The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?

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New Vanilla Server?

Yes, on latest stable version; with fun events & mini-games!
3
33%
Yes, on latest stable version; for consistency & community! (no plugins)
3
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Yes, on "snapshots"/development versions; bleeding edge! (definitely no plugins)
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Yes, with Spigot/Bukkit/server "plugins" (or commands like /tpa, /home, etc.)
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33%
Yes, but I'll post with my specific thoughts and ideas!
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No votes
 
Total votes: 9

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Post Post #10600 (ISO) » Mon Jan 21, 2013 7:35 am

Post by T-Bone »

Well the problem probably is we got so many chunks loaded at once. The Quarry loads all the chunks it's using, and now so does the World Anchor. Plus the Portal Guns load all chunks they are in twice...plus all the entities we've got running in the spawner and the quarry. We've got a lot going on at once.
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Post Post #10601 (ISO) » Mon Jan 21, 2013 7:38 am

Post by fuzzybutternut »

Well, I destroyed the world anchor.
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Post Post #10602 (ISO) » Mon Jan 21, 2013 7:45 am

Post by Maestro »

There are only entities loaded for the Quarries briefly, while in the pipes between the Quarry block and the chests they hopefully deposit the items into. The chunks are what're probably causing problems. Please do not use the RailCraft "World Anchors" to load chunks - use the ChickenCore "Chunk Loaders" to do it. They're significantly expensive that it should keep the use down to necessary things, and they are better chunk loaders in every way.

Not to mention that they look cooler, don't require Ender Pearls to power them, and can be adjusted to load different sized chunk chunks. (My maximum is ~30 per Chunk Loader per person/group it benefits.)
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Post Post #10603 (ISO) » Mon Jan 21, 2013 7:46 am

Post by T-Bone »

I don't think we need any machines save the Quarry running when we're offline.
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Post Post #10604 (ISO) » Mon Jan 21, 2013 7:47 am

Post by Maestro »

That's also a good compromise.
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Post Post #10605 (ISO) » Mon Jan 21, 2013 7:52 am

Post by T-Bone »

I guess the intent was to keep the Mass Fabricator running when we were offline...which with our set-up is a massive process as it is.
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Post Post #10606 (ISO) » Mon Jan 21, 2013 7:53 am

Post by izakthegoomba »

I'm in favour of outlawing world anchors in favour of chunk loaders.

Also tier-5 blaze cage IS going to cause lag no matter what because there's no fast way of killing them. Something affected by fall damage would be nowhere near as laggy, and would almost certainly work faster too.

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Post Post #10607 (ISO) » Mon Jan 21, 2013 7:56 am

Post by Maestro »

(Forgot I could do that now, sorry izak.)
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Post Post #10608 (ISO) » Mon Jan 21, 2013 8:19 am

Post by Vortex »

Thanks! Which is the shortest way to unclaimed land?
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Post Post #10609 (ISO) » Mon Jan 21, 2013 8:37 am

Post by T-Bone »

Pick a direction and walk
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Post Post #10610 (ISO) » Mon Jan 21, 2013 8:38 am

Post by izakthegoomba »

In post 10608, Vortex wrote:Thanks! Which is the shortest way to unclaimed land?

You can find free building space just by going a thousand blocks in any direction, but if you want fresh, unspoiled land SW or NW is probably your best choice. SW is less explored but is mostly ocean, NW is much more explored but there's plenty of land and not much of it is built on.
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Post Post #10611 (ISO) » Mon Jan 21, 2013 8:41 am

Post by Maruchan »

there is also unclaimed land to build on in spawntown. ^_^
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Post Post #10612 (ISO) » Mon Jan 21, 2013 8:42 am

Post by Chevre »

From the dynmap, the area around x0,z0 looks to be untouched forest, but I have no idea what it looks like underground.
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Post Post #10613 (ISO) » Mon Jan 21, 2013 8:44 am

Post by izakthegoomba »

In post 10612, Chevre wrote:From the dynmap, the area around x0,z0 looks to be untouched forest, but I have no idea what it looks like underground.

It's colonised. Leave it at that.
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Post Post #10614 (ISO) » Mon Jan 21, 2013 9:01 am

Post by Maruchan »

klaz's way did what i thought it would do, deleted anything aura related in the game, and didnt try to make new ones.


fuzzy's way is working.
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Post Post #10615 (ISO) » Mon Jan 21, 2013 9:44 am

Post by Klazam »

World anchors will not be used by me no more.

Maru, at least it works now.


I cannot log on either.

Fuzz, can you log on, make sure mob farm is off, and that there are no blaze rods in circulation, and destroy both world anchors? (one at the farm, one at the machine craft floor) Also, move far enough away to despawn the blazes?
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Post Post #10616 (ISO) » Mon Jan 21, 2013 9:49 am

Post by fuzzybutternut »

So, we have Aura nodes now?
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Post Post #10617 (ISO) » Mon Jan 21, 2013 9:52 am

Post by Klazam »

again, sorry people.

Fuzz, did you see what i said?

Also, yes.
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Post Post #10618 (ISO) » Mon Jan 21, 2013 11:23 am

Post by Klazam »

Lag is gone, fyi.
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Post Post #10619 (ISO) » Mon Jan 21, 2013 12:28 pm

Post by Mist7676 »

In post 10608, Vortex wrote:Thanks! Which is the shortest way to unclaimed land?

There is land in Mistopia if you would enjoy living with us ^_^
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Post Post #10620 (ISO) » Mon Jan 21, 2013 12:29 pm

Post by Pizzadudes7 »

In post 10619, Mist7676 wrote:
In post 10608, Vortex wrote:Thanks! Which is the shortest way to unclaimed land?

There is land in Mistopia if you would enjoy living with us ^_^


Nobody enjoys living there. Run while you still can!

Great idea! :shifty:
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Post Post #10621 (ISO) » Mon Jan 21, 2013 12:31 pm

Post by Mist7676 »

Shh I have 2 peaceful citizens, we also have creeper slaves!
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Post Post #10622 (ISO) » Mon Jan 21, 2013 5:14 pm

Post by xRECKONERx »

Logging in for the first time in months, I don't see anyone online :(
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Post Post #10623 (ISO) » Mon Jan 21, 2013 5:18 pm

Post by xRECKONERx »

The rail station never got completed, nobody's online, buhhh. Boring.
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Post Post #10624 (ISO) » Mon Jan 21, 2013 5:20 pm

Post by Claus »

Post some pics then
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