The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?

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New Vanilla Server?

Yes, on latest stable version; with fun events & mini-games!
3
33%
Yes, on latest stable version; for consistency & community! (no plugins)
3
33%
Yes, on "snapshots"/development versions; bleeding edge! (definitely no plugins)
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No votes
Yes, with Spigot/Bukkit/server "plugins" (or commands like /tpa, /home, etc.)
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33%
Yes, but I'll post with my specific thoughts and ideas!
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No votes
 
Total votes: 9

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Post Post #7025 (ISO) » Fri Oct 05, 2012 12:22 am

Post by Hinduragi »

Found 2 villages on UT's continent.

First one was in the desert literally right next to where the swamp houses are being built.

I was the first to arrive on the scene apparently, since the blacksmith stuff was still there.

Spoiler: Desert Village
By the time I got there, the entire village was like this. Apparently they had been active/moving due to their chunk being loaded since UT/IUT were so close to them. Unfortunately, this meant the mobs in their chunk had been active as well.

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All the major houses had been creepered. The ones that didn't had no doors. In fact, I don't think there was a single door in that entire village. They probably fell to zombies or had no door to begin with. There were no survivors. RIP Desert Village.


The 2nd village was waaaaaay out, far beyond where I knew the continent extended. There was a catch to this one, though.

Spoiler: Distant Village
This time, I made it before everyone died. In fact, everyone was alive. But this village was fucked, doomed from the fucking start. The Minecraft gods had made it apparent they wanted a genocide.

They had spawned the town.....on top of a ravine, on a small plains right next to a forest full of mobs. Mobs were everywhere. And the ravine....the ravine was literally between the well, some houses, and their wheat farm, as well as directly under a house.

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^You see that shit? I told you mobs were everywhere.

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But it was worse than I thought. That ravine the village was on top of had a waterfall.

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I looked down the waterfall. It lead down to ANOTHER ravine inside the first one, except this deeper ravine had an abandoned mineshaft running through it with lava at the bottom.

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The poor chicken was to soon meet a poor, drowning, death. All while falling into another pit of death.

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Something had to be done. I decided to fix up the village and make a house for myself nearby eventually. I didn't want to see another ghost town.

The first thing I did was fix up their streets. They had holes and everything. There were maybe 2-3 torches and staircases in the entire village out of about 10-11 buildings total. They had 2 complete wheat farms so they were fine on food supply.

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One of the wheat farms was completely isolated. You had to make a 4-block jump over the ravine(lol, these villagers are fucking parkour pros or something) just to get to the farm.

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Villagers kept ending up in the ravine somehow. I blocked off the ways they could fall down so I figured they were trying to commit suicide and avoid incurring the minecraft gods' wrath. None of them ever died from jumping down there, though, so they just ended up on some random ass block down there. I made a stairway all the way from the bottom through the mountain to the village. Surprisingly, they use this stairway a lot. I wasn't sure if it would work when I built it.

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Last, I had to make a fence. I started the whole project with 300 torches and ran out really fast. I couldn't torch up the landscape completely. So, I fenced everything up, put 4 gates around the fence, and made sure they had access to the beach. They always ended up going around the grass/beach for some reason so I figured it would be mean to cut them off from it. If you ever go to this village during daytime, you'll probably see around 5-6 of them on the grass/beach.

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The only bad thing that happened was, before I could torch the place up, I had to go back and get supplies for torches. I made them overnight while gathering coal. When I came back in the morning again, the blacksmith was gone. He was MIA and he's been gone since. Is there any way to fix that or get a new blacksmith? Anyways, apart from that, every single villager is still alive and is doing fine. Spiders occasionally spawn at night and jump the 1-block-high fence I made but that's fine. They only go after me since the villagers are never near the fences at night.

Yeah, fuck you, Minecraft Gods. Fuck you and your creepers and endermen. You can leave my double-ravine, abandoned-mineshaft town the fuck alone.
First they ignore you, then they laugh at you, then they fight you, then you win.
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Post Post #7026 (ISO) » Fri Oct 05, 2012 12:29 am

Post by Om of the Nom »

Actually I visited the Desert Village before you and I took 3 Obby from the chest (nothing else was useful to me), I stayed the night there and got creeper'd a lot.
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hey beautiful ! how was your day ?
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Post Post #7027 (ISO) » Fri Oct 05, 2012 12:31 am

Post by Hinduragi »

Holy shit. This explains it. You murdered the entire village.
First they ignore you, then they laugh at you, then they fight you, then you win.
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Post Post #7028 (ISO) » Fri Oct 05, 2012 12:36 am

Post by Om of the Nom »

At least I tried to protect the villagers from the zombies lol.
“Leftover lady, let alone the strongest to be subdued.
If I only had the magic key that would unlock the realms to the plateau of the highest me.
Even though I’ve been badly bruised, living in a house to become a popular muse.”

hey beautiful ! how was your day ?
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Post Post #7029 (ISO) » Fri Oct 05, 2012 12:37 am

Post by Claus »

Wow, loved the ravine village story :-) Good Job fixing it up!

Also, I've just spent some time reading up the updates for 1.4.

Maps are being completely overhauled!

Crafting a map creates an empty map. The empty map can be activated, by right clicking it, or left as is.

You can clone a map by crafting an active map with any number of empty maps.

Also, you can "increase" an active map by crafting it together with 9 sheets of paper. This makes the map "zoom out". There are 5 zoom levels, from 128x128 blocks up to 2048x2048 blocks.

Also, you can FINALLY put maps on walls using frames.

Wowzers!
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #7030 (ISO) » Fri Oct 05, 2012 12:47 am

Post by izakthegoomba »

I don't like the new maps. You can no longer center them wherever you like.
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Post Post #7031 (ISO) » Fri Oct 05, 2012 12:50 am

Post by Hinduragi »

In post 7028, Om of the Nom wrote:At least I tried to protect the villagers from the zombies lol.

You failed terribly. You can't imagine how bad those holes are up close. Klazam was up there too. It was so bad he instantly noticed some houses got creepered
twice
.

Speaking of the villagers, once a blacksmith dies or goes missing, is there a way to replace him?
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Post Post #7032 (ISO) » Fri Oct 05, 2012 1:01 am

Post by izakthegoomba »

Villagers only spawn when the world generates, or when they reproduce. You need a blacksmith to make a baby blacksmith.
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Post Post #7033 (ISO) » Fri Oct 05, 2012 1:09 am

Post by Claus »

I thought that the babies were random - a new villager baby could become any kind of villager (with a given probability)
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #7034 (ISO) » Fri Oct 05, 2012 1:10 am

Post by Om of the Nom »

In post 7031, Hinduragi wrote:
In post 7028, Om of the Nom wrote:At least I tried to protect the villagers from the zombies lol.

You failed terribly. You can't imagine how bad those holes are up close. Klazam was up there too. It was so bad he instantly noticed some houses got creepered
twice
.

Uhhh, if the creeper holes are the only reason the villagers got killed then it means I was pretty successful at protecting them
from the zombies.
“Leftover lady, let alone the strongest to be subdued.
If I only had the magic key that would unlock the realms to the plateau of the highest me.
Even though I’ve been badly bruised, living in a house to become a popular muse.”

hey beautiful ! how was your day ?
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Post Post #7035 (ISO) » Fri Oct 05, 2012 1:17 am

Post by Claus »

In post 7034, Om of the Nom wrote:
In post 7031, Hinduragi wrote:
In post 7028, Om of the Nom wrote:At least I tried to protect the villagers from the zombies lol.

You failed terribly. You can't imagine how bad those holes are up close. Klazam was up there too. It was so bad he instantly noticed some houses got creepered
twice
.

Uhhh, if the creeper holes are the only reason the villagers got killed then it means I was pretty successful at protecting them
from the zombies.


Technically correct, always the best kind.
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #7036 (ISO) » Fri Oct 05, 2012 2:10 am

Post by izakthegoomba »

Though protecting them from zombies isn't going to do any good if Creepers have blown the crap out of them ten times over.

The best way to protect villagers is to light up the houses and block them in when night falls.
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Post Post #7037 (ISO) » Fri Oct 05, 2012 2:12 am

Post by chesskid3 »

or hit them with your sword

then the zombies can't get them
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Post Post #7038 (ISO) » Fri Oct 05, 2012 2:12 am

Post by mikehart »

In post 7015, Kcdaspot wrote:who has rubber trees in marus server?


Haven't found any yet. My goal when I play during my lunch today is to find a swamp for some saplings.
V/LA every weekend for awhile.

I officially owe Maruchan.
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Post Post #7039 (ISO) » Fri Oct 05, 2012 2:35 am

Post by Untrod Tripod »

I found both of those villages first, bitches
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Post Post #7040 (ISO) » Fri Oct 05, 2012 2:53 am

Post by Hinduragi »

In post 7039, Untrod Tripod wrote:I found both of those villages first, bitches

Both chests were relatively full. Leaving a village in the condition that 2nd one was in is just bad form. Your continent's civilized areas are maintained as well as Indian slums. :neutral:
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Post Post #7041 (ISO) » Fri Oct 05, 2012 3:20 am

Post by Untrod Tripod »

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Post Post #7042 (ISO) » Fri Oct 05, 2012 6:12 am

Post by Klazam »

just FYI- a spider attacked me right outside of the melon farm. no idea where it came out of, so whoever- look for the dark spot and fix it, huh?
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Post Post #7043 (ISO) » Fri Oct 05, 2012 6:16 am

Post by izakthegoomba »

Which melon farm?
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Post Post #7044 (ISO) » Fri Oct 05, 2012 6:19 am

Post by Klazam »

Spawntown's farm, next to the pumpkin farm (machine thingy)

In other news, the road to Citudad de Abeja is nearly done. (My fortress)
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Post Post #7045 (ISO) » Fri Oct 05, 2012 10:19 am

Post by xRECKONERx »

Yeah, I just about blew up half of spawn town when I turned around and came face to face with a creeper
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Post Post #7046 (ISO) » Fri Oct 05, 2012 10:22 am

Post by izakthegoomba »

Anything that can't be easily fixed?
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Post Post #7047 (ISO) » Fri Oct 05, 2012 10:23 am

Post by Maruchan »

i decided to have a look around after i realized how much of my shit was missing. Both Brandi and DH, having not played in awhile, have lost anything of remote value from their chests as well.
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Returning to modding after a nearly two year hiatus!
9 player Purgatory coming to the Open Queue Soon!
Join Now!

Micro Grand Idea uPick coming to the micro queue soon!
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Post Post #7048 (ISO) » Fri Oct 05, 2012 10:24 am

Post by izakthegoomba »

I thought Brandi didn't even have anything, hence her home being removed?
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Post Post #7049 (ISO) » Fri Oct 05, 2012 10:33 am

Post by xRECKONERx »

I killed the thing before he blew up
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