Mini 1397: War is Hell (Game Over)
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Voidedmafia Jack of All Trades
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LADY LAMBDA! HOW DARE YOU DO THIS TO MEEE!
(Though, seriously, why me? I'm pretty sure I was gonna suck up to Kinetic the entire game, at the rate I was going, barring anything that would've required a drastic change of thought, anyways.)2011 scummies winner (BTS help) and participant;
coming back to Mafia...slowly. Keep an eye for me as a mod.
Also keep an eye for setup review requests.-
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Kinetic Mafia Scum
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Zdenek Jack of All Trades
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Kinetic Mafia Scum
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Lord God Townie
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Lady Lambdadelta She/FaerRise of the PhoenixShe/Faer
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I have to give Kayne props for a well played game. Very strong performance on his part. If he had just taken control and wheelbarrowed this town the way he wanted like he did with my lynch, he would have won this game.
Beyond that, I think the entire scum team played a really strong game, and I'm surprised about the impact I had even after I was dead. I felt like my actions throughout the game setting up interactions helped more after I was dead than when I was alive.Yes my Lord, but questions are dangerous, for they have answers.
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Kinetic Mafia Scum
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Oh, that reminds me, I figured out a way to break this game for town mid-way through the game that would have 100% ensured a town win. Well, 80%. Well, as I think about it, its more like 75%, but its still pretty cool. I think I'm going to hold it to myself though until next game .Large Theme List Mod Emeritus
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kanyeknowsbest mafi ascum
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In post 3030, Lady Lambdadelta wrote:I have to give Kayne props for a well played game. Very strong performance on his part. If he had just taken control and wheelbarrowed this town the way he wanted like he did with my lynch, he would have won this game.
Beyond that, I think the entire scum team played a really strong game, and I'm surprised about the impact I had even after I was dead. I felt like my actions throughout the game setting up interactions helped more after I was dead than when I was alive.
youre right i really should have done that, but literally every tierce/zdenek/kinetic post sapped any will to get things done in this game that i had. i should have just ignored them and started posting a bunch. oh well.
props 2 kinetic for throwing out so much goddamn shit that i wanted to die and just let whatever lynches happen.
apologies 2 zdenek for having your back harder.. sry m8... sry......add me on snapchat and vine and twitter and instagram : ]-
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Voidedmafia Jack of All Trades
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In post 3030, Lady Lambdadelta wrote:I have to give Kayne props for a well played game. Very strong performance on his part. If he had just taken control and wheelbarrowed this town the way he wanted like he did with my lynch, he would have won this game.
Beyond that, I think the entire scum team played a really strong game, and I'm surprised about the impact I had even after I was dead. I felt like my actions throughout the game setting up interactions helped more after I was dead than when I was alive.
In post 3025, Voidedmafia wrote:LADY LAMBDA! HOW DARE YOU DO THIS TO MEEE!
(Though, seriously, why me? I'm pretty sure I was gonna suck up to Kinetic the entire game, at the rate I was going, barring anything that would've required a drastic change of thought, anyways.)
I feel so unloved...2011 scummies winner (BTS help) and participant;
coming back to Mafia...slowly. Keep an eye for me as a mod.
Also keep an eye for setup review requests.-
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Mr. Flay Metatron
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Rage/Grace worked differently in this game of course, to account for the balance and weirdness of giving it to Town.
As in previous games, Rage/Grace accrued when someone died,xhours later (xbeing that Demon's order in the Ars Goetia list). The delay was supposed to help people have a chance to use maxed-out Rage/Grace before accruing more. In practice, most people hoarded it.
It also accrued for theotherteam if someone got replaced. Obviously this accrual didn't get announced in thread, and mostly it benefited Scum due to the pattern of replacements. This was a change from previous games, when the replacee lost a Max HP. That seemed cruel in a game this size.
Finally it accrued 'regularly' if the Epoch did not change forndays,nbeing the number of players left alive at the time. If you went anotherndays, as happened around the holidays, different things happened; first you lost Rage, then you regained the lost point, then you lost Hit Points, etc. This was designed to speed up endgame somewhat by replenishing used Rage/Grace, and give people incentive to spend and earn points rather than a drawn-out endgame.Retired as of October 2014.-
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Kinetic Mafia Scum
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Mr. Flay Metatron
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Zdenek Jack of All Trades
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Kinetic Mafia Scum
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In post 3037, Zdenek wrote:I only see Fri Nov 30, 2012 3:40 pm and then Sun Dec 02, 2012 4:58 am. Maybe I missed one.
This. His second hurt was like 12 hours late...Large Theme List Mod Emeritus
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Mr. Flay Metatron
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Ah, had to look back at my game summary: he was on cooldown from Rage, not Hurt.
- 12/2/2012 3:37:00 Peregrine uses his RP on himself (that'll be confusing)
- 12/2/2012 3:58:00 608 Peregrine tries to hurt Kinetic too soon
If he'd done them in reverse order they'd have both gone through.Retired as of October 2014.-
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Kinetic Mafia Scum
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Tierce Cache Me If You Can
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Mr. Flay Metatron
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Tierce Cache Me If You Can
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Mr. Flay Metatron
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I'm just saying, he probably wasn't "thinking" at all. Also, that early in the game, some people hadn't caught on to the Hurt-then-Rage 'trick'. Mechanics of Angel Nightless always confuse the early game a bit (not helped by the constant tweaks between games).
Not sure if I'll run another of these, honestly. There's more story, certainly, but short of running another huge game like the destroyed WiH3, there may not be much appeal... thoughts?Retired as of October 2014.-
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Kinetic Mafia Scum
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The problem with this type is the more its run the more the mechanics are being figured out. Everyone having rage worked this time only because town didn't coordinate. Or more specifically I got right in the middle and muddled that coordination just enough. Hell this time We got a heal plan going on. That was something. But as I complained about in the scum thread, town rage pretty much made end game almost unwinable absent town basically double killing themselves. We got lucky, on top of everything else.
I think if its run again the mechanics will need another refresher of some type. I'll think on it, but no thoughts just yet on what that might need to be.Large Theme List Mod Emeritus
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quadz08 Jack of All Trades
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Tierce Cache Me If You Can
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In post 3046, quadz08 wrote:The worst parts of this for me:
-Nightless. I didn't realize how important that 3-day break is for me to take a break from the game.
I agree with this, and not just in this game. Nightless is more scum-sided than you'd expect, not just from the lack of Night actions that might point toward alignments, but also because it doesn't let Town have a breather.
My theory about it is that games snowball without the Night break. There are several Nightless games on record in which people just don't stop. At all. Day upon Day upon Day, sometimes within a span of hours. While this is something other sites have no issues with, it's not how most MS games are run, and many players are not prepared for the kind of on-the-spot thinking it requires. They don't review the game, they don't bother forming deeper reads, etc. It's a nightmare for Town more often than it is a blessing.
That 48-72h break allows people to wind down from the game, occasionally reread it, and come back to it on the next Day with fresher eyes. That helps Town.
(On a somewhat related point, I believe that Nights that are too long (96h+) are more scum-sided, because at that point Town players stop caring about the game. Who benefits from apathy? Scum.)
Another thing that Angel Nightless needs is deadlines. Rage/Grace/what-have-you accumulation is not enough to provide a 'natural' deadline. Players need to see thingshappening--people are lazy, nervous about doing the wrong move, etc. All sorts of things that make them postpone taking a final decision. With a lack of hard deadlines, as on the parenthesis above, Towns stop caring. They need incentive to lynch and do it on a timeframe; a potential kill far off in the future that scummaygain is not enough motivation.-
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quadz08 Jack of All Trades
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Quilford Jack of All Trades
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