[OLD] Open Setup Ideas and Discussion

This forum is for discussion of individual Open Setups, including theoretical balance.
User avatar
saulres
saulres
Mafia Scum
User avatar
User avatar
saulres
Mafia Scum
Mafia Scum
Posts: 4173
Joined: July 25, 2011

Post Post #5025 (ISO) » Thu Aug 02, 2012 5:44 pm

Post by saulres »

I was looking at the Medical Mafia setup, and wondering if something similar would be playable for cops. So I threw this together.

It's my first time even touching on designing a setup, be gentle.

Precinct Madness

Setup:
1 Mafia Framer
1 Mafia Godfather
2 Sane Cops
2 Insane Cops
1 Paranoid Cop
1 Naive Cop
1 Results Cop (gets "Innocent" if target is the Godfather or a townie who got correct results, "Guilty" if target is the Framer or a townie who got incorrect results)

Every player who is a Cop is not told which version they are, and will be revealed as "Cop".
Scum will flip as "scum" but not reveal which role they had.

I didn't get very far into thinking out breaking strategies, or if the results could even be used. But I wanted to throw it out there.
"SAULRES you are THE man! Fav mod eva, no contest!" - Bert; "Saulres is a fantastic mod, if he is running a game everyone needs to join it." - FuDuzn
Nominated for Paperback Writer Scummie 2013 and 2014!
On permanent
V/LA
Friday afternoons through Saturday nights.
User avatar
Staeg
Staeg
Mafia Scum
User avatar
User avatar
Staeg
Mafia Scum
Mafia Scum
Posts: 3154
Joined: April 19, 2011
Location: Latvia

Post Post #5026 (ISO) » Thu Aug 02, 2012 9:42 pm

Post by Staeg »

That sounds like dethy on steroids.
sa vrede?
User avatar
izakthegoomba
izakthegoomba
Mafia Scum
User avatar
User avatar
izakthegoomba
Mafia Scum
Mafia Scum
Posts: 2641
Joined: April 11, 2011
Location: World 1-1

Post Post #5027 (ISO) » Thu Aug 02, 2012 9:56 pm

Post by izakthegoomba »

In post 5026, Staeg wrote:That sounds like dethy on steroids.

This is exactly what I thought.
(Mostly) on hiatus until further notice. Planet MafiaScum 2 will be modded by Inspi and JDGA - go check it out!
User avatar
callforjudgement
callforjudgement
Microprocessor
User avatar
User avatar
callforjudgement
Microprocessor
Microprocessor
Posts: 3972
Joined: September 1, 2011

Post Post #5028 (ISO) » Fri Aug 03, 2012 1:08 am

Post by callforjudgement »

The Godfather means it's not breakable the same way as Dethy, at least.

However, I think it may be breakable the same way most Opens with lots of different roles are; after a couple of days of elimination of who does what, you're beginning to get into 1v1 territory. (It's probably in the town's interest for everyone to scan the same person; and it may be in the Mafia's interest to not use the Framer at all, or at least to randomize whether to use it. The main disadvantage for town is that Naive and Sane cops look much the same unless they actually scan scum, and with only one investigates-guilty player in the setup, that's going to be awkward. The Results Cop helps town quite a bit, but only in determining one cop's sanity at a time; and they're probably the #1 target for the scum nightkill. (However, both town and scum will have issues figuring out who they are.)

This one might need a computer search to find the best strategy…
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
animorpherv1
animorpherv1
Honey Trap
User avatar
User avatar
animorpherv1
Honey Trap
Honey Trap
Posts: 5763
Joined: April 12, 2008
Location: Untraveled Road

Post Post #5029 (ISO) » Fri Aug 03, 2012 1:20 am

Post by animorpherv1 »

zoraster, your setup reminds me of Max's Always lylo mafia, or whatever it's called. It's not the same thing, but it's sort of similar.
"Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare

"Ani is right 100% of the time" - Alisae
User avatar
gorckat
gorckat
Mafia Scum
User avatar
User avatar
gorckat
Mafia Scum
Mafia Scum
Posts: 2830
Joined: January 17, 2007
Location: Bawlmer, Hon!

Post Post #5030 (ISO) » Fri Aug 03, 2012 3:19 am

Post by gorckat »

If only there were a Micro Queue where such a game could be run with no regard for balance and to see how it plays :P
User avatar
saulres
saulres
Mafia Scum
User avatar
User avatar
saulres
Mafia Scum
Mafia Scum
Posts: 4173
Joined: July 25, 2011

Post Post #5031 (ISO) » Fri Aug 03, 2012 3:34 am

Post by saulres »

^Nice one.

I hadn't heard of dethy before; I tried searching the wiki for a similar setup but hadn't found it.
"SAULRES you are THE man! Fav mod eva, no contest!" - Bert; "Saulres is a fantastic mod, if he is running a game everyone needs to join it." - FuDuzn
Nominated for Paperback Writer Scummie 2013 and 2014!
On permanent
V/LA
Friday afternoons through Saturday nights.
User avatar
animorpherv1
animorpherv1
Honey Trap
User avatar
User avatar
animorpherv1
Honey Trap
Honey Trap
Posts: 5763
Joined: April 12, 2008
Location: Untraveled Road

Post Post #5032 (ISO) » Fri Aug 03, 2012 2:00 pm

Post by animorpherv1 »

In post 5031, saulres wrote:I hadn't heard of dethy before; I tried searching the wiki for a similar setup but hadn't found it.


Five people. 1 mafia, 4 cops are varying sanities. Has an incredibly high town win rate, and I believe it's either broken or essentially broken.
"Animorpherv1's posts are so powerful that prolonged exposure may cause vertigo, nausea, acute tinnitus, and in rare cases, death." - vonflare

"Ani is right 100% of the time" - Alisae
User avatar
saulres
saulres
Mafia Scum
User avatar
User avatar
saulres
Mafia Scum
Mafia Scum
Posts: 4173
Joined: July 25, 2011

Post Post #5033 (ISO) » Fri Aug 03, 2012 3:02 pm

Post by saulres »

Yeah, I found that on the wiki after the name was mentioned. Wanted to see why mine was the same but on steroids.

Might be fun to try running it, though, if it's okay to try that somewhere/when.
"SAULRES you are THE man! Fav mod eva, no contest!" - Bert; "Saulres is a fantastic mod, if he is running a game everyone needs to join it." - FuDuzn
Nominated for Paperback Writer Scummie 2013 and 2014!
On permanent
V/LA
Friday afternoons through Saturday nights.
User avatar
T-Bone
T-Bone
He/Him
A Cut Above
User avatar
User avatar
T-Bone
He/Him
A Cut Above
A Cut Above
Posts: 9209
Joined: February 18, 2011
Pronoun: He/Him
Location: Shrug City

Post Post #5034 (ISO) » Fri Aug 03, 2012 3:06 pm

Post by T-Bone »

I'd play it.
My Top 40 Alt Songs of the Year!

"Playing in a Newbie game doesn't count" ~ PenguinPower, Feb 2019
User avatar
saulres
saulres
Mafia Scum
User avatar
User avatar
saulres
Mafia Scum
Mafia Scum
Posts: 4173
Joined: July 25, 2011

Post Post #5035 (ISO) » Fri Aug 03, 2012 4:22 pm

Post by saulres »

Which one, dethy or mine?
"SAULRES you are THE man! Fav mod eva, no contest!" - Bert; "Saulres is a fantastic mod, if he is running a game everyone needs to join it." - FuDuzn
Nominated for Paperback Writer Scummie 2013 and 2014!
On permanent
V/LA
Friday afternoons through Saturday nights.
User avatar
T-Bone
T-Bone
He/Him
A Cut Above
User avatar
User avatar
T-Bone
He/Him
A Cut Above
A Cut Above
Posts: 9209
Joined: February 18, 2011
Pronoun: He/Him
Location: Shrug City

Post Post #5036 (ISO) » Fri Aug 03, 2012 5:42 pm

Post by T-Bone »

Yours. I happen to like dethy so dethy on steroids is interesting to me.
My Top 40 Alt Songs of the Year!

"Playing in a Newbie game doesn't count" ~ PenguinPower, Feb 2019
User avatar
GreyICE
GreyICE
Fifty Shades
User avatar
User avatar
GreyICE
Fifty Shades
Fifty Shades
Posts: 15455
Joined: December 15, 2010

Post Post #5037 (ISO) » Fri Aug 03, 2012 7:20 pm

Post by GreyICE »

In post 5025, saulres wrote:I was looking at the Medical Mafia setup, and wondering if something similar would be playable for cops. So I threw this together.

It's my first time even touching on designing a setup, be gentle.

Precinct Madness

Setup:
1 Mafia Framer
1 Mafia Godfather
2 Sane Cops
2 Insane Cops
1 Paranoid Cop
1 Naive Cop
1 Results Cop (gets "Innocent" if target is the Godfather or a townie who got correct results, "Guilty" if target is the Framer or a townie who got incorrect results)

Every player who is a Cop is not told which version they are, and will be revealed as "Cop".
Scum will flip as "scum" but not reveal which role they had.

I didn't get very far into thinking out breaking strategies, or if the results could even be used. But I wanted to throw it out there.


How will town flip?
Show
That which is done out of love always takes place beyond good and evil


Official Visigoth

Read Mother Jones
User avatar
callforjudgement
callforjudgement
Microprocessor
User avatar
User avatar
callforjudgement
Microprocessor
Microprocessor
Posts: 3972
Joined: September 1, 2011

Post Post #5038 (ISO) » Sun Aug 05, 2012 12:04 pm

Post by callforjudgement »

Wrt the Dethy discussion, there's no known way to get a 100% town win rate, but the town win rate in practice is very very high (you can get a pretty high win rate just with setup-breaking strategies, and then there's scumhunting on
top
of that).
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
callforjudgement
callforjudgement
Microprocessor
User avatar
User avatar
callforjudgement
Microprocessor
Microprocessor
Posts: 3972
Joined: September 1, 2011

Post Post #5039 (ISO) » Tue Aug 07, 2012 11:38 am

Post by callforjudgement »

In post 4518, callforjudgement wrote:
Intense Mafia
  • 5 1-shot Killproof Townies
  • 2 1-shot Killproof Mafia

I think there's a hole for a small setup that takes a long time to play. The scum aren't allowed to shoot each other (I think the ability to do so would make the game much more scumsided, as shooting townies would no longer confirm them due to the amount of WIFOM involved, even if the scum always aimed at town).

(And clarification: whether the killproof shot has been used is public knowledge.)

With an appropriate queue for running this in, I'm beginning to seriously consider running it. Do people have balance/fun suggestions for me before I take it to Hoopla?
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
quadz08
quadz08
Jack of All Trades
User avatar
User avatar
quadz08
Jack of All Trades
Jack of All Trades
Posts: 5619
Joined: May 30, 2010
Location: where the wily things are

Post Post #5040 (ISO) » Tue Aug 07, 2012 11:45 am

Post by quadz08 »

You could run that in the open queue before (and now, for that matter). >_>

What's the point of making the mafia killproof? Do you mean lynchproof as well?
Current Avatar: Kronk. Duh.
User avatar
saulres
saulres
Mafia Scum
User avatar
User avatar
saulres
Mafia Scum
Mafia Scum
Posts: 4173
Joined: July 25, 2011

Post Post #5041 (ISO) » Tue Aug 07, 2012 11:52 am

Post by saulres »

If I'm reading right, the setup could be described thusly:

5 Townies
2 Mafia

On N1 the mafia get no kill.
On subsequent nights, in addition to their kill, mafia select one player to be turned into an Innocent Child.

That's the same thing, yah?
"SAULRES you are THE man! Fav mod eva, no contest!" - Bert; "Saulres is a fantastic mod, if he is running a game everyone needs to join it." - FuDuzn
Nominated for Paperback Writer Scummie 2013 and 2014!
On permanent
V/LA
Friday afternoons through Saturday nights.
User avatar
Snowy
Snowy
Townie
User avatar
User avatar
Snowy
Townie
Townie
Posts: 80
Joined: August 6, 2012

Post Post #5042 (ISO) » Tue Aug 07, 2012 12:28 pm

Post by Snowy »

In post 5040, quadz08 wrote:You could run that in the open queue before (and now, for that matter). >_>

What's the point of making the mafia killproof?
Do you mean lynchproof as well?
User avatar
BK201
BK201
Mafia Scum
User avatar
User avatar
BK201
Mafia Scum
Mafia Scum
Posts: 2738
Joined: April 7, 2012
Location: Unstuck In Time

Post Post #5043 (ISO) » Tue Aug 07, 2012 4:48 pm

Post by BK201 »

So I ran 13-player variant of Donner Party on another site recently. Same thing, just +1 VT. (link if interested; http://forums.station.sony.com/strategy ... c_id=85586


The final five were 2 VTs, Vig, SK with NK immune shield intact, and a Goon.
For the majority of the game there were no NK reveals, until they lynched the SK who had killed one of the Goons. Unfortunately for town, that goon did not perform any kills.

The goon that made it to endgame played a really great game and really nobody alive suspected him. Town stayed dedicated even without alignment flips. SK fake-claimed the Dietician late-game (gunsmith) which he had consumed on the first night. Town was hesitant, but they did not buy the claim. (pretty smart considering this was the first time something like Donner Party was hosted on this site)

Turned out to be a popular game.

tl:dr Donner Party is awesome.

Though next time I'm going to use lighter flavor, maybe candy zombiez?
And the bells will ring when the blind lead the blind, Cause the dead can't testify - Billy Talent
User avatar
Hoopla
Hoopla
User avatar
User avatar
Hoopla
Posts: 10788
Joined: October 12, 2008

Post Post #5044 (ISO) » Tue Aug 07, 2012 5:17 pm

Post by Hoopla »

Nice review. I agree it's a good setup.
User avatar
callforjudgement
callforjudgement
Microprocessor
User avatar
User avatar
callforjudgement
Microprocessor
Microprocessor
Posts: 3972
Joined: September 1, 2011

Post Post #5045 (ISO) » Wed Aug 08, 2012 12:10 am

Post by callforjudgement »

Killproof was meant to include lynches.

Thinking about it, it's a little broken, though; I can't see any reason for scum not to use the strategy of never shooting the same player as the lynch, and just targeting the same townie twice. Town don't have much of a reason not to just lynch everyone twice (in fact, spreading around is worse), which basically makes it 2:5 mountainous where town know scum's next NK in advance but only once they've already decided who to lynch.

So the whole thing can be collapsed into 2:5 mountainous with final words, which is not a balanced setup (it's scumsided, probably not gamebreakingly so, but still not that fun to play), and also misses the point of the setup.

Perhaps it could be fixed by barring scum from NKing the same person twice in a row?
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
vijay2vasandani
vijay2vasandani
Mafia Scum
User avatar
User avatar
vijay2vasandani
Mafia Scum
Mafia Scum
Posts: 2981
Joined: August 28, 2011
Location: in your bed

Post Post #5046 (ISO) » Wed Aug 08, 2012 12:15 am

Post by vijay2vasandani »

Then it'd basically be 2:5 mountainous with an Innocent Child every night? And no night kills (because they can't shoot the person again) for the first two nights.
coming back after a 3 year break.
User avatar
IceGuy
IceGuy
Mafia Scum
User avatar
User avatar
IceGuy
Mafia Scum
Mafia Scum
Posts: 3390
Joined: January 29, 2011

Post Post #5047 (ISO) » Wed Aug 08, 2012 2:36 am

Post by IceGuy »

No-kill


X Mafia Goons
Y Vanilla Townies

There are no lynches or NKs. Every day, the town votes to give an extra vote to a player, or to remove a vote from a player. At night, scum does the same thing.

Wincon for town is "Mafia controls no votes", wincon for scum is "Mafia controls at least half of votes".
User avatar
callforjudgement
callforjudgement
Microprocessor
User avatar
User avatar
callforjudgement
Microprocessor
Microprocessor
Posts: 3972
Joined: September 1, 2011

Post Post #5048 (ISO) » Wed Aug 08, 2012 2:54 am

Post by callforjudgement »

Scum can force at least a draw by giving votes to each other. You should probably allow scum to remove only.
scum
· scam · seam · team · term · tern · torn ·
town
User avatar
IceGuy
IceGuy
Mafia Scum
User avatar
User avatar
IceGuy
Mafia Scum
Mafia Scum
Posts: 3390
Joined: January 29, 2011

Post Post #5049 (ISO) » Wed Aug 08, 2012 3:03 am

Post by IceGuy »

In post 5048, callforjudgement wrote:Scum can force at least a draw by giving votes to each other. You should probably allow scum to remove only.


That's a good point.

On second thought, it might be a good idea to allow town to remove only, and scum to give only.

Because as it currently stands it would probably be optimal strategy for town to only remove, turning it into Mountainous.

Return to “Open Setup Discussion”