Newbie 1339 - Game Over! (Scum Win)

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Post Post #175 (ISO) » Tue Mar 05, 2013 11:02 am

Post by Approximately Normal Guy »

Sorry I've been gone for a few days. It's midterms week so I've been really busy, as well as playing other mafia games.

I'm catching up now.
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Post Post #176 (ISO) » Tue Mar 05, 2013 11:04 am

Post by fuzzybutternut »

Are we positive we have scum in this game?
VOTE: No Lynch
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Post Post #177 (ISO) » Tue Mar 05, 2013 11:07 am

Post by Approximately Normal Guy »

In post 121, Varsoon wrote:In post 119, Nabber wrote:
I don't think it's exactly a scrum move, but I'm wondering why Normal Guy only included five reads in his analysis a little bit up the page.

Yeah, that is a bit weird, but I think I am the only person who included himself in his reads.
Could have been that he left out people who he forgot were in game/people too inactive?
Either way, it was posted at like 1.30 AM and we've established not all of us are exactly night hawks.

Still, I'd like ANG to explain why.


I was posting on my phone, it was super late, and opening multiple tabs/going back and forth loading pages to read everybody was just too much hassle at the time. I mentioned in the post in question.
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Post Post #178 (ISO) » Tue Mar 05, 2013 11:16 am

Post by Approximately Normal Guy »

In post 124, fuzzybutternut wrote:You're mistaken. This would be a 2-for-1 in favor of scum. If they lie about a cop claim, and town lynches based off that, they get a day kill and a night kill, which could put town in a very sticky situation, mainly because the night kill is most likely going to be someone who is actually helping the game.


Well, I disagree here. The night kill is going to come no matter what, assuming it doesn't get blocked or saved. So the point I was making was that scum trades one of themselves to get the town power killed, hence 1 scum for 1 townie.

In post 149, RandomYoshi wrote:wait i'm almost certain that is a huge buddying post atm


How's it buddying? I don't see it.
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Post Post #179 (ISO) » Tue Mar 05, 2013 11:18 am

Post by fuzzybutternut »

Okay, I see what you're saying. I didn't realize you were saying that the scum would die too.
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Post Post #180 (ISO) » Tue Mar 05, 2013 11:29 am

Post by Approximately Normal Guy »

In post 158, Nobody Special wrote:
A list!

Town
nacho
fuzzybutternut
Normal Guy
Varsoon (weak)

Null
kuror0
Nabber
kitiekatt

Scum
Random Yoshi


Could you elaborate on your town reads of nacho and fuzzy?
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Post Post #181 (ISO) » Tue Mar 05, 2013 2:29 pm

Post by Nobody Special »

fuzzy:

He was against the posting quota. I like his stance on Varsoon. His post 93 just drips of towniness. Post is also a bright towntell. However, since then, his vote for NoLynch is troubling.

fuzzy, there are very, very few circumstances which call for no lynch. This is NOT one of them.



Nacho:

Well. :oops: Re-reading his iso, I have to shift nacho firmly to Null. He does agree with me on RY, and he disagrees with me on fuzzy. But he's just not doing any real scumhunting; he's only badgering people so far.
....what?



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Post Post #182 (ISO) » Tue Mar 05, 2013 2:32 pm

Post by fuzzybutternut »

I voted No Lynch because I honestly don't know who is scum and who isn't, and, rather than risk 2 townies, I'm only *maybe* risking 1.
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Post Post #183 (ISO) » Tue Mar 05, 2013 2:57 pm

Post by Approximately Normal Guy »

Whoa. I missed the No lynch vote because it came between my catching up posts.

Yeah, you should not do that. No lynching just gives scum a free kill and we gain no information from the day.
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Post Post #184 (ISO) » Tue Mar 05, 2013 2:58 pm

Post by fuzzybutternut »

We do gain information from the night though, which is viable information to kill scum.
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Post Post #185 (ISO) » Tue Mar 05, 2013 3:00 pm

Post by Approximately Normal Guy »

Yes, but we gain that information regardless. Trust me, no lynch is only ever a good move in like, a couple really specific end game scenarios.
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Post Post #186 (ISO) » Tue Mar 05, 2013 3:00 pm

Post by Approximately Normal Guy »

Yes, but we gain that information regardless. Trust me, no lynch is only ever a good move in like, a couple really specific end game scenarios.
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Post Post #187 (ISO) » Tue Mar 05, 2013 3:01 pm

Post by kuror0 »

A no lynch is the worst posible situation for town on D1, so i am taking your move as highly anti town.

It is the worst outcome for town because it denys any posible info from the flip and the people on the wagon and it just leaves scum take their night target to keep town in the dark.
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Post Post #188 (ISO) » Tue Mar 05, 2013 3:03 pm

Post by fuzzybutternut »

This coming from the guy who has helped town the least.

I can assure you that a no lynch on D1 is not the worst possible scenario for town.
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Post Post #189 (ISO) » Tue Mar 05, 2013 3:05 pm

Post by kuror0 »

In post 188, fuzzybutternut wrote:This coming from the guy who has helped town the least.

I can assure you that a no lynch on D1 is not the worst possible scenario for town.


That was adressed to me? And regardless of that even a mislynch will be better for town on the long run. Fact.
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Post Post #190 (ISO) » Tue Mar 05, 2013 3:07 pm

Post by fuzzybutternut »

Fact? Really? Okay, let's mislynch our cop or doctor, and let scum NK or Jk or cop. That is the worst case scenario.
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Post Post #191 (ISO) » Tue Mar 05, 2013 3:10 pm

Post by Nobody Special »

In post 188, fuzzybutternut wrote:This coming from the guy who has helped town the least.

I can assure you that a no lynch on D1 is not the worst possible scenario for town.

Well, that's just stubborn.

And wrong. And scummy.

unvote

Vote: fuzzybutternut
....what?



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Post Post #192 (ISO) » Tue Mar 05, 2013 3:14 pm

Post by kuror0 »

To mislynch a PR means someone didn't gave time to claim and that's valuable info. And like i said, even a mislynch will be more usefull on the long run. Scum gona kill someone wether we lynch or not so giving them the head start for no reason is just dumb, we will be at D2 exactly like we were at D1(in terms of information) but with 1 less town among us.
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Post Post #193 (ISO) » Tue Mar 05, 2013 3:19 pm

Post by fuzzybutternut »

Not necessarily. Wanna see some games where it happened? Meta me.
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Post Post #194 (ISO) » Tue Mar 05, 2013 3:20 pm

Post by Nobody Special »

Please define "it."
....what?



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Post Post #195 (ISO) » Tue Mar 05, 2013 3:21 pm

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Someone claimed a PR, they were lynched, they flipped said PR. Town is it's own worst enemy sometimes.
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Post Post #196 (ISO) » Tue Mar 05, 2013 3:28 pm

Post by Approximately Normal Guy »

In post 195, fuzzybutternut wrote:Someone claimed a PR, they were lynched, they flipped said PR. Town is it's own worst enemy sometimes.


And then you look at their lynch and glean information from it.

If you no lynch d1, you don't have anything to hold people accountable for.
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Post Post #197 (ISO) » Tue Mar 05, 2013 3:28 pm

Post by fuzzybutternut »

Sure you do. Look at the NK, and re-read the thread. I've done it before.
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Post Post #198 (ISO) » Tue Mar 05, 2013 3:30 pm

Post by Approximately Normal Guy »

But a simple night kill doesn't have any votes tied to it. You just WIFOM yourself into the ground trying to figure anything out from it.

I understand where you are coming from, you're just wrong here.
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Post Post #199 (ISO) » Tue Mar 05, 2013 3:32 pm

Post by fuzzybutternut »

*shrug* it's worked before, that's all I'm saying.
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