I agree with Fate in regards to fun decks as opposed to winning decks.
Then again none of my deck are legal in standard because I use cards from the SoM block >_<
I'm a hoot
Stream: twitch.tv/dramonic
-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts
if a card is indestructible (let's say rootborn defenses)
That doesn't prevent them from taking damage (in the cases of lifelink and shit)
It jus prevents them from DYING FROM damage, correct?
SO
Scenario:
My Rakdos Berserker deals 2 damage to an indestructible Husar Patrol
THEN
I reduce his P/T by -2/-2 with my Rix Maadi Guild mage.
NOW Chamber said if you reduce a creature's toughness to zero it doesn't matter if they are indestructible
so DOES IT DIE?
I don't think it does. It's a 0/2 with 2 damage on it. If it's indestructible, it shouldn't die. Damage doesn't lower toughness.
jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow
Damage does retain itself on an indestructible creature, it just doesn't die via legal damage checks. It'd be different if the order of abilities was swapped. I may be wrong though.
If you don't know how to lie, then how do you know when you're being lied to?
No snowflake in an avalanche ever feels responsible.
if a card is indestructible (let's say rootborn defenses)
That doesn't prevent them from taking damage (in the cases of lifelink and shit)
It jus prevents them from DYING FROM damage, correct?
SO
Scenario:
My Rakdos Berserker deals 2 damage to an indestructible Husar Patrol
THEN
I reduce his P/T by -2/-2 with my Rix Maadi Guild mage.
NOW Chamber said if you reduce a creature's toughness to zero it doesn't matter if they are indestructible
so DOES IT DIE?
I don't think it does. It's a 0/2 with 2 damage on it. If it's indestructible, it shouldn't die. Damage doesn't lower toughness.
^. You'd need to Rix Maadi it 4 times to kill it. Damage by itself never actually modifies P/T, so like hascow said, it'd be a 0/2 indestructible until eot.
jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow
Nah, got rid of my Xbox years ago like an idiot because moving across bodies of water is teh suck.
NEXT UP FOR WHO WANTS TO BE A RULES JUDGE:
"Aurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn."
This is an instant spell.
If I place this on the stack in RESPONSE to an instant cast that I don't want to be cast, it resolves....
What happens to the noncreature spell they just played?
Is it now invalid to have played it and fizzled? Or does it count as "casting" when you put it on the stack in the first place?
Fate is absurdly beautiful. 運命に弄ばれる
"Fate you keep alternating between narratives of doing it for fun and doing it for the sake of winning"
So I went 4-5-1 at SCG Dallas. Overall it was an amazing experience. Learned a lot, made some money selling some old cards. And My Team Mate made Top 8. So Bam
more as I think of them (or remember because there were some I had combos in that I didnt want to ask my opponent)
Here's two for mostly clarification:
1. You can cast instanst between first strike and normal combat damage, Im p. sure? Aka First strike 3/1+Searing Spear to rape a x/6
2. This one needs more in depth explaining: Wild Beastmaster. I read something about "announcing the trigger" what the hell is this about?
Aka:
I want t giant growth my Wild Beast Master. I read that downsize can shit on wild beast master pretyt hard, but in a response post someone else said that "they don't have a lot of window time to downsize wild beast master"
I think this meant that I should be:
1. Casting Giant growth BEFORE I declare that I'm attacking
2. Now my WBM is 4/4, and I say "I'm attacking"
3. Now they can downsize THEN, or not, and if they DO I don't swing with WBM because she'll get blocked and raped.
4. They say "Ok you are attacking, I do nothing"
5. I THEN tap the creatures I Want to attack with, if I tap WBM all my other creatrures get 4/4 and they CANT downsize before that effect takes place (they can do it before combat obv but they can't prevent the +4/+4 counters going out)
Do I have any of that wrong?
Fate is absurdly beautiful. 運命に弄ばれる
"Fate you keep alternating between narratives of doing it for fun and doing it for the sake of winning"
more as I think of them (or remember because there were some I had combos in that I didnt want to ask my opponent)
Here's two for mostly clarification:
1. You can cast instanst between first strike and normal combat damage, Im p. sure? Aka First strike 3/1+Searing Spear to rape a x/6
2. This one needs more in depth explaining: Wild Beastmaster. I read something about "announcing the trigger" what the hell is this about?
Aka:
I want t giant growth my Wild Beast Master. I read that downsize can shit on wild beast master pretyt hard, but in a response post someone else said that "they don't have a lot of window time to downsize wild beast master"
I think this meant that I should be:
1. Casting Giant growth BEFORE I declare that I'm attacking
2. Now my WBM is 4/4, and I say "I'm attacking"
3. Now they can downsize THEN, or not, and if they DO I don't swing with WBM because she'll get blocked and raped.
4. They say "Ok you are attacking, I do nothing"
5. I THEN tap the creatures I Want to attack with, if I tap WBM all my other creatrures get 4/4 and they CANT downsize before that effect takes place (they can do it before combat obv but they can't prevent the +4/+4 counters going out)
Do I have any of that wrong?
The -2-2 wont kill an indestructible hussar patrol with 2 damage on it, its toughness would need to be reduced to 0 or less (-4-4), damage doesn't reduce toughness.
Triggers go on the stack just like spells do. When you announce who you are attacking with (the WBM) there is a window for them to downsize while the WBM trigger is still on the stack. The end result being that your team gets +0+0 because the WBM is a 0/4 when the WBM trigger resolves.
Wild beastmaster's power isn't checked until the trigger resolves. So what matters is the power he has then, not when the attack was declared.
One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.
more as I think of them (or remember because there were some I had combos in that I didnt want to ask my opponent)
Here's two for mostly clarification:
1. You can cast instanst between first strike and normal combat damage, Im p. sure? Aka First strike 3/1+Searing Spear to rape a x/6
2. This one needs more in depth explaining: Wild Beastmaster. I read something about "announcing the trigger" what the hell is this about?
Aka:
I want t giant growth my Wild Beast Master. I read that downsize can shit on wild beast master pretyt hard, but in a response post someone else said that "they don't have a lot of window time to downsize wild beast master"
I think this meant that I should be:
1. Casting Giant growth BEFORE I declare that I'm attacking
2. Now my WBM is 4/4, and I say "I'm attacking"
3. Now they can downsize THEN, or not, and if they DO I don't swing with WBM because she'll get blocked and raped.
4. They say "Ok you are attacking, I do nothing"
5. I THEN tap the creatures I Want to attack with, if I tap WBM all my other creatrures get 4/4 and they CANT downsize before that effect takes place (they can do it before combat obv but they can't prevent the +4/+4 counters going out)
Do I have any of that wrong?
The -2-2 wont kill an indestructible hussar patrol with 2 damage on it, its toughness would need to be reduced to 0 or less (-4-4), damage doesn't reduce toughness.
Triggers go on the stack just like spells do. When you announce who you are attacking with (the WBM) there is a window for them to downsize while the WBM trigger is still on the stack. The end result being that your team gets +0+0 because the WBM is a 0/4 when the WBM trigger resolves.
Personal favourite play from a draft: Guy swings with a Wild Beastmaster and some other guys, none of whom are larger than 2/2. Downsize it with the trigger on the stack, wipe the board.
Best moment in a magic draft...playing against Ethan game three. He's running mill. My first two lands got chronic flooded. I have one card in hand with four mana. He mills me for four with five cards left. One card left for my draw. Bam. Fifth mana. Play psychic spiral, mill him for 27. Win game.