stated that players with any level of experience can replace into Newbie slots, don't expect newer mods to know.
I'm failing my Advanced MafiaScum History class.
I understand the interest of wanting to keep a similar level of play in a slot (in Newbie games and in any other game, really), but I prefer to go for the first person who contacts me and fits the experience requirements. Altogether, filling slots "first come, first serve" seems less disruptive for the game from a mod perspective than waiting a longer period for a potential newbie replacement.
What I'm trying to politely say is that I have NO IDEA why VRK changed it in 2009. It's a bad change and it leads to the inevitable migration of slot-ratio away from what the game is designed/aimed at.
that seems okay. the biggest part of newbie games is to get newbies playing and give them an environment where it's OKAY to be a newbie sometimes compared to the fairly ruthless world outside. Ratios, ICs, etc. just are gravy. More frequent games with active players is just more important, full stop.
In post 226, zoraster wrote:that seems okay. the biggest part of newbie games is to get newbies playing and give them an environment where it's OKAY to be a newbie sometimes compared to the fairly ruthless world outside. Ratios, ICs, etc. just are gravy. More frequent games with active players is just more important, full stop.
Agreed. I referred a player to the site a year ago when I was previously active, and they gave up when it took more than two weeks to get a game going once they /inned.
Holding a full newbie game in the queue waiting for replacements for others seems like the complete wrong idea... there are a lot of people elsewhere on the forum / new newbies signing up who will be more than willing replace people if necessary.
stated that players with any level of experience can replace into Newbie slots, don't expect newer mods to know.
I'm failing my Advanced MafiaScum History class.
I understand the interest of wanting to keep a similar level of play in a slot (in Newbie games and in any other game, really), but I prefer to go for the first person who contacts me and fits the experience requirements. Altogether, filling slots "first come, first serve" seems less disruptive for the game from a mod perspective than waiting a longer period for a potential newbie replacement.
What I'm trying to politely say is that I have NO IDEA why VRK changed it in 2009. It's a bad change and it leads to the inevitable migration of slot-ratio away from what the game is designed/aimed at.
My thought would be that keeping the game moving is more important than retaining the ratio, especially if the game stalling drives away the newbies who have stuck the game out to that point. Mind you if you have multiple pms to replace into a newbie slot, you should probably give it to the first newbie who pms you as opposed to the SE/IC who pmed you before the newbies.
Right. We need a 'standard' for how long to wait (I'd say 24 hours is plenty, if you're on top of your replacement needs), but all things being equal, like should replace like.
I'd actually say the major issue at 9p is swing. Getting the setup to within the vicinity of balance isn't too hard, but you're sorely constrained in what you can do without making the game likely to become townsided or scumsided pretty early. (As an example, even Cop + 6 VT + 2 Goon, which is a reasonably balanced setup, is pretty swingy; if the cop survives to day 3, town still have a pretty high chance of winning even despite having mislynched twice, and if they die night 1, it's mountainous.)
In post 233, callforjudgement wrote:I'd actually say the major issue at 9p is swing. Getting the setup to within the vicinity of balance isn't too hard, but you're sorely constrained in what you can do without making the game likely to become townsided or scumsided pretty early. (As an example, even Cop + 6 VT + 2 Goon, which is a reasonably balanced setup, is pretty swingy; if the cop survives to day 3, town still have a pretty high chance of winning even despite having mislynched twice, and if they die night 1, it's mountainous.)
This. I found JK to be a pretty swingy role, to be honest. Once one of the scum is killed, a JK becomes a Cop, RB and doc at once.
I think the more powerful a PR is, the more chance it is to be swingy. I don't dislike the 2of4 setup (although my win rate playing it is absolutely terrible), but if there was to be made a change to the setup, it shouldn't contain a JK. Then again, I've never actually designed a setup myself, and I know nothing about balance.
So you'd kill any sort of connection hunting in order to teach scumhunting better?
Also, that setup is scumsided. The Cop doesn't really do anything useful (except confirm a small subset of the townies if the Godfather dies), so you have Doctor + 6 VT against two Goon, and that setup is definitely scumsided. And on top of that, you have unreliable flips!
The EM setup required Cop to claim D1, and IIRC, allowed whispers (private communication) between players so that an uncc'ed Cop would then get Doctor claims (it's been a long time, so may be misremembering on that one). Godfather traditionally cc'ed Doctor, again IIRC.
PR claimage D1 is not something we want to encourage here; unreliable flips (death millers) are likewise not the meta we want to encourage.
In post 243, Magua wrote:The EM setup required Cop to claim D1, and IIRC, allowed whispers (private communication) between players so that an uncc'ed Cop would then get Doctor claims (it's been a long time, so may be misremembering on that one). Godfather traditionally cc'ed Doctor, again IIRC.
PR claimage D1 is not something we want to encourage here; unreliable flips (death millers) are likewise not the meta we want to encourage.
There were two versions; one had whispers and the other didn't. The one with whispers sucked because then it just turned into 50/50 lynching raw with maybe a chance at VCA near the end.
Only playing in games at personal moderator and/or 50%+ playerlist request.
Yeah. I don't think introducing anything remotely bastard into a newbie game is a good idea. (I don't think miller is itself bastard, but you get my point—you don't want misleading roles in a newbie. I don't even think it's considered normal.)