In post 2074, Cheery Dog wrote:I don't think there's any point in me tracking the same person again?
Mhork is only cleared from doing last night's kill and considering 4 players can be checked it's more of a question of who I don't think should be checked. To me safety, jake, and jal are the people I think are the most likely to be town which means the other should be checked with night actions. If we were to lynch from those 4 then I'd have safety be tracked since jal > jake > safety in town read.
In post 2075, Xisiqomelir wrote:@Mehdi: You're voting him, one presumes you'd like him lynched. I'd like to hear a reasonable explanation as to why, because I strongly disagree.
Also, I think this makes more sense as a cop pool: {Cheery Dog, SafetyDance, Lord Mhork}
Considering safety actions day 2 I think he'd be a pretty bad target. Mhork I wouldn't be against and cheery associations with safety considering I think safety is town along with the way he's treated his neighborhood and how he replaced in and just came in directly make me still think he's town.
And the reason is simple. Primarily PoE. There's 7 people for me to look at. Safety/jal/jake I think are pretty town. That leaves mhork/xis/cheery/guille. I just gave some reason for cheery town. Mhork's actions towards lurker day 1 helps him a bit. There's no reason for you to claim cop. The person left at the bottom is guille. In fact look at guille's reaction to my plan (ignoring the fact he's naturally going to dislike the part on me shooting him). I did try to make the tracks/cop work like a triangle and beyond that for the outlier problem to apply jal/jake/safety have to be scum.
I'll finish catching up in a bit but I still prioritize guille > mhork (yes I've glanced at this page to see him vote me and while I can see him as scum for a while I've stuck with guille and still believe that).