Dota 2 Thread: REBORN SOURCE 2 HYPETRAIN NOBRAKES

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Post Post #200 (ISO) » Tue Jul 24, 2012 9:19 am

Post by DTMaster »

@Old topics
I disagree that Clinks is the strongest hero in the game. He's a Glass Cannon in the sense a good few nukes will obliterate his poor hp (even with death pact buff). He shines late game since he can auto-backdoor by himself with enough farm/damage. But in those cases some sight and a good stun will obliterate Clinks. TPs required since he solo towers.

(I.e MKB Clinks eats all your towers uphill with no missing :p)
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Post Post #201 (ISO) » Tue Jul 24, 2012 9:22 am

Post by Timeater »

clinks is pretty darn good but ursa is the best pubstomper imo
watch for the eggshells
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Post Post #202 (ISO) » Tue Jul 24, 2012 9:25 am

Post by DTMaster »

True. Though all you need is a Force Staff for Ursa. Lycan is easier as a pub stomper in my opinion. BKB, steam roll everyone.
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Post Post #203 (ISO) » Tue Jul 24, 2012 9:26 am

Post by Timeater »

wat force staff. ur doin it wrong

vlads, roshan lvl 7-9(lolbalance), get damage, get blink, rape everything
Last edited by Timeater on Tue Jul 24, 2012 9:27 am, edited 2 times in total.
watch for the eggshells
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Post Post #204 (ISO) » Tue Jul 24, 2012 9:26 am

Post by DTMaster »

Force Staff for fighting Ursa. Not On Ursa. (Ie to counter his pop stomp rape tactics. Or Ghost it. I play lots of support).

Edit: Ursa/Lycan easy Rosh = always check and ward it. Even if you need to invest in smoke but that's the other counter.

Technically you could Rosh at level 1 with SK or Wisp but most people would check anyways.
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Post Post #205 (ISO) » Tue Jul 24, 2012 9:34 am

Post by Staeg »

In post 203, Timeater wrote:vlads,
roshan lvl 7-9(lolbalance)
, get damage, get blink, rape everything

I have underlined the problem in this plan
sa vrede?
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Post Post #206 (ISO) » Tue Jul 24, 2012 9:37 am

Post by Darox »

Venomancer can solo Rosh at level 7. So can half a dozen other heroes. It's not an amazing accomplishment.

Ursa is considered one of the weaker heroes, and for good reason. He's a burst damage hero, except:
He's melee
He has no stuns
He has no movement abilities
His only slow is melee ranged
He relies on his skills to do any damage
His ultimate, which he relies on to stay relevant past midgame, requires him to be at full health to be effective
If he's forced to change targets for any reason his damage output plummets to the ground

He's good at stomping bad pubs because they are retarded and walk into his waiting claws.

In post 200, DTMaster wrote:He's a Glass Cannon in the sense a good few nukes will obliterate his poor hp (even with death pact buff)
Hahahahahahahahahahahah
Oh god.

You've never played Clinkz, have you?
With his ultimate up, Clinkz has more HP than any other hero in the game. At level one it gives +550 hp, ramping up to +880 hp at level 3. It's insanely good.
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Post Post #207 (ISO) » Tue Jul 24, 2012 9:39 am

Post by Staeg »

In post 206, Darox wrote:His only slow is melee ranged

and it has a cast time of (round estimate here) ten billion ages
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Post Post #208 (ISO) » Tue Jul 24, 2012 9:42 am

Post by DTMaster »

Darox assuming you always get Catmen/Centaurs every round. Clinks starts with 400 base health, at 16 has only 900. Getting 550 on top of ~500-600 hp (so 1khp) isn't amazing by any standards. His counter is sights. You require good reactions, and he can be nuked down easily before he farms Orchid for assassination. In team fights he needs to sit in the back to DPS people down.

He has amazing escape, but he's still a glass cannon. If he's caught off guard, he's pretty much dead.
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Post Post #209 (ISO) » Tue Jul 24, 2012 9:43 am

Post by Darox »

In post 208, DTMaster wrote:Darox assuming you always get Catmen/Centaurs every round.
Nope.

The only hard camp that doesn't have 1100 base hp is Wildkin.
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Post Post #210 (ISO) » Tue Jul 24, 2012 9:44 am

Post by DTMaster »

I killed many Clinks simply by carrying dust. Like with Lina. Or Lion.

Edit: Hardest Carry I would consider would be Void, or OD. Void has a guaranteed kill with farm and ulti. OD can clear entire teams with farm. Both can be countered easily with character picks (and with void specifically positioning yourself outside his ulti and disabling him while it's occurring)
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Post Post #211 (ISO) » Tue Jul 24, 2012 9:49 am

Post by Staeg »


BKB tears him a new one.

I'm still surprised that so few people have been converted to the church of morphling.
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Post Post #212 (ISO) » Tue Jul 24, 2012 9:54 am

Post by inte »

furion is the ONLY hero you mentioned that is even a little bit imbalanced

even then, he needs to be able to last hit like a god to fully take advantage of his skills
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Post Post #213 (ISO) » Tue Jul 24, 2012 9:55 am

Post by DTMaster »

OD will banish himself to wear out BKB. Morphling is very powerful since he has insane DPS, good nukes/escapes, and true morphlings switch stats on the fly to escape while being tanky or agi DPS to death. Problem is that I've been jade by too many people maxing Agi with morph but dying with 800 hp because they wave in and auto die despite huge damage output.

Edit: Furion is powerful for his global presence (but we now have Disruptor who counters Furions). He's annoying, but true skill level shows how he shines since good ones are everywhere rather then just playing the farming game. Plus keeping all the lanes pushed is annoying since it splits the opposing team split to defend or even nabbing a free tower/raxs when they aren't paying attention.
Last edited by DTMaster on Tue Jul 24, 2012 9:57 am, edited 1 time in total.
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Post Post #214 (ISO) » Tue Jul 24, 2012 9:57 am

Post by Staeg »

In post 213, DTMaster wrote:OD will banish himself to wear out BKB.

And that's a 5v4 for 4 seconds, them not having their carry.
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Post Post #215 (ISO) » Tue Jul 24, 2012 9:59 am

Post by DTMaster »

True. It depends on team composition and how farmed OD is. His ulti is brutal though since very few heroes get good int growths. OD can still clear entire teams with it and his huge damage orb damage without any magic immunity.

Edit: We can go on and on, but this is why I like DOTA. Hero counters and item counters to heroes galore :F
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Post Post #216 (ISO) » Tue Jul 24, 2012 10:02 am

Post by inte »

none of this really matters anyways

player skill > hero imbalance by a fair amount
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Post Post #217 (ISO) » Tue Jul 24, 2012 10:03 am

Post by DTMaster »

True. Lol, GOOD MEEPOS are TO BE FEARED. As are Chens.
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Post Post #218 (ISO) » Tue Jul 24, 2012 10:10 am

Post by inte »

people talking about dota/hon is like people talking about 1.6/source

yeah, sure there are some good aesthetic changes in source, but give me a choice on which to play seriously, ill always pick 1.6
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Post Post #219 (ISO) » Tue Jul 24, 2012 10:12 am

Post by Katsuki »

Furi is easy to counter early on if you have the proper stuff... Especially if you're playing as a 5-man party. :P

OD gets countered hard by BKB but if you can't kill him before your BKB wears off then gg. :P


In post 199, Timeater wrote:
7. ursa, phantom lancer, ta, and furion to start! what hon heroes do you think are imbalanced? :)


PA isn't even that good, easy to counter.

TA is no where near imba only if bad pubs.

Furi in the hands of a skilled player is very scary.
Ursa is loleasy to counter for reasons already stated. Only reason why he owns so hard in pubs is because bad pubs all want to carry no one wants to play support or ward.

We should play sometime because I'm tired of playing with pubs, haven't won a single game with pubs in my last 6 games I think (unfortunately 1v5 doesnt work no matter how fed I am).
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Post Post #220 (ISO) » Tue Jul 24, 2012 10:13 am

Post by DTMaster »

PL seems nerfed for some reason. He felt scarier in Dota 1 for carry potential. But now I feel like he's missing some damage output.
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Post Post #221 (ISO) » Tue Jul 24, 2012 10:15 am

Post by Timeater »

thats just apart of why ursa rapes (what, rosh in 20 seconds at level 7?? lolbalance)

his damage output is lel

lancer is retarded im sorry
furion is retarded im sorry

the core mechanics of those heroes are broken

i can see arguements for ta/ursa being balanced so w/e i'll let it slide
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Post Post #222 (ISO) » Tue Jul 24, 2012 10:21 am

Post by inte »

the game isn't balanced around MM/pubs bro

pl is fairly easy to counter, as any decent aoe gank will keep him down

you mention lancer/furion but you never mentioned antimage? hes got 50% magic damage reduction at level 1
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Post Post #223 (ISO) » Tue Jul 24, 2012 10:22 am

Post by DTMaster »

Pretty sure it's more like 40 secs- 1 Minute at level 7. D00d.

Lancer is weak to big AoEs. I found that Midnight Pulse from Enigma did lots of damage in a recent game. Plus my friend as Dark Seer soloed a PL with Shell/Wall/Vaccum to take care of illusions. Even with Mana burn :V.

Furion, ehhhhhhhhhhhhhh kinda hard. Need a way to get through trees. BM is a good one since axes/roar for escaping ones.
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Post Post #224 (ISO) » Tue Jul 24, 2012 10:23 am

Post by DTMaster »

A good Anti-Mage is scary, especially basher/manta farm with Vanguards.

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