Mini 1397: War is Hell (Game Over)


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Post Post #3000 (ISO) » Fri Feb 08, 2013 2:13 pm

Post by Mr. Flay »

Yeah, fog of war and skill helped, but you should have been on a shortlist of "if still alive when X people are dead, nuke him". Nightless games are a problem for the skilled in rhetoric.

At the same time, the Angels WASTED an incredible amount of Grace that they couldn't earn through not using the points they had. They merely lucked out that if the Demons wanted to use it at all, it largely got aimed at their own teammates. Still, I think this game came closer to balance than any of the previous Angel Nightless. WIH2 was good at endgame, but it had the 3rd-party ringer.
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Post Post #3001 (ISO) » Fri Feb 08, 2013 2:15 pm

Post by Quilford »

There was a nice intersection of the sets {people who think Kinetic is scum} and {people who the town wants dead} that probably helped.
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Post Post #3002 (ISO) » Fri Feb 08, 2013 2:16 pm

Post by Kinetic »

In post 3000, Mr. Flay wrote:Yeah, fog of war and skill helped, but you should have been on a shortlist of "if still alive when X people are dead, nuke him". Nightless games are a problem for the skilled in rhetoric.

At the same time, the Angels WASTED an incredible amount of Grace that they couldn't earn through not using the points they had. They merely lucked out that if the Demons wanted to use it at all, it largely got aimed at their own teammates. Still, I think this game came closer to balance than any of the previous Angel Nightless. WIH2 was good at endgame, but it had the 3rd-party ringer.

We couldn't use it thanks to the huge hole of, if we rage, it leaves open an exact list of who must have raged. I mean, I
cleared
quadz and Zed with that hole. Granted, I took it back later, but town me would have crusaded to keep them alive. Scum were stuck not using rage because of the huge drawback of being able to be caught without an Oph seeing it.
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Post Post #3003 (ISO) » Fri Feb 08, 2013 2:17 pm

Post by Kinetic »

In post 3001, Quilford wrote:There was a nice intersection of the sets {people who think Kinetic is scum} and {people who the town wants dead} that probably helped.

I was very good at making those sets equivalent. Although damn Tierce kept Zed alive all fucking game. I wanted him dead SO many times...
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Post Post #3004 (ISO) » Fri Feb 08, 2013 2:17 pm

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In post 3002, Kinetic wrote:We couldn't use it thanks to the huge hole of, if we rage, it leaves open an exact list of who must have raged.
You also figured out the workaround for that; Hurt or Heal right before you Rage. Town-you would have stuck with the limited-pool-Hurt plan.
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Post Post #3005 (ISO) » Fri Feb 08, 2013 2:19 pm

Post by Kinetic »

In post 3002, Kinetic wrote:
In post 3000, Mr. Flay wrote:Yeah, fog of war and skill helped, but you should have been on a shortlist of "if still alive when X people are dead, nuke him". Nightless games are a problem for the skilled in rhetoric.

At the same time, the Angels WASTED an incredible amount of Grace that they couldn't earn through not using the points they had. They merely lucked out that if the Demons wanted to use it at all, it largely got aimed at their own teammates. Still, I think this game came closer to balance than any of the previous Angel Nightless. WIH2 was good at endgame, but it had the 3rd-party ringer.

We couldn't use it thanks to the huge hole of, if we rage, it leaves open an exact list of who must have raged. I mean, I
cleared
quadz and Zed with that hole. Granted, I took it back later, but town me would have crusaded to keep them alive. Scum were stuck not using rage because of the huge drawback of being able to be caught without an Oph seeing it.

Also, hence why I killed Yos. I'm sure as shit he'd have put 2 and 2 together eventually. Didn't know anyone else really in game well enough, save maybe Matt, who could have done that. Luckily I had Matt fooled all game long, until he died. Nearly cost me as KKB turned on me too, but another lucky break when KKB relaxed as well. If anything, Qui's push on Xalxe in the end sealed it for the scum. Getting KKB to move on Xalxe, and getting Zed to RAGE Xalxe was absolutely amazing.
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Post Post #3006 (ISO) » Fri Feb 08, 2013 2:20 pm

Post by Tierce »

Was there a green room, Flay?
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Post Post #3007 (ISO) » Fri Feb 08, 2013 2:20 pm

Post by Kinetic »

In post 3004, Mr. Flay wrote:
In post 3002, Kinetic wrote:We couldn't use it thanks to the huge hole of, if we rage, it leaves open an exact list of who must have raged.
You also figured out the workaround for that; Hurt or Heal right before you Rage. Town-you would have stuck with the limited-pool-Hurt plan.

True, but the problem being is it eventually would have been obvious who was hurting right before someone was killed with rage/grace. More than once becomes a pattern that I did not want to give more data to. So I knew the next kill had to be the last. All the extra grace didn't matter once we were full.
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Post Post #3008 (ISO) » Fri Feb 08, 2013 2:21 pm

Post by Kinetic »

I don't mind posting the scum thread, if Qui and LLD are ok with it.
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Post Post #3009 (ISO) » Fri Feb 08, 2013 2:25 pm

Post by Mr. Flay »

In post 3006, Tierce wrote:Was there a green room, Flay?

Yup: http://www.quicktopic.com/48/H/A2hBf8eZvCT
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Post Post #3010 (ISO) » Fri Feb 08, 2013 2:36 pm

Post by Kinetic »

In post 3009, Mr. Flay wrote:
In post 3006, Tierce wrote:Was there a green room, Flay?

Yup: http://www.quicktopic.com/48/H/A2hBf8eZvCT

So much gold in that thread. Glad Matt died when he did <3.
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Post Post #3011 (ISO) » Fri Feb 08, 2013 2:52 pm

Post by Quilford »

I'm okay with scum QT release.
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Post Post #3012 (ISO) » Fri Feb 08, 2013 3:13 pm

Post by Kinetic »

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Post Post #3013 (ISO) » Fri Feb 08, 2013 3:40 pm

Post by MattP »

Such contempt for this game

It never happened in my mind, doo dee doo
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Post Post #3014 (ISO) » Fri Feb 08, 2013 3:41 pm

Post by kanyeknowsbest »

this game was really irritating to play since it was a parade of killing all of my solid town reads until i was left with tierce/zde/kinetic walls i could not force myself to read. believe i told matt at least like 5 times that i wished scum would just rage me dead.
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Post Post #3015 (ISO) » Fri Feb 08, 2013 3:43 pm

Post by Empire »

Voidedmafia, since you asked, I thought you were pretty clearly town this game.
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Post Post #3016 (ISO) » Fri Feb 08, 2013 3:45 pm

Post by Tierce »

I am unreasonably bitter at all the good Town players out there who had plenty of opportunities to replace in
to scum slots
and did not do so.
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Post Post #3017 (ISO) » Fri Feb 08, 2013 4:04 pm

Post by Kinetic »

In post 3013, MattP wrote:Such contempt for this game

It never happened in my mind, doo dee doo

<3 You don't love me anymore?
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Post Post #3018 (ISO) » Fri Feb 08, 2013 4:08 pm

Post by MattP »

In post 3017, Kinetic wrote:<3 You don't love me anymore?

I don't know what your talking about, no event has happened in the last 6 months that could have lessened my love for you

What is "War is Hell"?

I've never even heard of it
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Post Post #3019 (ISO) » Fri Feb 08, 2013 4:08 pm

Post by MattP »

you're
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Post Post #3020 (ISO) » Fri Feb 08, 2013 4:15 pm

Post by quadz08 »

*sigh*

this game

I am so glad I died you have no idea
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Post Post #3021 (ISO) » Fri Feb 08, 2013 4:18 pm

Post by Quilford »

huzzah?
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Post Post #3022 (ISO) » Fri Feb 08, 2013 4:23 pm

Post by kanyeknowsbest »

also i was right that there were no more town arels... fuck. i knew i was on to a thing there with the balance. both scum claiming arel made me rethink it tho :I
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Post Post #3023 (ISO) » Fri Feb 08, 2013 4:45 pm

Post by Voidedmafia »

In post 3015, Empire wrote:Voidedmafia, since you asked, I thought you were pretty clearly town this game.

I would honestly be interested if you ever had a chance to do a meta on me, just to see what I look like. I wouldn't ever really reference it myself (I really dislike using meta or self-meta), but it'd be an interesting read.

re this game: I can't tell you whether or not I thought zde was scum or not at the end, but I do know I wanted him and Tierce to just. Shut. Up. And then start riding Quil hard or something. The game was interesting and all, though.

Kinetic: I trusted you...*sniff* This is our first game together, and you treat me like this? You could've given me the damn deceny of dying honorably from a long and grueling battle, not being struck down from the
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Post Post #3024 (ISO) » Fri Feb 08, 2013 4:47 pm

Post by Kinetic »

Void: I wanted to kill Kanye, Albert and lld overruled me and wanted you. Sowwy!
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