The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?

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New Vanilla Server?

Yes, on latest stable version; with fun events & mini-games!
3
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Yes, on latest stable version; for consistency & community! (no plugins)
3
33%
Yes, on "snapshots"/development versions; bleeding edge! (definitely no plugins)
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Yes, with Spigot/Bukkit/server "plugins" (or commands like /tpa, /home, etc.)
3
33%
Yes, but I'll post with my specific thoughts and ideas!
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No votes
 
Total votes: 9

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Post Post #10850 (ISO) » Fri Jan 25, 2013 4:37 pm

Post by Maestro »

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Post Post #10851 (ISO) » Fri Jan 25, 2013 5:24 pm

Post by T-Bone »

I don't like that starter kit. When you said starter kit I imagined maybe a tool or two and some food and really that's it. I think as it is you're giving people too much.
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Post Post #10852 (ISO) » Fri Jan 25, 2013 5:33 pm

Post by Maestro »

It'd be optional, of course. The items we chose were meant to give people a little push in some of the more interesting Mods, but nothing that could be considered OP by any standards. But definitely, we'd like some input. Our idea was "starter kit for Vanilla Server = Vanilla stuff, starter kit for Modded Server = Modded Stuff".
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Post Post #10853 (ISO) » Fri Jan 25, 2013 5:44 pm

Post by Maruchan »

In post 10826, izakthegoomba wrote:Ok, how about this. Slightly tweaked from what I sent you and Maru earlier.

Vanilla - 1 Stone Sword, 1 Stone Pickaxe, 1 Stone Shovel, 1 Stone Axe, 8 Bread
Mystcraft - 1 Notebook (empty)
Thaumcraft3 - 2 Tables, 1 Scribing Tools
Twilight Forest - 6 Roses, 6 Flowers, 2 Water Buckets, 1 Diamond

at the very least I agree with this the rest idrc one way or the other.

the OP Starter kit will be a bit more advanced so the non-op starter kit is flexible. ;)
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Post Post #10854 (ISO) » Fri Jan 25, 2013 5:57 pm

Post by T-Bone »

Part of the fun of Twilight forest was scrounging to build that first portal. When Klaz and I did it I had a single diamond so it was tense.
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Post Post #10855 (ISO) » Fri Jan 25, 2013 6:10 pm

Post by Maruchan »

In post 10854, T-Bone wrote:Part of the fun of Twilight forest was scrounging to build that first portal. When Klaz and I did it I had a single diamond so it was tense.

oh i didn't realize you guys spent any time in the overworld before going there.
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Post Post #10856 (ISO) » Fri Jan 25, 2013 6:34 pm

Post by T-Bone »

We spent a couple of days in the overworld before Klaz suggested "hey lets Twilight". Then we realized Twilight was awesome and decided to move there.
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Post Post #10857 (ISO) » Fri Jan 25, 2013 6:35 pm

Post by Klazam »

What he said. I forced tbone to give up his lone diamond
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Post Post #10858 (ISO) » Fri Jan 25, 2013 6:36 pm

Post by fuzzybutternut »

"forced" seem's a bit of a stretch. :P
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Post Post #10859 (ISO) » Fri Jan 25, 2013 6:36 pm

Post by Klazam »

I don't think that you need to give out custom portals. Let the players have fun getting one

And it was force, fuzz
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Post Post #10860 (ISO) » Fri Jan 25, 2013 8:54 pm

Post by izakthegoomba »

Like I said: it's optional. There will be an option to start playing without a starter kit.

But whatever, a twilight portal isn't expensive anyway. We can knock it off the list.
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Post Post #10861 (ISO) » Sat Jan 26, 2013 2:05 am

Post by Rob14 »

In post 10826, izakthegoomba wrote:Ok, how about this. Slightly tweaked from what I sent you and Maru earlier.

Vanilla - 1 Stone Sword, 1 Stone Pickaxe, 1 Stone Shovel, 1 Stone Axe, 8 Bread
Absolutely.


CompactSolars - 1 LV Solar Array
Nope. This isn't early game stuff.


EnderStorage - Ender Chest (all white)
Nope. This isn't early game stuff.


IC2 - 1 Treetap, 8 Sticky Resin, 1 CF Sprayer, 64 CF Pellets (seriously, you guys will not believe how much fun those are...)
I don't know what these are, but I'm guessing you should only be giving the earliest item, meaning probably the treetap. Giving some of the product of that item takes out the work involved in using it and the part where people have to figure out the mod.


Iron Chests - 1 Diamond Chest
This is pushing it, in my opinion, but I would say this is fine.


Mystcraft - 1 Notebook (empty), 1 Descriptive Book (empty, unused)
Definitely not. Mystcraft will lag the server to a degree because it creates new realms. If people want to use it, that should be encouraged because it's cool as shit, but you shouldn't do the grunt-work for them. You have to make it at least a LITTLE difficult to get into this mod so that everyone doesn't just run around creating realms and then quit the server, leaving us with lag.


OmniTools - 1 OmniWrench, 1 Forge Lexicon (both for convenience and satisfaction of OCD)
Don't know enough about this mod to comment, but I would default to no.


Soul Shards - 1 Soul Cage
This works.


Thaumcraft3 - 2 Tables, 1 Scribing Tools
Yes, because of how easy these are to make and how it will encourage people to check out Thaumcraft. I would even add the first wand, probably.


Twilight Forest - 6 Roses, 6 Flowers, 2 Water Buckets, 1 Diamond
Absolutely ABSOLUTELY not. Seriously, what is this nonsense? You're GIVING people roses and flowers? They can go collect that shit themselves! We should make a solitary TF portal at spawn and then you can go find the materials if you want to build another. You should still have to work for stuff in the new server...


Bolded above are my thoughts on each component.

In post 10860, izakthegoomba wrote:Like I said: it's optional. There will be an option to start playing without a starter kit.

But whatever, a twilight portal isn't expensive anyway. We can knock it off the list.


This does not address the concerns that starting with a starter kit causes problems by eliminating the early game. All this means is that the people who elect to actually play the game as intended will be left gathering stuff while watching others do really cool things. They'll always be a step behind.

Frankly, as it stands, I would not come over to the new server with this starter kit, most likely.
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Post Post #10862 (ISO) » Sat Jan 26, 2013 3:34 am

Post by Pizzadudes7 »

In post 10839, fuzzybutternut wrote:
In post 10838, Pizzadudes7 wrote:<---Doesn't read the thread anymore
<---Hates FTB


JOIN US PIZZA. <3


I have no reason to. Too much leanring to play for 5 minutes.
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Post Post #10863 (ISO) » Sat Jan 26, 2013 5:03 am

Post by izakthegoomba »

Rob, I completely agree with you on basically everything you said - in fact, I'd rather start with nothing. But I'm trying to strike a balance here - there's people who want to start with
Quantum
gear, for heaven's sake. What I'm suggesting is really very mild by comparison.
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Post Post #10864 (ISO) » Sat Jan 26, 2013 5:31 am

Post by T-Bone »

To be fair we did OP the Solar Helmets...

I guess my Batbox days are over...

Starter kit should be some stone weapons and maybe a bit of food. I could be okay with like an Ironchest if we want to give people a taste of what the mods have to offer.
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Post Post #10865 (ISO) » Sat Jan 26, 2013 6:07 am

Post by fuzzybutternut »

In post 10864, T-Bone wrote:To be fair we did OP the Solar Helmets...

I guess my Batbox days are over...

Starter kit should be some stone weapons and maybe a bit of food. I could be okay with like an Ironchest if we want to give people a taste of what the mods have to offer.


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Post Post #10866 (ISO) » Sat Jan 26, 2013 6:11 am

Post by fuzzybutternut »

In post 10863, izakthegoomba wrote:Rob, I completely agree with you on basically everything you said - in fact, I'd rather start with nothing. But I'm trying to strike a balance here - there's people who want to start with
Quantum
gear, for heaven's sake. What I'm suggesting is really very mild by comparison.



I'm fine with starting with nothing. However,
I want my thaumcraft stuff.
There is no reason to hold that back to anyone who has completed it. The whole point in finding stuff and getting research is to learn about it. I already know everything about it, even the new research that was recently added. Klaz, Implosion, and I have already done all the work necessary. I honestly would be perfectly fine with just getting my wand of the thaumaturge and all my discoveries + a thaumonomicon.
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Post Post #10867 (ISO) » Sat Jan 26, 2013 6:12 am

Post by fuzzybutternut »

In post 10862, Pizzadudes7 wrote:
In post 10839, fuzzybutternut wrote:
In post 10838, Pizzadudes7 wrote:<---Doesn't read the thread anymore
<---Hates FTB


JOIN US PIZZA. <3


I have no reason to. Too much leanring to play for 5 minutes.



True. UHC is fun though. Speaking of, any word?
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Post Post #10868 (ISO) » Sat Jan 26, 2013 6:16 am

Post by izakthegoomba »

In post 10866, fuzzybutternut wrote:
In post 10863, izakthegoomba wrote:Rob, I completely agree with you on basically everything you said - in fact, I'd rather start with nothing. But I'm trying to strike a balance here - there's people who want to start with
Quantum
gear, for heaven's sake. What I'm suggesting is really very mild by comparison.



I'm fine with starting with nothing. However,
I want my thaumcraft stuff.
There is no reason to hold that back to anyone who has completed it. The whole point in finding stuff and getting research is to learn about it. I already know everything about it, even the new research that was recently added. Klaz, Implosion, and I have already done all the work necessary. I honestly would be perfectly fine with just getting my wand of the thaumaturge and all my discoveries + a thaumonomicon.

And why is that any better than Klaz wanting Quantum armor and whoever it was wanting an Ultimate Solar Helmet?
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Post Post #10869 (ISO) » Sat Jan 26, 2013 6:17 am

Post by Maestro »

In post 10866, fuzzybutternut wrote:all my discoveries

Do you have any idea how hard this would be to do? We'd need to creative in an infinite amount of every aspect needed for every research, and you'd have to get them again. There's no feasible way to "Creative In" specific discoveries or anything like that.

P-Edit: Sortof what izak said. It's still a matter of something that you gathered resources to be able to do/make. What's the difference?
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Post Post #10870 (ISO) » Sat Jan 26, 2013 6:23 am

Post by fuzzybutternut »

In post 10869, Maestro wrote:
In post 10866, fuzzybutternut wrote:all my discoveries

Do you have any idea how hard this would be to do? We'd need to creative in an infinite amount of every aspect needed for every research, and you'd have to get them again. There's no feasible way to "Creative In" specific discoveries or anything like that.

P-Edit: Sortof what izak said. It's still a matter of something that you gathered resources to be able to do/make. What's the difference?


I do believe there is a way to edit the thaumcraft.cfg file to allow discoveries being spawned in. I'll check, but I'm almost positive I saw it.
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Post Post #10871 (ISO) » Sat Jan 26, 2013 6:28 am

Post by fuzzybutternut »

In post 10870, fuzzybutternut wrote:
In post 10869, Maestro wrote:
In post 10866, fuzzybutternut wrote:all my discoveries

Do you have any idea how hard this would be to do? We'd need to creative in an infinite amount of every aspect needed for every research, and you'd have to get them again. There's no feasible way to "Creative In" specific discoveries or anything like that.

P-Edit: Sortof what izak said. It's still a matter of something that you gathered resources to be able to do/make. What's the difference?


I do believe there is a way to edit the thaumcraft.cfg file to allow discoveries being spawned in. I'll check, but I'm almost positive I saw it.


I was wrong. It's a cheat sheet that you can spawn in.
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Post Post #10872 (ISO) » Sat Jan 26, 2013 6:51 am

Post by Maestro »

...and I should think you haven't completely finished it, so a Cheat Sheet is out of the question.
Also, the last time I actually tried to set that up so Maru could use a full Thaumo, it didn't work. It might be an SMP bug, but either way I'm all for redoing the Discoveries.

I'll be completely honest and say that I got all of my Thaumcraft Discoveries legitimately and I will do so again - the only things I spawned in were MASSIVE amounts of Warded Stone and a Nether Star. I believe Rob's issue with eliminating the early-game applies to all things early game, and Thaumcraft Discoveries are no different then the Machines you need to make to make the Materials you need to get to make the endgame stuff.

It's all a process, it's all work. There's no difference.

You guys have several options: hotbar (2-3 items), starter kit, or fresh.
There doesn't (IMO) need to be this much rehashing of the issue.
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Post Post #10873 (ISO) » Sat Jan 26, 2013 7:01 am

Post by T-Bone »

Hotbar of 2-3 is my favorite, starter kit is my least.
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Post Post #10874 (ISO) » Sat Jan 26, 2013 7:06 am

Post by Maruchan »

In post 10870, fuzzybutternut wrote:
In post 10869, Maestro wrote:
In post 10866, fuzzybutternut wrote:all my discoveries

Do you have any idea how hard this would be to do? We'd need to creative in an infinite amount of every aspect needed for every research, and you'd have to get them again. There's no feasible way to "Creative In" specific discoveries or anything like that.

P-Edit: Sortof what izak said. It's still a matter of something that you gathered resources to be able to do/make. What's the difference?


I do believe there is a way to edit the thaumcraft.cfg file to allow discoveries being spawned in. I'll check, but I'm almost positive I saw it.

In post 10871, fuzzybutternut wrote:
In post 10870, fuzzybutternut wrote:
In post 10869, Maestro wrote:
In post 10866, fuzzybutternut wrote:all my discoveries

Do you have any idea how hard this would be to do? We'd need to creative in an infinite amount of every aspect needed for every research, and you'd have to get them again. There's no feasible way to "Creative In" specific discoveries or anything like that.

P-Edit: Sortof what izak said. It's still a matter of something that you gathered resources to be able to do/make. What's the difference?


I do believe there is a way to edit the thaumcraft.cfg file to allow discoveries being spawned in. I'll check, but I'm almost positive I saw it.


I was wrong. It's a cheat sheet that you can spawn in.

its a thaumonicum that blacks out all discoveries but shows you how to discover them, and the prerequisites

we have it activated in the configs, and i have one.
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