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Post Post #1550 (ISO) » Sat Jan 19, 2013 5:00 pm

Post by Thestatusquo »

tout comprendre c'est tout pardonner
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Post Post #1551 (ISO) » Sun Jan 20, 2013 4:45 am

Post by Fate »

I have a question about resolution:


if a card is indestructible (let's say rootborn defenses)

That doesn't prevent them from taking damage (in the cases of lifelink and shit)

It jus prevents them from DYING FROM damage, correct?


SO

Scenario:

My Rakdos Berserker deals 2 damage to an indestructible Husar Patrol

THEN
I reduce his P/T by -2/-2 with my Rix Maadi Guild mage.

NOW Chamber said if you reduce a creature's toughness to zero it doesn't matter if they are indestructible

so DOES IT DIE?
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Post Post #1552 (ISO) » Sun Jan 20, 2013 4:53 am

Post by InflatablePie »

Yes.
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Post Post #1553 (ISO) » Sun Jan 20, 2013 4:54 am

Post by Fate »

huehuehue

hue

Rix Maadi might have a place on side boards after all
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Post Post #1554 (ISO) » Sun Jan 20, 2013 5:23 am

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I agree with Fate in regards to fun decks as opposed to winning decks.
Then again none of my deck are legal in standard because I use cards from the SoM block >_<
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Post Post #1555 (ISO) » Sun Jan 20, 2013 7:24 am

Post by hasdgfas »

In post 1551, Fate wrote:I have a question about resolution:


if a card is indestructible (let's say rootborn defenses)

That doesn't prevent them from taking damage (in the cases of lifelink and shit)

It jus prevents them from DYING FROM damage, correct?


SO

Scenario:

My Rakdos Berserker deals 2 damage to an indestructible Husar Patrol

THEN
I reduce his P/T by -2/-2 with my Rix Maadi Guild mage.

NOW Chamber said if you reduce a creature's toughness to zero it doesn't matter if they are indestructible

so DOES IT DIE?


I don't think it does. It's a 0/2 with 2 damage on it. If it's indestructible, it shouldn't die. Damage doesn't lower toughness.
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Post Post #1556 (ISO) » Sun Jan 20, 2013 7:36 am

Post by InflatablePie »

Damage does retain itself on an indestructible creature, it just doesn't die via legal damage checks. It'd be different if the order of abilities was swapped. I may be wrong though.
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Post Post #1557 (ISO) » Sun Jan 20, 2013 9:23 am

Post by bv310 »

In post 1555, hasdgfas wrote:
In post 1551, Fate wrote:I have a question about resolution:


if a card is indestructible (let's say rootborn defenses)

That doesn't prevent them from taking damage (in the cases of lifelink and shit)

It jus prevents them from DYING FROM damage, correct?


SO

Scenario:

My Rakdos Berserker deals 2 damage to an indestructible Husar Patrol

THEN
I reduce his P/T by -2/-2 with my Rix Maadi Guild mage.

NOW Chamber said if you reduce a creature's toughness to zero it doesn't matter if they are indestructible

so DOES IT DIE?


I don't think it does. It's a 0/2 with 2 damage on it. If it's indestructible, it shouldn't die. Damage doesn't lower toughness.

^. You'd need to Rix Maadi it 4 times to kill it. Damage by itself never actually modifies P/T, so like hascow said, it'd be a 0/2 indestructible until eot.
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Post Post #1558 (ISO) » Sun Jan 20, 2013 11:56 am

Post by Fate »

well fuck
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Post Post #1559 (ISO) » Sun Jan 20, 2013 12:02 pm

Post by hasdgfas »

Fate, have you played Duels of the Planeswalkers?
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Post Post #1560 (ISO) » Sun Jan 20, 2013 12:09 pm

Post by Fate »

Nah, got rid of my Xbox years ago like an idiot because moving across bodies of water is teh suck.

NEXT UP FOR WHO WANTS TO BE A RULES JUDGE:

"Aurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn."

This is an instant spell.

If I place this on the stack in RESPONSE to an instant cast that I don't want to be cast, it resolves....

What happens to the noncreature spell they just played?

Is it now invalid to have played it and fizzled? Or does it count as "casting" when you put it on the stack in the first place?
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Post Post #1561 (ISO) » Sun Jan 20, 2013 12:20 pm

Post by KaleiÐoscøpe »

When you put it on the stack from your hand it is considered cast. Coming from the stack is counted as resolving.

Think about a card like Glimpse of Nature, which triggers every time you cast a creature spell.
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Post Post #1562 (ISO) » Sun Jan 20, 2013 12:27 pm

Post by kdowns »

So I went 4-5-1 at SCG Dallas. Overall it was an amazing experience. Learned a lot, made some money selling some old cards. And My Team Mate made Top 8. So Bam
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Post Post #1563 (ISO) » Sun Jan 20, 2013 12:49 pm

Post by xRECKONERx »

Yeah, if the cost has been paid and you haven't
countered
the spell, then the effect goes on the stack.
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Post Post #1564 (ISO) » Sun Jan 20, 2013 1:33 pm

Post by Fate »

mm thats important to know

more as I think of them (or remember because there were some I had combos in that I didnt want to ask my opponent)

Here's two for mostly clarification:

1. You can cast instanst between first strike and normal combat damage, Im p. sure? Aka First strike 3/1+Searing Spear to rape a x/6

2. This one needs more in depth explaining: Wild Beastmaster. I read something about "announcing the trigger" what the hell is this about?

Aka:

I want t giant growth my Wild Beast Master. I read that downsize can shit on wild beast master pretyt hard, but in a response post someone else said that "they don't have a lot of window time to downsize wild beast master"

I think this meant that I should be:
1. Casting Giant growth BEFORE I declare that I'm attacking
2. Now my WBM is 4/4, and I say "I'm attacking"
3. Now they can downsize THEN, or not, and if they DO I don't swing with WBM because she'll get blocked and raped.
4. They say "Ok you are attacking, I do nothing"
5. I THEN tap the creatures I Want to attack with, if I tap WBM all my other creatrures get 4/4 and they CANT downsize before that effect takes place (they can do it before combat obv but they can't prevent the +4/+4 counters going out)


Do I have any of that wrong?
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Post Post #1565 (ISO) » Sun Jan 20, 2013 2:40 pm

Post by chamber »

In post 1564, Fate wrote:mm thats important to know

more as I think of them (or remember because there were some I had combos in that I didnt want to ask my opponent)

Here's two for mostly clarification:

1. You can cast instanst between first strike and normal combat damage, Im p. sure? Aka First strike 3/1+Searing Spear to rape a x/6

2. This one needs more in depth explaining: Wild Beastmaster. I read something about "announcing the trigger" what the hell is this about?

Aka:

I want t giant growth my Wild Beast Master. I read that downsize can shit on wild beast master pretyt hard, but in a response post someone else said that "they don't have a lot of window time to downsize wild beast master"

I think this meant that I should be:
1. Casting Giant growth BEFORE I declare that I'm attacking
2. Now my WBM is 4/4, and I say "I'm attacking"
3. Now they can downsize THEN, or not, and if they DO I don't swing with WBM because she'll get blocked and raped.
4. They say "Ok you are attacking, I do nothing"
5. I THEN tap the creatures I Want to attack with, if I tap WBM all my other creatrures get 4/4 and they CANT downsize before that effect takes place (they can do it before combat obv but they can't prevent the +4/+4 counters going out)


Do I have any of that wrong?



The -2-2 wont kill an indestructible hussar patrol with 2 damage on it, its toughness would need to be reduced to 0 or less (-4-4), damage doesn't reduce toughness.

Triggers go on the stack just like spells do. When you announce who you are attacking with (the WBM) there is a window for them to downsize while the WBM trigger is still on the stack. The end result being that your team gets +0+0 because the WBM is a 0/4 when the WBM trigger resolves.
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Post Post #1566 (ISO) » Sun Jan 20, 2013 2:46 pm

Post by Sudo_Nym »

Wild beastmaster's power isn't checked until the trigger resolves. So what matters is the power he has then, not when the attack was declared.
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Post Post #1567 (ISO) » Sun Jan 20, 2013 3:28 pm

Post by bv310 »

In post 1565, chamber wrote:
In post 1564, Fate wrote:mm thats important to know

more as I think of them (or remember because there were some I had combos in that I didnt want to ask my opponent)

Here's two for mostly clarification:

1. You can cast instanst between first strike and normal combat damage, Im p. sure? Aka First strike 3/1+Searing Spear to rape a x/6

2. This one needs more in depth explaining: Wild Beastmaster. I read something about "announcing the trigger" what the hell is this about?

Aka:

I want t giant growth my Wild Beast Master. I read that downsize can shit on wild beast master pretyt hard, but in a response post someone else said that "they don't have a lot of window time to downsize wild beast master"

I think this meant that I should be:
1. Casting Giant growth BEFORE I declare that I'm attacking
2. Now my WBM is 4/4, and I say "I'm attacking"
3. Now they can downsize THEN, or not, and if they DO I don't swing with WBM because she'll get blocked and raped.
4. They say "Ok you are attacking, I do nothing"
5. I THEN tap the creatures I Want to attack with, if I tap WBM all my other creatrures get 4/4 and they CANT downsize before that effect takes place (they can do it before combat obv but they can't prevent the +4/+4 counters going out)


Do I have any of that wrong?



The -2-2 wont kill an indestructible hussar patrol with 2 damage on it, its toughness would need to be reduced to 0 or less (-4-4), damage doesn't reduce toughness.

Triggers go on the stack just like spells do. When you announce who you are attacking with (the WBM) there is a window for them to downsize while the WBM trigger is still on the stack. The end result being that your team gets +0+0 because the WBM is a 0/4 when the WBM trigger resolves.

Personal favourite play from a draft: Guy swings with a Wild Beastmaster and some other guys, none of whom are larger than 2/2. Downsize it with the trigger on the stack, wipe the board.
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Post Post #1568 (ISO) » Sun Jan 20, 2013 3:48 pm

Post by xRECKONERx »

Best moment in a magic draft...playing against Ethan game three. He's running mill. My first two lands got chronic flooded. I have one card in hand with four mana. He mills me for four with five cards left. One card left for my draw. Bam. Fifth mana. Play psychic spiral, mill him for 27. Win game.
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Post Post #1569 (ISO) » Mon Jan 21, 2013 7:44 am

Post by Thestatusquo »

Who was your teammate? I watched a lot of that top 8.
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Post Post #1570 (ISO) » Mon Jan 21, 2013 7:53 am

Post by kdowns »

In post 1569, Thestatusquo wrote:Who was your teammate? I watched a lot of that top 8.


Ben Wallace, the BG Aggro guy.
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Post Post #1571 (ISO) » Mon Jan 21, 2013 8:54 am

Post by kdowns »

http://www.twitch.tv/scglive/b/358750206

Also there is a nerd in the back ground. Hmmmm
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Post Post #1572 (ISO) » Mon Jan 21, 2013 7:00 pm

Post by bv310 »

I missed the top8 plays that day. Tell him congrats!
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Post Post #1573 (ISO) » Mon Jan 21, 2013 7:11 pm

Post by InflatablePie »

If you don't know how to lie, then how do you know when you're being lied to?

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Post Post #1574 (ISO) » Tue Jan 22, 2013 1:45 pm

Post by Fate »

RAKDOS MOTHER FUCKING WINS
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