In post 64, Zdenek wrote:In post 23, Kinetic wrote:
No. Absolutely not! This is a terrible idea. If we keep it secret only the scum win because they can better hide their plays.
What do you think will stop them from lying? What scenario do you have in mind?
When making the decision about claiming rage, we should keep in mind the possibility of power roles like the ophans of last game, which may noit accumulate rage at the same rate as others, or stronger roles that accumulate it faster. If there are these roles in the game, they could be outed quickly if we start mass-claiming rage.
If you use rage, you should claim it. Simple. If you don't no need to claim it. This prevents someone taking a bunch of damage and no one claiming it. If someone takes damage and no one claims it, we can be sure its scum hurting someone.
In post 70, quadz08 wrote:In post 67, Zdenek wrote:In endgame, it will benefit scum to kill of people with the most accumulated rage, for them to not know who has spent the most rage benefits town because they will be able to kill off scum faster.
This is true. However, it is also of significantly lesser consequence thanallowing scum to be able to secretly kill someone, especially if we're letting town players get away with doing the same thing. I don't remember which past WiH it was (I think it was the completed large theme), but in mid-game, the scum basically went on a killing spree using rage, because there were so many town players who were at middling health, because town had been hurting each other willy-nilly. The same situation will occur here if we allow people to rage willy-nilly.
Rage gets claimed publicly. Period.
P-Edit: So... that thing that was suggested on the very first page that everyone who isn't LLD agrees with?
That was in WiH3, the thing was, the scum DIDNT KILL ANYONE, and yet the town REFUSED to heal the sudden dramatic and random damage. That needs to not happen here.