and you're confident that you're sane, just come out and state it directly, along with any living innocent results you have...claimingto be a third cop whopurportsto be sane..." etc.
4 total scum in a game with 17 players and as much power as I've seen does not seem particularly likely to me. Granted, if there is a third cop, there are very likely some result-skewing shenaningans on one end or the other, because that would rely on some seriously lucky/accurate kills. Otherwise, the town is way too overpowered. Even then, the odds do not favor 3 Mafia and 1 SK in a 17-player game, unless the scums have some significant perks to even things up or the town is having to deal with insane cops/docs. If there are 3 scums left, than a mislynch (or even a lynch on the Serial Killer) would spell disaster for us. I would advise extreme caution throughout the course of the day. 5/17 scum is still less than 30% scum, and if the SK is unkillable or investigation-immune (or, heck, both), that would do well to balance things out quite a bit. I'm surprised that a player normally as cautious as you, PJ, would press for the notion of there only being two scum left. It definitely makes me wonder if you're a dirty scumbag who just wants to see the day end with my face ground into the dirt.PJ wrote:Really? What in particular makes you think there are up to 3 mafia scum left? MBL and I had a brief discussion on this last night, and decided that balance-wise, 4 mafia v 1 SK seemed heavily weighed against the SK to an extent that we thought it unlikely.Glork wrote:There are 2-3 Mafiatesand a Serial Killer out there, it seems.
You answered your own query. The other two Cops probably had sanity issues, which were supposed to lead to confusion of results, as well as possible counter-claims, all of which would help to "even" the game, as you say.Glork wrote:Even then, the odds do not favor 3 Mafia and 1 SK in a 17-player game, unless the scums have some significant perks to even things upor the town is having to deal with insane cops/docs.
Blah, blah, OMGUSery. I have not lost my cautiousness, or else I wouldn't have forced MBL to discuss the 4 mafia scum possibility with me last night (which I have, in fact, already mentioned). Nice try, though.Glork wrote:I'm surprised that a player normally as cautious as you, PJ, would press for the notion of there only being two scum left. It definitely makes me wonder if you're a dirty scumbag who just wants to see the day end with my face ground into the dirt.
Actually, I had presented a case where I feel that you and CES/MGM are definitely scumbuddies of Pooky/Adele, but before I posted when the game opened up, I found myself with three votes. I'll make my cases against the two of you after I get done with my afternoon classes.petroleumjelly wrote:Blah, blah, OMGUSery. I have not lost my cautiousness, or else I wouldn't have forced MBL to discuss the 4 mafia scum possibility with me last night (which I have, in fact, already mentioned). Nice try, though.Glork wrote:I'm surprised that a player normally as cautious as you, PJ, would press for the notion of there only being two scum left. It definitely makes me wonder if you're a dirty scumbag who just wants to see the day end with my face ground into the dirt.
And lol. Now for a real quote:Glork wrote:Actually, at this point I would suggest a massclaimso my partner(s) will know whether or not it will be safe to kill spec/kleb tonight.
Freudian Slip? WhyGlork wrote:... (unless we get lucky and get some serious crosskill action on this coming night... which I do *NOT* want to see happen).
1.) Mafia RB is extremely unlikely, or else I would wager spec/kleb would have been role-blocked last nightGlork wrote:Scums with abilities (such as a Mafia Roleblocker), investigation-immunity, or nightkill-immunity.