Mafia in La-La Land (Game over!)


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Post Post #600 (ISO) » Sat Sep 01, 2012 11:25 am

Post by DeasVail »

Eh, I can see lack of scumhunting from town. As I've said, the main thing for me is how PM was first off a policy lynch, and then somehow became a scumread.

Honestly I don't think a policy lynch on PM is a terrible idea and I actually thought KoC was likely town for pushing it, as scum probably would feel uncomfortable about suggesting one if PM is town, but now that KoC finds PM scummy, it kind of supports how I think scum would act.
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Post Post #601 (ISO) » Sat Sep 01, 2012 11:47 am

Post by MattP »

Your posts are weak and lack townmanship.
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Post Post #602 (ISO) » Sat Sep 01, 2012 11:49 am

Post by DeasVail »

Well at least that means I'm town.
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Post Post #603 (ISO) » Sun Sep 02, 2012 12:53 am

Post by Quilford »


Image

Day 1
Knight of Cydonia
(5) RachMarie, Shiidaji, DeasVail, Shamrock, Bitmap

manho
(5) petapan, kondi2424, Gammagooey, PMysterious, MattP
Konowa
(4) manho, 4nxi3ty, xRECKONERx
PMysterious
(4) PeregrineV, Knight of Cydonia, Staeg, Seastormjt
kondi2424
(3) Mehdi2277, Konowa, Blastoide
petapan
(1) Inox

Not Voting
(0)


With 21 alive, it takes 11 to lynch or No Lynch.

Deadline hits in 4 days, 15 hours, 9 minutes.

Activity
Apologies for absence; unexpected V/LA.

Unofficially prodding RachMarie, PMysterious, and Seastormjt.

Still searching for a kondi replacement; now also searching for an Inox replacement.

Deadline is still suspended until then.

Konowa has declared V/LA until September 4.
Konowa has declared V/LA during weekends.

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Post Post #604 (ISO) » Sun Sep 02, 2012 2:47 am

Post by PMysterious »

Unofficial prod received. I think maybe that if we all decide on one type of wagon, we'll work on the rest of them later. Not sure why I think that, I just do.
Show
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Post Post #605 (ISO) » Sun Sep 02, 2012 2:53 am

Post by petapan »

thank u so much
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Post Post #606 (ISO) » Sun Sep 02, 2012 4:22 am

Post by MattP »

In post 604, PMysterious wrote:Unofficial prod received. I think maybe that if we all decide on one type of wagon, we'll work on the rest of them later. Not sure why I think that, I just do.

Daykill: PMysterious


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Post Post #607 (ISO) » Sun Sep 02, 2012 6:03 am

Post by Mehdi2277 »

UNVOTE: Rach VOTE: KoC

Rach wagon is sadly really dead (which the fact it started near the beginning of the day, but won't grow fine is another reason why it likely is on scum) so for now I'll swap to a more viable wagon and I suspect koc more then manho.
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Post Post #608 (ISO) » Sun Sep 02, 2012 6:04 am

Post by 4nxi3ty »

not gonna fight a KoC lynch since I have pondered about his PM attack being a counter-push to a konowa lynch.

holding out hope that konowa won't be granted and extra day to escape...

Rach, you like where your vote is?
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Post Post #609 (ISO) » Sun Sep 02, 2012 6:55 am

Post by manho »

will read KoC later when i have time.
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Post Post #610 (ISO) » Sun Sep 02, 2012 6:57 am

Post by xRECKONERx »

In post 607, Mehdi2277 wrote:Rach wagon is sadly really dead (which the fact it started near the beginning of the day, but won't grow fine is another reason why it likely is on scum) so for now I'll swap to a more viable wagon and
I suspect koc more then manho
.

why
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Post Post #611 (ISO) » Sun Sep 02, 2012 7:09 am

Post by Mehdi2277 »

Manho's connected somewhat to kondi where it makes them unlikely to be both scum. A big portion why matt's pushing manho is a comment manho made related to kondi. I think kondi is more likely to be scum so manho is less so by a good amount. And I was only commenting on the main wagons then (well konowa has several votes, but I still really think he's town).
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Post Post #612 (ISO) » Sun Sep 02, 2012 8:30 am

Post by xRECKONERx »

Okay, that still doesn't explain
why KoC
.
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Post Post #613 (ISO) » Sun Sep 02, 2012 9:06 am

Post by Mehdi2277 »

The thing against him is fine or really I suspect him more then manho. With dead line close and the wagon I want being pretty dead I don't think it's a bad thing to look and decide what other viable wagon seems best.
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Post Post #614 (ISO) » Sun Sep 02, 2012 9:35 am

Post by xRECKONERx »

WHAT. THING. AGAINST. HIM.
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Post Post #615 (ISO) » Sun Sep 02, 2012 9:38 am

Post by Mehdi2277 »

Changing motivations on why to lynch someone when it was originally just a policy lynch. Listing a done of somewhat scummy things when he knows the player is a VI and making the scummy things the reason for lynch isn't good.

And anyways it should have been easy to see what I meant considering deas explained it at the top of this page.
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Post Post #616 (ISO) » Sun Sep 02, 2012 9:48 am

Post by Knight of Cydonia »

In post 615, Mehdi2277 wrote:Changing motivations on why to lynch someone when it was originally just a policy lynch.
Listing a done of somewhat scummy things when he knows the player is a VI and making the scummy things the reason for lynch isn't good.


And anyways it should have been easy to see what I meant considering deas explained it at the top of this page.


So hang on... you were okay when it was a policy lynch, but when it becomes a policy lynch with added "look how as well as VI actions he's mixing in scummy shit", it's not cool? That doesn't seem right. Surely it would make more sense to just stick with it as a pure policy lynch if I wanted to push it without gaining suspicion?

PMysterious wrote:Unofficial prod received. I think maybe that if we all decide on one type of wagon, we'll work on the rest of them later. Not sure why I think that, I just do.


If you are honestly going to tell me that this wouldn't be a scummy, active lurking post from any other player on this site, you are a liar. I have strong suspicion that the people currently pushing me were waiting for precisely this kind of push from someone on PM as a known liability so they could pick someone off his wagon and push an easy lynch. The fact that there isn't a lot to read from me right now (which I'm working on) is helping this, because the majority of their case is built on "ooh, I don't
think
town would do that" rather than any actual hard scum-hunting.
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Post Post #617 (ISO) » Sun Sep 02, 2012 9:54 am

Post by Mehdi2277 »

@KoC you're not the only player I've said that pushing on pm for being scummy isn't a good thing (I think his scummy stuff and VI actions are interchangeable). When that's all you've really done it becomes worse.
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Post Post #618 (ISO) » Sun Sep 02, 2012 9:56 am

Post by xRECKONERx »

KoC's #616 is
right
, but I'm not sure it makes him town.

I still don't think I want a lynch on him.
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Post Post #619 (ISO) » Sun Sep 02, 2012 10:08 am

Post by Mehdi2277 »

So do you only want a lynch on kon? And if not who else?
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Post Post #620 (ISO) » Sun Sep 02, 2012 11:16 am

Post by xRECKONERx »

manho
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Post Post #621 (ISO) » Sun Sep 02, 2012 11:35 am

Post by petapan »

In post 607, Mehdi2277 wrote:UNVOTE: Rach VOTE: KoC

Rach wagon is sadly really dead (which the fact it started near the beginning of the day, but won't grow fine is another reason why it likely is on scum) so for now I'll swap to a more viable wagon and I suspect koc more then manho.

i literally didn't realize rachmarie was in this game
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Post Post #622 (ISO) » Sun Sep 02, 2012 11:46 am

Post by Mehdi2277 »

In post 621, petapan wrote:
In post 607, Mehdi2277 wrote:UNVOTE: Rach VOTE: KoC

Rach wagon is sadly really dead (which the fact it started near the beginning of the day, but won't grow fine is another reason why it likely is on scum) so for now I'll swap to a more viable wagon and I suspect koc more then manho.

i literally didn't realize rachmarie was in this game

Rach replaced kondi. And all she's done since is post a single time.
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Post Post #623 (ISO) » Sun Sep 02, 2012 12:07 pm

Post by PMysterious »

In post 606, MattP wrote:
In post 604, PMysterious wrote:Unofficial prod received. I think maybe that if we all decide on one type of wagon, we'll work on the rest of them later. Not sure why I think that, I just do.

Daykill: PMysterious


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Post Post #624 (ISO) » Sun Sep 02, 2012 2:14 pm

Post by MattP »

I'm a day vig and you're scum or worthless soooo yeah bye
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