The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?

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New Vanilla Server?

Yes, on latest stable version; with fun events & mini-games!
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Yes, on latest stable version; for consistency & community! (no plugins)
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Yes, on "snapshots"/development versions; bleeding edge! (definitely no plugins)
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Yes, with Spigot/Bukkit/server "plugins" (or commands like /tpa, /home, etc.)
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Yes, but I'll post with my specific thoughts and ideas!
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Total votes: 9

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Post Post #12275 (ISO) » Tue Mar 12, 2013 11:16 am

Post by Klazam »

In post 12272, fuzzybutternut wrote:can't connect to 5.2.0
is FTB fucking up again?

you need to delete the folder and re download.

backup SSP saves first
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Post Post #12276 (ISO) » Tue Mar 12, 2013 11:43 am

Post by izakthegoomba »

...and config... and screenshots... and minimap folder... and servers.dat... and basically anything else that it's possible you shouldn't just randomly throw away when you want to re-install mods.
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Post Post #12277 (ISO) » Tue Mar 12, 2013 12:03 pm

Post by dappyscroo »

I just manually added the latest version of Twilight Forest. That seemed to work for me. Is there anything else that changed?
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Post Post #12278 (ISO) » Tue Mar 12, 2013 1:13 pm

Post by Maruchan »

In post 12276, izakthegoomba wrote:...and config... and screenshots... and minimap folder... and servers.dat... and basically anything else that it's possible you shouldn't just randomly throw away when you want to re-install mods.

basically: delete InstaMods, and Mods, and Configs, and CoreMods folders.

thats the safest bet.

BUT KEEP REI'S MINIMAP FOLDER WITHIN MODS FOLDER
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Post Post #12279 (ISO) » Tue Mar 12, 2013 1:13 pm

Post by Maruchan »

In post 12277, dappyscroo wrote:I just manually added the latest version of Twilight Forest. That seemed to work for me. Is there anything else that changed?

Updated Twilightforest-1.15.4
Updated Extrabees-1.5.0.6b
Updated Thaumicbees-1.4.3a
Updated PortalGun1.4.7v5




http://forum.feed-the-beast.com/threads ... lf20.4829/

Thats what changed from 5.2.0 DEV BUILD to 5.2.0 RECOMMEND BUILD
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Post Post #12280 (ISO) » Tue Mar 12, 2013 1:46 pm

Post by blake5135 »

Don't touch my crestoate oil.
I'm using that >:(
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Post Post #12281 (ISO) » Tue Mar 12, 2013 2:19 pm

Post by Maestro »

Maru, why're you using Creosote?
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Post Post #12282 (ISO) » Tue Mar 12, 2013 5:21 pm

Post by Rhinox »

Just took a backup of the /world folder for FTB. Up to 956mb already. Transfer took me almost exactly 15 minutes to the second. No one was on FTB the entire time the transfer was being performed so it should be a good backup.
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Post Post #12283 (ISO) » Tue Mar 12, 2013 5:42 pm

Post by Maestro »

<3 Rhinox
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Post Post #12284 (ISO) » Tue Mar 12, 2013 5:47 pm

Post by Klazam »

MARUCHAN

UGLY IS UGLY.

MAke an effort to make things look presentable if you're building a railway


don't throw down HUNDREDS OF RAILS EVERYWHERE on dirt and call it a day.

>.<
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Post Post #12285 (ISO) » Wed Mar 13, 2013 1:04 am

Post by dappyscroo »

In post 12284, Klazam wrote:MARUCHAN

UGLY IS UGLY.

MAke an effort to make things look presentable if you're building a railway


don't throw down HUNDREDS OF RAILS EVERYWHERE on dirt and call it a day.

>.<


Also: I chose the location of my base because it is ridiculously pretty, overlooking a river in an Autumn Forest biome. I haven't built anything overground yet because I want to make sure I get it right when I do build (except that I've laid out where I want to put my farms to make sure they won't ruin the view -- but I still might move them underground and replant that area with Autumn Forest trees.)

Basically what I'm saying is that a railway line is unlikely to be sympathetic to the landscape, so if you want to build one up to my place, perhaps come round the back where it borders onto a Savannah biome and leave the Autumn Forest untouched. Alternatively, just leave me out of it for now, and I'll link myself into the railway network at a later date.
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Post Post #12286 (ISO) » Wed Mar 13, 2013 1:10 am

Post by izakthegoomba »

(or we could just use portals and save the trouble of making railways look nice...)
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Post Post #12287 (ISO) » Wed Mar 13, 2013 1:25 am

Post by dappyscroo »

In post 12286, izakthegoomba wrote:(or we could just use portals and save the trouble of making railways look nice...)


Railways look awesome if done well. I wish we had Traincraft in the Direwolf20 pack because the trains it adds are absolutely amazing! Proper full sized trains you can ride in! I'm just concerned about a railway cutting being carved straight through my front garden without any consultation.
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Post Post #12288 (ISO) » Wed Mar 13, 2013 5:01 am

Post by izakthegoomba »

Ok, so back to the vanilla server for a moment: Minecraft 1.5 has just been pushed to the launchers. Presumalby we want to wait until Bukkit/LWC/Optifine/other important stuff is updated, like usual?
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Post Post #12289 (ISO) » Wed Mar 13, 2013 5:49 am

Post by Maruchan »

In post 12284, Klazam wrote:MARUCHAN

UGLY IS UGLY.

MAke an effort to make things look presentable if you're building a railway


don't throw down HUNDREDS OF RAILS EVERYWHERE on dirt and call it a day.

>.<

its temporary. clammy will be making it pretty over the coming few days/weeks. patience is a virtue my friend.
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Post Post #12290 (ISO) » Wed Mar 13, 2013 5:51 am

Post by Maruchan »

In post 12285, dappyscroo wrote:
In post 12284, Klazam wrote:MARUCHAN

UGLY IS UGLY.

MAke an effort to make things look presentable if you're building a railway


don't throw down HUNDREDS OF RAILS EVERYWHERE on dirt and call it a day.

>.<


Also: I chose the location of my base because it is ridiculously pretty, overlooking a river in an Autumn Forest biome. I haven't built anything overground yet because I want to make sure I get it right when I do build (except that I've laid out where I want to put my farms to make sure they won't ruin the view -- but I still might move them underground and replant that area with Autumn Forest trees.)

Basically what I'm saying is that a railway line is unlikely to be sympathetic to the landscape, so if you want to build one up to my place, perhaps come round the back where it borders onto a Savannah biome and leave the Autumn Forest untouched. Alternatively, just leave me out of it for now, and I'll link myself into the railway network at a later date.

1. I am doing my absolute best to not touch the landscape in any way, and if you look at the (unfinished) line leading from M's to izak and further it takes some crazy paths because of it.
2. I don't yet have a waypoint at your location so idk where you live.
3 I can leave you to connect to it at some later point if you want.
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Post Post #12291 (ISO) » Wed Mar 13, 2013 5:55 am

Post by Maruchan »

In post 12288, izakthegoomba wrote:Ok, so back to the vanilla server for a moment: Minecraft 1.5 has just been pushed to the launchers. Presumalby we want to wait until Bukkit/LWC/Optifine/other important stuff is updated, like usual?

yesplz.

I'll let you know when I/Corin update the server jar daemons in the control panel
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Post Post #12292 (ISO) » Wed Mar 13, 2013 6:26 am

Post by Rhinox »

In post 12289, Maruchan wrote:
In post 12284, Klazam wrote:MARUCHAN

UGLY IS UGLY.

MAke an effort to make things look presentable if you're building a railway


don't throw down HUNDREDS OF RAILS EVERYWHERE on dirt and call it a day.

>.<

its temporary. clammy will be making it pretty over the coming few days/weeks. patience is a virtue my friend.


Do me a favor and (you and or clammy) hold off doing anything within my area. I'm ok with the rail leading up to my area (once it looks better) but any rail inside the area I consider my "compound" I'd like to handle myself eventually when I get to that point.

I made a couple pictures from the dynmap just to point out what I mean.

My general area in relation to spawn:
Image

Zoomed in. Right now my house/bed is on the small island to the left. The triangle shape enclosure to the right is the start of my main base where I will build all my primary farms and machines and what not. I plan to expand to the right into the forest indefinitely as needed. On the coast just above my small house island I have so far planned to build my warehouse there. I may change my mind and incorporate it into my base structure but I haven't made up my mind yet. Basically, I'm happy if you guys just terminate the rail at the pink dot on the map (up on the cliff is fine for now, no need to bridge over the road to ground level), and I'll work on if/how to interconnect my individual base structures from there. Based on the dirt pillar near where I'm planning my warehouse I think you guys are intending to bridge over my bay. Please don't I'm really looking forward to developing that whole bay area myself as part of my base.
Image

Thanks guys!
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Post Post #12293 (ISO) » Wed Mar 13, 2013 6:44 am

Post by Maestro »

Maru, I flat-out refused to play with that eye-sore of a railroad, and as I said on IRC, I subsequently destroyed all parts of it near my/tasty/Klazam's house. It looked SO BAD that there was no way you'd be able to make it look decent without completely redoing it anyway - you carved a hole through MY hill, threw down rails where I'M planning having my Thaumlab, built a 1 block DIRT BRIDGE over Tasty's river valley, and the attempt at an overpass by mist's house was a failure.

Do it right the first time or don't do it at all - and I don't want ANY of it near my house anyway

YOU don't know where I'm going to build near my house because even I'm not sure yet, as soon as I get my basement figured out (and hopefully my lag/crash issues as well) I'll be deciding that, so please do what Rhinox says for anybody who asks - and that would include me

AND I MIGHT ADD I destroyed the parts that went near Spawn too, izak would've had a conniption

please don't do that again without it being fixed/prettified before anybody else sees it

better planning would be recommended to - you took neither the fastest nor the smartest route to each destination so it was obvious you were just slapping down rails

I didn't touch anything past mist's house or in the immediate area of the bridge the Clammy started
(WHICH BY THE WAY, did NOT require a Gravichestplate - at least if we're talking about the same place. it's like 5 blocks above a river past my house near a Fir Forest...?)
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Post Post #12294 (ISO) » Wed Mar 13, 2013 7:57 am

Post by Maruchan »

In post 12293, Maestro wrote:Maru, I flat-out refused to play with that eye-sore of a railroad, and as I said on IRC, I subsequently destroyed all parts of it near my/tasty/Klazam's house. It looked SO BAD that there was no way you'd be able to make it look decent without completely redoing it anyway - you carved a hole through MY hill, threw down rails where I'M planning having my Thaumlab, built a 1 block DIRT BRIDGE over Tasty's river valley, and the attempt at an overpass by mist's house was a failure.

Do it right the first time or don't do it at all - and I don't want ANY of it near my house anyway

YOU don't know where I'm going to build near my house because even I'm not sure yet, as soon as I get my basement figured out (and hopefully my lag/crash issues as well) I'll be deciding that, so please do what Rhinox says for anybody who asks - and that would include me

AND I MIGHT ADD I destroyed the parts that went near Spawn too, izak would've had a conniption

please don't do that again without it being fixed/prettified before anybody else sees it

better planning would be recommended to - you took neither the fastest nor the smartest route to each destination so it was obvious you were just slapping down rails

I didn't touch anything past mist's house or in the immediate area of the bridge the Clammy started
(WHICH BY THE WAY, did NOT require a Gravichestplate - at least if we're talking about the same place. it's like 5 blocks above a river past my house near a Fir Forest...?)

this p much sums up why i keep to myself. Anyways I have a double-chest full of LEGIT rails if anyone feels like doing something that won't get yelled at.
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Post Post #12295 (ISO) » Wed Mar 13, 2013 8:00 am

Post by Maruchan »

better yet i'll just trash it and we can all use portals from the portal hub since they are faster anyways.

if anyone wants a free chest of rails for personal use PM me
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Post Post #12296 (ISO) » Wed Mar 13, 2013 8:19 am

Post by Maruchan »

Image
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Post Post #12297 (ISO) » Wed Mar 13, 2013 8:23 am

Post by Maruchan »

Image THATS how all of the railroad was going to look like. things like this, beautifully built. and then along the route to far away places he had ideas for like little abandoned mining settlements on the side of a mountain with a cart on a redpower circuit going around a loop of track back and forth.

So yes, when I made it it looked ugly, because I have 0 creative sense and everything I have ever made relatively decent in minecraft has been a copy or a collaboration of a bunch of other designs, so of course my basic concept looked ugly as fuck. I was going to get clammy to make it all look good.
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Post Post #12298 (ISO) » Wed Mar 13, 2013 8:29 am

Post by dappyscroo »

In post 12297, Maruchan wrote:THATS how all of the railroad was going to look like. things like this, beautifully built. and then along the route to far away places he had ideas for like little abandoned mining settlements on the side of a mountain with a cart on a redpower circuit going around a loop of track back and forth.

So yes, when I made it it looked ugly, because I have 0 creative sense and everything I have ever made relatively decent in minecraft has been a copy or a collaboration of a bunch of other designs, so of course my basic concept looked ugly as fuck. I was going to get clammy to make it all look good.


It would be worth looking at the railcraft posts. They're intended for railway supports and the way they join together is pretty cool. The railcraft concrete blocks work well with the stone posts too.

http://railcraft.wikispaces.com/Wooden+ ... ructure%29
http://railcraft.wikispaces.com/Stone+P ... ructure%29
http://railcraft.wikispaces.com/Metal+P ... ructure%29
http://railcraft.wikispaces.com/Concret ... ructure%29
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Post Post #12299 (ISO) » Wed Mar 13, 2013 8:37 am

Post by Maruchan »

that requires freetime. i spent sleeptime throwing down rails instead of sleeping.
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